Released 1982 the ColecoVision featured graphics that were close to what you could find in the arcades at the time which made it a great home system. The game launched with 10 titles with 145 in all. While it does not get as must mention as the Atari 2600 it was one of the best home gaming consoles at the time. You can read our reviews for the ColecoVision here.
Even on a huge television this dot is tiny – but once you figure out where it is (it’s at the bottom in the middle of the screen in the picture above) you’ll be fine. Each level has four rooms for you to explore, which you enter using white doors. At first entering these rooms is easy, but the further you progress in the game the more aggressive the green squid-beasts that patrol the corridors become. One touch from them and you lose a life, so when you exit rooms you have to be very careful not to immediately bump into them. There’s no way to fight back against them either. [...]
At first glance, Zenji seemed to be a simple ‘kiddie’ game, with easy gameplay and cutesy graphics and background music. Then as I played more, I realized it was much more than that. The screen is filled with yellow and blue hexagons, within them are white pathways. You are a rolling white ball with a smiley face (don’t ask me why). As you roll on the paths from hex to hex, you can rotate the hexes 90 degrees at a time, turning the pathways green and eventually connecting them to make one continuous path. After completion of the pathway, you’ll move on to another level, larger with more dangerous hazards. [...]