TurboGrafx-16

The TurboGrafx-16 or PC Engine was a joint effort between Hudson Soft and NEC as you can tell by almost all their games being made by those two. Now not many people in the U.S. had a TG-16, but there were some awesome games for it from Bonk to Ninja Spirit and you can see our reviews for the TurboGrafx-16 here.

Super Star Soldier

Each weapon can be powered-up four times by collecting successive icons. Grabbing more after that has a smart-bomb effect. Whichever main weapon you choose, you can bolster it with either heat-seeking missiles or a pair of shot-absorbing drones, both of which can also be powered-up. Contact from an enemy or their fire reduces the power of your weapons by one level so as long as you keep collecting icons, you should be able to progress quite far into the game. Luckily, the desire to do that is much greater here than with the prequel and part of this is down to the graphics which are superb. [...]

Riot Zone

Does this sound familiar or even kind of standard for side scrolling beat em up games? Well, that is because this is pretty standard. The game plays a lot like Final Fight and toss in some Double Dragon just because we can. The gameplay is simple, you walk from left to right fighting enemies that can appear from both sides of the screen. Like Final Fight, you face a boss at the end and move on until the final boss. Unlike Final Fight, there are no weapons, only items for health and points. [...]

Splash Lake

The idea of a bouncing Ostrich with a very sharp beak named Ozzie was enough for me to at least take a look at this game. Splash Lake was released by NEC in 1992 for the Turbo Grafx-16. This puzzle game features an Ostrich named Ozzie who uses his sharp beak to break holes in the bridge he is on causing his enemies to fall, into the lake, where they splash, hence, Splash Lake. [...]

Boxyboy

This could be called the Amazon warehouse game. In Boxyboy you control a worker in a warehouse and the overall goal is to push the crates on to the squares with the yellow dots on them. The game was developed by Media Rings and published by NEC on the TurboGrafx-16. [...]

Chew-Man-Fu

Perhaps it is the Japanese equivalent to the Ham-burglar. In Chew Man Fu your mission is to stop this hungry little man from stealing all the worlds’ fried rice and egg rolls. The game plays sort of like Pengo and you have to take out the enemies by firing the balls you place on each of the 500 stages. Developed by Now Productions and published by Hudson Soft and NEC in 1990 you can also find this game on the Wii’s virtual console. [...]

Magical Dinosaur Tour

Pretty much whenever you see the words Magical and tour in something it means educational which for many means boring. This game was released in 1990 so it was before the whole Dinosaur craze, but it would have fit right in if you had a child that really liked learning about Dinosaurs and whom you wanted to punish by giving them this instead of say Ninja Spirit. [...]

Cratermaze

So you are traveling through time with friends and an evil villain kidnaps them and you have to travel through more time periods to save them. Along the way you “collect” (cough *steal* cough) treasures from the various periods. Every 15 levels you rescue a friend (what did he leave them as breadcrumbs). Also on level 30 and 60 there is a floating super boss that can kill you with a single touch. [...]

J.B. Harold Murder Club

In the game a wealthy womanizer named Bill Robbins has been murdered and you as J.B. Harold has to find out who did it. There is a list of suspects and you must travel around talking to people and searching for clues. For the most part you travel using a grid map and view pictures. For many of today’s gamers it would not be that interesting, but for those who like reading and solving mysteries and puzzles it was an interesting game. [...]

Military Madness

Military Madness sounds like it could be the name for all the wars happening in the past 12 years, but it is actually the name of a turn-based strategy game released for the Turbografx-16 by Hudson Soft in 1989. You play on the moon in 2089 on a hex map controlling the Allied-Union forces against the Axis-Xenon forces. Now unlike many games like this you do not build units, but you can capture enemy units being built in factories. The game was eventually remade for the PlayStation and a 3D remake was made for WiiWare, Xbox Live Arcade and PlayStation Network. [...]

Bravoman

So the plot, well using my comic book knowledge it is like a strange version of Hal Jordan and Green Lantern. A normal man who works at an insurance company encounters and alien named Alpha Man who gives him a metal rod, a fork and a coin, kind of sounds like a Macgyver setup, and this allows him to turn into Bravoman. His mission is to stop the evil Dr. Bomb who gives him a… you thought I was going to say bomb didn’t you. Dr. Bomb has an “end the world weapon”, whatever that means, that will, er, end the world. [...]

Super Air Zonk

How Japanese gaming is this, you have a hero that belts out songs on his microphone, hurls sushi at enemies and morphs into all kinds of things in a shooting game. Well that is what you get with Super Air Zonk the follow up to Air Zonk which is a spin-off from the Bonk’s Adventure series. You got all that? Super Air Zonk was released in 1993 for the TG-16 by Hudson Soft. Like in Air Zonk you face a multitude of enemies and your overall arch nemesis, SandroVitch. You can power Zonk up with the meat item to eventually turn him into Ultra Zonk and Tyrano Zonk. In addition, after rescuing your friends from capture you can morph with them and combine your powers. [...]

Monster Lair

Monster Lair is a side-scrolling action game originally released to the arcades by Sega in 1988. A year later the game was adapted for the Turbo Grafx-16 by Hudson Soft. One of the cool things about Monster Lair is how the game starts out as a normal platformer where you control a boy or girl hero trying to stop the enemy from destroying your land and later on in the game, it turns into a shoot em up. [...]

Bloody Wolf

Bloody Wolf is a pretty standard run and gun in the vein of Ikari Warriors, Merc and Heavy Barrel. Developed by Data East in 1988 this arcade game featured Snake and eagle, two commandos against an army of bad guys, but luckily for you, you had a ton of weapons at your disposal. [...]

Takin’ It to the Hoop

This week in honor of the NBA playoffs we bring you the Turbo Views, video game review of Takin it to the hoop. Sadly, this title made by Aicom Corp is really sub-par and I mean even for NES standards much less TG-16. The roster is not good and the big heads and style of the graphics is made more for a Wii retro game that a real basketball game. Also, get this, you cannot even jump! [...]

Sherlock Holmes: Consulting Detective

You don’t have to be a real detective to guess what you do in Sherlock Holmes, Consulting Detective. The game is a hybrid of an adventure and simulated game where you play the famous doctor Holmes as you and your friend Watson solve a series of crimes. The game takes you around London where you will, interrogating suspects, gathering clues, checking out the newspapers, and eventually presenting all the evidence to the judge. If you did your work correctly the judge will accept your results and the case will be solved. [...]

Victory Run

Racing fans always wanted to get their hands on a game that allowed them to challenge themselves on real life racing tracks. As games began to come out featuring them, fans wanted more and more. Enter, Victory Run for the Turbo Grafx-16. It was released in 1989 by Hudson Soft and was one of the first racing games to depict the Paris-Dakar Rally [...]

Keith Courage in Alpha Zone

With games like Final Fantasy 2(4 in Japan) hitting the USA and other RPGs as well, there was no doubt that this title wouldn’t stand against others. In my opinion, I think this game was released just to show off what the Turbo Grafx console was capable of. The game is very simple, although based by an anime, it’s not bad at all. It contains some RPG elements that help it stand out a little bit. There is also a transformation sequence where you turn into a robot and fly around… [...]

Valis 2

The game itself is more of a traditional action platformer. Developed by Telenet Japan Co and released in 1990 this six staged game featured your standard left to right enemy slashing actions. The game featured, items, power-ups, mid-level bosses and end bosses which, as said, took advantage of cut scenes featuring animation and voice overs. [...]

Neutopia 2

The game plays a lot like the Legend of Zelda games on the NES and SNES where as you explore a large 2D world taking on tasks and quests in any order you wish. A strange note about this game is at the end it mentions that Neutopia 3 would be coming soon, but no such game was ever released. [...]

TV Sports Basketball

The game allowed you to play against the computer as either a player or a coach and against other players in versus mode. One of the strange things about the game was that it was a full court basketball game with a vertical view. However, when you crossed half-court there would be a short cut scene showing all your players running to the other side as a sort of loading screen. [...]

Shadow of the Beast

Developed by Psygnosis and published by Electronic Arts, Shadow of the Beast tells the story of a child kidnapped by mages. This child was transformed into a powerful creature to be used at their will. Years later you learn the truth of your past and set out to kill everyone involved and ultimately your master. [...]

Keith Courage in Alpha Zones

Our video review of the week features the 1988 Adventure game, Keith Courage in Alpha Zones. Created by Hudson Soft, you take on the role of Keith Courage who has to take back the earth from evil aliens that attacked it after earth was struck by a meteor. When fighting underground you gain access to the powerful Nova Suit left behind by your father which gives you additional abilities to succeed in your mission tor reaching the Robo Zone, the 7th Alpha Zone and defeating the Beastly Alien Dudes. [...]

Buster Bros

This week’s Turbo Views video features the 1989 game Buster Bros. In this game two brothers must go around the world destroying balloons that are terrorizing cities and landmarks (I never heard of balloon terrorists). There are 17 locations in the game from Mt. Fuji to New York and over 50 stages of gameplay. The game was originally released to the arcades and then ported to several consoles systems and you can play one and two player games. [...]

Final Soldier

On Earth in the 23rd century, a space time warp opens up over the Atlantic Ocean. From it comes an enormous invasion force analyzed to come from the 25th century. As Earth is attacked by the alien war machines, it is revealed that the culprits are identified as the Gader’el, a race of large bio-mechanic creatures, who have the ability to freely manipulate space and time; after conquering the future Earth in the 25th century, the Gader’el decided to ensure their influence on mankind by traveling back in time to the 23rd century, conquering that time and then going further into Earth’s past. [...]

Cadash

This week’s video review features the 1991 platform game, Cadash. Developed and published by Tatio, the gameplay combines the elements of the traditional role-playing game with that of a platformer. The game features sword and sorcery and is set in a medieval fantasy world where powerful demons and abominations who at one time walked among humans, were banished to the underworld below Cadash. A powerful wizard named Balrog has arisen to take revenge on the humans and return to the overworld. [...]

Darkwing Duck

Based off of the Disney cartoon of the same name, Darkwing Duck was created for the TurboGrafx-16 by Radiance Software and released in 1992. In the game Darkwing Duck must stop Steelbeak who has recruited some of the most dangerous criminals in St. Canard to build an ultimate weapon. The gameplay consists of collecting puzzle pieces as clues and fighting enemies. There are also gas guns, cherry bombs and other power-ups Darkwing can use. [...]

Yo’ Bro

This week we bring you the video review of Yo’ Bro for the Turbo Grafx-16. Release in 1991 by Camp California, The city of Los Angeles is being invaded! Only Lil Bro’, Camp California’s rad skateboarding dude, can save it. The evil Ratz gang is unleashing a barrage of killer creatures and devices. Find incredibly cool weapons to fight back. Wipe out their earthquake machines and nasty man-eating plants with rocket grenades. Fight off wicked space aliens and launch your bonus attacks. It’ll take everything you’ve got to send the Ratz packing. [...]

TaleSpin

Released by Radiance Software in 1991, TaleSpin follows the adventures of Captain Baloo and Kit Cloudkicker from the Disney animated series. In the game, you are after the lost treasure of Ionia, but an evil Witch Doctor called Watusi stands in your way. [...]

Cotton: Fantastic Night Dreams

This week’s video review features the 1993 scrolling-shooter, Cotton: Fantastic Night Dreams. Developed by Success the gameplay consisted of guiding a long female witch on her broomstick while she avoided enemies and gathered power-ups to take down bosses. The game was similar to other shooters like R-type with a mix of Parodius thrown in. This video review features the TurboGrafx-CD version. [...]

Pac-Land

While considered part of the Pac-Man series Pac-Land was a completely different style of game that brought us an early look at a gameplay style that would later become common place. Developed by Namco and released in 1984 Pac-Land showed us a completely new world we had never seen before. [...]

R-Type

Your R-9 fighter is equipped with a small gun which can only shoot down the smallest of enemies without firing several shots. But, if you hold down the fire button long enough, you can load up your shot so it releases a massive burst of energy, eliminating all but the strongest enemies in its path. To assist in bringing down tougher Bydo enemies (and help you get further in this tough game), there are souped up weapons that can be collected along the way, like the diagonally firing lasers and the mega powerful circular red laser. When combined with the homing missiles and orbs that protect you, your R-9 becomes a Bydo blasting behemoth. [...]

Doraemon Meikyu Daisakusen

In order to deal with the horrific beasts prowling each round, Doraemon is capable of digging holes in which he can trap them. Once this happens, another press of the same button sees the hole filled in, thereby cruelly ending the life of the enemy in question. For each of them you kill you’ll receive bonus points at the end of the round but, beyond potentially getting you out of a tight spot, that’s about all killing them does. They will immediately respawn nearby and are pretty much just there to get in the way and prevent you from… umm, collecting all the dorayaki’s! [...]

Devil’s Crush

Devil’s Crush, like its prequel, again features bonus tables too – six this time – and the main table is festooned with pockets through which you can enter them (when the pocket is open). On each of the bonus tables, the object is to take out the evil creatures that dwell within. These range from large dragons, skeletal heads, undead knights, and all manner of smaller, but equally malevolent foes. The only way to end this game it to max out the score counter, which, if you can manage it, would be 999,999,990! [...]

Weird Games: Toilet Kids

The game is called Toilet Kids and is about a kid who goes to the restroom in the middle of the night and gets sucked in. The kid wakes up in a world where everyone looks like toilet fixtures and he has to fight his way out. One of the best things is the boss of the game is called Urinal, seriously I could not make this up. [...]

Air Zonk

In addition to the highly helpful ‘friends’, there are eight, somewhat unorthodox projectile weapons available for Zonk to use. These include homing missiles, a short range but powerful electric beam, flying metal jaw things, spinning boomerang things, eight-way lightning shot, flying boxing gloves, explosive playing cards, and something that shrinks Zonk down into a smaller form who can fire a multi-direction homing shot. On all but the ‘Bitter’ difficulty mode, Zonk also has the ability to cause significant damage to any enemies close behind him by using an after burner of some sort. It’s extremely short-range but is a big help in certain situations. On top of that, Zonk has the ability to fire an R-Type style charge shot. If the button is held down long enough, a smart bomb will drop onto the screen and take out all non-boss enemies too. [...]

Energy

To be honest, I didn’t really play Energy a great deal more than that! It’s reasonably playable to a degree but it has lots of annoying quirks, some of which are frankly baffling. For example, as mentioned, this is a flick-screen game but the screen takes a full six seconds to gradually scroll the next screen into play, during which play freezes, and the exits on all the underground screens are blocked until the monsters have been killed, but it also takes six seconds after they’ve been cleared for the exits to disappear! All the intro and cut scenes are unskippable too (grrr!) but the worst thing about this game is the mystical ‘super-jump’ feature. [...]

Legendary Axe

Throughout your journey, there’s a number of highly-detailed creatures that you’ll hack, from huge spiders, to half man/half animals, but you’ll always be annoyed by these little flying bats. To help you, there are plenty of power-ups in form of a small tiki idol, which can increase your health, give you a free life, of improve the strength of your mighty axe-blow. [...]

Alien Crush

Graphically, the game is a real treat, especially considering this was an early Engine game. I think it’s safe to say that the Alien movies were something of an inspiration for the visuals this game, though! Still, if you’re going to be influenced by things, it might as well be the best things, right? The sound, too, is decent enough. There’s the choice of two tunes before playing – Lunar Eclipse and the splendidly-named Demons Undulate, and the sound effects are suitably befitting of the game’s style. [...]

Dragon Egg

RPG’s for example, are pretty much rendered totally unplayable as you might imagine, but sometimes even relatively simple platform games like Dragon Egg can’t be fully understood either. The game is perfectly playable and features little text beyond the intro sequence, and yet the premise behind the game remains a mystery. It seems some terrible creatures were summoned by a dark power and let loose upon a peaceful land but I couldn’t be certain. All I can tell you for sure is, there’s a little girl and she has a backpack, and nestling atop this backpack is an egg. [...]