Profiled: Nick Clarkson

 

Name: Nick Clarkson

Company: Merge Games

Favorite Classic Game: Top 3 – Heroes of Might & Magic 5, Company of Heroes, World of Warcraft

Current Project: Riot

On this episode of GPS we talked with Nick Clarkson a true gamer who has not only played a large number of classic PC games, but was a pioneer with gaming magazines in the U.K. and worked with a number of great game creators before coming to Merge Games.

We talked about his journeyman tour of gaming in the U.K as well as his gaming experiences before diving into Merge’s upcoming titles including, Riot, Albedo and Zombie Kill of the Week.

Profiled: Ray Willmott

Name: Ray Willmott

Company: Big Cake Games

Favorite Classic Game: The Secret of Monkey Island

Current Project: Cold Horizon

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This episode of GPS takes us across the pond to the U.K. Wales to be exact, where we talked with Ray Willmott of Big Cake Games on their upcoming game for PS4 and PC titled. Cold Horizon. This is the team that worked on the Metal Gear fan remake and we got a chance to talk about Ray’s gaming history, how he came to Big Cake Games and of course, what we can expect out of Cold Horizon.

Profile: Hollyanne Setola

Name: Hollyanne Setola

Favorite Classic Game: Donkey Kong Country

We are in the age of gaming for all the good and the bad. The good, a smart, talented woman who began her love of gaming at age 5 and by age 12 was getting into competitive gaming where she has achieved much success. The bad, dealing with trolls, haters and mean spiritedness that are far too often associated with gaming.

Alt F4 was honored to feature Hollyanne Setola in our latest episode where we talked about her history of gaming from being introduced to gaming by her grandmother who worked at NASA, to her Counter Strike days with her teammates. We also talked about the current landscape of gaming and todays gamers and the difference between now and only a few years ago. Our discussion about bullying and internet trolls sheds some light on what many, but specifically women deal with in gaming today.

Overall an excellent talk with a very interesting gamer. We hope you will watch and let us know what you think.

Profiled: Judy L. Tyrer

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Name: Judy L. Tyrer

Company: 3 Turn Productions

Title: Founder

Favorite Classic Game: Mario Cart (SNES)

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When you have a passion for games that stays with you your entire life and the drive and focus to peruse what you want in life you can achieve great things. That was just one of the many things we learned in our extended conversation with Judy Tyrer.

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We began with her early career and discussed her progression from starting out after university to working with companies such as Ubisoft and Sony Online Entertainment and then transitioned into her current project Ever Jane.

Set in the world of Regency England and the works of Jane Austin, the upcoming MMO is a refreshing change of pace from your standard kill and collect loot RPG. Judy walked us through the world her and her team have been working furiously on to have it ready for its January 2016 release date.

This is a show you will definitely want to check out and when you do let us know what you think.

Profiled: Paul Elsy

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Name: Paul Elsy

AKA: CCP Falcon

Company: CCP Games

Title: Community Manager

Favorite classic Game: Sonic the Hedgehog

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GPS heads to Iceland to talk with Paul Elsy community manager for CCP Games about his early days of gaming and how he came to work for famed computer gaming company. In our talk we learned a bit about the impact CCP has had on Iceland and the people, the gamers and fans and even the difference between gamers in Iceland and those in the States.

Paul shared some insights about his journey from being a classic gamer and his love of games like Dune and Sonic the hedgehog to studying Robotics at University before volunteering with the community and writing fan fiction for Eve before accepting a job offer from them.

A great conversation you should check out and let us know what you think.

Profiled: Ichiro Lambe

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Name: Ichiro Lambe 

Company: Dejobaan Games 

Title: Lead Studio Head

Elegy for a Dead World

We talked with Ichiro Lambe from Dejobaan Games their incredible game, Elegy for a Dead World where you explore dead civilizations, write about what you find, and share your stories with the world. You can find the game on Steam.

Ichiro started gaming at an earlier age and like host, J.A. Laraque even had a Texas Instruments TI 99/4A. We talked about his gaming background and his journey from gamer to game maker. So check out his episode and let us know what you think.

Profiled: Kevin Mentz

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Name: Kevin Mentz

Company: Daedalic Entertainment

Title: Designer

Favorite Classic Game: Battle of Olympus (NES)

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When you have a company known for great games you become even more curious about the people behind them so when we had a chance to talk with Kevin Mentz from Daedalic Entertainment we were excited to do so. We were already fortunate enough to have a written gamer profile from Claas Paletta and for Kevin, we learned his favorite classic game is The Battle of Olympus.

We also talked about his move from playing games to wanting to create them and finally working for Daedalic and the number of games he personally worked on including Memoria. Overall, a fun interview with a lot of game talk and trailers from a number of Daedalic titles including, Memoria, The Night of the Rabbit, Blackguards 2 and Randal’s Monday so check it out.

Profiled: Derek Smart

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Name: Derek Smart

Company: 3000AD

Title: President and Lead Developer

Favorite Classic Game: StarFlight

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When you have a chance to talk with someone who created over 17 games you’re going to want to pick his brain on the state of gaming today in comparison to gaming in the past. Derek and his independent game development company based in Fort Lauderdale, Florida has developed a number of games from Battlecruiser 3000AD to the current Line of Defense MMO which can be found on Steam Early Access.

We talked with Derek about his early days, including what influenced him to get into game development and the struggles one can go through when creating their first game. We also talked a little about GamersGate and the evolution and near extinction of the video game manual. We even talked about the rumor of Derek purchasing the IP of the Decent Freespace license.

There is a lot more in the hour long interview so check it out I promise you will enjoy it.

 

Profiled: Aidan Price

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Name: Adian Price

Company: East Asia Soft

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Title: Game Designer

Favorite Classic Game: Contra

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We sat down with Aidan Price from East Asia Soft to talk about their upcoming game Lost Sea and about Aidan’s gaming influences which included classic games such as the original Super Mario Bros. and Contra for the NES. Aidan also worked on a number of projects before his work as game designer on Lost Sea included Brink and Magic the Gathering: Duels of the Planeswalkers. Aidan comes to us from Hong Kong so we can add that stamp to our virtual passport of places we have visited on Gamer Profiles and he gave us some inside into how gamers and arcades are a bit different than in the States and his native U.K. so check out the interview and let us know what you think.

 

Profiled: Brad Smith

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Name: Brad Smith

Favorite Classic Game: Metroid 2 (Gameboy) Prince of Persia 2 

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Gamer Profiles heads to the great white north to talk with developer, Brad Smith on his latest project titled, Lizard. His Kickstarter brings us a cool platformer for the NES where you explore an 8-bit world while wearing a lizard for a true retro inspired adventure. Brad has been a fan of classic games all his life from Metroid 2 on the Gameboy to Prince of Persia on the PC. Brad is also a fan of video game music and began creating his own music own music for the Nintendo.

We had a great time talking with Brad so check out the gamer profile and you can check out the Lizard Kickstarter and Brad’s website at the links below.

Lizard Kickstarter – https://www.kickstarter.com…

Brad’s Website – http://rainwarrior.ca

Gamer Profile: Loris Malek

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Gamer Profile: Loris Malek

Name: Loris Malek

Title: President

Company: Moon Spider Studios

Favorite Classic Game: Super Mario Bros, Ninja Turtles, Street Fighter

We’ve talked with fantastic people from around the world and Loris from Moon Spider is no different. Their game, Harold is an interesting mix between Pitfall and Lemmings that gives you that hardcore, but unique gameplay that gamers have been asking for. Loris grew up in France and could have opened up shop in his home town or the west cost of the U.S. but made Miami his home. He is a true fan of classic games and even had an awesome system of sharing console systems and games growing up as a kid in Nice, France, check out our extended interview to learn more.

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About Moon Spider Studios

If you’re sick of hearing, “I’m gonna revolutionize the video game industry!” you’ve come to the right place. Moon Spider Studio, located in gorgeous Key Biscayne, Florida, is home to a collection of veterans and young-bloods focusing on high production values, top-notch visuals, and fun gameplay. The company was founded in 2009 and is a private, independent studio developing on multiple platforms. Only 15 minutes from downtown Miami, Moon Spider is situated mere blocks from some of the most beautiful beaches and fantastic windsurfing in the western hemisphere.

Gamer Profile: Jan Kavan

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Name: Jan Kavan

Title: Game Developer

Company: CBE Software

Favorite Classic Game: Anachronox , A Mind Forever Voyaging & Silent Hill 2

J.U.L.I.A: Among the Stars

CBE Software is an independent video game studio in the Czech Republic that has released a number of games including their current game, the fantastic, J.U.L.I.A: Among the Stars We had a chance to talk with Jan Kavan, one of the dynamic duo at CBE Software about his experiences growing up as a fan of video games in a gaming culture different than many may be used to.

Gamer Profile: Agustín Cordes

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Name: Agustín Cordes

Title: Founder

Company: Senscape

Favorite Classic Game: Space Quest 3 & Fallout

Senscape was founded in 2010 and released the award winning title, Scratches. Agustin is a true fan of classic games specially horror and adventure games such as Kings Quest and Alone in the Dark. He is currently crowd-funding a video game adaptation of H.P. Lovecraft’s novel, The Case of Charles Dexter Ward.

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Check out the Kick-Starter Campaign Here

Gamer Profile: James C. Burns

I blew a lot of lunch money on that bad boy,  but what really hooked me was when I got my first GAMEBOY…  I loved the game for a simple reason….endless ammo!!! and endless replays..well… until he battery dies…    I came out of the pin ball era where all you got for a quarter (thats about $50 in present day rates) was five metal spheres and it got really expensive really fast just learning how to play….

James C Burns

I could’ve bought a mustang  with the cash I stuck in that tin box. With a Game boy I could play SI all night and all day…I have no memory of any traveling I did for about 18 months because my head was bent over the GB perfecting the hold and sweep tactic…whole smoking of incoming…I loved the hold and sweep technique….similar to a spray and pray  in and FPS…just hold the trigger and move the canon back and forth…chicks just did not understand that  their love would not have cured me. ~James C. Burns

Favorite Classic Game: Space Invaders

Current Project: Coldwater

Inspired by true events. A teenage boy is sent to a juvenile reform facility in the wilderness. As we learn about the tragic events that sent him there, his struggle becomes one for survival with the inmates, the counselors, and with the retired war colonel in charge.

Coldwater will be in theaters and on iTunes August 15th.

Gamer Profile: Todd Friedman

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“The Legend of Zelda still stands the time as a fun challenging game.  The gameplay , music and story are just as fun as they were in the 80’s.   I can still play for hours.” –Todd Friedman

Todd Friedman

  • Video Game Trading Card #48
  • Todd Friedman
  • Favorite classic game is The Legend of Zelda for the NES
  • World record holder in DJ Hero 1 & 2 on the Nintendo Wii

Todd Friedman is a World record holder in DJ Hero and DJ Hero 2 as well as other records on the Nintendo Wii and the original Nintendo Entertainment system. An avid game collector, Todd owns over 1700 classic video games and 27 video games systems.

[Game Profile Wing: World Record Holders]

Gamer Profile: Dave Vogt

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Favorite Classic Game: The Legend of Zelda

Quote: That is a seriously tough question! In the end, not Mega Man, not Mario, not even Castlevania could take that spot. It had to be Zelda. This was the game that changed everything for me. The feeling of awe that overwhelmed me the first time I stepped foot into Hyrule has never quite been duplicated- and the intrigue built from there. That sense of wonder and exploration have not only had a huge part in my getting into game development, but truly cemented my love of video games.

My Gaming History: Gaming started for me, by accounts of my late mother, at the age of three. As my parents were already hardcore gamers, it was either on the Atari 2600 or Colecovision- the only time we were a one console family was during the NES era. As time passed, I just became more engrossed. The Legend of Zelda, Castlevania, Super Mario Bros., Mega Man, and countless others from the NES. The 80’s transitioned to the 90’s, and the charge was led by Street Fighter, Doom, and various JRPGs. Platform after platform, genre after genre, game after game- the fascination has never stopped.

This passion for the art form turned into a desire to create. Starting with Doom, Wolfenstein, and Quake mods, I began seriously considering a career in game design. Life had other plans as it often does, and I hung development up for music and family- and I wouldn’t start easing back into it until 2008. Fast forward through a lot of self discovery, world records, false starts, and just family life in general. August 2013 became the new start date for my roguelike score chasing RPG, [The Bounty]. Nowadays I’m knee deep in development of that title (and others in planning phases), and co-operate Gaming World Wide () with my friend and colleague [Eric Cummings], and the help of some really swell contributors.

[Gaming World Wide]

Gamer Profile: Carrie Swidecki

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There was something cute about those twin dragons Bub and Bob that hooked me into the game. Plus I loved the simplicity of the graphics and the background music. This was the 1st game that I became obsess with getting both a high score and trying to complete the game. I would blow bubbles against the wall in between moving up levels and killing enemies to get max points. I would restart the game if I missed any bonus food items on a level to max my score. Bubble Bobble is also the 1st game that I stayed up all night long, so I could make it to the 100th level to complete the game. It is the only game that I have fully completed on Nintendo and I was 10 years old!! I like to say it’s the game that made me a hardcore gamer!! ~Carrie Swidecki

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Favorite Classic Game: Bubble Bobble

Current working on: In training for The Summer of 2014 World Record attempt:

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My Gaming History:

It’s no wonder I had an instant connection with exergaming, because I’ve been a gamer my whole life. I started gaming when I was 5 years old with Atari 2600, Nintendo, and Tetris on the original Gameboy! My mom put a couch in my brother’s room, because every day the neighborhood kids would come over to challenge me. Every weekend my mom took us to Toys R Us to walk the Nintendo aisle. There was something magical walking down the large aisles, seeing all the graphics on the cover of the Nintendo boxes, and pulling the ticket to get the game at the counter.

As a result I’m currently trying to collect all the Nintendo games in mint condition boxes as well as Atari games. I still have all my Atari and Nintendo games from my childhood! On the weekends I grew up playing Canasta, Dominos, and board games with my family. Every Sunday morning I played pinball at the bowling alley when it was league time. My favorite pinball machine is Swamp Thing! On Sunday’s my family always went to pizza. When I was a kid all the pizza places had huge arcades. I couldn’t eat my slice of pizza fast enough to play my favorite classic arcade games!

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I quit gaming for 6 years to focus on college. At 23 years old and obese, I came home to gaming. The arcade holds a special place in my heart.  It is where I rediscovered myself. Little did I know the 1st 10 steps I took on Dance Dance Revolution would change my life. This is where my exergaming story begins!

My story:

Everyday I’m waiting for someone to wake me up from this dream. 13 years ago I was 210 pounds, plus size 18-20, and living my life in the past until I discovered exergaming! Within 6 years from graduating from high school I gained 90 pounds. I went from being a 125 pound athlete to being obese.

carrie Swidecki at 210 pounds

While chasing a dream I lost 75 pounds, went down 10 sizes, became an advocate to fight childhood obesity, and set 5 World Records! Every gamer dreams of being in the Guinness Book of World Records Gamer’s Edition and on January 3, 2014 my dream came true. Guinness featured me as 1 out 4 gamers in their 2014 Gamer’s Edition after Just Dancing over 49 hours to fight childhood obesity. It’s an honor and the greatest moment in my life to represent the healthy side of gaming after surviving obesity.

On June 15-17, 2013 at Otto’s Video Games and More in Bakersfield, CA I set two Guinness World Records at the same time by Just Dancing 49 hours 3 minutes 22 seconds for both the Longest Marathon on a Motion-Sensing Dance Game and the Longest Marathon on a Dance/Rhythm Game.  I made history by becoming the only person in the world to hold a world record for marathon play on all three major dance games: Just Dance, Dance Central, and Dance Dance Revolution as well as the 1st female to set them. All to bring awareness to using exergaming in the schools to right childhood obesity. 

Carrie’s Gamer Profile

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 CarrieSwidecki.com

Be sure to check out our other celebrity gamer profiles.

Troy Doerner: Cosplay Deviants

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Name: Troy Doerner

Title: CEO of Cosplay Deviants

Author of: Undressing the Art of Playing Dress Up

Favorite Classic Game: Dragon Quest

Quote: My favorite classic game would have to be the original Dragon Quest. I remember playing it when I was younger and spending hours simply exploring what (at the time) was a massive open world. I also love the art of Akira Toriyama which helped so much more.

Undressing the Art of Playing Dress Up

About the book: Cosplay, dressing up as characters from pop culture, has swept fan conventions around the world. Now, explore the adult side of this popular phenomenon. This enormous collection of pin-up style photos provides a tantalizing look at sexy female cosplayers from around the world. They are not afraid to shed their costume to bring your character fantasies to life. Stepping away from the “booth babe” stereotype, Cosplay Deviants’ models are engrossed in nerd culture along with the fans who make up the community and appear as popular characters from gaming, comics, anime and manga, and science fiction. With a foreword by Edgar Munster, model interviews, and more than 360 images, you will see just what it means to undress the art of playing dress up.

About the Author: Troy Doerner started Cosplay Deviants in 2007 as a joke to spite a college professor. Since then, it has grown to the largest and most successful cosplay-based adult site on the web with more than 100 models in 7 countries around the world. ONce a cosplayer himself, Troy has been attending fan conventions since 2000 and has wond awards for both his costuming and photography. He currently lives in Orlando, Florida, with his wife Kimberly

Gamer Profile: Stephen Barton

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 I don’t remember many single player games that I played around then having much replay value, they went in a cupboard or in a box once beaten once or twice – but playing other people, especially when you couldn’t see them like you could on a 2 player arcade game, was clearly the future and felt way ahead of its time. ~Stephen Barton

Stephen Barton

Name: Stephen Barton

Occupation: Composer

Company: Afterlight Inc

Favorite Classic Game: Doom

Quote: I loved 3D Monster Maze on the Spectrum ZX, but Doom really reset the bar entirely. The soundtrack was awesome (especially given the resources available), but what really got me hooked was that it was the first game I ever played involving a network. That you could be on one computer and playing someone on an entirely different computer in a different room with just a null modem cable between the two, before we even had an internet connection – that was special, and way more so than just playing something like Solitaire – it was actually walking around a virtual world with another person walking around in it, and it was unpredictable. I don’t remember many single player games that I played around then having much replay value, they went in a cupboard or in a box once beaten once or twice – but playing other people, especially when you couldn’t see them like you could on a 2 player arcade game, was clearly the future and felt way ahead of its time.

Current Project: Titanfall
Biography: 

The rising expectations of gamers for an immersive, cinematic experience outpaces
even the demands on the highest grossing blockbuster movies, and composers are part
of a group of people finding themselves as much in demand in the game industry as in
Hollywood. Music is integral to the operatic scope of major video game franchises as it is
to the movies: the latest generation of composers must move freely between these two
worlds, understanding that in both the key element is serving the story.
One of the composers in this new group is Stephen Barton, whose principal scores
include Call of Duty: Modern Warfare and the upcoming Titanfall amidst an extensive
slate of movie and television projects.
A British native who moved to Los Angeles in 2001 at the age of 19 to write additional
music for Dreamworks’ Sinbad: Legend of the Seven Seas, Barton worked with Harry
Gregson-Williams for seven years as a composer, programmer and orchestrator. Barton
had himself been a performer from a very early age, both as a singer and classical
pianist, but in these early years and then subsequently founding his own studio he
quickly became immersed in the technological side of music-making during a time where
electronic music moved from an influential niche to the dominant mainstream.
His personal tastes are as eclectic and omnivorous as his resume: his work in film has
coincided with a general shift from purely orchestral scores towards a palette more
representative of the music industry as a whole, requiring the composer to move,
chameleon-like, between the homegrown indie and the major blockbuster. “Wherever
there is a good story that you can be a part of telling, that’s where I like to be.”
With Call of Duty: Modern Warfare, Infinity Ward perfected a genre that had its roots in
games such as Wolfenstein 3D and Doom. Barton provided the game’s cinematic score
which fused heavy electronic elements and unusual ethnic instrumentation (such as
hurdy-gurdy and numerous wind instruments) into the traditional cinematic orchestral
score. The game went on to be one of the most successful and influential first person
shooters ever made, selling over 14 million copies.
He has recently completed the score for indie darling Patricia Clarkson’s latest film Last
Weekend, and is currently working on the music for Titanfall, the highly anticipated first
game from Respawn Entertainment, a new studio founded by Vince Zampella, Jason
West and the majority of the original members of Infinity Ward. The game is to be
released in March 2014, but has already won over 60 “Best in Show” awards at E3 2013.
Other recent projects have included Disney’s Motorcity, a series with the animation
studio Titmouse with whom he has frequently collaborated, as well as scoring James
Cameron’s Cirque du Soleil: Worlds Away for Paramount Pictures. These projects join a
diverse resume of over three dozen major feature films and video games to which he
has contributed music, such as Jennifer’s Body, Sir Ridley Scott’s Kingdom of Heaven,
Tony Scott’s Déjà Vu and Man On Fire, Ben Affleck’s Gone, Baby Gone, and extensive
work on both the Chronicles of Narnia and Shrek franchises (for which he wrote a song
on the platinum-selling Shrek 2 soundtrack).

Marty Newcomb: Raising My Superkid!

Raising My SuperKid

Name: Marty Newcomb

Company: Social Media Applications

Profession: Game Designer

Favorite Classic Game: Ultima VII: The Black Gate

Quote: Ultima VII (including its follow-up, The Serpent Isle) was one of the first games I remember playing where you could do almost anything in the world that you wanted to. It was enormous, with seemingly hundreds of unique characters, and you could do nearly anything, including making bread from scratch. Add on to that a dark storyline beginning with a gruesome murder, and I was hooked.

Bio: I am a 7 year veteran game designer and have worked on over a dozen shipped titles, including Death Jr. 2: The Root of Evil, Marvel Super Hero Squad: The Infinity Gauntlet, and Where the Wild Things Are.

Project: Raising My SuperKid !

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Project Info: Raising My SuperKid! is a game where you raise and train your own super-powered heroes. Along the way, you’ll play with them, watch them grow, discover their personalities and powers, so that one day they’ll grow up and take on a life of fighting crime. You’ll build a home for them to live in, take them out around the city of SuperTown, and help out the eccentric citizens. There are toys, training equipment, clothes, and food that you can use to create your own experience. And, as you play, you’ll be helping others, thanks to the involvement of organizations like the Stan Lee Foundation.

Gamer Profile: Jay Mohr

I loved Donkey Kong Jr. and spent so many rolls of quarters on it. There was also Dig Dug at my local Ihop and I wore that out too. I wasn’t particularly good at Dig Dug but I loved digging and digging and planning on how the rocks would fall and blowing dudes up with my air pump. Donkey Kong Jr. I loved because it had it all for the time. great graphics. Jumping, swinging, timing and a mission to save someone. ~Jay Mohr

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Favorite Classic Games: Donkey Kong Jr. and Dig Dug

Leisure Suit Larry Box Office Bust Jay Mohr Trailer

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Jay Mohr at Blizzcon 2010

 

Make sure to check out Mr. Mohr’s website at: http://www.jaymohr.com/

And follow him on Twitter @jaymohr37

Be sure to check out our other celebrity gamer profiles.

Gamer Profile: Evan Hahn

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Name: Evan Hahn

Company: Snowed In Studios

Profession: Game Designer and Software Engineer

Favorite Classic Game: The X-COM Games

 

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Quote: X-com is a great mix of strategy, exploration, and interacting systems that the player can use to their advantage. It also does a great job at making you care about characters without making a story about them.

Bio: Evan is the game designer and lead programmer of Windforge. He has worked on over 10 shipped games including Deus Ex: Human Revolution Director’s Cut, Swypeout Battle Racing, and Microsoft Tinker.

 

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Project: Windforge

Project Info: Windforge is a steampunk building block RPG, with fully buildable airships. It’s kind of like a mix of Contra and Minecraft with flying airships. It’s a game that embraces freedom, creativity, and chaotic emergent action. There a million things to do in Windforge, even pretty outrageous things like mining whales for meat, or even turning them into airships.

windforge gameplay screenshot

Check out the Windforge Wiki.

Check out the Kickstarter campaign here.

Check out our interview with Evan.

Profiled: Daryl Rodriguez & Jeanette Garcia

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Name: Daryl Rodriguez / Jeanette Garcia

Company: World 1-1

Profession: Independent Filmmakers

Favorite Classic Game: Metal Gear

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Quote: It showed me that video games can achieve a cinematic experience.

Bio: Two filmmakers from Miami focused on creating a visual history of the video game industry.

Project: World 1-1

Kickstarter Page

Project Info: World 1-1 is the first in a documentary series on the history of video games. This chapter is about the early years including Atari and how they helped to create a new industry. It focuses on the business deals, the personalities of the pioneers, and the creations of the engineers. This documentary will be a combination of interviews, archival footage, and reflection that retells the story to a new generation that may not know the roots of their favorite hobby.

 

Gamer Profile: The Unallied

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Name: Callen Shaw

Company: The Unallied

Profession: Founder, Designer/Developer

Favorite Classic Game: Pokemon Blue

Quote: More than all other games, the original Pokemon was a game that hides its complex mechanics under a dead-simple interface. I like many Nintendo games for this reason, but I’m still impressed with how well they distilled the RPG formula into a one-on-one battle with just 4 actions for each side. The game gets much more complex simply by giving you many choices – you can customize your 6-Pokemon team, choosing them from 150 types, and choose the best 4 moves for each one. This kind of “layered complexity” is something I try to think about when designing games, and Pokemon was how I learned it.

Check out Jacob Clark on The Obsolete Gamer Show

Name: Jacob Clark

Company: The Unallied

Profession: Community Manager

Favorite Classic Game: Mega Man 3

Quote: My favorite memory of Mega Man 3, is that damn top man. He was the easiest robot master to kill and also you has the funniest special power. Who wouldn’t want to see to Mega Many kill his enemies with a ballerina twirl?

Bio: The Unallied was founded in 2008 so that Callen Shaw could release Xbox Indie Games. Over the years he collaborated with many artists and game enthusiasts, but still remains a solo development operation. After finding small success with the hit drinking game Drinkards, The Unallied began a path toward becoming a full indie game studio. This involved expanding the Drinkards line with Drinkards Beer Pong and Flip Cup by Drinkards, as well as experimental projects like3D-struction, a stereoscopic 3D game which works on standard screens with Red/Blue glasses or full 3DTV systems.

Recently, The Unallied gained a voice to speak our message, in the form of Jacob. As an experienced organizer and promoter of other successful indie games, his insight and people-skills are rapidly expanding awareness of our awesome games. Jacob brings with him years of experience coordinating events for his group Gaming In Public, including Indies Need Booze, a social event for indie game enthusiasts following PAX East.

super dwarf madness

Project Info: Super Dwarf Madness is a twin-stick shooter and the successor to Dwarf Madness for Xbox 360. It pits a rag-tag team of Dwarves with guns against wave after wave of zombies. The goal is to achieve a High Score by picking up Gold Coins, and not how many enemies you kill. Super Dwarf Madness takes the same great formula of Dwarf Madness but adds online co-op, custom, professional art, more items, more guns, more zombies, and multiple new levels to explore and loot. Super Dwarf Madness also brings The Unallied’s brand of humor with a town full of unique characters within the world of Dwyll.

Gamer Profile: Ryan Culver

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For the arcade, don’t ask me why, but for some reason I was always drawn to Gyruss.  Every time I would hit an arcade, I’d play a bunch of games but always look for Gyruss.  Maybe it was something to do with wanting to fly but I also liked how the ship moved in that cool arc around the outside of the screen and everything came flying out of the middle.  I don’t know anyone else who actually liked that game, but I was bummed when I stopped being able to find it at the arcades. ~Ray Culver

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Favorite Classic Arcade Game: Gyruss

Favorite Classic Console Game: Super Mario Bros.

As far as my favorite classics, I have two, an arcade game and a console game.

Now one of my most memorable video game experiences was playing the original NES at my friend’s house as a kid and working every night to beat Super Mario Bros.  It was by far the most popular and talked about game at that time and the big challenge then was to beat that dragon.  We had gotten there a couple times before but got killed, so every time you made it to the last part, you’d get nervous, like something real was actually on the line.  You would get all set and sit up straight, ready to go, and then you would just go and go and go and then all of a sudden it’s over and we got to see what the end was like and how it all wrapped up.  I still remember exactly the night we beat that game for the first time.  We talked about it a lot at school that next week.

I got into Zelda and Metroid and Punch Out and others after that, but even after finishing those games, nothing stuck with me like that night I first beat SMB.  The funny thing is, back then it felt like it took forever to get through one of those games.  But a few months ago I sat down with a girlfriend to play some old school NES and we pulled out Contra.  I think it was less than an hour and we had gotten all the way to the end of that game.  I hadn’t played the old stuff in a long time and it made me appreciate how far gaming has come over the years.

I see some of the stuff now and I don’t think we ever thought it could look like it does now back then.  Getting to be a part of that process was blast and I look forward to doing more in the future.

More on Ryan:

Ryan on The Obsolete Gamer Show

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Ryan Culver is an actor who among many other projects played Nathan Drake for the PlayStation commercial for PlayStation’s All-Star Battle Royale. The guys not only nails the look for Nathan Drake, but is actually a man of action and adventure himself flying people all over the world.

Check out his commercial:

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Check out our podcast with Ryan here.

Be sure to check out our other celebrity gamer profiles.

Amrack’s Gamer Profile

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Hey folks, my name is Amrack, as of now I’m a platinum League of Legends player who is getting back into streaming. But before we get into anything present, let’s go over a little history about my past.

My Name: So my name originated from my youth (like most people). To me a name is like a connection to the past that you can never experience again; it’s a memory of what I once was. When I was little (~8 years old) I use to write crazy RPG adventure books. I used to stay up talking to my brother (because I bunked with him) and role played stories with him so I had more content to write in my chapter books. Though my characters changed from story to story their names remained the same. Names like “Drakis”, “Amrak” (yes, it’s misspelled for a reason), and “Larkins”, to name a few. These were my online names that I gravitated to choose when playing games with my brother.

I took more of a liking to Amrak more than any of the other names I created because, my family wasn’t very religious at the time but my mother use to tell us things like: “what comes around goes around”, meaning if we lied or misbehaved bad karma would come our way. Well, when my siblings and I were younger (some not even born), we used to travel to Newark, NJ to see family (or what is left of my outside relatives) and on these trips we played all sorts of road games. One that really stuck out was when we played the ‘palindrome game’, it didn’t last long but it was a good mind exercise. I don’t recall being able to shout one out, my older brother and sisters always beat me to it. But I did try to make sense of the word ‘karma’ since it comes right back at you (‘back’ being the keyword here, as in ‘BACKwards’). I thought I was clever in thinking: “What is the opposite of karma?” – “Well what is karma backwards?”. The word “Amrak” didn’t mean anything but I liked the ring to it; thus creating a main character in all of my stories.

– I dont know when but i’ll be posting a part 2.

Stream: http://www.twitch.tv/amracklarkins

AND REMEMBER!!!!

Teemo 420

Oh, I got RP for this. Be Jealous! 🙂

Gamer Profile: Cambria Edwards

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I didn’t have gaming consoles growing up, but my cousins did and I was over there all the time. Donkey Kong was one of the first games I ever played and I fell in love. Whenever a new console came out, of course my cousins had it and monopolized it. So I would go in the other room and play my Donkey Kong on the Nintendo. Even in the early 2000’s I would always ask to play until they finally got rid of their system. I was a bit heartbroken and it still remains one of my favorite games to this day. ~Cambria Edwards

Cambria Edwards

Favorite Classic Video Game: So I don’t know if this counts, but my favorite is Nintendo’s, Donkey Kong.

 The Tomb Raider Project:

Tell us about working on the Tomb Raider Project: It was brilliant! Being able to play the most iconic female video game character, having all of her gear and rolling around in the mud (there was a LOT of dirt involved, half of which doesn’t even register on camera). I got to wield my pickax, hang from trees, and I even build a fire for one of the shots. I do archery, so luckily that came in handy as well. In July I went to Comic Con as Lara and it was fantastic.  A lot of people recognized me from the videos and even more were astounded with the costume. It meant a lot to see so many people as passionate about the character and game as I am.

See more of her Tomb Raider work here.

Be sure to check out our other celebrity gamer profiles.

Gamer Profile: Ashly Burch

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I really like games that are deceptively complex and that don’t hold your hand at all. One of my favorite modern games is Spelunky, as a point of reference. Harvest Moon is actually incredibly nuanced and difficult (I failed miserably the first time I played it), but — potentially unlike Spelunky — it’s an absolute joy to play no matter how well or poorly you’re doing. It does an awesome job of creating a simplistic but deep world that feels real and is filled with secrets and possibilities that aren’t apparent on the surface. Also, I think competing in festivals and courting a potential wife is empirically fun no matter who you are. ~Ashly Burch

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My favorite classic game: Harvest Moon 64

Boarderlands 2: Tiny Tina

On playing Tiny Tina in Boarderlands 2: As you might imagine, Tiny Tina is an incredibly fun character to play. I got the role because my brother — Anthony Burch — was brought on as the lead writer at Gearbox software and had me participate in a blind audition process. The team ended up picking me (hooray!) and the rest is history. Tina’s a really interesting character to play because, throughout the course of the main game and the DLCs, we’ve uncovered some pretty dark and sad aspects to her personality. Her insanity and energy is born out of trauma. She uses really elaborate coping mechanisms to deal with grief. But none of this detracts from how fun and absurd she is. I’ve got to explore a much broader emotional range than I anticipated with Tina. It’s been a really fun experience.

Ashly Burch Film Reel

Be sure to check out our other celebrity gamer profiles.

Gamer Profile: William Watterson

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4-player Warlords tournaments are the most fun you can have with any gaming system. That grinding sound effect and flashing screen when you toast someone? Brutal. Empowering. Priceless. Unforgettable. Just don’t get stuck being the purple king, you’ll never dig your way out of last place. ~William Watterson

William Watterson

Favorite Classic Game: Warlords for the Atari 2600

Here is a trailer from William’s latest video game role voicing the main protagonist Jim Peyton in Lost Planet 3.

William ‘Bill’ Watterson Dramatic Reel from Bill Watterson on Vimeo.

Our interview with William Watterson on The Obsolete Gamer Show

Be sure to check out our other celebrity gamer profiles.

Dominique Vial: Domsware

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Name: Dominique Vial

Company: Domsware

Position/Title: indie iOS developer

Favorite Classic game: Dungeon Master

Why is this game your favorite: The answer is not easy! But each time someone asked me this question it’s always Dungeon Master on top. I was 17 years old and I spend my days and night playing with DM with a friend: one playing and the other managing a map. My friend’s bedroom was full of DM maps pinned on the wall. We played on a cracked version of DM — sorry we were young — and from time to time there was a reset and we must start back from zero! And each tim we updated DM, the reset point was a little bit later in the game but still exits. I wonder if someone succeeded in cracking DM 100% !

We were on our final “lycée” studies and we needed to prepare THE french exam named “baccalauréat”. It’s very important to make a big score to this exam because it’s the passcard to university and High Schools. Anyway. We spend a lot of time playing DM instead of working our final exams. Locked on my friend’s bedroom, our parents believed we were working on our studies! Ah ah ah! It was a really immersive and addictive game. And, for the story purpose, a friend of my elder brother was working on some computer science laboratory on some kind of “network”. He was helping us by providing us printed listings containing the precious answers to hard DM’s issues: these was from this mysterious “network”. Later and later I found the name of this guy on a W3C document: I then understood he was one of the first working on the internet and that was the mysterious network. He was a pioneer while we were exploring dungeons !

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Check out his latest iOS game, Novae!

Kevin Cerdà: BeautiFun Games

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Name: Kevin Cerdà

Company: BeautiFun Games

Position/Title: Game Designer

Favorite Classic game: Magic & Mayhem

Why is this game your favorite: This isn’t a really known game. However, I believe that it was really innovative at the moment it appeared. It was made by Mythos games, with Julian Gollop, creator of X-COM. In Magic & Mayhem you really felt like a wizard, combining spells in many clever ways (such as levitating and enemy and turning it into stone to smash it against the ground, breaking it into pieces). It was like a strategy game with the full base inside one single character that was able to move around and create minions out of nothing without any cooldown at all. Really surprising, fresh and dynamic. A source of inspiration.

Paul Stephen-Davis: Retro Army

retro army

Name: Paul Stephen-Davis

Company: Retro Army Ltd

Profession: Coder/Artist/Designer/Director

Favorite Classic Game: Final Fantasy 7

Quote: “Just an unbelievably huge game, with an amazing immersive world, fleshed out with some great characters that yougenuiely care about”

Bio: Retro Army is a new developer of PC games, based in Edinburgh, Scotland. Our primary mission is to listen to and serve our customers needs. Our secondary mission is to hire young people looking for a break into the games industry, and to then train them within a fair/creative environment, to set out to do what they need to do.

metal wars

Project: Medal Wars : The First One

Quote: “I’m ultimately making this game for the players. I firmly believe that what players want is what should go in the game. They are our customers at the end of the day, and in my experience what they say 99% of the time is right. Medal Wars : The First One is what it is today, as a result of player and reviewers feedback and in all honesty. It’s a far better game for it”

Project Info:  Medal Wars : The First One is a goofball WW1 shooter currently in development for Windows PC. Taking inspiration from the old classics Medal Wars sets out to create a bonkers 2D shoot-fest with it’s unique targetting system ( You can perform headshots & footshots!), and to immerse the player in a world chock full of insane characters! Taking the role of a fresh recruit, It’s down to you and your madman partner ‘Buddy’ to save the inept Green Army from total destruction. After the invasion of Pebble Beach the Black Army seem unstoppable, with more tricks up their sleeves than Houdini, you’ll need to use your head as well as your trigger finger if you’re to become the greatest soldier ever! Made by just one guy Paul Stephen-Davis this is the result of four years of slave labour, love, and dedication! Prepare yourself for Medal Wars!

Tony Oakden: Charlie Dog Games

Charlie Dog Games

Name: Tony Oakden

Company: Charlie Dog Games

Profession: Programmer, Game Designer, Teacher, Producer 

Favorite Classic Game: Exile

Quote: Exile first appeared on the BBC Micro in 1988 and later on the Amiga. It’s one of only a handful of games to score 10/10 in Edge magazine.  Years ahead of it’s time it uses physics, emergent AI and procedurally generated environments to create a massive world in which an adventure takes place.  I loved playing it back in the 80s and still enjoyed it a few years ago when I replayed it on an emulator.  Just brilliant.  I think the author is working on a mobile version.

Bio: Tony became interested in computer programming and games as a hobby in the early 1980’s but that soon became an obsession and a career.  His experiences began with the first home computers and continued as hardware matured through 6 generations to the super consoles of today.  He has worked on a huge range of projects from one man indie games up to very large AAA titles.  His best know credits are for producer on the PC version of Bioshock and programmer on the Playstation version of Driver 1.  Tony has developed games for many different platforms including: PC, Playstation 1, Xbox360 and Android.  He continues to develop games for mobile devices and currently has three games available for download from the Android store published by his own company “Charlie Dog Games”.  His Android games will soon be available on IOS.

He has developed serious games for applications such as marketing, resource management in the mining sector training and mental health nursing.  His clients include: BHP Billiton and Fuso trucks.

From a technological stand point Tony stays abreast of modern trends and uses a variety of tools and middleware for his work.  He is interested in all aspect of virtual world and game development but he is deeply interested in the procedural generation of large complex worlds and AI ecosystems.  He hopes to release a game based on these ideas sometime in the future.

Tony also teaches programming to second year Advance Diploma and degree students at the AIE.  Through teaching he hopes to pass his knowledge and enthusiasm onto the next generation of game developers so that they will get as much pleasure from the industry as he has.

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Project: Tilt and Swipe

Project Info: Can you Tilt? Can you swipe?  If yes then you can play this amazing new puzzle game!  It combines physics, skill and puzzle solving. You’ll need manual dexterity, quick wits and puzzle solving skills to get through the 40 levels.  The game, and the first three sets of levels, are free for the first twenty minutes, then if you like it you might want to buy it.

Controls are simplicity itself.  Twist and turn the phone/tablet to roll the balls about in the box.  Once you have two or more balls touching you can remove them by swiping over them with your finger.  Remove three or more for a score bonus!  But watch out, if you accidentally leave a lone ball behind then the level can’t be completed and it’s game over!  It’s simple, novel and completely addictive.  Anyone can do it.

Septian Ganendra: PST Team

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Name: Septian Ganendra

Company: PST Team

Profession: Founder, Programmer

Favorite Classic Game: Roller Coaster Tycoon,

Quote: Talking about my favourite classic game, Roller Coaster Tycoon is no doubt my first pick. There’s several series of RCT, but the first series of the game still my choice. It’s fun to watch your amusement parks grow, design your rides, crashing your roller coasters, picking up guest and throw them into lake, oh well that’s dangerous better not to do that in real life. I still can’t forget the joy while I was playing this game, thumbs up for Chris Sawyer.

“Hidup adalah pilihan.”, from My Teacher (Life is a choice.)

Bio: I’m the founder as well as the main programmer of PST Team, a small indie game developer based in Surabaya, Indonesia. I’ve been passionate about gaming since kid, when my father bought me something called “Sega Genesis”, where it all began. “This is cool! I want to make a game, my own game!”. After that I started to walk my path as Game Developer. And now, here I am, creating my own games. Currently I’ve created Sentou Gakuen and Samurai Taisen, and I will keep improving myself by making more games.

Projects: Sentou Gakuen, Samurai Taisen

Project Info: We are currently working on Samurai Taisen, our second project after Sentou Gakuen. A browser based MMORTS set in warring states period of Japan. Players will assume their role as Ji-samurai, lords of a small domain, whose village is largely undeveloped. Players can expand by constructing new buildings and upgrading existing ones. To gain power, the player can create new villages or conquer the villages of other players.

Diplomacy is a key factor in Samurai Taisen as players can join alliances for mutual cooperation in both economic and military matters. The game also features a wide range of units to help the players achieving their goal to claim the title of Shogun, such as Geisha, Ninja, as well as Ashigaru that were heavily used during that time.

Samurai Taisen also features four major forces: Date clan, Uesugi clan, Takeda clan, Oda clan. Each of them has their own characteristics and strategical bonus. The amount of strategical bonus depends on the current provinces that faction holds. Players may choose to join one or not to join to stay independent as Ronin. The choices are in players’ hands.

 

Samurai taisen

Homepage : http://taisen.co

Wikipedia : http://en.wikipedia.org/wiki/Samurai_Taisen

Screenshots : http://taisen.co/screenshots.php http://www.youtube.com/watch?v=1tdeEzYbKuM

 Sentou Gakuen

Homepage : http://gakuen.org

Wikipedia : http://en.wikipedia.org/wiki/Sentou_Gakuen

Screenshots : http://gakuen.org/screenshots.php

John Getty: Exato Game Studios

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Name: John Getty

Company: Exato Game Studios

Profession: Executive Producer & Lead Game Designer

Favorite Classic Game: Final Fantasy Tactics

Quote: “It’s all about the game.” – Ernie Calhoun, Video Game High School

Bio: As an entrepreneur and gamer by nature, I always wanted to create video games. It started very early in middle school as I modded games like Starcraft and Command and Conquer: Red Alert, then dabbled a little in RPG Maker and flash. When I got to college, I met a good friend who shared a similar interest and with very little deliberation (we were both very excited), we started Exato Game Studios.

guncraft

Project: Guncraft

Project Info: Guncraft is a voxel-based first person shooter that boasts fully destructible environments, the ability to construct individual blocks or full structures in a single click, tons of killstreak rewards such as helicopters, tanks, jetpacks, bunker buster missiles, drones, and turrets, and a fully featured map creation tool that also features a voxel map importing function (using the Substrate C# engine). Play traditional modes like Deathmatch and CTF, or totally unique modes like Lava Survival, Siege Mode, and the coop-enabled Onslaught Mode. On top of that, there are standalone servers, peer hosted servers, clan support and friends lists, in and out of game chat, leaderboards, and much, much more.

Gamer Profile: Joymasher

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Name: Marco Galvão (Keyo)

Title: Programmer / Game Designer

Company: Joymasher

Favorite Classic Game: Super Mario Bros 3 (NES)

Quote: I think it’s a fantastic game running on a super limited hardware, a real miracle for that time.

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Name: Danilo Dias

Title: Programmer / Game Designer / Pixel Artist

Company: Joymasher

Favorite Classic Game: Ninja Gaiden II (NES)

Quote: This game made me wanted to be a ninja for months. I consider it a masterpiece of action games.

Thais Weiller: JoyMasher

joysmasher

Name: Thais Weiller

Title: Game designer and producer

Company: JoyMasher

Favorite Classic Game: Super Metroid and Yoshi’s Island

Why it is your favorite: I just love beautiful well done 2D graphics and both of these games grab me at first because of that. I grew to love them, however, for very different reasons. I love the sense of solitude and utilitarianism Metroid makes the player feel. It’s like “You felt in this cliff with no platforms back to security. Deal with it”. Mario World 2: Yoshi’s Island is completely different and I love the small and simple design choices that made the game so much fun. The joyful pace, the lovely sound tracks, Yoshi’s extra jump which makes the player fell just a bit more confident and Mario’s cries (though a bit disturbing in the beginning, they end up bringing a sense of familiarity to the gameplay and also were a not too punitive punishment to the player).

Eva Tran: Spacetime Studios

Spacetime-Studios

Name: Eva Tran

Title: Artist

Company: Spacetime Studios

Favorite Classic Game: Earthbound (SNES)

Tell us why it is your favorite: I really got into the art style and the accessible, modern setting of Earthbound. You hung out with jazz musicians, took the bus and had to call mom when you got homesick. It was a funny, well paced little RPG and it ages pretty well.

Will Brierly: Soda Drinker Pro

 Soda-Drinker-Pro

Name: Will Brierly

Company: Soda Drinker Pro

Profession: Game Developer

Favorite Classic Game: Burgertime or Loom

Quote:  I love both of these games for different reasons.  Burgertime because I love the gameplay, and it’s a game that I’ve consistently come back to since a little kid, I still can’t get very far in it but i don’t mind.  I just love that game.  I also love Loom for the story and the beautiful artwork.  I loved how you had to use the spell book that came with it too to cast spells.  A truly creative game that I’ll never forget.

Bio: I live in Cambridge MA with my fiancee Ali & two cats Decaf & Polly.  I wrote Soda Drinker Pro, Get Outta My Face(Arcade), Living 2 Die Vs. Dying 2 Live, Vivian Clark, My Girl the Video Game, and a few other games!

Project: Soda Drinker Pro http://sodadrinkerpro.com/

Project Info: Soda Drinker Pro is the most advanced FPS(First Person Soda) drinking simulation in the world.  It has been featured at Pax 2013, Kotaku, Mashable, Giant Bomb, Game Informer and many other national outlets.

Axel Schmidt: GameDuell

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Name: Axel Schmidt

Title: Head of Public Relations

Company: GameDuell

Favorite Classic Game:  StarCraft

Tell us why it is your favorite: Due to its unrivalled presentation, its compelling storyline, the unique races and characters and the enormous strategic gameplay depth and balancing StarCraft has continued to keep my fascination alive over the years.

Guillaume Bastide: Anuman Interactive

Anuman

Name: Guillaume BASTIDE

Company: Anuman Interactive (through Joystick Replay label)

Profession: PR & Communication Manager

Favorite Classic Game: Donkey Kong (Game&Watch)

Quote: This is one of the first game Very simple but very hard too, especially challenging my father on the high score ranking 🙂

Bio: Created  in 2000, Anuman Interactive is a french softwares, applications and videogames publisher. Launched in March 2013, after Anuman Interactive recovered the “Joystick” and “Tilt” brands, the “Joystick Replay” Label  includes the remastered versions of the big classic titles of the video game history. More informations on http://www.anuman-interactive.com/en/

Project:

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Released:
“Crazy Cars – Hit the Road”, “The Bluecoats – North vs South”
Incoming: “Fire & Forget: The Final Assault”, “Prehistorik”

Project Info:

The Bluecoats – North vs South trailer

Crazy Cars Trailer :

Jonathan Malave: Kuroato Media

Kuroato Media

Name: Jonathan Malave

Title: Founder, Game Designer & Producer

Company: Kuroato Media

Favorite Classic Game: Final Fantasy 7

Tell us why it is your favorite: It’s the only game I have ever played over and over again, and never got bored of it. I love Japanese Anime; Final Fantasy 7 always gave me the feeling like I was taking part of an anime or something. Also, who could deny how cool and bad-ass the main characters, rivals Cloud and Sephiroth were? I have yet to find another game with rival characters that could match their synergy. Overall I think it was the Characters and the Storyline that did for me. Final Fantasy 7 is one of the best games ever made! and I think Square Enix should remake it.

 

Gamer Profile: John A Pompa

John A Pompa

Name: John A Pompa

Favorite Classic Game: Super Mario Bros. (NES)

Quote: Out of all the games I own, and have played.  Super Mario Bros. is that one game that just never gets old. It was the first game that I ever owned (not played) when I got an NES for Christmas.  Everything about that game is just perfect, the game play, sound effects, music, tricks & secrets. The game is such a timeless classic that Nintendo has re-released it so many times now, and parts of the game and images and music still turn up in modern Super Mario games.

Bio: I love all games.  Both old and new, but the classic/retro ones, are the ones that appeal to me more.  I’m a collector of game systems and computers. It seems the older I get, the farther I drift back in these gaming machines.  The older stuff, and this is just my own personal opinion, has a much greater re-play value.  I mean  Batman ArkhamCity on the Xbox 360 or PS3 is great, looks amazing and is super fun.   But once it’s beaten, I will most likely never go back to it.  Yars’ Revenge on the Atari 2600 is a different story with me, that game could never get old.

I remember when my brother and I were younger, we would go to the arcade in our local Mall on the weekends.  Mom and Dad would give us a few dollars to get quarters with, and it was greatest feeling in the world, seemed like the possibilities were endless.  Who would have guessed, those same games in the arcade, would still be as relevant in my life almost 25-30 years later.  Now I’m older and have found new ways to keep these classics alive in my heart.  Places like Twin Galaxies and Retrocade allow me to compete with scores, talk about all these great games, and find others who share the same passions in life.  And with the streaming of the Internet, all these gaming generations can come together as one.  This is a great time for all video game players.

Gamer Profile: Sandeep Parikh

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Name: Sandeep Parikh

Known as: Zaboo, the Warlock

Series: The Guild

[youtube]https://www.youtube.com/watch?v=RQ6hgzzk_o8[/youtube]

Favorite Classic Video Game: Galaga and The Legend of Zelda

Quote: I played Galaga with my older brothers, they would steer and I would shoot. Happy memories there. And then Zelda is what truly transformed me into a gamer. I made a whole show about it! www.legendofneil.com it’s about a guy who get sucked into Zelda and has to fight his way out.

Bio: Sandeep Parikh acts in fun stuff like The Guild only when he doesn’t have to audition. (thanks Felicia!) He’s primarily a writer/director. His latest creation is the Comedy Central produced webseries, The Legend of Neil which is about a guy who gets sucked into Zelda. Sandeep also founded and runs EffinFunny, a stand up and sketch comedy community. He’s currently in talks with everybody about producing everything. He’s repped at William Morris. They’re busy so don’t call. Unless its about Sandeep, then do call.

Gamer Profile: Pamela Horton

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 My favorite classic game would have to be Chrono Trigger for the SNES. I’ve always been a Nintendo girl even though I own all systems. ~Pamela Horton

Pamela Horton

Favorite Classic Game: Chrono Trigger

The great thing about the culture of gaming is the variety of people you meet from all over the world with their own stories and history. Then you find out they love some of the same games you do and there is an instant connection. In our Gamer Profile Series we explore the love of classic gaming that people have from a Major computer company founder to a Major League Baseball Player, to a baseball player to a Playboy Playmate of the month.

Pamela Horton is 25, hails from Wichita Kansas and is Playboy’s October 2012 Playmate of the Month. She is also featured on the cover of the magazine’s October 2012. Now what could possibly be hotter than a Playboy Playmate, one who is a true gamer as well.

Ms. October is multitalented, from a League of Legends player to an avid comic book fan and artist:

“I’ve delved into everything—acrylics, pastels, sculpting and even glassblowing,” said Miss October in a previous interview.  “I’ve also always loved video games and comic books, so when I paint in oil, I start with something realistic, but it inevitably scoots off into cartoon territory.  I’m definitely prone to the fantastic!”

Now she is on the cover of Playboy and we had a chance to chat with her about her love of gaming, her artistic side and being a Playmate of the Month.

Pamela Horton - Playboy Magazine

Tell us about your gaming past, what games you started out playing?

I’ve been playing since I was about 5 years old. The first game I ever played was Legend of Zelda: A Link to the Past on the SNES. 🙂

What would you say your favorite classic game is?

My favorite classic game would have to be a tossup between Chrono Trigger and Earthbound for the SNES. I’ve always been a Nintendo girl even though I own all systems.

When did you first get into MMO’s?

A boyfriend in high school made me make a character on his FFXI account. I made a little Tarutaru Red Mage. I was hooked from there!

Tell us about how you got into League of Legends and about the characters you play and your playstyle?

I heard about it from my group of friends who had read articles on it back in 2009. The very first character I ever played was Janna. I was really good with her (or so I thought.) The second character I played was Teemo. It was love at first mushroom kill. He’s so cute! With Teemo I play AP hybrid, starting with boots and pots, building into a malady and a wits end.

I always built Magic Resist because I was usually mid with Teemo. I was hard on banks top too. 🙂 I also play an AP support Soraka so my heals and skills do more than your typical support. It tricks the enemy team to blowin their ults and CDs thinking they are going to get a kill. Then they see their target full health and start focusing me. 😀

Pamela Horton - Playboy Magazine

What other games do you play?

I play World of Warcraft, (still) play Final Fantasy XI, I just got Pokemon Black 2, Theathrythm, Final Fantasy, Mark of the Ninja… I play a lot of stuff at one time haha

Now being a gamer girl is hard enough, but in your case do you find it even harder to be a gamer girl? What is the reaction if/when people find out?

It’s usually 50/50. When they are negative, they are super negative. When its positive, I make new friends who appreciate my talents as a gamer!

What coming books are you into?

My friend just had me start reading Atlas Shrugged by Ayn Rand. I love it so far. But whenever a new Dean Koontz book comes out I get it immediately!

Tell us about your art and the items you offer on your site?

I do art commissions and work on a lot of “cartoon” art. My personal comic style has a likeness to Jhonen Vasquez (the creator of Invader Zim). I can do realistic work but I always end up doing something cartoony!

You also consider yourself a gym rat, can you tell us about your workout routine?

I’m not a gym rat. That was another one of those tailored statements. I go to the gym maybe the week before a photoshoot. Other than that I don’t really go. Hahaha

What led you to Playboy?

Playboy actually came to me! One of their submitting photographers wanted to send me in for Cyber Girl but his editor wanted me to test for Playmate and here I am!

What is it like to be on the cover of Playboy and be the playmate of the month?

It is the biggest honor I have ever had. Each playmate is hand-picked by Hugh Hefner, and to have that sincere pleasure I will be forever grateful.

Thanks to Playboy for the images and video.

Be sure to check out our other celebrity gamer profiles.
If you’d like to send us your own gamer profile e-mail us.

Gamer Profile: Vincent Caso

VincentCaso - bladezz - the guild

Name: Vincent Caso

Known as: Bladezz

Series: The Guild

[youtube]http://www.youtube.com/watch?v=ia8bhFoqkVE[/youtube]

Favorite Classic Game: Super Mario Bros. (NES)

Quote: It’s one of the games I grew up with, and I was fortunate enough to be able to play it on the system that it was released for.

The Gamers of Origin PC

Team Origin

The Gamers of Origin PC

One of the questions I was often asked during my time at Alienware was, are you guys really gamers and do you play games at work. I can tell you originally pretty much everyone at Alienware were gamers, just check out our interview with co-founder Alex Aguila and our gamer profile for Nelson Gonzalez., you can also check out our interview with Arthur Lewis. When I started back in 2001 most of us were avid gamers and would often have Lan parties at HQ or meet up to play games.

In our editorial where we asked, do you have to be a gamer to be in the industry? My opinion was that you do not need everyone in the company to be a gamer, but it does matter to have key people who at least understand the culture. When we talked with Origin PC not long after their launch it was clear the management understood games and gaming culture. It is also clear they are all gamers check out the gamer profile for CEO, Kevin Wasielewski and COO, Hector Penton. If you need more proof perhaps we can show a picture of their arcade games cabinets and Mr. Penton’s wall of PC game boxes.

In the meantime, here are some gamer profiles from Origin PC team members and if you want to game with Origin PC you can find them on Raptr and on Steam.

final fantasy 7

Name: Erika Mckinster

Gaming background: Final Fantasy series, Goldeneye, DOOM, Quake, Halo, Mass effect Trilogy, World of Warcraft, Diablo trilogy; too many to name!

Favorite classic game: Final Fantasy 7

Favorite modern game: Mass Effect

What are you playing now? Torchlight 2 & Borderlands 2

quake 1

Name: Fabian Santiesteban

Gaming background: As a child I was an avid gamer from the Atari 2600 while working my way up to the Sega Genesis to the PC’s of today.

Favorite classic game: Quake – Quake may be the most influential game of all time. Not the best game, not the most innovative, but the most influential. Nothing beats a god old fashion First Person Shooter.

Favorite modern game: MMORPG – My gaming preference roles have changed. Today I am a big fan of EVE Online – Age of Conan and The Secret World.

What are you playing now? I am currently playing Diablo 3 and looking to level up my toon to 60 so I can start my paragon levels. I am looking forward to the incoming patch that will give you the opportunity to group up to 8 players which will make it much more interesting.

mists-of-pandaria-world-of-warcraft

Name: Daniel Ovalle

Gaming background: I’ve built my own computers since I was 18 and was immersed into hardcore gaming while working at Alienware.

Favorite classic game: Quake

Favorite modern game: Too many to name.

What are you playing now? World of Warcraft, Mass Effect, SWTOR, Civ5, Guild Wars 2, Diablo3

counter-strike

Name: Jorge Percival

Gaming background: First ever encounter with gaming was an Atari 2600 that my parents had, though I was very young they tell me I wouldn’t let go of it. After that I can happily say I owned most consoles to date mostly for exclusive tittles. The fall of 1993 was when I really began paying attention to PC games when my uncle purchased DOOM for his PC, I was completely hooked on that game. Consoles introduced me to gaming the PC has kept me here.

Favorite classic game: My favorite classic game will always be Counter strike (pre source days) this was my real introduction to competitive gaming and the first game I truly took serious. I followed all the pro’s and tournaments I would fully engulf myself in the scene and what was going on during those days. Quake comes a close second.

Favorite modern game: My favorite modern game……….. would definitely have to be League of Legends, this game shows how great gameplay is still at the heart of a good game. We all love graphics but the game needs to have good mechanics and gameplay to continue to grow past its release. I am also a huge fan of RIOT as a developer they do great job of interacting with their community and are supporting the e-sports push here in the states.

What are you playing now? Right now I have lowered the amount of games that I play at a time (mostly due to League of Legends lol). League of Legends, Torchlight II, Borderlands 2. Those would be my top 3 in that order.

Quake 2 - Rocket Arena 2

Name: Tony Berry AKA Miztic1

Gaming background: Started gaming on C64/Atari 800XL then moved to the NES and all other consoles where I got hooked on gaming and once I got my first PC I discovered Wolfenstein 3D then eventually Doom and Quake 1 and those sent me over the edge of the gaming abyss.

Favorite classic game: Tossup between Quake 2: Rocket Arena 2 and Ultima Online. Consoles would be Legend of Zelda on NES.

Favorite modern game: This is a tough one, I would have to say WoW

What are you playing now? WoW, Diablo 3, torchlight and league of legends.

destruction derby

Name: Alvaro Masis in game (Propane)

Gaming background: Have been playing games since Lode Runner and have played on multiple platforms favorite PC by far

Favorite classic game: Favorite classic game would be destruction derby for the Commodore 64

Favorite modern game: Eve Online

What are you playing now? Guild Wars 2, Eve Online, Torch Light 2

Gamer Profile: Amy Okuda

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We didn’t have one at home but my grandparents in San Francisco had one and when I was little I remember running into their house and that would be the first thing I’d turn on/play when I got there. ~Amy Okuda

Amy Okuda - Tinkerballa

Favorite Game: Duck Hunt

 The_Guild_Tinkerballa_Amy_Okuda

Known as: Tinkerballa

Series: The Guild

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