Feyruna: Fairy Forest

FFF, as Feyruna – Fairy Forest will henceforth be referred to, probably features Feyruna, a fabulous fairy (which could also be the name of FFF’s setting mind you, but really, I like the idea of calling the fairy Feyruna), and is quite frankly an alliteration heavy casual and/or retro gamer’s wet dream. It also is one of the more polished (but less innovative…) indy games I’ve recently seen and one of the few PC offerings with three unlockable mini-games. They might not be much, they might be simple, basic even, but they’re definitely a touch that shows the amount of care gone into the game.

Then again, bonus games are just that, a bonus. The main course of FFF has the player assuming the role of a fairy (you know, the one probably named Feyruna), a decidedly non-slutty female character, and going on to liberate places from the Princes of Darkness in a rather ordinary plot, that certainly doesn’t takes itself that seriously. After all, FFF, just like every other action heavy game before it, isn’t about plot, it’s about fun, and this it delivers in abundance.
The game, a reflex honing experience with slight shoot-em-up tendencies, is surprisingly non violent and thus quite appropriate for kids, families and small orgies. You, the player, the happy lil’ sprite, travel through 60 levels, each comprising of a beautiful screen, enemies trying to kill/stall you, power-ups and glowies (and butterflies and stuff) you must collect, and …uhm… collect stuff and avoid/destroy the baddies. Eventually you’ll have enough stashed glowies to progress to the next level, that will definitely be more challenging and might also add a new enemy, power-up or tactic to the whole experience. Mind you, that even though the gameplay does indeed get repetitive, these constantly appearing new elements do keep FFF an addictive little pass time, while some progressively tough boss battles to spice things up.
Now, have a try for yourselves. Download the FFF demo. Oh, and I suppose…
That’s a (seven and a half) out of (ten).




Life After
One
Alone in the Dark
DEITRIX
Mar 27. 2007
Wow- for 2d the graphics are quite sweet!!! I really like the look of the background in that screen..
Where the hell is everybody anyway..?? Screw it! I’m leaving….
… now I’m really leaving!
gnome
Mar 27. 2007
Nice to see you again Deitrix… Already commented over at your place. Cheers!
Caleb
Mar 28. 2007
Huh…butterflies and shit?
It’s a good thing that this game has decent gameplay otherwise I might be sick.
“Alice Dreams” for the dreamcast is about as far as I go “cute” game wise.
Since you endorsed it I will hold off on my regular response of hatin’ on anything that has to do with the fae…
gnome
Mar 28. 2007
American McGee’s Alice was cute too. In an interesting and sick way, but cute nonetheless…
Oh, and thanks for not hating it despite the faeries.
Caleb
Mar 28. 2007
American McGee’s Alice is the only game to feature Alice swinging a butcher knife…
Total Awesomeness.
gnome
Mar 28. 2007
Indeed wise Mr. Caleb, indeed.
Droniac
Mar 28. 2007
Ooh that doesn’t look too bad. I’ll give it a go sometime (too busy with CnC3 right now).
gnome
Mar 28. 2007
CnC 3 … Hmmm, yes, understandably time consuming…
The Elderly
Mar 28. 2007
..sprites.. how could you possibly go wrong….
gnome
Mar 28. 2007
Let me see now… how ‘but by totally ignoring them? That would surely be wrong.
The Elderly
Mar 31. 2007
sacriligious… if i could spell it
sacreeleegious
sacrireleigiou
damn!!!
gnome
Apr 01. 2007
The Elderly
Apr 01. 2007
go on laugh.. ill get it if it kills me…
sacrileegous
sacraaleginonis
sacrre…THUD!
gnome
Apr 01. 2007
(brings pop-corn)