The Obsolete Gamer Show: Dave Vogt

We talk with World Record holder, Dave Vogt about his love of classic gaming and what it took to become a world record holder.

Favorite Classic Game: The Legend of Zelda

Quote: That is a seriously tough question! In the end, not Mega Man, not Mario, not even Castlevania could take that spot. It had to be Zelda. This was the game that changed everything for me. The feeling of awe that overwhelmed me the first time I stepped foot into Hyrule has never quite been duplicated- and the intrigue built from there. That sense of wonder and exploration have not only had a huge part in my getting into game development, but truly cemented my love of video games.

Haunted Castle

Haunted Castle a.k.a. Akuma-Jou Dracula by Konami (1988) – Arcade

Haunted Castle - Arcade

So there I was, messing round with MAME again when I selected yet another random, rather generic-sounding title to try. The resultant title screen was pretty cool and from there followed a brief intro which showed some girly getting kidnapped by a pesky Dracula-like nincompoop, and I also noticed that it was a Konami game. Hmmm, something about this was starting to seem familiar, but before I thought about that too much I started the game.

Haunted Castle - Arcade

At this point, a feeling of unbridled horror soon fell upon me like dark clouds casting their mighty shadows over a once vibrant landscape, but it wasn’t the game’s spooky horror theme that caused this; noo, this was down to the game itself which stunk like a garlic-riddled corpse. Intrigued by this badness, I then looked into it in more detail so I could know exactly what/who I was cussing, paying more attention this time. Then… egads! Sure enough, it was confirmed – Haunted Castle is actually a Castlevania game!

Haunted Castle - Arcade

As someone who largely avoided Nintendo consoles until the mid-90’s, one of several well regarded IP’s I never got around to looking into properly is Castlevania. I know of their glowing reputation though, and I have played a couple briefly, which makes this effort all the more surprising. It takes the form of a scrolling whip ’em up and involves guiding a suitably heroic-looking fellow through hordes of skeletons, bats, and zombies with the object, presumably, of rescuing the aforementioned girly. So far, so familiar.

Haunted Castle - Arcade

 

Aside from some clunky controls and suspicious collision-detection, however, there’s one big problem – it’s ridiculously hard as well. Our hero (Mr. Belmont, presumably) can take a few hits but has only the one life with which to face the infinite enemies which require fairly precise strikes from his whip. Then I reached an insanely tough screen on which chunks from a castle wall fly across the screen, and it gets even harder from then on. When I eventually get around to covering the Castlevania series I’ll take another look at this (once I’ve mentally prepared myself) but for now… uurghhh. And people whine about Ghosts’n Goblins being too tough? Holy crap, I hope the other games are easier!

RKS Score: 1/5

Castlevania: Symphony of the Night

Castlevania- Symphony of the Night-
Release date on PSN: July 17th 2007

              Original release date: October 2nd 1997

Castlevania: Symphony of the Night

Story

Castlevania- Symphony of the Night-

Castlevania is about the castle Dracula, and you play his son Alucard (Dracula backwards) as you try to defeat your father and banish him once again. There have been many Castlevania games, and this one is a direct sequel to Castlevania Bloodlines, but having not played that, I didn’t feel too lost in the story. It’s the gameplay we’re going for in this one.

Gameplay

SOTN as it’s called is a basic 2d beat em up type dungeon crawler. If you’ve played one 2d Castlevania, you’ve played them all, but this gameplay really works well and it’s extremely satisfying. The difficulty in this game is pretty high though, and dying is a huge pain due to the lack of a continue screen, and that it took me a while to figure out how to save (read the manual on this one!). Once while playing around with the controls I found a spell that kills everyone on screen and then heals you for the damage you caused. It was a life saver! But it didn’t make it too easy.

Castlevania- Symphony of the Night-

The game is non-linear in a fashion, in that you have to go through the castle, searching for new abilities that allow you to access new areas. The amount of abilities is staggering as well, from turning into a bat, to spells, tones of special equipment, swords and armor, and collecting all of these really got me addicted (not to mention leveling up your character as well).  Not just OCD to collect everything, but because they added new elements to the gameplay, and gave you more options to defeat the bosses.

The boss fights in the game aren’t revolutionary gameplay wise, you’ll be hitting them with your sword just as you do with all the enemies in the game, your jump and strike skills will be tested, but once you memorize the patterns you’ll plow through them.

Castlevania- Symphony of the Night-

What is interesting is the scope of the Castle, every part feels different which makes it easy to remember where you are, and where you’re supposed to go (the map helps too). Half-way through the game however (if you use a special item during what seems to be the final battle) the castle will flip over and you’ll play through the castle again (upside-down) while collecting more cool items and defeating more bosses. There are many endings; I didn’t go through them all, but those I witnessed were interesting and worth the playtime.

Castlevania- Symphony of the Night-

At the time 3D gaming was coming into its own, but was usually poorly executed. The makers of SOTN made a smart decision in keeping the game 2D and making those graphics detailed and colorful. Some use was made of 3D though on some enemies. This really makes them pop out from the screen and they make for a good contrast.

The style of the game is slick as well. The design of the spaces shows a lot of time was put into it. With every area of the castle looking very unique, along with the monsters you’ll be killing in each area, it just adds that extra something that keeps it from being a grind, and more of an exploration.

How it holds up today

Castlevania- Symphony of the Night-

When I first started playing Symphony of the Night, I couldn’t get into it. I would die constantly, and it wasn’t much fun. But once I got over the learning curve I found a compelling experience that really had me hooked. The story was somewhat interesting, but it was the castle that drew me in, and the abilities I was unlocking that kept me going. And as well as colorful graphics and varied locations the music was spectacular, spooky, but catchy; a great companion while playing.

I was skeptical to begin, but the game soon won me over with its timeless style and classic gameplay. For ten bucks, this is a great time eater.

9/10

Played through on a PSP-3001 approx 12 hours playtime.

If you love the music of SOTN as much as I do check out the OST here.

Also for some humor based on SOTN check out this article.

Castlevania: Harmony of Dissonance

Harmony of Dissonance
The sequel to Circle of the Moon was a much better improvement. A bit before the GBASP era of games might of made it hard to see, but this game looked bright as fuck compared to Circle of the Moon.  The game stars Juste Belmont, the grandson of Simon Belmont, and is set 50 years after the original Castlevania.
Harmony of Dissonance
Juste’s quest was not to defeat Dracula originally, but to save his childhood friend, and smoking hawt Blonde semi-French maid Lydie. If you pay attention to the timeline she is the probable mother or grandmother of Richter Belmont of Rondo of Blood.
harmony of dissonance
I really liked the magic system in this game. Different elements that could be combine with the traditional weapons of Castlevania fame. Could also be tinkered to make some super blasts and powers. It may not be my favorite Metroidvania, but it was my first, and is still one of my favorite games ever.
harmony of dissonance
There was also a bonus mode where you could play (I think) a boss rush mode with 8-bit Simon Belmont. Neat-o!

Odallus: The Dark Call

Odallus -The Dark Call

Odallus: The Dark Call

We all love retro games and many of us love games inspired by classic favorites. Enter, Odallus: The Dark Call. This action/exploration games was inspired by such classic hits as Ghosts’n Goblins, Demon’s Crest and Castlevania.

The idea of mixing exploration and action is always interesting. In some games like Allen Wake, it did not work so well running to collect book pages while trying to avoid being killed. However, in Odallus we are promised to be treated to intense battles not made for wussies while still maintaining an exploration based experience.

Odallus -The Dark Call

Here is the main story of the game:

On an ancient times, a warrior tired of fighting returns home just to discovery his battles have not yet ended. A Dark Lord and his scourge army ravaged his village leaving no good soul alive and continues his path of destruction in search for the Ultimate Power. Now, it is up to him to put a stop on this cursed destruction before it is too late.

We will have more to come on this game in the coming weeks.

Castlevania for the Atari 2600

castlevania 2600

Castlevania for the Atari 2600

Ever hear of the game Roc N Rope for the Atari 2600? It was not that popular or well received when it was first released in 1984 based on the Konami arcade game. However, thanks to this game we now can play Castlevania on our Atari 2600 emulator.

Here is the description from its creator:

New Castlevania 2600

This is a graphical hack of Roc ‘N Rope – You are William Belmont who is traveling through Dracula’s bizarre castle. He has too use his whip not only too whip his enemies, but also scale the castle. How far will you make it?

Here is gameplay footage from Roc N Rope for the Atari 2600:

Looks pretty cool and you can download it from Atari Age.

TGI Trading Card Profiles: Rudy J. Ferretti

RUDY-FERRETTI

Name: Rudy J. Ferretti

Favorite Classic Game: Well I have been asked the question so many times and so many to choose so, it will have to be Castlevania NES

[youtube]http://www.youtube.com/watch?v=gSiXdRJDAEM[/youtube]

Why it is your favorite: This game was the ONLY reason I rushed home from school each day to play the NES, I was intrigued by the colors, the originality and the secrets. I loved the idea of being a Vampire Hunter locked inside a castle and no way to turn back, scoring points and learning how to defeat and master the game and the enemies and bosses. The music was so advanced for it’s time and I could remember playing it in my head and talking about it at recess at school, and  the problems we had with certain enemies and bosses in the game, and although there were games similar to this game out there, NOTHING compares to the game and the series in itself, and everyone one of them were unique in their own way, I will and have always been a fan dark/evil games and movies but, this game and series is prob the biggest reason why I started playing the NES…

Bio:

  • Rudy had been gaming since he was six years of age. Born May 27, 1979, In New Rochelle, N.Y.. He discovered that he could compete and keep up with the best gamers in the World. I Discovered Twin Galaxies in 2000 and the first score I saw that I Knew I could match was Pitfall two for the Atari 2600, after that I started submitting on the NES going through many battles on many titles and systems. I won many and lost many that’s what a real champion is all about winning and losing. I have a colorful collection of many World Titles that range from fastest times to highest scores and even some that I have lost the 1st place spot on were and will always be notable scores. Some Include one of the most popular games Splatterhouse for TG 16 I was the first high score champion and have lost and regained the score since, I hold the World title on the Sega Genesis Mutant League Hockey with a 43-0 Shutout only to not score higher do to CPU going crazy in the game, A Nightmare on Elm Street for the NES, I was the first high score champion and still am to this day.
  • Other scores include Monopoly for the NES 2:!6 Bankruptcy of the Computer, Lethal Weapon NES Max score 602,700, Wizards and Warriors Max Score NES, Home Alone Max score NES 141,340, Castlevania 3 Max score NES 999,999 Nes Monster in my pocket 9,999 max score, Super Mario GB 999,999 Land I have many other scores on multi consoles and have been listed in Guinness gamers edition all 5 years and in 2008 he was featured more than any gamer in the entire world in the book, Video Game collector magazine, Retrocade and in several other books in hopes to be in more.
  • Rudy has appeared on Coin-Op TV, Retroware TV and has been on several podcasts on various sites over the years, he is also a World Class Flash gamer on Retromundi.com,
  • I have been to many events, and have performed and obtained world records on gaming LIVE and on the Spot.
  • Two notable facts about Rudy J. Ferretti, I was the only gamer in history that flew nearly 3000 miles to prove in person that my score On Jaws for the NES was not by a Turbo Controller due to that fact in my prime my finger speed was second to none, I was not only the person to ever Crack 2600 Points on Twin Rifle a novelty Arcade game but it was done on my first try in Las Vegas at the Pinball Hall of fame at the end of several tried I shattered the Record of 2600 points and obtained a whopping 9100 points In front of Walter Day  but, it did not stop there a year later on the same machine in the same location, I not only broke the record on ONE try but , I did it in front of Todd Rogers scoring and looping the game 9999, with a new score of 10,200 points after NOT playing the game an entire year.
  • The game I revolutionized was for the Atari 2600, the time the score was a sub 40k, I was the first person not only to brake 40k, I scored over a million on the game only to kill off my remaining 50 plus lives in reserve. The game was Muppets Pigs in Space.
  • Plagued by politics and and hate and corruption over the years in gaming, Rudy has never truly maxed his performance potentials in gaming and to this his dreams of having the all around gaming league continue but, Rudy says the most important goal and Record of ll is to maintain his record of holding the most NES perfect/max scores that stands at 14 to this  day as he continues to play to add to that number and although he may not hold the Tetris score yet, Rudy has placed himself into history of a TOP all time NES  player and one of the best all around video gamers in history……
  • What’s next for Rudy? will just have to wait and find out.

Diablo 3 plus Castlevania

diablo 3 and castlevania

Diablo 3 plus Castlevania

Diablo 3 is a lot of fun, perhaps not a 10-year wait fun, but fun nonetheless. While playing the beginning cathedral I really felt a Castlevania vibe going on so I decided to load up my MP3 player with songs from Super Castlevania and Castlevania: Symphony of the Night. I had a lot of fun killing demons to that music so I decided to upload a little of my gameplay.

[youtube]http://www.youtube.com/watch?v=OgbQcivE1Dw[/youtube]

Enjoy.

Nathan Bradford: Mr. Gravity

Mr.-Gravity-Indie-Games

Name: Nathan Bradford

Title: Marketer

Company: Mr. Gravity

SOTN

Favorite Classic Game: Castlevania: Symphony of the Night

[youtube]http://www.youtube.com/watch?v=pXJShS2x60w[/youtube]

Why it is your favorite game:  The controls are simple yet addicting, there is a lot to explore in such an early game including lots of secrets that I’m still discovering despite having played through the game nearly a dozen times. There is a level system which makes me want to keep playing it rather than simply just going through it. There is more than one ending. Overall I feel it’s a very well made game for its time.

How Video Games Changed My Life

It went on from there and about a week later he recognized me as a Final Fantasy IV Rosa cosplayer at a convention just a few months before, when I had no idea he even existed. Needless to say since then our relationship only grew.~Lady Death

How Video Games Changed My Life

To contribute to the theme of life changing events with video gaming being the catalyst, I have a story of my own out of so many I had to choose from. Seeing as we are running this idea through until Valentine’s Day, I decided to write on how I met my boyfriend.

FFIV Cosplay
With my friends at Yasumicon ’08

We met in a math class roughly three years ago during college. He was playing Castlevania: Tales of Ecclesia on the DS during quite a few of the classes. We still argue to this day whether it was a good idea or not to have the lead character a woman during an entire game of the series. In any case, I was interested but didn’t say anything, and eventually we spoke. Naturally, games like Guilty Gear and Dance Dance Revolution were brought up as common interests before anything else.

Guilty Gear is a fighting game series still played by its loyal fans that have stuck it through until its apparent end. One of the most important things in any fighting game is the character you play as or “main”. When I and my boyfriend used to play, he professionally, he “mained” May and I, Ky Kiske

It went on from there and about a week later he recognized me as a Final Fantasy IV Rosa cosplayer at a convention just a few months before, when I had no idea he even existed. Needless to say since then our relationship only grew.

I am a fatalist, and I believe Fate has an interesting way of communicating. We have been together almost three years and our relationship is still going strong. Video gaming is beyond an interest. It’s a lifestyle and we couldn’t be happier living it together.

I love him so much. He’s the May to my Ky…Wait, what?

Notes: We’re both sad about the whole “Guilty Gear being dumped for a more user friendly game” thing. Definitely.

Castlevania 2 Belmont’s Revenge

Castlevania 2 - Gameboy - Gameplay Screenshot

We always had lots of great games to remember from the old gameboy library and this one is no different. Konami was savvy enough to see their mistakes on their first title for the gameboy and work on it. Castlevania 2 Belmont’s Revenge brings you a very improved gameplay experienced and a very memorable adventure. The music if you have heard it has been used in Castlevania titles from today and that just shows you it’s that good. It really is!

Castlevania 2 - Gameboy - Gameplay Screenshot

There are lots of things to like about this Castlevania. First of all, you can start the game from four different levels so the game won’t feel very linear for once. The gameplay is your usual kinky wiping and jumping procedures and the enemies will be more familiar if you played the first gameboy Castlevania. The game does bring out an enjoyable enough experience so that you will have the will to come back for more. The game is not that easy so it’s suggested for moderate players that won’t get mad and throw the gameboy against the wall when they get their asses handed to them.

[youtube]http://www.youtube.com/watch?v=2dollw8pMtM[/youtube]

Overall, this game brings out a better improvement as well as better music and graphics. If you disliked the NES counter part even though I don’t see why you would, this is the game for you. It is not that expensive so getting a copy of it shouldn’t be a problem but if you are a very cheap person then emulation is your answer. Until next week!

Castlevania: Symphony of the Night gave me a boner

Alright, not really, but after playing through the game again I did realize how much semi-nudity is in the game so let’s just go with that.

Diplocephalus

Castlevania - Symphony of the Night - Diplocephalus
She believes in protection and by protection I mean Holy Water.

I believe this creature was created after someone went on a blind OKCupid date and was fooled by a MySpace angle. This creature is easy to beat and has an attractive upper body and a horrible monster for a lower body. When you hit her and kill her, she turns and moons you and you realize baby’s got back.

[youtube]http://www.youtube.com/watch?v=6fkbD1pl0cY[/youtube]

Venus Weed

Castlevania - Symphony of the Night - Venus Weed
She is wondering why everyone is staring.

My vagina is a flower, an eccentric tulip, the center acute and deep, the scent delicate, the petals gentle but sturdy.

Ya, now you know where they got that from. This is how Poison Ivy sleeps, in the nude and apparently, this creature drinks human blood so it must be someone’s wife. Am I right folks?

[youtube]http://www.youtube.com/watch?v=DVB1VsfKimk[/youtube]

Salome

Castlevania - Symphony of the Night - Salome
She does not sweep with that broom

All your goth and bewitched fantasies all rolled into one. This young female witch turns into a cat when you weaken it and you know I love pussy…cats.

Hunting Girl

Castlevania - Symphony of the Night - Hunting Girl
Look at that pose, yeah, she wants it.

This is for the voyeur in all of us. This is for the guys who use to try and watched porn on a scrambled cable feed. Sure, you can’t really see what Hunting Girl looks like, but she looks like she has a hot frame and those poses she does when you hit her…uh… I just realized this sounds like something that can end me up in prison.

Castlevania Symphony of the Night is one of those games you will play over and over forever and the more you play the more weird things you will take notice of. So did I miss any strangely hot monsters from the game, besides succubus that is which is a given.

 

Flea Market Finds: 2

So I went to another trip to the Flea Market. This time around the weather ruined my whole sale…..it was a real sad day for me since we didn’t sell much of our junk. Well after putting all our stuff away we were tired and depressed due to our low sales….we expected to make some good money you know! Anyways, enough of that, I decided to go walk around and try to find stuff to cheer me up and did I? Yeah!!! I found my first Famicom cart in a Flea Market plus other stuff! Check it out!

Flea market classic games

On the top left you can see the pirate Famicom cart I found that comes with some good games like Super Mario Bros 3, Castlevania, Super C, Jungle Book, Toy Story, Ms.Pacman, and many more! It’s a pretty kewl cart if you ask me! Then I found some CIB NES games and Gyromite cart that hopefully has a converter inside of it. Then there is The Little Mermaid cart and Prince of Persia for the SNES. I had a good day in the end but I couldn’t wait to get home and sleep…yeah I didn’t sleep at all the night before. I ended up going to sleep around 2pm and waking up at 11pm.

Games Coming Out December 2010 For PC

TRON hot girl
TRON hot girl

Games Coming Out December 2010 For PC by Honorabili

I can’t believe December is such a weak month this year but then again not that many studios are going to be suicidal enough to go up against a WoW expansion…Read More

Super Castlevania IV OST

Super Castlevania IV OST

If you haven’t checkout my review on Super Castlevania IV go see it now. SCV4 was one of my favorite games on the SNES and it featured a ton of great tracks. The music sounded great for even today, but back then it was really incredible.

Super Castlevania 4 OST

 

The game features a number of remixes of themes from previous games and many new ones. The Castlevania soundtrack is one of the best in the gaming industry.

Super Castlevania 4

Super Castlevania 4 box
Super Castlevania 4 box

Super Castlevania 4

You know you have a great game when it is fun to play years later and that is exactly the case with Super Castlevania IV. Created by Konami, CV4 was the first Castlevania game for the SNES. It was released on the Super Nintendo in late 1991 to high praise by both fans and reviewers.

Going Japanese

Super Castlevania 4 Statue
Super Castlevania 4 Statue

Before we get into my replaying of the game let’s talk about the Japanese version. In Japan the series is called Akumajō Dracula that officially translates to Devil’s Castle Dracula. There were also a number of changes between the Japanese version and the American version including the use of crosses on top of the tombstones, the misspelled name Dracura on the tombstone in the title video was changed to unreadable text.

There were also some level changes which made me a sad panda including changing pools of blood from red to green, removing the blood dripping from the title screen and changing the topless statue in level 6 of the game. Strangely enough the monster called Medusa remained topless however her nipples were removed, how kinky.

Something Old, Something New

The story of Castlevania pretty much remains the same. You play as Simon Belmont the legendary vampire hunter that has come from a long line of vampire hunters. It has been 100 years since Dracula has roamed the earth and his alarm clock just went off.

The Super Nintendo allowed a lot of cool changes to the Castlevania series over its predecessors. One of the first notable changes was the eight directions Simon can swing his whip allowing more flexibility. Second you could keep your whip out to use it like a shield and a weapon to slowly kill the monsters. More whip fun included being able to latch onto grappling points to pull Simon up or down and swing from place to place.

This game featured sub-weapons like the knife, cross and holy water that you could find by destroying Dracula’s Bed Bath and Beyond candles. You would need to collect hearts which represented your ammo for those weapons. There were also power-ups for your whip as well as normal items like health replenishment and one that killed on the enemies on the screen.

Setting the Stage

Super Castlevania 4
Super Castlevania 4

What really made this game stand out was the improved level design. Not only were the graphics improved, but the things going on within the level were new and exciting. Some of the coolest things were the room which rotated when you attached your whip to a grapple point. Another awesome stage was where you ran across wooden planks that would fall with the entire room spinning behind you. It was level design such as this that made the game so fun to play.

I loaded up Super Castlevania and it took me back to my teenage years. It only took me a moment to get use to the controls again and even though you cannot make moves like you can in SOTN it was pretty easy to control Simon. In SCV4 you could control the way you jumped and moved even in midair which was handy since there were tons of bats, birds and ghosts in the way ready to knock you to the ground.

If you are a veteran of pretty much any jumping platform game then Castlevania would not seem too hard. A lot of the challenge came when you never played before and did not know what to expect, but that is half the battle. There were a number of close jumps and run and gun sections of the game that put your skills to the test. As for the bosses, most of them had an easy pattern that after a few tries became real easy.

The Sound of Death
[mp3player width=600 height=100 config=fmp_jw_osg_config-xml.xml playlist=super-castlevania-iv.xml]
The music from this game was just awesome. It sounded great back then and still today with many remixes from previous Castlevania games. The music just fit so well with the stages and did not get boring or annoying. If you want to listen to more tracks from this game head on over to The Music Hall and listen to the Super Castlevania IV OST.

Final Thoughts

Super Castlevania 4
Super Castlevania 4

The game had a mix of feeling long and short at the same time. There are 11 stages in all and if you never played before the game seems long, but if you run and gun through the game it can seem pretty quick. The monsters including the bosses were mixed in from various sources including horror movies, Greek Mythology and the bosses you would expect Dracula to team with like Frankenstein and The Mummy.

As for difficultly the only hard part was not being knocked off a platform by a bird or bat. Honestly, besides that even Dracula himself was not hard to put down. The key is keeping your health high and swinging your whip at as many walls as you can because there are a ton of hidden rooms and secret items to help you out.

You can of course play Super Castlevania IV on any emulator or you can get it on your Virtual console. Overall the game is fun to play and the soundtrack will have you humming the tunes while laying the beat down. I give the game an overall score of 9.0 out of 10.

Motivational Monday: Boss Battles

Trustworthiness demotivational poster
Trustworthiness demotivational poster

Motivational Monday: Boss Battles

Remember those crappy action movies of the 90’s where the good guy would have to plow through hundreds of bad guys and then fight some super tough lieutenant  of the leader only to find out the leader himself was a complete pushover?  That just pissed me off because I always felt if you led a group of bad asses then you better be a really bad ass. Thank goodness in most video games the boss is pretty tough though it is true that some games did have a pretty weak final boss, Fable 2 comes to mind. Also for the most part there was an earlier end boss that was harder to beat than the final boss.

However, what makes final bosses cool is the intro, the setup. These fights should feel final, the curtain has been drawn and it’s just you versus him, her or it. There are many games that have captured this pretty well.

Final Fantasy 7: Sephiroth

I get it, a lot of people are tired of the FF7 talk, but you have to give them credit for presenting the final Sephiroth fight in a grand manner. Sure, Final Fantasy has used angel themed bosses many times, but the mix of the long intro, the orchestra music and his presentation makes you feel like this is it. Unfortunately, with just a few items it is incredibly easy to not only beat Sephiroth, but to neutralize almost all of his attacks, but hey how about that cool music.

God of War: Ares

Don’t you hate it when your father doesn’t acknowledge your accomplishments? While the build up to this specific fight wasn’t as epic as some of the others the fact remains that you are going up against the God of War. After opening Pandora’s Box and going all “E-nuck-chuck” it’s battle time.

Castlevania: Symphony of the Night – Dracula (Richter)

Dracula is just too cool. I mean he knows even if he’s killed he will be back and ever though Richter has been tearing a hole through his castle to get to him he’s just chilling on his thrown having a drink. He doesn’t even want to fight. Hell he didn’t want to wake up it was those damn presents that woke him.

Ok, so this isn’t a final boss fight per say but is was to represent the end of the previous Castlevania and honestly whenever you go up against Dracula it’s a final boss fight.

P.S. I love his laugh while when he disappears.

Super Ghouls n’ Ghosts – Final boss

This is why I don’t wear my suit of golden armor while writing it just slows me down too much. You have to appreciate an accommodating boss that gives you platforms to jump on to help kill him. What was the grand setup for this boss fight you might ask? Well you had to beat the entire game again to get to him so that’s a cry inducing setup if I ever saw one.

P.S. He looks like Papa Smurf on steroids.

Silent Hill: Final Boss

It’s the power of the womb with that crazy woman with the Mother Teresa scarf on. At the time I thought the cinematic’s for Silent Hill was so cool and now the dialog and voice acting just makes me a sad panda. I love how the cop stands there with her gun pointed for like five minutes before yelling “freeze” then somehow she flies onto her back.

The setup is slow, as slow as the bottle flying through the air, but the point is you finally get to punch someone’s face in for putting you in this nightmare. Then she turns into the man-bat form the Batman cartoons and its battle time.

Super Mario Bros. 2 – Wart

First things first, would you really jump in the mouth of a headless eagle after beating it down? We know a few things about Wart. One, he likes platforms. Two, he likes organ pipes that spit out vegetables. Three, he has nasty acid reflux disease.

Why would you stand in a room with a machine that pumps out things that can kill you? That would be like me keeping a swimming pool of peanut butter next to my bed so I can roll out and into it in the morning and kill myself.

Poor Wart was a bad design from the start being a mix between Bowser and Kermit the frog, but I liked the ending even though it was just all a dream. See, that’s what happens when you OD on mushrooms.

Oh there will be a part 2

There are a ton of awesome boss fights and we promise to get to them. In the meantime if you have an opinion on an awesome boss fight let us know and we will profile it.

Motivational Monday: Game Food

Rat Burger Parasite Eve demotivational poster
Rat Burger Parasite Eve demotivational poster

Motivational Monday: Game Food

No I’m not talking about the cheesy puffs, hot pockets and Mountain Dew you stuff down your gullets while pulling an all-nighter in World of Warcraft. This is about the food found within video games itself. Most of the time food was used in video games to replenish health, but as time went on food gave various power-ups and was even used as a hobby within a game. So let’s take a look at the use of food in video games shall we?

Gauntlet

Gauntlet food
Gauntlet food

Vile and covered in dust and death this dungeon be. The floor is littered with the fallen, of friend and foe. There may be no escape, but that does not weigh heavily on me because my resolve is strong. Even in the darkest night my blade shall shine, but even a great warrior such as I needs replenishment. There, next to the pile of bones bleeding ghosts. Can it be, a ham dinner cooked to perfection with knife and fork. Surely it is a gift from the God’s and not tainted by rot and poison. Next to it lays the remains of a fallen hero, another gift of treasure it must be. I will eat of this feast and take of this bounty and continue my quest because I know not yet of mad cow.

Final Fight

turkey final fight
turkey final fight

So one day my friend’s girl was kidnapped and it was up to me, Naruto color ninja, to save her. The streets were tough but I’m a Street Fighter. After hours of pounding on the Mad Gear gang I was pretty hungry. Thank goodness there was this garbage can sitting inside of the public restroom in the park. With a swift kick I found my price. A fully cooked, ready to eat turkey and it wasn’t even close to thanks giving. Thanks to this meal I was able to make my way to the gold coast and kick an old man in a wheelchair out of a window.

Castlevania: Rondo of Blood

Castlevania birthday cake
Castlevania birthday cake

Tis a cold night it was in the belly of the dark ones castle. Deep within was the chilling winds of evil and the stench of death surrounding my very being. Why or why did I wear my dress on this adventure? Thank goodness the count did not know of my paralyzing fear of the dark or he might not have setup all these lovely candles for me, vanilla scented if I smell correctly. As the night went on despair came over me. I thought of giving up and then I saw it, under the steps next to some dead rats. The Lord of Death did care, he remembered my birthday!

Super Mario Bros.

Super Mario Bros Mushroom
Super Mario Bros Mushroom

They told me I was addicted, but what did they know, they were second stringers at best. I had saved the princess time and time again and did she even once put out, no! So yeah, I sniffed the fire flower and ate some mushrooms, but it gave me power. I was in control; I could stop whenever I wanted too. Then it kept happening. The princess is in another castle, the guard would keep telling me. I’d been there before. I knew I should have just gone directly to castle 8. Finally I slayed the dragon and went to claim my prize once again, but all I heard was laugher. I blackout and awoke days later. Bowser was laughing at me. He showed me the heads of all the mushroom guards. I had killed them while under the influence of poison mushroom. I had failed her. My lust of power-ups lead me down a dark path, one from which I would never escape.

New Console Releases: October 3rd Report

Video Games on shelf
Video Games on shelf

October is a great time, you have Oktoberfest, Halloween and… well that’s about it, but you also have new releases for your favorite consoles. Unfortunately, November is normally a big month for games and because of this October seems to get the shaft, let’s see what we can dig up that might be worth you hard earned (or not) cash.

Just a disclaimer, these are not all the games that are coming out nor are they top picks based on their score from other sites. This is Obsolete Gamers or more correctly, J.A.’s picks for games coming out this month.

October 3rd

It seems as if I misspoke because this week of the month has a pretty hard hitting release line-up. I hope you have some extra cash on hand.

Enslaved: Odyssey to the West

It’s all about team work and in this case that truthisum is taken to the extreme. This action adventure games pits two main characters against, well against everything. You have to fight, run and transverse the landscape to make your way to freedom and if one of you dies its game over.

NBA 2K11

Ah, the war of the NBA games is back and just like the HEAT, 2K has stacked the deck by bringing in Michael Jordan to be on their team. Now the question is will the mix of MJ and the playstyle of 2K win out over Elite.

NBA Elite 11

EA Sports it’s in the name change. NBA Elite takes a different approach by redesigning key features of its game in hopes of bringing a different experience to basketball game fans. There is no doubt the game will be well done, but in the war of the court who will come out on top? Oh did I mention you get NBA Jam with this game and only if you purchase this game?

Castlevania: Lords of Shadow

If the world was coming to an end Alucard is the guy I would want bashing heads with me in those final days. However, I will take a Belmont as well and in this 3D version of the classic Castlevania series we step into a new world that brings a cool and new dynamic to the game. Don’t worry all the classic whipping and Dracula bashing is still there and the environments are beautiful and well done. If you loved any of the Castlevania series this is a must have.

Def Jam Rapstar

It was only a matter of time before we got a Rap version of the karaoke-style games. With the release of DJ hero I knew it would be forthcoming and if there is one company to release a “band” game its Def Jam. Rapstar lets you rap long with a long list of Def Jam superstars including Redman, Method Man and Salt n Pepper. I got to see this game at E3 2010 and it looks like a load of fun partially with two people rapping together. I can’t wait for the YouTube videos.

So we are changing things up and will be bringing you a week by week breakdown of new releases so look out for next week’s review of games being released for consoles. The week of October 10th looks good as well; I hope you get your homework done.

Castlevania: Symphony of the Night OST

Castlevania: Symphony of the Night OST

Today in the music hall I’d like to share with you one of my favorite soundtracks. Castlevainia has always had good music even back to the Nintendo days. I remember many of the memorable tunes from Super Castlevania, but when SOTN was released on the Playstation I was hooked.

Castlevania Symphony of the Night OST

 

Not only was it such a great game, but it has incredibly well composed music that I still listen to today.

You can purchase the full OST here.

Arm Cannon concert FIU Yasumicon July 12 2009

Arm Cannon Logo
Arm Cannon Logo

Arm Cannon concert FIU Yasumicon July 12 2009 (filmed by Honorabili)

Last year I had the privilege of filming the concert at the FIU Yasumicon (anime convention) on July 12, 2009. Enjoy my videos of Arm Cannon performing many video game songs.

Arm Cannon 2/14 FIU Yasumicon July 12 2009 Killer Instinct

Here is their version of the theme song to Killer Instinct, the SNES fighting game.

It’s been remixed with Survivor – Eye of the Tiger.

Arm Cannon 3/14 FIU Yasumicon July 12 2009 SMB2

This is them playing one of the main songs for Super Mario Bros 2, from the NES.

Always such a funky little tune.

Arm Cannon 4/14 FIU Yasumicon July 12 2009 Rygar

Playing Rygar, from the NES.

Do you guys remember that game? I did! =P Like the Superman theme mixed in there?

Arm Cannon 5/14 FIU Yasumicon July 12 2009 Megaman X

Playing Megaman X, from the SNES.

Such great songs in all the Megaman games. They go really good when played by a rock band like Arm Cannon or Mini-Bosses.

Arm Cannon 6/14 FIU Yasumicon July 12 2009 SMW Castle

Playing Super Mario Bros. World, Castle Theme, from the SNES.

One of my favorite songs from Super Mario Bros. World 😀

Arm Cannon 7/14 FIU Yasumicon July 12 2009 Castlevania

Playing Castlevania, from the NES.

This is such an interesting version of this theme.

Arm Cannon 8/14 FIU Yasumicon July 12 2009 Metroid

Playing Metroid, from the NES.

My favorite song from Metroid. 😀

Arm Cannon 9/14 FIU Yasumicon July 12 2009 F-Zero

Playing F-Zero, from the SNES.

Like I mention in my review, I love the music of F-Zero!

Arm Cannon 10/14 FIU Yasumicon July 12 2009 Unsolved Mysteries

Although it’s not a video game, here is the theme song for the show Unsolved Mysteries.

I used to watch that show a bunch when I was a kiddo.

Arm Cannon 11/14 FIU Yasumicon July 12 2009 Megaman 2 Dr. Wiley

Playing Megaman 2, Dr. Wiley, from the NES.

This song is just meant to be played in metal. 😀

Arm Cannon 12/14 FIU Yasumicon July 12 2009 The Legend of Zelda

Playing a lot of music from The Legend of Zelda, from the NES.

Other than the Mario games, the 2nd most popular theme music for Nintendo!

***

Well folks, there you have it.

If you like Arm Cannon, be sure to check out their website at this link.

If you want to see other concerts or events or crazy crap I film or post, check out my personal youtube channel at this link.

Castlevania Lords of Shadow

Castlevania Lords of Shadow logo
Castlevania Lords of Shadow logo

Castlevania Lords of Shadow

To call yourself a classic gamer you would have to have beaten at least one of the old Castlevania games. In my opinion if you didn’t beat both Super Castlevania and Symphony of the Night your classic gamer resume is seriously lacking.

However, there is a new generation of gamers out there who may have heard of Castlevania but never really played it and that is the audience Konami is targeting with their upcoming title, Castlevania: Lords of Shadow.

LOS introduces us to Gabriel whose wife was murdered and is on a quest surrounding two holy masks that are infused with special powers. LOS doesn’t follow any specific Castlevania timeline and it is not yet clear if Gabriel is related to anyone from the Belmont clan, but he does have the trademark chain whip and use of daggers and holy water.

Castlevania Lords of Shadow logo
Castlevania Lords of Shadow logo

From what we learned a change in gameplay with LOS will be that platforming and navigating the in-game environment will be more important than ever. Our hero will be using his whip to latch onto object and pull himself from place to place when he’s not scaling the walls of castles and the faces of cliffs.

Now what immediately stands out are the graphics, the in game visuals are incredible, not only are they stunning but they move fast and fluid. LOS will be using the Mercury Engine which Konami hopes will bring them frames of 30 or higher. Add to that over one hour of cut-screens with one being over fourteen minutes long that unravel the story giving you a cool, engrossing cinematic experience.

LOS will also feature stylized QuickTime sequences that the developers tell us will be different than how they have been used in the past, but unfortunately we do not have any more information than that at the moment.

It’s not just graphics either; did we mention that within the numerous cut-scenes will be Hollywood talent voice actors from icons like Patrick Stewart?

This definitely is a game to watch even if you never heard of Castlevania and the good news is it will be released for both the X-Box 360 and Playstation 3 this year. As more information is released we will bring it to you including a full review once we get our hands on the finished product. In the meantime check out the Castlevania: Lords of Shadow trailer.

Trine

Trine
Trine

Trine review by Honorabili

One Sentence Review:
“Symphony of the Night + The Lost Vikings + Out of This World = fun!”

Overall Score:

8 out of 10

Overview:

Trine is a fantasy action puzzle platformer game that consists of three soul-bound characters that got trapped that way at the beginning of the game through magic making their way through each map in stages. You switch characters depending on which one you want to use, in the style of The Lost Vikings, only that all three characters take up the same place, rather than like in The Lost Vikings each being an independent character that you control once at a time.

The three characters are a mage, a rogue archer, and a warrior.

The mage can move objects around through magic and summon magic cubes/planks, which you can use to use to jump higher or drop on enemies.

The rogue archer is basically the most powerful character in the game. She can fire a ton of arrows that although they don’t do as much damage as the warrior, you can eventually fire multiple numbers of them and you can dispatch enemies safely at a distance. The best ability she has is firing a grappling arrow, sort of like the grappling hook gun that Batman has, which you can use to climb up, slide down, rock back and forth, swing, and all sorts of crazy acrobatics. She can light torches by firing flame arrows at them. For me, she’s basically the main character to use.

The warrior is supposed to be the main fighter, although the rogue archer is superior in my eyes. He mainly mashes things, whether parts of the terrain or boxes or enemies. He can also pick stuff up and move it around and he has a shield which absorbs most damage, so long as you angle it properly. He can also light torches, simply by chopping them with his sword.

There are 3 stats in this game, health, mana/energy, and XP.

Health is pretty self explanatory, with some enemies dropping hearts which can heal you. You can also heal by going to a checkpoint, if your health is lower than the minimum that difficulty setting designates as the minimum.

Mana/energy gets used up any time the mage does anything, or to do special attacks for the other two characters. The rogue archer mainly uses the energy to fire lit arrows when you pick up that power. The warrior uses energy to perform special attacks. You replentish mana/energy by going to the next checkpoint or by picking up blue vials which some enemies drop, which this is the most common drop in the game.

The last stat is XP. You pick this up in green vials that are scattered throughout the map (mainly in hard to reach places) and by killing enemies. When you get enough XP all three characters level up and you get a certain amount of character points which you use to purchase new powers or improve old ones.

The final thing to mention regarding general gameplay is that there are different treasures/loot hidden throughout the maps. Each one can boost your powers by a set amount or add a completely different kind of power to the character. For example, I picked up an item which lets my mage swim under water for unlimited amounts of time.

The game gets told as a fairy tale story, and it’s really well done in that sense.

As of the time of this writing, this game is only available on PC. You can play the demo here from Steam.

This is an indie title by Frozenbyte. It has gained a lot of acclaim/awards from other gaming sites. Overall, it’s a great, although short game.

Fun Factor:

This game is a lot of fun, especially the first time through. There are many different approaches and solutions towards getting through an area or fighting enemies and to me that makes for an intelligent game, which most games are not these days, especially a platformer game. The atmosphere and way the game got made keeps you playing. The first time I played the game I was dead tired and started playing it at 11 PM. I went to bed that day at 5 AM.

For the first playthrough I give the game a Fun Factor score of 9 out of 10. For the repeat plays, I give it a score of 6 out of 10, maybe even 7 if it’s been a while.

Difficulty Versatility:

There are different difficulties but they are mostly the same. The only difference I found in game play is that the amount of health that you get when a character dies and resurrects at the checkpoints is lowered the harder you set it. I got really good at this game real fast so I would recommend playing it right from the start at the max difficulty. Most of the game is pretty easy to me, but some parts are tricky. Difficulty Versatility gets a score of 6 out of 10.

Value:

When I got this game it was $5 (when I announced the sale last time). At that cost, the game is an amazing value.

When it’s not on sale, this game usually goes for about $20. At the time of this writing, you can get it for that much through ebgames.com in DVD and also as the downloaded version. You can get it for the same price through Steam.

You can also get it from Impulse here, which is one of our sponsors.

Trine
$19.99

For $20, considering it took me 5-6 hours to beat the game the first time, it’s not so much a great value. At that cost, I’d give Value a score of 4 out of 10. At a cost of $10, I’d give it a 6 out of 10. At $5, I’d give Value a score of 8 out of 10.

Replayability:

This is a pretty short game. I’ve played it twice so far and the game was predictable the entire 2nd playthrough. I have a good memory and since I just played it back to back, I will probably revisit this game in a year or two. I’d give replayability a 4 out of 10, mainly because it’s such a well made game and the action is well done.

Sound:

The voice acting for the game is great. I enjoy when they argue with each other, regarding the path they are taking for solving the main plot. It’s comical. The mage is a shy dork, the rogue archer is a hot sexy lady, and the warrior is a dumb jock.

The sound effects are well done too. The arrows sound real. The smashing of the warrior’s sword or the impact on his shield sound amazing. Sound gets a score of 8 out of 10. I would have given it a higher score, if it had more voice acting.

Music:

The music for the game is beautiful. It goes well with the atmostphere and the fairy tale setting. The music sometimes reminds me of a Tim Burton kind of fairy tale movie. Danny Elfman would be proud! It is written by Ari Pulkkinen. I wish it were available for download. The music from Trine gets a score of 10 out of 10. It’s simply beautiful.

Graphics:

The game looks beautiful. It reminds me sort of the style that the first Legacy of Kain: Blood Omen had, only from the point of view of a side-scrolling platformer instead of the top down and not pixelated at all. They look well drawn and the game is simply beautiful. For what this game is, the Graphics deserve a score of 10 out of 10.

Stability/Reliability:

The game runs rock solid even while alt-tabbing the living hell out of it. Nothing to complain here. It loads up quickly as well each time. Stability/Reliability gets a score of 10 out of 10.

Controls:

The controls are simple and fluid. Standard WASD + mouse combo work like a charm for Trine. Once you’ve played the game for a while, you will be able to use each character almost as if it’s second nature to you. It doesn’t take long to get used to the controls. Eventually you will find yourself just drilling everything with the rogue archer and the enemies won’t stand a chance. Controls get a score of 10 out of 10.

Performance:

The game runs perfectly on most gaming machines, even some obsolete ones. I never saw lag, not even once during any part of this game. The levels load up quickly as well. Performance gets a score of 10 out of 10.

My history with this game:

This was one of over 300 games I bought during the Steam holiday sale. Although the game is short I enjoyed playing it as much nearly as when I played Castlevania: Symphony of the Night for the first time. I would recommend it to people who like that game a lot, who are PC gamers.