amiga

Interviews

The Interview: William D. Volk

I could see true greatness in the creativity of Rand and Robyn Miller (Cyan). The User Interface was just breakthrough. I was also a bit pissed at the delay of CD-I and wanted to send a message about that. Activision was recovering from the video game crash and wanted something that was ground breaking. Finally Stewart Alsop suggested that the Manhole would be an ideal CD-ROM title. He was right. ~William D. Volk

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Interviews

Glen VanDenBiggelaar: The Amiga Lounge

What I can tell you is we are at least a year away, and depending on actually outfitting the RV, it might be 2 years. The plan is to leave here (Edmonton, Alberta, and Canada) in October 2011 or October 2012 (to avoid the Canadian winter here). Besides the 4 or 5 Cameras on the RV, I will have a hand held, and I have already started making the documentary of the whole thing. Once the tour is complete, that Documentary will be put together and edited on an Amiga Video Toaster unit and the sales (about $10 each) will go to help recoup some of the cost of the Tour.

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The Music Hall

Gamer Culture: OverClock Remix

OC Remix’s artists do not just take a song and make a few changes here or there. Sometimes a song is totally re-envisioned creating a completely new piece of music. These are true fans of video game music and offer it to the world free of change. In addition the remixes help preserve the essence of the original music and credit is always given to the original composer.

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Atari ST

Maniac Mansion review

If I mention the name of the game and the score, it’s obvious that all the old bastards such as myself will nod their heads in understanding and move away to other, more recent or less well known game reviews and those who still don’t know it (are there any gamers who don’t know IT!?) may find the score high enough to lure them into a quick read.

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Blog

The Obsolete Gamer Show: Episode 7

We started off with a recap of last week’s show which featured MMO’s and then moved into our Facebook fanpage question of the week which asked which our fans preferred to play PVE or PVP type games. From there we talked about our Insider Discussion question of the week which asked our panel which had a bigger impact on PC gaming RTS or FPS games.

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Interviews

The Interview: Chris Tremmel

The process has become more complicated, usually requiring a large number of people to make something significant. The money involved in some of the triple A games is staggering with some budgets now reaching 100 million dollars. That naturally changes everything in terms of peoples priorities, and agendas. Sometimes for better, sometimes for worse.

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Commodore Amiga

Fury of the Furries review

The further you go the more time you’ll spend planning on how to complete each level since often you’ll find yourself with only one or two of these fur-balls available and sometimes not even through the whole stage but only at certain areas. And in the World of Fury of the Furries there’s many things that can kill you – starting from sharp spikes and pools of acid to mutated bees and other oddly shaped figures of game designer’s sick imagination.

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Computer Games

Frontier (a.k.a. Elite II)

Frontier is a game of undefined genre. It’s a wild mixture of simulation, strategy with adventure and role playing elements. And as much as it seems that this kind of mix’n’match would not work out it actually does and the game is no less than brilliant! It’s a true sandbox experience where you have no laid out route to game’s completition and no scripted time or area predefined events. In fact, you can play it as long as you want and how you want. That is until you get killed or die in a far out system left with no hope of survival because you’ve spent the last of your money on slaves instead of fuel aiming for quick and illegal profit…

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Computer Games

UFO: Enemy Unknown

UFO or X-COM as they call it in the US is a product built upon the idea that could’ve easily been transformed into three different, smaller games. First of, there’s the strategy – Globe View – in which you build your bases, send intercepting ships to shoot of alien vessels and direct your troop transport crafts to various missions – like alien terror attack, alien bases or earlier mentioned shot down UFOs. Sounds cool? Good, because it is!

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Computer Games

Moonstone: A Hard Days Knight review

Moonstone: A Hard Days Knight is an action hack’n’slash game with role playing elements in fantasy medieval setting developed and released by Mindscape in 1991 & 1992 on Amiga and PC respectively. Both versions look and play nearly the same & use the same palette of 32 colors, but PC version seems a bit more radiant & Amiga outing sounds much better… And freezes your computer more often, but that may just be me and not a common case.

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Blog

The Obsolete Gamer Show 3

You ever watch a tv pilot and the set, the lighting and everything else just doesn’t seem network ready? Then next week comes and the show looks completely finished as if polished and shined to look better. Well that is what we are doing with The Obsolete Gamer Show.

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Interviews

Zack Weddington – Viva Amiga

We think the film will be interesting to people who have never even heard of the Amiga, because it is the stories of the people involved with the Amiga which really drive the film. It’s also gonna have a hell of a lot of eye candy and awesome animation done by me and my other partner, David Kessler, a fellow video artist.

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Commodore Amiga

Superfrog Review

Arguably SNES displayed the most – 256 colors on the screen at once in its games and Genesis – 64, whilst Amiga in most cases only 32. Superfrog and mastermind geniuses of evil – Team17 – behind it however, managed to pull as much as they could out of hardware and the game runs at 64 colors, as well as Genesis titles do. Those colors are so smartly picked, mixed and rotated though that it looks as if there were many more… So, in theory whilst being similar to Genesis it does look bit less colorful than some of SNES games do. But I shouldn’t judge the book by it’s cover… And I shall not judge the games purely by their visuals either! …Today.

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Commodore 64

Rick Dangerous & Rick Dangerous 2

I realized I cannot review Rick Dangerous without taking a look at Rick Dangerous II – as these games are like Star Wars – sure, you can watch one and have fun but until you’ve seen them all you know nothing of the dark side… Or until you’ll push some LSD with magic mushrooms and few nicely rolled fat spliffs, but that’s just sliding a bit to much of topic here… ^__^

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