Why I Prefer Video Games Over Board, Card, and Pen & Paper Games
I grew up playing a ton of board games, card games, and pen-and-paper RPG games but for many years now I’ve been sick of playing them and have favored video games ever since multiplayer and playing online against other people became abundant.
Well, even before then back in the days of hotseat (hotseat is multiple players playing on the same system at the same physical location), especially on my Commodore 64 and Amiga, as well as my friends’ NES, Sega Genesis, and SNES consoles, I would rather play a good balanced video game than deal with the arguments and drama that playing traditional games came with.
Now I love board games, card games, and RPGs but the problem I found throughout the years is that most people you play with will cheat at every opportunity or they don’t really know the rules of the game or they create their own house rules that sometimes make the game have nothing to do with the original game.
I grew up playing Monopoly, Sorry, Talisman, Battletech, Hero Quest, Munchkin, Guillotine, Chez Geek, Magic the Gathering, Jihad (the Vampire the Masquerade card game), Dungeons and Dragons (every version; AD&D every version as well), Shadowrun, Mechwarrior, and Vampire: The Masquerade. I’ve played more but those are the ones that easily pop into my head right now. I remember playing Battletech at a game store called Gamesters here in Miami with my friend Tom Birmingham and it was us two against two other players. The other players would do shit like waste time then make their guys move twice and fire twice. Even with their cheating, we decimated them.
For card games, especially Munchkin, there would be so many arguments that one time my friends stayed up all night playing the game and they decided to wake me up at 5 AM asking me to make a rule judgement. The conversation went something like this:
Friend 1: “Yeah we wanted to know how to interpret the Loaded Die card…”
Me: “You have got to be fucking kidding me. You know I’m going to kick you guys each in the balls the next time I see you.”
Friend 2: “I told you not to wake him up because of the game.”
Friend 1: “Shh… Anyways, we want to know if you can counter a Loaded Die card with another Loaded Die card.”
Me: “Yes, now please fuck off and never call me again not even if there’s an emergency. And yes, I will cock/cunt kick you all next time I see you. Good night.”
For pen and paper RPGs people would cheat on their die rolls just so their character would always do well. What’s the point of doing something if there is no penalty? How about playing a game where your character can actually die? What would be the point of real life if no bad things happened? Another problem that I found is that almost nobody knew how to actually role-play anything other than being a combat monster useless fucking character that killed everything that the Dungeon Master (DM) or Game Master (GM) had spent hours designing. I always think of the D&D sketch by the Dead Ale Wives when I think of RPGs. For that I’d rather go play Diablo, at least that’s the point of that game!
Anyways, I grew tired of people ruining games for me so even as a kiddo I knew that unless the controller was broken in hotseat or somebody was using a bot online, video games would solve all that shit by preventing arguments from happening. Whereas on a traditional game you have to enterpret the rules and logic, in a video game everything is happening much faster (no need for die rolls other than internally within the program) and everything is more fluid. Whereas before playing something like Battletech, a battle would take 4 hours of real life time, that would translate into a 5-10 minute match in an RTS game.
The logic is simple and it’s even more obvious to me these days as I grow older than video games will continue to propagate even more and those old games will just continue to die. Now yes, I do agree that they should continue to exist. What are you going to do when a natural disaster happens and there’s no power? They’re great for that. Sometimes they’re great for parties so that at least you can play something with a non-gamer.
Now I’m not encouraging people to play an MMO unless it’s something like Auto Assault or Mechwarrior (two dead games) or PlanetSide (still around but almost nobody plays it) where skill and strategy mean something but more something along the lines as playing Starcraft or any favorite FPS game or anything else for that matter, so long as it’s not a gear based shitty game.. Just be careful with the online cheaters that will employ bots to win like a little bitch!
Another problem that traditional games have versus computer games, especially pen and paper RPGs is that they would take up so much time that it essentially became a ritual that you would have to dedicate time for each week. Think of it as the dedication a WoWhead gives their guild for raiding and other stuff in that game, except instead of clicking on World of Warcraft from any computer to connect you have to go to their house, buy food and drinks, and then drive home (usually really late that night or the next morning). It was even worse as a kid because of parents imposing curfews but I guess that doesn’t matter these days since parenting has gone to shit. =P With online gaming these days, you literally can play any game 24 hours a day and find people willing to play with you. You can’t beat that (although that does create problems like gaming addicts and more but that’s another topic for discussion)
I’d rather play a video game against a friend where it’s much harder to cheat than play a traditional game that could potentially ruin a friendship. I’ve seen some of my friends get into a permanent feud both over traditional games as well as video games but not as much for video games. Anyways, I’ll take something like a hotseat game of Star Control 2 (The Ur-Quan Masters) over a shitty game of Monopoly! However, just because I love video games that doesn’t mean that I won’t join you for a quick board game or card game or RPG session either!