Castlevania II: Dracula Densetsu II

My only complaint is I wish Christopher would move a little faster, he seems to be going pretty slow at times especially when you are trying to make a bigger jump or avoid an enemy. Other than that it’s a really fun game! It looks really good for a game boy game and the music has been done very well. I haven’t completed the game yet, but if I discover anything else I will let you know.

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Battlefield 1942 (PC)

Although the game play remains fun (there’s nothing like trying to fly a bomber like a fighter, or seeing the pilot parachuting out of the plane you’re all in) the graphics are looking a bit naff, and the control system seems slow and clunky, especially if you’ve been sitting there playing something newer and shinier. It’s a game for Sunday afternoon when it’s raining and you’re not in the mood for anything to stressful from the gaming library.

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Last Action Hero

The first mistake this side-scrolling, two-dimensional (not even the third dimension of being able to walk into the “depth” closer to the background, but purely left and right or up and down) beat-’em-up is that the A button attacks and the B button jumps, which is not only in reverse from the legendarySuper Mario Bros. original NES game that set the golden standard, but also serves as a stark reminder as to what camp this cartridge belongs to: The crappy one with all the terrible games.

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Red Baron

Between battles, you’d keep up with the “real world” through the game’s newspaper. I can’t tell you how proud I was (or how embarrassed I ought to be, today) when the newspaper’s lead story was on my bravery in shooting down some minor German Ace, or the stoic countenance I’d sported upon receiving my first medal. There was my teenage pride when, mouse in hand and Mountain Dew nearby, I’d read that my squadron’s efforts had led to a break in the lines, or frustration in reading about the Red Baron’s exponential kill-count. The newspaper was a (virtual) tangible anchor for the game’s sense of reality. Brilliant, really.

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Kung Fu Kid

About halfway through the third stage a small frog comes a-leaping at you. As with any enemy, you prepare to unleash a kick. But unlike the other enemies, which are knocked back a little and destroyed when hit, when you kick a frog they fly like a missile across the screen, taking out any other enemies that appear in their path. It is one of the most hilarious things I have ever seen.

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Profiled: Daryl Rodriguez & Jeanette Garcia

World 1-1 is the first in a documentary series on the history of video games. This chapter is about the early years including Atari and how they helped to create a new industry. It focuses on the business deals, the personalities of the pioneers, and the creations of the engineers. This documentary will be a combination of interviews, archival footage, and reflection that retells the story to a new generation that may not know the roots of their favorite hobby

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Why I Love Retro Games

I read anything I can about NES games on Wikipedia and read reviews and blogs from other retro gamers. I check eBay for NES and Famicom game lots, for cheap rare titles, the few old Nintendo Power issues I’m still missing and just cool Nintendo themed collectibles. I constantly talk to my hubby about the cool deals I got, or the random NES or Famicom facts I read that day. I take pictures of my son holding Nintendo plushies and I even got him a teething toy that looks like a NES controller called the Ninteetho.

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Hello Kitty World

The gameplay is quite entertaining. You keep yourself levitated with two balloons and your goal is to get across the level without getting your balloons popped! It may sound simple but believe me, levels get tougher and tougher as you move along. Even if you get your balloons popped you’ll be able to inflate new ones to fly into the sun! Of course, you gotta make sure you don’t land on the different obstacles that will definitely kill you such as fire.

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Luigi’s Mansion

Puzzles are a mixed bag. The majority are nothing too taxing, but the way the game squeezes as many ideas as it can out of Luigi’s limited moveset is admirable. But occasionally you do feel the game is struggling to design a puzzle that is different enough to a previous one. This doesn’t really detract from the experience to any significant degree though.

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Exploring the ColecoVision

Unlike the blocky, low-resolution games found on Atari’s machine, Coleco’s games were like having an arcade in the home thanks to the Z80A processor that powered it. Indeed, many of the games it hosted were arcade conversions and most of them were close to arcade perfect – a term that had to be invented for their machine.

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Spelunker

I got this game for like .99 a while back. Thought it was worth the money just for the cool light on the cartridge:) Lights make everything better! The game is Spelunker made by irem according to the game case, but when the title screen loads up it says Broderbund Software….There isn’t much for controls, directional pad moves from side to side, A jumps and B uses your drill. Thing is it’s insanely easy to die, jump down a couple pixels to far, you are dead and you will be dying a lot. Check out my gameplay video…

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Twin Cobra

Twin Cobra does not have the most polished presentation, but it definitely offers a challenge that makes hearty demands on a player’s reflexes and flight tactics. Fans of the genre will enjoy discovering the absolute to-the-pixel limits of the chopper’s hit box, while casual players may be intrigued by the sheer amount of action on the screen at any given moment. There are even boss fights to contend with. Better than the plainest of shooters but not quite as refined in its quality as the better titles, Twin Cobra is quite decent, and will be fancied by some while ignored by others.

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Switchblade

It’s also worth looking out for Fireblade fragments, of course, and successful recovery of all sixteen pieces bestows a sizeable bonus upon Hiro as well as the option of using the Fireblade as a seventh weapon power-up. It will be a while before that becomes possible though as Switchblade is a pretty big game. It consists of five levels but, although ending with a boss fight, each level continues on from the last so there’s no real break between them. This extends to the look of them.

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Chew-Man-Fu

Perhaps it is the Japanese equivalent to the Ham-burglar. In Chew Man Fu your mission is to stop this hungry little man from stealing all the worlds’ fried rice and egg rolls. The game plays sort of like Pengo and you have to take out the enemies by firing the balls you place on each of the 500 stages. Developed by Now Productions and published by Hudson Soft and NEC in 1990 you can also find this game on the Wii’s virtual console.

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