Except marines never had weapons as cool as this game’s arsenal. Each ammo type providing a different way to kill an enemy. Some worked better on others, some were traps, etc. You had plenty to play with so you never felt bored when it came right down to it.
I never got into the Oddworld series on PS1 (friend had one of them and I thought it was awful), and the first Xbox game looked kinda dumb, so Stranger’s Wrath was actually the first and only entry I truly gave a shot. You play some kind of weird monster bounty hunter who can run like a leopard, and shoot like a marine.
I think one of my favorite things is the different approaches to defeating a level or boss. This level right here I believe is from the earlier parts of the game where you have to sneak past guards near this fort, so you can sneak up on your bounty kill. Took me many tries, but finally found a strategy that worked for me.
I think the game’s only big fault is that the difficulty is a bit bi-polar. It doesn’t gradually goes up, one moment its okay, and then bam you get hit with an almost impossible challenge. I would probably rank OSW higher, but I got stuck on a boss that you couldn’t hurt unless you knocked him off a platform, and you had a whole bunch of shit thrown at you before you could capture him or kill him. A bit of a fuck up I think on their part. Heard it’s coming to PSN though, which gives PS3 owners a chance to play one of the best Xbox games ever crafted.