Indie Games

Independent video game programmers, developers and publishers.

Indie Games

Call of Cthulhu: The Wasted Land

You get your characters, your action points, your experience points, your oppressive 3D terrains, your campy but delightful plot, your spells, your otherworldly monstrosities, your cultists and your zombified soldiers in one of the most honest (and cheap) strategy games I’ve recently played. What you also get is a truly elegant adaptation of Chaosium’s Call of Cthulhu rules, the first ever sanity mechanics to actually work in a wargame and a most successful atmosphere. On the downside, this is a really short game sporting ten or so missions, that will last you for roughly ten hours, and, irritatingly, a game with a few control problems. Apparently, its iOS roots haven’t been ironed out, but trust me when I say that you’ll very soon be used to its, uhm, eccentricities.

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Indie Games

Independent Adventure Games for the masses

Independent video game developers are like the artisans of yore. They aren’t wage slaves, they don’t exploit anyone else’s work, they are neither masters nor slaves, but creative people who strive for the quality of their product and don’t have to succumb to whatever ridiculous market realities managers can come up with. In short, they are to be supported, fiercely guarded even, as they’re (more or less) involuntary combating dominant modes of consumption and production. Oh, and let’s not forget the fine games the indy/bedroom developers have historically come up with. Games like Another World, Skool Daze, Darwinia, Simon the Sorcererand countless others that are all the proof you should ever need…

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Indie Games

The Blackwell Convergence

It has come to my deeply shocked attention that despite the recent Gnome’s Lair reviews of both Blackwell Legacy and Blackwell Unbound, there are still gamers, adventure gamers even, that have yet to try a Blackwell game. How very odd. I mean, it’s not everyday a fully indie, retro-styled, well written and impeccably produced adventure gets made, is it? Of course not. And The Blackwell Convergence is the latest in the Blackwell series, which, as you should have already guessed or known, is an indie, retro-styled, well written and impeccably produced series of adventure games, with Convergence being the third installment.

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Indie Games

Versus: Games for the Ages

There are 81 wildly innovative (and plain wild) games available to try, including the incredible AGI Combat for the trigger happy adventure gamer, the rather unsettling A Cure for Friendship, the deeply spiritual Jesus vs. Dinosaurs and even the particularly silly Macig – The Gambling. Expect surreal genre mixes, visuals any indie gamer would love and some truly frightening sounds; all in glorious multiplayer! Here are a few screenshots to spice things up:

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Indie Games

Aquaria

Not every game can win an IGF Grand Prize (actually only one game per year can, and that’s ..uh.. not many games and definitely not every; yes) and only one game ever managed to grab the 2007 version of said illustrious prize. It was none other than Aquaria and happily this indie masterpiece is avaiable, meaning you too, and yes that does indeed mean you, can grab a fairly priced copy here or download the incredibly hefty demo there. Now, before going off downloading and/or wisely buying stuff, before even enjoying the sheer beauty of Aquaria’s video teaser, better read a bit of the official word:

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Indie Games

Fish Fish Bang Bang

Important thing is Fish Fish Bang Bang is -unexpectedly- almost here and you’ll very soon be able to play its demo and (very soon after that) the complete version in all its indie glory. As for me, I did try the rather impressive early preview build of the thing and can confirm that, yes, this is a single-key arena shooter with surreal melt-o-vision graphics, outrageous sounds, addictive gameplay, unique mechanics and an almost fanatical devotion to the Pope. It also is fantastic little game, that can even play itself.

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Indie Games

Gemini Rue: A Noir review

I did really enjoy playing through said shoot-outs, (almost) as much as I enjoyed playing through the game without a walkthrough and getting only mildly -and, importantly, very briefly- stuck; never in a truly old-fashioned hair-pulling way mind. There’s nothing in there that can’t be solved with a bit more exploration and some thinking, whereas the only part I disliked was a pretty tedious mechanical little puzzle that was both generic and not that well explained. Oh, and this is wisely sized game too -should take you anything from 6 to 8 hours on the first playthrough- without any boring and/or filler parts. The fact that Wadjet Eye have implemented a fantastic in-game commentary makes a second playthrough necessary…

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Indie Games

Skin & Bones

It’s been a while since I played through the truly enjoyable and immensely colourful demo of the newly released Skin & Bones offering, and, well, I thought I’d let you know. It is, after all and as far as I can judge, a lovely platform/puzzle game with a distinct retro 16-bit feel to it and two playable characters. Definitely one to bring back those memories from the Amiga era, then, though should you try it, you’ll probably notice the obvious Head over Heels influences too. Worth a try.

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Indie Games

8-Bit MMO

This is pretty cool for fans of classic and indie games. This MMO game allows players to interact in a top down world that is very original Zelda-style. It is pretty much a giant world or sandbox as they call it that allows you to build or movie buildings like castles or homes and fight something they call Lawyercats and there is even PVP.

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Indie Games

Tidalis

Tidalis is a block-based puzzle game with casual appeal, hardcore depth, and an addictive new “streams” mechanic. The game is brimming over with riffs and variants on that core mechanic with 20 game modes, dozens of special blocks and items, and 115 levels in the adventure mode alone.

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Indie Games

Indie Game Gems: Mr. Gravity

The graphics for a game like this don’t need to be complex yet don’t need to be too simple, and Mr. Gravity nails this aspect to. The fairly simple graphics are given a color vector look and glow, reminiscent of classics such as Tempest and more modern hits such as Geometry Wars. Both characters in the game change facial expressions based on what is going on in the level with a simple yet fun charm. The background music is excellent, especially for an indie game, and adds a great extra element for the player while attempting difficult moves.

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Indie Games

Abobo’s Big Adventure

As you begin your game you are instantly bombarded with characters from just about any NES-era game you can name. You’ll have to do battle with those pink sweater-vest guys from Kung Fu, characters from Renegade, River City Ransom and even T&C Surf Designs. You’ll encounter Goombas, Mega Man boss enemies, the masters of the Pro Wrestling ring and so many more. Even the title screen is full of any 8-bit game character you want to name, from the Duck Hunt duck to the Eggplant Wizard from Kid Icarus. Finally I got to live out my life-long desire to punch Kid Niki in the face, even if I had to dodge exploding barrels from Donkey Kong while doing so.

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Indie Games

VVVVVV

Well, VVVVVV is an indie platform game with C64 style graphics, a proper chiptune soundtrack and a rather unique lack of a traditional jump button. It also is quite brilliant. Actually make that the best platform game released since Manic Miner, meaning that I actually do consider it a way better game than any Mario offering you’d care to mention, all Sonic the Hedgehogs ever, Castlevania and, indeed, Jet Set Willy. It’s that good, it is.

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Indie Games

Chains

Chains, you see, might on the surface seem like another game that uses the rather tired idea of making things disappear by matching them with, err, things of the same colour, but it really has way more than that to offer. It sports a brilliant and very versatile physics engine, that, combined with the excellent level design, make for a rather excellent and quite unique game. Not to mention an addictive one too. And wait till you see them graphics in motion while listening to that utterly brilliant electro soundtrack…

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Indie Games

Circulate

And is it a good a game, I pretend to hear you ask again, while thinking I should cut down on the habit. Why, yes, yes it is. Innovative and maddeningly addictive too. The learning curve is just perfect, the controls are intuitive, the levels incredibly varied and more than enough to keep you sleepless for a few nights (there are 120 of them), the kaleidoscopic graphics are beautiful, the music is just fine, the tutorial mode works perfectly and the game is an absolute blast to play. Add the numerous options available, including the one to play Circulate in windowed mode, its modest price and the very reasonable hardware requirements, and you got a game any PC gamer should try.

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Indie Games

Space War Commander

Come to think about it, the only thing not unique about Space War Commander (hence SWC) is its name. It’s definitely apt mind, though as far from imaginative as computer game names get. You actually get to assume the role of a commander in what can only be described as a space war. Then again, gamers never really cared for names, did they? It’s the way a game plays that matters or, well, should matter, and SWC plays a great game indeed.

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