Game Reviews

All our gaming categories under one banner.

TurboGrafx-16

Super Star Soldier

Each weapon can be powered-up four times by collecting successive icons. Grabbing more after that has a smart-bomb effect. Whichever main weapon you choose, you can bolster it with either heat-seeking missiles or a pair of shot-absorbing drones, both of which can also be powered-up. Contact from an enemy or their fire reduces the power of your weapons by one level so as long as you keep collecting icons, you should be able to progress quite far into the game. Luckily, the desire to do that is much greater here than with the prequel and part of this is down to the graphics which are superb.

Read More
TurboGrafx-16

Riot Zone

Does this sound familiar or even kind of standard for side scrolling beat em up games? Well, that is because this is pretty standard. The game plays a lot like Final Fight and toss in some Double Dragon just because we can. The gameplay is simple, you walk from left to right fighting enemies that can appear from both sides of the screen. Like Final Fight, you face a boss at the end and move on until the final boss. Unlike Final Fight, there are no weapons, only items for health and points.

Read More
DOS GamesPC

Motor City Dragstrip

There are two aspects that do actually help this game out, despite what I just said. Of course, playing against another real BBS user rather than the computer is always fun. Again, this is done in the aforementioned turn-based style, and your opponent will have no idea what happened until he logs back in to that BBS. The other is the gambling system. This definitely helps balance the game out, as when you do keep piling on the wins, you get tempted to wager more and more money on the races. In fact, my most recent playthrough had me absolutely dominating until I made one HUGELY bad bet and lost. Of course, blowing out my tires and killing one of my crew wasn’t a huge help either.

Read More
SNES

Super Star Wars

Yes, 17 years is a long time in the world of video games, and little things we now take for granted – like reasonably spaced restart points – were thin on the ground back in 1993. But there are some aspects of Super Star Wars that are frankly just the result of poor design, like the inability to avoid getting hit, or the all-too-common ‘leaps of faith’ where you can’t see the platform you’re meant to be jumping onto (which usually results in you landing in that all-too-common ‘insta-kill’ lava instead).

Read More
SNES

X-Men Mutant Apocalypse

Early on levels are designed around whichever mutant you are going to play (Psylocke, Wolverine, Cyclops, Beast and Gambit). It’s an interesting idea, since most games of this sort let you pick from a pool to get through a level – and that happens later in the game, but early on each X-Man is assigned a task in a different location, forcing you to use them all. This is a good and bad thing since you may prefer one character over the others, but it does add a bit more variety to the gameplay as well when you have someone like Wolverine who just tears through people using his claws while moving left to right, as opposed to someone like Beast who can cling to ceilings and attack enemies from above as well.

Read More
PlayStation

Galaga Destination Earth

The opening sequence recaps the occurrences of the first game in a lengthy cut scene. After the events of the original Galaga, humans won the war against the aliens and everything was good, that is until humans decided that they wanted to colonize space. Guess where they wanted to colonize? In the area where the aliens were coming from. Oh yeah, fantastic idea! Let’s piss off and attempt to take over the territory of our enemies after years of peace for no particularly good reason. Who feels like another war?! YEEHAW! Needless to say, the aliens aren’t happy and you’re sent in to uh, save people or something. It’s kind of ass backwards story-wise.

Read More
NES

Ufouria: The Saga

Ufouria is a platformer that is similar to Wonderboy 3. It offers one big world to play in rather than individual levels & includes different areas that only certain characters can access. Seeing the similarities so far? The only real difference is that Ufouria features 4 seperate characters & Wonderboy 3 features changes to the 1 character, but from a gameplay perspective that hardly matters. For those not familiar with Wonderboy 3, let’s have a look at what makes this a great game.

Read More
Game BoyHandheld Games

One Piece: Treasure Wars 2

What did get me excited though, was that the cartridge itself has little red and green lights that flash while your playing. I couldn’t believe this at first, and I don’t think any other Wonderswan games in my collection do this. Why this cart does this, I do not know. It’s very cool though. Perhaps the fact that this is my most memorable part of the game says it all. Avoid, unless you’re a One Piece fan – who also happens to speak/read Japanese.

Read More
SNES

Tetris 2

There’s also a decent puzzle mode added for those want a real challenge. Despite all that, it’s not going to rival the original to almost any player. It’s a decent puzzle game, and I could see people back then having their fair share of fun with it. On the other hand I can why nobody has really tried to re-release the game since the 90’s.

Read More
PlayStation 3

F1 2011

Early reviews heaped lavish praise for improvements in handling and Ai and the additional layer of strategy in the game with the inclusion of KERS and DRS. However it was the lauded Ai which also drew the potentially most damaging criticism, suggesting it made the game very difficult. And what about all those “NEW” additions? nope game critics weren’t overly impressed suggesting they did little to change the core gameplay. Which is kinda good as the first title was a cracker, even though I still can’t get first place at Monaco grrrrrr!

Read More
PlayStation

Resident Evil 3: Nemesis

If you notice the Nemesis in the title you’ll wonder what that is, Nemesis is another bio-weapon from Umbrella corp. that chases you around trying to wipe out the last members of S.T.A.R.S. of which your character is the final one remaining. We already had something like this in RE2 again, and if feels just like a recycling of the last game. The difference is in RE3 you get two options each time he appears, usually between fight or flee. Depending on which one you choose you’ll see a few different areas of the game, but make no mistake this is linear progression, and Nemesis is there to get you to hurry up. But because most encounters with him let you press a button and escape, he doesn’t feel like much of a threat.

Read More
Bootleg Games

Pipe V

So fast forward 4 days and I read something online that set off an alarm in my head. Pirate copies are made to work with famiclones not the original console. So when I got home I grabbed my Yobo NES and famicom converter and plugged it in.

Read More
Arcade Games

Arm Champs II: Video Games that Break our Bones

You can see why I had to play this. Arm Champs II is a 1992 game from Jaleco that pits you against the Terminator arm of a robot video game. That’s right, you arm-wrestle it. Little did I know at the time that people have had their arms broken from similar game cabinets in Japan, resulting in recalls. All I could think was, “Oh this looks like good, clean fun!” The surprising results of my herculean efforts can be viewed below. Thanks so much to my new wife for narrating this and humoring her pasty, frail, geek husband! It’s too late now babe!

Read More
Arcade Games

Batman Forever: The Arcade Game

The games co-op play only made things more confusing, as the muddy, pixelated digitized visuals caused Batman to blend with the background, and Robin to somehow look like some of the more colorful enemies. Instead of establishing a flow or pacing, BF – TAG just tossed everything onto the screen. Power-ups are everywhere, and the game randomly seems to stop as the superheroes suck in their the newly found abilities. Other times, it stops so either can explode into an explosion of lightning (?) to clear the screen. Various combo counters took up valuable areas of screen real estate, making an already difficult to see game even worse. Of course, they can also shrink (??). Why, for what purpose, is anyone’s guess.

Read More
Indie Games

Snakes of Avalon

Space and even time in Snakes of Avalon is a most relative thing after all, and the protagonist’s warped perception of everything makes sure the game is actually much longer and quite a bit more challenging than its excellent and confined location would imply. As for the puzzles themselves, well, they are at times taxing, enjoyable and -impressively- make sense in the demented game world.

Read More
Sega Genesis

Altered Beast

Graphics wise, the game looks good in stills, but in movement doesn’t appear so impressive. There are lots of things that look out of place, like the mist which bosses dissolve into when you defeat them, that just don’t fit into the aesthetic of the game. This results in giving the game a weirdly low budget veneer, even when you take into consideration its age.

Read More
Xbox 360

Family Game Night 4

Mr. Potato-Head is the host of the game, and though he is not annoying like the bizarre host of the Family Feud Xbox game (the memory of whom has scarred me for life), he also doesn’t add anything to the gameplay. The animations of the avatars are a bit silly, and not dismissed immediately with a button-click, which makes them a little irritating. The play-by-play voice was a constant, “go get ‘em, tiger” kind of happy, which lost its charm over time. Note to developers: if you want to see how a host can be engaging, perhaps even annoying, and yet bring you back for more, check out theYou Don’t Know Jack series of games.

Read More