The GAG Quartet: le Internet Medley

This is totally awesome, they play over 40 internet tunes in one song.

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Pirated Childhood

This game was the entire reason why I went to the lobby every time I could. This game took me out my seat and brought me to a gaming world I have never experienced, and back. The so called Super Bros 8 is actually a hack of Don Doko Don 2 released by Taito. The whole game fits well for it to be a potential Mario title (if you ignore the storyline that is). You play as Mario holding a hammer and stomping evil looking mushrooms (sounds Mario-like?), as well as other creatures along your way including pigs!

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Ecstasy of Order: The Tetris Masters

Ecstasy of Order centers around the 2010 Classic Tetris World Championships, an event set up in Los Angeles by NWC 1990 runner-up Robin Mihara. While Tetris had long been one of the most iconic video games in history, there was no one person considered THE Tetris champion, so Mihara rounds up the top ranked players in the Twin Galaxies database and some others, including NWC 1990 Thor Aackerlund, to come to California and compete on the classic Nintendo Entertainment System version of Tetris.

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Tie Fighter

While John Williams’ original soundtrack plays in the background, the player gets to fly a variety of space craft, which include: TIE fighters, TIE bombers, TIE Interceptors, TIE Advanced, TIE Defender (awesome!), and assault gunboats. Personages you interact with include Emperor Palpatine, Grand Admiral Thrawn, Grand Admiral Zaarin, and, of course, Darth Vader. If you complete the game and save the Emperor you can expect a closing ceremony reminiscent of the one at the end of the original Star Wars movie, except this time it’s all in the Imperial motif.

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Exploring the Commodore 64: Part 2

Like the first post, the games featured here were all available elsewhere but were probably most famous as C64 games, especially a certain few, but unlike last time I’m somewhat more familiar with these games, having played them or similar games elsewhere, which should actually prove better for familiarising me with the C64’s abilities. One thing to note is that, as you may have noticed, all the games selected are arcade-style games. I thought this would be okay since I’m just seeing what the C64 is like as a system and I don’t really have time to learn the intricacies of some of the great strategy and adventure games the system offers such as The Sentinel, Forbidden Forest, Citadel, etc, but I certainly intend to play them eventually, at which time I’m sure you’ll hear about it here! For now though, here’s my first impressions of these games:

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There is no magic in making games

It takes 10,000 hours to become really good at anything. If you only spend one hour a day on something, it will take you approximately 27 years to become really good at it. It’s a lot of repetition, and a lot of trying to achieve higher and more interesting goals. You keep starting over and over with a clean slate, hoping to nail it down perfectly this time around, but each time it’s like making an ice sculpture in a desert. Everything starts to melt, you lose details and focus, and eventually you decide to scrap it and start anew. There is really no getting around it, everyone has to go through it. But one day…

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Ten Questions: Matt Barton

I don’t think Matt Chat is unique. There are many, many other YouTubers out there doing similar shows. For instance, ianwilson1978 does great work on the Sega Genesis and Marlin Lee covers a variety of games. I guess one thing that makes my show special is that I feature games from all platforms, especially covering PC and computer titles that the others miss. Most other shows are dedicated to consoles, especially Nintendo classics. I figure those games already get enough love, so I try to cover ground that is not covered by the other shows–such as Dungeons of Daggorath for the Tandy CoCo, Tunnels of Doom for the TI-99/4A, or even the PLATO platform. I also feature interviews with classic developers, such as John Romero and Al Lowe. I’ll soon release my interview with Chris Avellone.

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Alien Syndrome

There will always be a few common themes for video game titles. Medieval fantasy role-playing games, secret agent first-person shooters, cartoony platformers are among the most popular. Another brand of home console fun is the kill all the aliens action game. Many titles for the Nintendo Entertainment System tried to capitalize on this key idea, including Star Tropics and Contra. Another contestant in this field was Alien Syndrome, a top-down gunner for one or two players.

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Tomb Raider

Soon after I purchased my PSOne, my cousin stopped by my apartment. I didn’t realize he was a big video game guy until I talked to him that day. He didn’t live too far from me and we talked about getting together. My brother was already over and I told him we were playing the Playstation. He told me he had one as well, and was going to bring over some games. I don’t remember any of the others he brought, because I don’t think we ever got past Tomb Raider.
“It’s an Indiana Jones chick who jumps around and shoots stuff.”

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Chronicles of an Indie Game Developer

I spent months learning more about game development and improving my programming knowledge before applying for a couple of jobs at local game developers. For my first interview I was told to download a GameBoy emulator, learn Z80 assembly language and produce a simple demo for the GameBoy in a weekend! I was so enthusiastic that I spent all weekend making the best demo I could. I got offered the job but amazingly I also had a job offer from the other company to work on a top selling PlayStation game, which I accepted immediately.

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Motivational Monday: Awkward Moment II

I think sometimes you need to be told you are not special or pretty or important. Sure, everyone loves a pity party, but you can't always warn the cold cruel world with false statements and wishful thinking. Take that boot to the face, it might make you stronger if nothing else, it won't make you uglier.

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Happy 10th Birthday GameCube: My Favorite Games

Sure, it was a remake, but when it is done right giving people the chance to experience an updated version of the game they loved it deserves praise. This game was visually stunning and brought back all the fear you had from the original. The audio was redone as well and sounded fantastic, if you owned a GameCube and liked RE then you had to have this game.

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