electronic arts

Reflections: Titanfall Beta

Ejecting out of your Titan while it turns into a nuclear bomb and torches your opponent is absolutely thrilling. You can actually sabotage Titans while in soldier mode which keeps the playing field a little more even. My favorite moment over the 25 matches I participated in was ejecting out of my Titan, launching my would-be Titan-jacker into the air, and then shooting him in the face before I hit the ground. I’ve never played a game where I could do that. [...]

Battlefield 1942 (PC)

Although the game play remains fun (there’s nothing like trying to fly a bomber like a fighter, or seeing the pilot parachuting out of the plane you’re all in) the graphics are looking a bit naff, and the control system seems slow and clunky, especially if you’ve been sitting there playing something newer and shinier. It’s a game for Sunday afternoon when it’s raining and you’re not in the mood for anything to stressful from the gaming library. [...]

Dune II: Battle for Arrakis

The game starts off easy at level 1 (as you would expect) and your mentor takes you through the basics with a few minor attacks for you to defend against. The game then progresses each time you defeat the enemy (or in the earlier levels have harvested the required amount of spice). Credits are accumulated through harvesting the orange spice field on the map and returning the full harvester to the refinery, credits can then be exchanged in the usual manner for new buildings, defenses and vehicles. [...]

Theme Hospital

Like it’s mentioned above Theme Hospital is a classic hospital management “simulator” for the pc which was released back in 1997. You manage your hospital, you hire doctors, nurses, janitors and receptionists, you build diagnosis and treatment rooms, you discover new deceases and cures and you are having fun the whole time. [...]

Oddworld: Stranger’s Wrath

I think the game’s only big fault is that the difficulty is a bit bi-polar. It doesn’t gradually goes up, one moment its okay, and then bam you get hit with an almost impossible challenge. I would probably rank OSW higher, but I got stuck on a boss that you couldn’t hurt unless you knocked him off a platform, and you had a whole bunch of shit thrown at you before you could capture him or kill him. A bit of a fuck up I think on their part. Heard it’s coming to PSN though, which gives PS3 owners a chance to play one of the best Xbox games ever crafted. [...]

Dead Space 3

The major issue I had with the game is one I didn’t anticipate: the writing. The game starts off strong but during the midpoint I almost started cringing at some of the dialogue and directions the characters are taken in. Without entering into spoiler territory, essentially Ellie, the girl who you risked your ass (and sanity) to save in Dead Space 2 has moved on to another mate who is basically the equivalent of the douchey blonde villain in so many eighties movies. [...]

Shadow of the Beast

Developed by Psygnosis and published by Electronic Arts, Shadow of the Beast tells the story of a child kidnapped by mages. This child was transformed into a powerful creature to be used at their will. Years later you learn the truth of your past and set out to kill everyone involved and ultimately your master. [...]

Archon: The Light and the Dark

One other quirk applies. Each side has a magician; for the Light side, a wizard, and for the Dark, a sorcerer. Not only are they powerful in combat, with a very strong projectile attack, but they can also cast a spell on the player’s turn instead of moving a piece. These spells range from Teleport, which moves a piece (of either allegiance) to a different space on the board; to Revive, which brings a previously defeated piece back onto the playing field; to Heal, which recovers a piece’s health, since drops in health do stay in play, unless the piece is allowed a few turns to heal naturally; Summon Elemental, which basically attacks an opposing piece with a one-use powerful being in hopes of earning the kill; and a couple others, all of which are good for one use. [...]

Weird Games: Thrill Kill

The story followes ten souls who died and went to hell and were then pitted against each other in a tournament by Marukka, the Goddess of Secrets. Whoever survived the tournament would be reincarnated effectively being rereleased back onto the citizens of earth (oh joy!). One of the innovated designed of the game was that up to four players could fight at the same time which at the time was not done before. [...]

Veteran gaming author turns to Kickstarter to update video game history book

Right now I’m unemployed, so money is a serious issue for me, which is why I turned to Kickstarter,” he said. “With financial support for a few months, I think I can improve and expand High Score and put out a great new edition. I want it to be an even better book than the original versions, with all the main material, but better. I also want to find a way to publish or e-publish the extra content that I have, because there’s a lot of it, tons of graphical material and even much longer interviews that I could share. At any rate, this seems like a perfect moment to create the new edition, improve the book and expand it to cover the last decade or so, as well. Carpe diem [...]

American McGee’s Alice

Of course, American McGee’s Alice is not a perfect game. The level design is brilliant, but the gameplay has its pedestrian moments. For instance, if you are a fan of games that require platform-style jumping to avoid enemies, locate items and switches, and to find level exits, this is the game for you. For those that find all this leaping about a tad annoying…not so much. It’s best to familiarize yourself with the controls for jumping quickly in this game, as you will be doing a lot of it. However, if you can get past that, the rest of the gameplay has enough variation to keep the player wanting more. [...]

Road Rash 3

This is definitely one of the funnest games on the Genesis. How can you say no to beating up the competition? It’s just that fun and you have to do it while you are driving like a maniac against traffic at some points. Road Rash 3 showed us that motorcycle type games can really be fun unlike that other title that came out for the SNES hmmm can’t quite get the name of it but all I remember is that your driver flew out like a plastic toy which was fun at first but annoying later on [...]

SimCity: The City Simulator

In SimCity, players had to construct an entire metropolis starting from nothing but a bulldozer and random terrain. Along the way to full city status sims begin to populate your city and make demands. They may need more housing or shopping centers; perhaps crime is rampant and a police station is needed; maybe frequent brown outs are creating a demand for a new power station; perhaps your sims are bored and want a stadium…and so on. Meanwhile, the city needed just the right level of taxes to encourage growth, yet still pay for all those fire and police stations. [...]

DeathSpank

What though actually helps raise DeathSpank above the soup of mediocrity that are Diablo-clones, for let’s face it that’s what it really is, is the combination of a unique presentation and a generous helping of humour. DeathSpank features truly beautiful graphics that create a unique, colorful world not entirely dissimilar to a pop-up book, excellent voice-overs and so many and varied jokes you are bound to both constantly chuckle and at times properly laugh. [...]

Marble Madness

Possibly the most horririfying thing about this game is the ‘music’. Examples featured herein range from poor right down to ghastly I’m afraid. Some of it can barely be considered music! The only reprieve is on level two which features a fairly reasonable tune, although it is looped and frequently repeated. Sound effects aren’t much better either. I don’t usually like to criticise someone’s hard work too much unless it’s obvious that they’ve put in no effort, but this one will have you reaching for the volume button pretty quickly. [...]

Battle Squadron

One of the first things you’ll notice about this game is undoubtedly its difficulty. Whilst it’s true that the number of lives, credits, enemy bullets on screen at once and enemy bullet speed can all be altered, even on the lesser settings, this game is still tougher than a disgruntled Chuck Norris. There’s not a single enemy in this game that goes down from a single shot, so until you’ve powered up your ship, prepare to practise your bullet-dodging skills! Even once you’re powered up things are no picnic either. [...]

False Start

Sony confidently predicted a ten-year lifespan for the PS2, and that has come to pass. They are now suggesting a similar tenure for the PS3, and it could be to their advantage. This year has been a strong one for Sony with exclusives and good sales on the back of the PS3 Slim, and another good Christmas with interest in Move could push it further. Meanwhile, Kinect is going after the Wii’s audience to a large extent. Microsoft still has the edge in online gaming for many with Live, but the gap has narrowed. Moving on from the 360 may not suit Microsoft either, now that is making good profit and building its user base. [...]

Obscure Gamer – False Start

The race to the next generation of consoles may have already started, but how certain are the predictions? First it was David Reeves of Capcom with his suggestion of two to three years. Now Murray Pannel, head of marketing for Ubisoft has predicted a similar time scale. [...]

Medal of Honor Leave A Message

The trailer shows in-game footage taken from the first Ranger mission of the game and through it has been edited slightly for the trailer it looks incredible. The game is meant to have a more mature, serious feel than just a standard military shooter. We’ve seen the effects of adding drama to war shooters and I can’t wait to see what MOH does. [...]

Interview – Tomas Danko (VO Producer at DICE)

Finally, and this is the nice part as far as I’m concerned, some people are working hard to push the narrative aspects of gaming further in order to get on par with the Hollywood movie industry in regards to telling a story and giving the player an emotional experience as well. Merging the knowledge and methodologies created and perfected by Hollywood with the non-linear and interactive core mechanics found in games, to give the player a brand new experience in the future. This is where the frontier lies in gaming, as far as I’m concerned. [...]

Battleforge

There have been times that I have been doing a mission with a friend for an hour on the max difficulties only to fail for not paying attention for about a minute or two. The difficulties for the missions scale very fast as there are 3 difficulties (Standard, Advanced, Expert) at the time of this writing. Let’s just say you better be good to play Expert. 😀 For the Random PVE maps, they implemented a bar that slides from 1 to 10 so it’s a lot more customizable and the game earns a lot of points in this category for that. For PVP, people have researched the living crap out of the game by now so there are pvp guides out there for people who just want to stick to other people’s strategies. I have myself countered some of the instawin bullshit strategies so I think the game has a lot to offer. [...]