Geoff Mendicino on His Tourney for Charity: LOVE of Florida 2012

Geoff Mendicino

Last time Geoff Mendicino was interviewed, he gave us insight on his role in the Fighting Game Community, or FGC. He not only professionally plays fighting games, of course, but also creates videos to help other players and even make them laugh. This time, he’s taking it all to a new level with his tournament for charity: LOVE of Florida 2012.

Geoff Mendicino

What brought about the idea of running a charity event? Was this planned or more of a spur of the moment kind of occasion?

A number of factors came into effect for me to ultimately create a charity tournament.

It’s close to the holiday season. As an aspiring FSU Criminologist grad student, a lot of the disadvantaged and less fortunate kids out there get brought to our attention.

Tallahassee is also a very unknown part of the Florida scene, especially the tournament scene. This is the perfect opportunity to put Tallahassee on the map, before I leave for good to pursue my goals in California the same month.

I’ve been a part of the Fighting Game Community for 5 years now, and I wanted to give something back. Not only to the FGC, but also outside our community to the needy.

Overall, mixing the tight family-like community from fighting games to bring awareness and help to those in need. That’s my inspiration.

So you’re not only contributing to those in need, but once again the FGC as well. It’s a lot to take on, especially with the weight of a life changing event like moving. With schooling in mind, will the FGC still have a large role in your life?

Sadly, only time will tell. The FGC will always be a large part of my life, but once I move to parts unknown it might take me a while to get settled back into the community.

Understandable. This tournament is going to be streamed, right? Do you have a link and maybe any others you may want to share, yet?

Yes! Every game on the roster will be streamed at one point.

Our stream will be available for live viewing of the event on December 15th from 10:00 AM to around 11:30 PM EST.
Darksydegeoff on Twitch.tv

Geoff Mendicino

Where will the viewers be able to make donations?

There will be a donation link on the stream page!

What are the fighting games that will be featured?

So far on our list, we have Guilty Gear, Persona 4: Arena, Tekken Tag Tournament 2, King of Fighters XIII, SSFIV AE 2012, Street Fighter x Tekken, Ultimate Marvel vs. Capcom 3 and a special free game to enter for everyone who just wants to be fun which we’ll be announcing later. Games may change depending on circumstances, but what you see there is very solid.

What is the best way to contact you if there are any more questions to be answered?

Feel free to contact Geoff Mendicino on Facebook for any personal inquiries and darksydegeoff@gmail.com for business inquires.

Will there be other events happening during the stream?

We have a very special raffle where 100% of the proceeds go directly towards Child’s Play. I can’t talk about the sponsors we’ve received at the moment because we’re finalizing things, but we’ll have fightstick giveaways, Fighting Game Celebrity memorabilia, artwork and tons of things we’re giving away at this raffle.

How were you able to find a suitable location for such a large event?

We’ve worked together with local LAN center Gamescape to make this event as convenient as possible to everyone. $0 venue fee and all the open space of a cleared out Old Navy. B.O. will not be a problem!

B.O can get pretty wicked during these types of things. Well I think that about wraps up all of the most important questions! Do you have anything you would like to add, Geoff?

We have the utmost support from all around the community for this event, from California’s CrossCounter TV to our own Floridian backyard with Alex Jebailey from CEO. Thank you to everyone who has contributed; I promise you an amazing event. Love you all!

———-

I would also like to add that the facebook event page for LOVE of Florida: 2012 is public and located here: LOVE of Florida 2012
There are specifics for the players who plan to attend and other details.

This is a great opportunity to contribute to what is truly important and what many seem to forget during the holidays. There is more to gamers than doritos, mountain dew, and body odor. This is a great example!

No really, I’m serious. There’s more to it than that.

Contact me at ladydeathanji@obsoletegamer.com if necessary.

Chaos Legion

General

Chaos Legion is a Gothic third-person action game that was released in 2003 by Capcom who both developed and published it. It could easily be attributed to Devil May Cry that was released just two years prior, in 2001. The gameplay and style is similar though Chaos Legion certainly seemed to have its own genre at the time it was released. The game is based on the novel by Tow Ubukata that has the same title. The concept of a gun-slinging, sword-swinging male hero in a world that combines the planes of demons and humans was still fairly new.

As a fair warning, if you play this game you need to have an open mind. I can guarantee it isn’t anything like what you have seen since 2003. In fact, it may not even be as good. I’m writing on it because this gamer in particular enjoyed it very much.

Design and Environment

The genre “gothic” in this sense is not the conventional “gothic” that has been taken way out of context with the last few generations. What I mean by gothic is the fact a lot of the game is in its medieval structures, environment, and clothing. It isn’t bloody and gruesome with black randomly splattered about and it does not have to be. The buildings are more like castles. They rise up high and almost look prison-like. There are also open fields and forests which give the player a breather from the concrete.

chaos legion boss fight
A good example of a boss fight and how summoning legions works.

The boss fights are admittedly the most thinking you need to do in Chaos Legion. Like in just about every action game both new and old, each one has a certain strategy that is based on how advanced you are considering abilities and skills. The creatures come in hordes and in order to progress you need to take them out round by round. This does get repetitive but it would be a lot worse if it weren’t for the “Legions” the lead character Seig Wahrheit possesses. They are fallen souls who the “Chaos Legion” allows the bearer of the gauntlet to use to do his bidding. There are 7 legions each of which have different abilities that can be advantages to a certain situation. Legions can be summoned as a group which impairs Seig’s movement, or as an extension of an attack which does not but is weaker. Both take from Seig’s soul gauge which comes back exponentially.

chaos legion gameplay
These legions are called “Arrogance”. They can be used as shields.

Story and Characters

chaos legion characters

The story seems to be a mesh of things that have been done before, but it works to create a surprisingly engaging story. The character personalities are extremely typical, however, with the soft-spoken, kind, dead, love interest and the spunky, quirky girl the main character meets later on with the same goals. The background of the story and all of the characters runs rather deep despite all of this including references from angelic lore and the like.

The Ending Theme Song

I thought this was worth a section all on its own. “Fly”, by the band LIV with Manabu Oshio as the vocalist is one of my favorite songs of all time. This song has stuck with me since I beat the game in 2007 because of how memorable and beautiful it is. Sure it’s in “Engrish” (English spoken or sung by someone who hardly knows or doesn’t know English) and even a little hard to understand sometimes, but one can get the idea and really pull from it.

[youtube]http://www.youtube.com/watch?v=ONLGIMIeghI[/youtube]

Wrap Up

-Chaos Legion is a decent game that a fan of the Devil May Cry series could get into.
-It’s old, keep that in mind. The graphics are not stellar and if you expect them to be stop playing video games and find another hobby.
-The concept of the “Legions” is great and quite engaging. I became attached to demonic and pained critters.
-The Gameplay and story have been done plenty of times but it’s worth a shot.
-The environment is pleasant though it has a dark twist to it.

How Video Games Changed My Life

It went on from there and about a week later he recognized me as a Final Fantasy IV Rosa cosplayer at a convention just a few months before, when I had no idea he even existed. Needless to say since then our relationship only grew.~Lady Death

How Video Games Changed My Life

To contribute to the theme of life changing events with video gaming being the catalyst, I have a story of my own out of so many I had to choose from. Seeing as we are running this idea through until Valentine’s Day, I decided to write on how I met my boyfriend.

FFIV Cosplay
With my friends at Yasumicon ’08

We met in a math class roughly three years ago during college. He was playing Castlevania: Tales of Ecclesia on the DS during quite a few of the classes. We still argue to this day whether it was a good idea or not to have the lead character a woman during an entire game of the series. In any case, I was interested but didn’t say anything, and eventually we spoke. Naturally, games like Guilty Gear and Dance Dance Revolution were brought up as common interests before anything else.

Guilty Gear is a fighting game series still played by its loyal fans that have stuck it through until its apparent end. One of the most important things in any fighting game is the character you play as or “main”. When I and my boyfriend used to play, he professionally, he “mained” May and I, Ky Kiske

It went on from there and about a week later he recognized me as a Final Fantasy IV Rosa cosplayer at a convention just a few months before, when I had no idea he even existed. Needless to say since then our relationship only grew.

I am a fatalist, and I believe Fate has an interesting way of communicating. We have been together almost three years and our relationship is still going strong. Video gaming is beyond an interest. It’s a lifestyle and we couldn’t be happier living it together.

I love him so much. He’s the May to my Ky…Wait, what?

Notes: We’re both sad about the whole “Guilty Gear being dumped for a more user friendly game” thing. Definitely.

El Shaddai: The Ascension of the Metatron

A Little Bit on El Shaddai’s Developer and Director

El_Shaddai_Game_Cover_Art

Ignition Tokyo, founded in 2007, is a branch within UTV Ignition Entertainment that developed El Shaddai and interestingly enough, El Shaddai is their first game according to the International Gaming Network. It certainly shows with the game’s originality and creativity which is its strongest feature. Ignition Entertainment has published well known titles like Muramasa: The Demon Blade and various other games for different consoles and handhelds.

Takeyasu Sawaki is the director of El Shaddai in Ignition who is known for being the lead character art designer for Okami and the first Devil May Cry. This was no surprise to me as I played it, seeing similarities that are only positive. In many cases this could be considered a bad case but I digress.

Story

[youtube]http://www.youtube.com/watch?v=8LKdmChm96A[/youtube]

This is a modern (jeans, cell phones and all), fictional, and somewhat biblical account derived from the the Book of Enoch. It tells of seven fallen angels corrupting mankind and a scribe named Enoch who is sent by God to purify or send them back to Heaven with Lucifel’s help. Grave consequences await man should our heroes fail, including the coming of the second Great Flood.

The story concept has a lot of potential, but I feel that the development of it was El Shaddai’s Achille’s heel. There is a lot of information they could have expanded on from the original tale or not, especially because the game is not very long as it is. I personally did not understand the ending, which created more questions than answers. I felt it was a very simple story even though so much was said and implied that seemed to be ignored. There was a problem, there were hiccups in the hero’s progress, and then it was solved(?). It sounds normal, but suppose I wanted to spoil the ending, I wouldn’t be able to describe it with any kind of sense. I’ll just say I have mixed feelings about a sequel. I want an explanation, but it could also only make things worse.

Characters

Enoch_and_Lucifel
Enoch and Lucifel

Lucifel, the Lucifel we all know but don’t exactly love, joins Enoch in his journey as a save point and is the narrator of the game. It’s interesting he is a Korean pretty boy who speaks to God on his cell phone every time you see him, simply because it’s the opposite of what you would expect from such an infamous figure. Lucifel looks like he’s a club goer and Enoch sports a pair of jeans with his armor which you don’t see in many games. The more damage he takes the less he has on. I found this amusing.

Gameplay and Graphics

In my opinion, they are what make the game. I could go on forever about color choice and creativity. The color black is innovated for use in contrasts with others throughout the game. It works with many other crafty, artistic strategies to create an intriguing and sometimes even abstract environment. The stages are never a disappointment and change almost constantly in color, shape, and structure. This could happen as Enoch is running, walking, or not even doing anything.

Another great aspect of the gameplay is the fact the plane changes back and forth from 2-D to 3-D while keeping Enoch in a third person view. I haven’t seen a game so innovative with its graphics in such a long time, so it was refreshing to experience. Overall it’s no less than visually stunning.

The Battle System and Its Difficulty

El Shaddai has a hack and slash battle system that is difficult at what seems to be random times. Some bosses throughout the game are easy, but the strategy to others can be difficult to find, especially before the discovery of the Veil. It’s a shield that doubles as gauntlets that are overpowered and that I rarely switched out for other weapons. The other two are the Arch, an arrow-like blade, and the Gale which shoots projectiles and is meant for long distance. The latter two weapons make jumping easier and Enoch run at a faster speed but unless you need them for those rare purposes, at least I didn’t find myself using them. Difficulty is important in a game and you’ll find it in El Shaddai, but expect it to come at awkward occurrences.

This video is a good example of the battle system and environment, at least for the start:

[youtube]http://www.youtube.com/watch?v=owk6VntXfNs&feature=relmfu[/youtube]

Replay Value

The game is a decent length for the type it played out to be and has decent extras like an art gallery and character voice clips you can unlock. From what I have heard so far, they are tidbits to add to the story and possibly elaborate on it. DLC isn’t likely but it certainly is possible. Like many games these days, the replay value is dependent on whether the player wants to collect the little extras and fulfill achievements.

The Audience

This is hard to tell but not everyone will like it, that’s for sure. I appreciate art, creativity, and innovation in the games I play and that seems to be what is emphasized the most. I love El Shaddai’s originality and I can bet money there is no game like it right now. There is no gore or apparent violence so if you’re looking for that, this isn’t where you’ll find it. It isn’t a children’s game either because of its complex storyline and that’s why I agree with the “Teen” rating it has.

The demo is SO important in deciding whether one is going to enjoy the game or not. I know I certainly did.

A Summing Up of the Good, Bad, and Ugly

The Good
-Hack and slash battle system but it isn’t noticeably repetitive thanks to the brilliant environment and graphics.
-The environment and graphics. I see colors and images like those in my dreams.
-Original; there is no game like it.
-The art created for El Shaddai is outstanding. I’m waiting for my artbook to come in the mail.

The Bad
-If there is a sequel to be made and it ends up not straightening out the story, not even the graphics and gameplay could save it.
-Difficult at awkward times, but this could vary from player to player.
-Limited audience.

The Ugly
-It’s ending.

Uncharted 3: Drake’s Deception

General

Naughty Dog has come back with the third installment of the acclaimed Uncharted series and each game that has come out has been better than the last. As amazing as Uncharted 2: Among Thieves(2009) was, Uncharted 3: Drake’s Deception takes it to a new level yet again with utilizing the capabilites of the PS3 graphics engine and now having only a slight amount of noticeable glitches. There is no question why this is my choice for the 2011 game of the year even with Assassin’s Creed Revelations and Batman: Arkham City in the running.

Nathan Drake
The graphics are some of the best I’ve seen…ever.

Naughty Dog and the History of the Uncharted Series:

Naughty Dog is known for their older, not-as-serious series of Crash Bandicoot and Jak. Uncharted: Drake’s Fortune(2007) took me by surprise with how impressive it was and reminded me Naughty Dog actually existed. It had the God of War properties of real time actions but still somehow ran fluidly like a movie with its unexpected twists, climbs and drops in drama, and action scenes. It had me on the edge of my seat like the other two that had yet to come. Uncharted 2 was the same concept but improved with better graphics and an even more engaging story. Now I need to mention something about the word “same” in the world of gaming. The word “same” is usually more attached to the negative than positive. If a sequel is the “same” it can mean it’s repetitive and who wants to pay $60 for a sequel when the prequel can simply be played again? Assassin’s Creed Revelations (review coming soon, hopefully) seems to be getting the heap by those who aren’t fans of the series for this reason. It plays exactly like the two others about Ezio before it. I don’t think so but I’m also an avid fan.

Anyway, Back to the Point…

Uncharted 3, considering controls and gameplay itself is not unlike is predecessors in any way, but Naughty Dog made that work. The Story is compelling and always moving forward. The lack of side quests could help make this possible but you will know if and when you play it that isn’t the only reason why it has such an amazing narrative.

Specifics on the Story Which Are Spoiler Free, I Promise

It shouldn’t be new, especially if you enjoyed the last two games, that Nathan Drake is our modern “Indiana Jones” type except with a realistic attitude and personality. The adventure our heroes progress through can be considered such as well with its historical legends, grave digging, and treasure hunting. “Nate” is only human which makes the story that much more agreeable. Naughty Dog has mastered the way of taking something no one has done research on or never seen and coming up with their own background with backup which is created or not.

Sounds Amazing. Why a 9 and Not 10?

The satisfaction the last two games brought you may not be there this time around. The game seemed rushed and too short, and the final boss seems to be the easiest part of the game. Otherwise, it’s a wonderful experience.

Could be played by:
New players to the series with a few things to be considered:
-All story with no sidequests
-Glitches though they are few and far between
-Difficulty randomly spikes
-These are hardly problems

Fans of the series:
-Go get it.

[youtube width=”600″ height=”480″]http://www.youtube.com/watch?v=dJuyv_ckh98[/youtube]

Notes:
I didn’t mention the multiplayer because I haven’t played it and I can’t considering my copy is rented from Gamefly.

It is rumored Naughty Dog is working on a third person shooting game for 2013.

The soundtrack is impressive but that isn’t a surprise.

Nolan North is the voice actor for Nathan Drake and interestingly enough, Desmond Miles in the Assassin’s Creed series.

 

The Interview: Geoff the Hero

Geoff the Hero

I had the pleasure of meeting Geoff for the first time in person at Metrocon this year in Tampa, Fl where he won the tournament for Super Street Fighter 4 Arcade Edition. He is known for not only his brilliant Cammy in the SSF4 series, but also for his humor and video editing. His Youtube channel contains videos he’s made that bring helpful tips and many laughs to the fighting game community and beyond. He just finished completing a video walkthrough of the game Catherine in parts. Geoff is a valuable asset to the gaming community and his words are very important to gamers everywhere including myself. Thank you, Geoff.

Geoff’s Gaming Career

When did you start competing in fighting games professionally? Did you start when you were confident in your skills or did you get good by participating in tournaments right away?

First off, thanks for the opportunity for this interview! I LOVE YOU. I started actually caring about winning in fighting games when HD Remix came out in 2008. However, my first tournament was a week after Vanilla SF4 came out, which was the nationwide GameStop tournament (they banned my character and forced you to use broken, sticky 360 controllers!). After that terrible abortion of a tournament, I stuck to playing online. I had a terrible grasp of the fighting game engine though, so a lot of that practice time went to waste. I started to gain some sort of understanding of what was happening on the screen when I started making friends on Shoryuken.com’s Cammy forums. Trust me, a tiny bit of research will help your game tremendously. From there on out I believe I’ve been doing good for myself! I’m pretty great.

How much do you practice to play as well as you do? How much practice do you think one should have in a fighting game like SSF4?

Back when Vanilla SF4 came out, I would grind ALL day long. I’d lock myself in my apartment for an unhealthy amount of hours at a time and grind online like no tomorrow. Little did I know back then that all that was very inefficient because I had a very poor understanding of the fighting game engine itself. When I came to my revelation of understanding, I was playing about 2 hours locally/online a day, due to my job and university taking priority. Nowadays, I find myself playing SSFIV AE a little less than that, but the excitement and spirit of the game is as fresh as it was the first day! My good friend SeikuRyu, a phenomenal Cammy from San Diego, recommends 2 hours a day minimum in training mode… Loser~ 😉

I’m sure you have a few characters under your belt but I understand your main character is Cammy. What was your reason for choosing her to stick with even after the initially gruesome nerf?

I’d like to get back to the nerfs/buffs she got in a second, but to directly address the question– it’s character pride. I’ve stuck with Cammy since Vanilla SFIV (where she was considered horrible) and there’s no reason for me to switch off now. The main change that people are upset about is the Cannon Strike move (a move that is able to apply offensive pressure by cancelling her jump arc into a high damage potential attack). It now has a height restriction which makes her rushdown less intimidating. However, nearly all of Cammy’s punches have been buffed to be insanely effective as frame traps as well as more damaging combos. You do have to put some more brainpower into making her work, but ohhhhh does she work. All the big, established names I talk to absolutely agree, Cammy is still a sexy beast. I do wonder what Ono (SF Director) has in store for Cammy in the rebalancing patch coming this year.

I have been told, actually, there are players who have you to thank for helping other Cammy players get through the change. Are there any comments you may have for them and others who were discouraged by the nerf?

Street Fighter is not immune to typical social stigmas. Hive mentality goes hand in hand with ignorance. Just go into any Street Fighter stream chat and look at how boisterously stupid the majority of chatters are. Any true player will be able to see Cammy’s amazing potential, and I leave it at that! However, if you haven’t seen it, please watch my lightning-quick overall Zero To Hero Cammy tutorial:

Are there any conventions or tournaments you intend to compete at coming up?

I’ll be attending many more tournaments this year. To name a few: Storm Underground 3, some crappy local Tallahassee tournament, Final Round and EVO 2012. GamerBee wants a salty runback on our Hugging Money Match:

Geoff’s Videos

What was the inspiration for your videos? If there was none, where did the idea come from to become so involved? How long have you been making and editing videos?

Since making it as a co-host on MTV’s G-Hole when I was 16, I’ve been inspired to show others that screwing around playing video games is a ton of fun. You don’t need to have an unhealthy obsession with winning at video games in order to have fun. Where’s that going to get you in life? I hope that through example, I’m able to teach others how to take it easy, have fun, and be receptive to learning/daily life experiences. All while I’m having a blast playing video games.

When I made the DarkSydeGeoff channel/persona, it was made as a parody of the ridiculousness of the video game community. The idea took off and formulated into its own cult following.

General Questions

Fighting games aren’t the only type you play. Do you have any favorite developers or series in other genres? What are they?

Atlus and Capcom are my favorites right now (not Capcom as of late!). I ran a fairly popular MegaMan website community way back then, so I’m pretty diehard about that series. No matter how hard they run everything into the ground. Otherwise I love pretty much any game/series that can emotionally wreck me. Ace Attorney Series, Heavy Rain, SMT/Persona Series– all must play games.

What are you playing now besides Catherine?

I just finished a playthrough of the indie game VVVVVV. So simple yet addictive.

Any last comments for our readers, Geoff? Is there anything you’d like to add?

If you’re interested in my crazy, wacky video game philosophies, check out my YouTube channel: DarkSydeGeoff

——————————
A Few Notes::

– A “vanilla” version of a game is the original. It is a term that can be used for other genres but it is mainly used for fighting games. Street Fighter 4 is the “vanilla” Super Street Fighter 4.

– A developer can fix or modify an already made game in the form of a totally separate upgrade like SSF4: Arcade Edition or downloadable content. This can either “nerf” an aspect or character which makes things worse, or “buff” it to make them better. This is meant to create balance but not everyone is always happy with changes made.

-Gamerbee is a Taiwanese SSF4 player who came out of nowhere and eliminated the infamous Justin Wong, one the top players of the United States during the SSF4 semi-finals of EVO ’10.

-“EVO” or “Evolution” is the annual fighting game world championship for not only Street Fighter, but other fighting games as well.

The New Characters of UMvC3. Wait, Phoenix Wright?

[youtube id=”UPtEQCVRy6Q” width=”633″ height=”356″]

Jumping back onto the subject, why did Capcom choose such a character to add into a fighting game? Is it truly the fanbase? How will he fight? There have been other characters the highly acclaimed game developer morphed into fighters, right?~Lady Death

The New Characters of UMvC3. Wait, Phoenix Wright?

Early this morning, EventHubs revealed much information about “Ultimate Marvel vs. Capcom 3”, a $40 upgrade/downgrade to its predecessor depending on opinion. They mention a “spectator mode” in which players may finally see online matches with others, an improvement of “the game’s balance and online functionality”, and 12 new characters.

Phoenix Wright

The Characters Announced

When at first EventHubs only posted the next 4 heroes or villains, a leak was released of the next 8. It was then an official article was written and posted not long after. The characters include Strider who was also in MvC2, and many other completely new characters to the Marvel vs. Capcom series like Virgil from Devil May Cry 3 and…Nemesis? With Nemesis included there are now 4 characters of the Resident Evil series included in the game. One character in particular surprised me with the leak: Pheonix Wright even after all of the speculation. As a quick summary Wright is a lawyer in the popular “Phoenix Wright” series that eventually moved from the Nintendo DS to the Nintendo Wii. One of his most defining characteristics is this “Objection!” trademark in which he exaggerates his call during court:

Jumping back onto the subject, why did Capcom choose such a character to add into a fighting game? Is it truly the fanbase? How will he fight? There have been other characters the highly acclaimed game developer morphed into fighters, right?

A Note on EventHubs

EventHubs has been accepted as one of the central news stations for the Capcom fighting game scene. The lastest and greatest is posted there.

For your entertainment or possible disappointment, here is the link to the leaked characters:

Ruh Roh, Raggy.

and with the newest trailer of UMvC3 with Strider and the others:

According to speculation, the 13th and 14th characters will be DLC, downloadable content. Oh, also, that they could be Proto Man and Mega Man X from the Megaman series.

The Assassin’s Creed Series: What’s Next?

Assassin's Creed

What began as an innovation from Ubisoft with Assassin’s Creed in 2007 became an award winning series with over 28 million units sold. Among the awards given to Ubisoft for Assassin’s Creed: Brotherhood were IGN’s E3 Best Action Game and the Writer’s Guild Award for Best in Video Game Writing all in 2010! The same year Brotherhood also raked in the Best Action-Adventure game of the Video Game Awards. They even added in a little humor for the character winners of their respective awards: Ezio Award Winner Humor.

So…what now? Revelations! According to an interview of the lead writer, Darby McDevitt on CVG, Assassin’s Creed: Revelations will NOT be the end of the series, because it will not answer all our “burning questions.” It is not mentioned in this interview if Ezio’s story will end, however.

Another interesting article that backs and adds to this claim I came across was one in which the AC: Revelations lead game designer Alexandre Breault said that there is no way creating an annual Assassin’s Creed series could “fatigue the franchise”. He more specifically says that “As long as each iteration is better than the previous one, we believe players will want more of it. They won’t say ‘enough of Assassin’s’ as long as the game is better than the previous one.” More of the interview can be seen on Gamerzines.

As much as I would love to play a successful AC game every year, fans have their doubts including I. A few more comforting quotes I want to get down before I end this article are some by the production manager Jean-Francois Boivin:

“We know what we’re doing, we’ve had a plan for a long time where this license is going to go.”

“Assassin’s Creed 3: new setting, new hero. That’s the way it works.”

“Assassin’s Creed 3 is yet to be officially announced. Don’t be surprised to see it next year.”

I’m extremely excited, but a little worried as well. By the way, these quotes pretty much make the end Ezio’s trilogy a certainty.

In the meantime, enjoy the Assassin’s Creed Revelations E3 trailer that brings this gamer tears to her eyes every time she watches it. This is from Machinima’s youtube page:

[youtube]http://www.youtube.com/watch?v=Wo6Q14vBB1c[/youtube]

Catherine Demo

Catherine covers

I played and completed the demo for Catherine on the 12th. I was extremely impressed because it was graphically stunning, engaging, and original. It has been a while since I have played any kind of game with its originality. It’s rare Atlus ever fails to impress me, and I had high hopes for Catherine, even for the demo. It delivered everything it needed to.

Graphics

The graphics are, of course, in the usual Atlus “3-D anime” form. They are sharp and bright but with a certain theme. The point of the game is for it to be dark and gritty, but the colors chosen contrast each other, making each and every one stand out on its own. The colors seen most are pinks, reds, whites, and blacks.

Gameplay

What I was expecting was a kind of dating simulator that Japan is known all too well for releasing, but if that aspect is imbued in it, I didn’t notice. The demo takes you through what seems to be the introduction of the game, and the first two stages of the puzzles. Yes, there are puzzles. Even on the easy difficulty the demo plays by default, the puzzles are quite challenging and require the player to think on the fly. Also, there is a way you can text the “first” “K”atherine, literally, through Vincent’s phone. The main menu is active and has actual character models.

Story

This is what kept me engaged the most. The story plays out like an old time detective movie, and is about Vincent, a unfortunate man who has nightmares which are in the form of the puzzles. He is escaping what is a gigantic hand of a hysterical woman after him and has to move blocks in and out of his way to continue up. “Katherine” is his current girlfriend who pops one of the largest questions in one’s relationship: “marriage plz?”

Who Should and Should Not Be Playing This

This game is rated mature for a reason and has strong sexual themes with a dash of violence. This is a Japanese game that has anime cut scenes and 3-D graphics, as mentioned, in an anime form. If this is your type of game, I guarantee you will have a blast, even if it’s just a demo.

[youtube width=”600″ height=”480″]http://www.youtube.com/watch?v=-a69nmiAvSY[/youtube]

Overall

The demo ends with him meeting “Catherine” and a trailer of what is to come in the story. The trailer was even better than what I had played of the game. I have yet to see anything like it, and I can already see why there is so much hype for it. The demo is available on both the 360 and PS3. What are you waiting for? Get to it!