Video of the Day: Game Deaths
This video is just to awesome not to share. This video shows death scenes from various classic games to a great remix tune. Enjoy.
Read MoreThis video is just to awesome not to share. This video shows death scenes from various classic games to a great remix tune. Enjoy.
Read MoreThe marine is outfitted with the snazzy Exolon suit, a powerful exoskeleton equipped with a hand blaster and backpack grenade launcher, and it is these that will facilitate your progress. The screens, or ‘zones’, are occupied by a mixture of targets. Some feature aliens themselves who swarm from right to left across the screen indefinitely. These can be taken out easily with your hand blaster but there are also ground-based guns and missile-launchers which can only be taken out by grenades, and it’s the same for the non-hostile but still inconvenient obstacles which appear to consist of hardware such as satellite dishes as well as strange alien structures.
Read MoreCome to think about it, the only thing not unique about Space War Commander (hence SWC) is its name. It’s definitely apt mind, though as far from imaginative as computer game names get. You actually get to assume the role of a commander in what can only be described as a space war. Then again, gamers never really cared for names, did they? It’s the way a game plays that matters or, well, should matter, and SWC plays a great game indeed.
Read MoreFor the iOS version we have conserved the highly praised gameplay exactly like on the original, while at the same time adapting it to excellent play on mobile devices. Further improvements, not possible in the original, include Game Center to compete against your friends, and Daily Leaderboards updates with player comments.
Read MoreWe don’t sample any music or sound effects. Everything you hear is from us controlling the chips of each computer or console directly with software to make original music with.
Read MoreIt’s a pretty simple game which sees you, as Kid, attempting to rescue your kidnapped girlfriend or some such nonsense. In order to do this he must make his way through the danger-filled, flick-screen world between him and his goal. Each of the screens are populated by various creatures and obstacles, such as pigs, goblin things, whirly blades, etc, which move in short, simple patterns, and some which remain still, such as fire.
Read MoreFeyruna – Fairy Forest will henceforth be referred to, probably features Feyruna, a fabulous fairy (which could also be the name of FFF’s setting mind you, but really, I like the idea of calling the fairy Feyruna), and is quite frankly an alliteration heavy casual and/or retro gamer’s wet dream. It also is one of the more polished (but less innovative…) indy games I’ve recently seen and one of the few PC offerings with three unlockable mini-games. They might not be much, they might be simple, basic even, but they’re definitely a touch that shows the amount of care gone into the game.
Read MoreOne of this game’s many memorable points is that it jointly holds the record with its own sequel as one of the most fruit laden game ever (this is a good thing)! Items are spilled on a platform somewhere in the level every time an enemy is vanquished and other items appear seemingly out of nowhere now and then. There is an enormous amount of them to be found, some of which are very useful, particularly the umbrella which skips several levels, and there are power-ups and various kinds of screen-clearing smart bombs too.
Read MoreBefore the days of polygons, it was pretty rare to find a decent driving game. Even in the arcades they were pretty rare. If you asked any gamers around my age to name their favourite, most would probably say OutRun, and with good reason – it was a revolutionary game that made a huge impact. There was a few other good examples from around that time as well though, and one was Chase HQ.
Read MoreOur daily vid comes to us from Recorded Amiga Games and features the 1988 action adventure game, Rocket Ranger. Developed and published by Cinemaware, Rocket Ranger is set in an alternate world during World War II. The Nazi’s are on the brink of a breakthrough that will almost certainly win them the war. A rocket pack is sent back from the future to our hero in order to prevent the Nazi’s from winning the war.
Read MoreI grew up playing a ton of board games, card games, and pen-and-paper RPG games but for many years now I’ve been sick of playing them and have favored video games ever since multiplayer and playing online against other people became abundant.
Read MoreFire up a good emulator and relive part of your childhood once again!
Read MoreWhat can I say about the music to Mechwarrior 2 except that this IS how you write the best soundtrack to one of the ultimate PC games of all time!
Read MoreIn the late 90s people in the FPS camp were divided between the people who liked Quake 3 and those who preferred Unreal Tournament. I was one of the ones that fell into the Unreal Tournament camp.
Read MoreThe first official teaser trailer for the upcoming documentary.
Read MoreFor me, classic means something from 1980’s. From that era, Faery Tale was the most mind altering experience (along with Elite, of course). I still remember first reading a review that told about the huge game world and freedom to go anywhere. The experience was nothing short of profound. It was like all the confines of games had been removed. To top everything were excellent graphics, music and audio that the new Amiga 500 could produce on screen.
Read MoreI really don’t want to call this game a knock off because I owned both it and the Texas Instruments TI-99/4A that it was released for, but it was loosely based on Pac-Man. The cool thing was the differences including the fact that you were trying to connect links to form a chain not eat dots. Also the ghosts in the game, called Hoono’s change from level to level. As the game continues your enemy gets much faster than you and their vulnerability time is greatly reduced.
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