Indie Games

Independent video game programmers, developers and publishers.

Indie Games

Rad Raygun

“I spent most of my childhood trying to learn anything that could get me in the video game industry, such as programming and 3D animation,” he said. “I can remember being 13 or 14 and wanting absolutely nothing for Christmas. All I wanted was knowledge. I wanted to know how to make games. I would make little text games in QBasic. I would also download other people’s source code and dissect it, trying to figure out how it worked. In 10th grade Computer Science class, I built my first two actual games, a clone of Pong and a clone of Frogger.

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Indie Games

Fracuum

Like a psychedelic version of the Atari 2600 Adventure on steroids, Fracuum is a brilliantly designed and utterly mind-bending maze game. It has you navigating a complex and expertly designed labyrinth that feels quite a bit like a zoomable fractal, while avoiding baddies and collecting points and power-ups. Play it and have your mind messed with.

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Indie Games

A Thousand Free Games

Okay, one thousand free games would be a tad excessive, but half a dozen ones would be more than appropriate for this most interesting of springs. Besides, I hadn’t done one of those freeware lists for quite some time now and the voices were rather angry; they also insisted on being as eclectic as possible…

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Indie Games

Egress: The Test of STS-417

Eye candy aside, and there’s quite a bit of it as Egress is very good looking first-person adventure indeed, this short sci-fi offering is a also a good and atmospheric game. Set in the outer reaches of space, it follows you, the commander of a two man recon team attacked by a weird black blob, as you explore a mysterious planet, search for you partner (his screaming is rather annoying apparently), try to figure out what’s going on and, quite obviously, save yourself. All this with the help of a pretty standard interface and against some mostly easy but definitely enjoyable puzzles.

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Indie Games

At A Distance

At A Distance, you see, is a psychedelic two-player puzzle game that’s been designed to be played on two computers running side by side. It is a game sporting unique visuals, an amazing atmosphere, fantastic mechanics and an uncanny ability to feel like a collaborative board game that has somehow made it inside a computer. It is thus an original and very much indie offering in which the right player will be looking at something like this:

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Indie Games

Kinky Island

Basically, Kinky Island will be a game created with the ever-handy and very freeware AGS development tool. It will most obviously be a pretty naughty offering too (rumors speak of -wait for it- full frontal nudity), sporting quite a bit of humor, lovely pixel-art graphics, traditional gameplay, over 30 locations, 20 fully animated characters and some hopefully interesting puzzles.

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Indie Games

Atom Zombie Smasher

Killing zombies is part of a gamer’s daily routine, which is all fine and apparently dandy, but I simply can’t stomach another undead infested FPS. Bombing thousands of undead along with some unfortunate not-quite-dead-yet citizens, on the other hand, is another matter entirely and as Atom Zombie Smasher emphatically showed me, a most refreshing and enjoyable, if not downright noble, pass-time. Oh, and it’s a novel way to battle stuff too, though you probably know all about it already, what with Atom Zombie Smasher being a part of the biggest and least humble of Humble Indie Bundles so far.

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Indie Games

Martian Marine Lander

Here’s a little indie gaming treat for cheapass gamers like myself: Martian Marine Lander. The premise is simple: guide your Martian spacecraft full of Martian Marines down to Earth so that the invasion can begin. Of course, Earth has defense forces, and they’re keenly interested in turning your craft into space dust, so the lander needs to be protected by dexterously angling your force fields to absorb damage while floating down to the surface. It’s harder than it sounds, as inertia tends to keep your craft rolling in the wrong direction just when you need the shields to be facing elsewhere! And don’t think you can just plummet down at a breakneck pace to avoid all the weaponry altogether: making a run for it causes the Lander to explode into so many little pieces from the stress.

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Indie Games

Fate of the World: Tipping Point

I am, after all, most impressed with what Fate of the World actually achieves. It’s an astoundingly simple to play strategy game that manages to be both deep and educational. Let me give you an example of play: you have to make sure that the living standards of Africa rise, while its carbon emissions fall; you thus buy agents for northern and southern Africa (each agent allows one card to be played in the region he/she is stationed); you buy and play an equal number of cards to your agents (cards are usually certain policies); you click the end turn button and hope for the best. Sadly Africa gets destroyed. Well, the first few times you tackle its problems at least.

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Indie Games

Wizorb

The levels themselves have had about as much detail packed into them as you would think possible without distracting from the actual gameplay. Each world has a great style and, while some are more colourful than others, all are superbly detailed and full of character. There’s also a lot of nice touches like the pink slimy curses, watching a Magna Orb smash through tons of bricks, or even the old codger himself, Cyrus, who makes a few appearances. All the sprites are detailed and appealing (even the enemies) but Cyrus is my favourite! The audio is also superb with lots of nice effects and some great music. Each world has its own tune (Slime World has the best in my opinion) and there are a few others for the title screen, bonus rounds, boss fights, etc.

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Indie Games

Metal Dead

Though pretty short (stopping the zombie apocalypse shouldn’t take more than 5 hours), Metal Dead stays refreshingly silly and engaging throughout and never outstays its welcome, while constantly offering a response for absolutely anything you might think of doing and, of course, something surreal to do. You’ll be talking with the severed zombified head of your best mate (an ingenious hint system), killing zombies, saving doctors, unlocking hilarious achievements and murdering mutated cannabis plants, all the while combining items, engaging in brilliant dialogues and even guessing passwords.

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Indie Games

Thomas Was Alone

As for the gameplay itself, things are both straightforward and innovative. You get to control a variety of subtly yet brilliantly animated rectangles, each with its own unique personality, set of abilities, shape and colour, and guide them through an excellently designed set of levels that will mainly tax your brain, but also -a bit- your reflexes. What’s really lovely is just how well each rectangle’s defining ability is tied to its character; what’s downright impressive though is that said rectangles are so much more interesting than your average multi-polygonal mainstream hero. They have a soul and that’s coming from a person who simply doesn’t believe such things exist.

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Indie Games

Da New Guys: Day of the Jackass

Being a sequel of sorts to 2004 indie darling Da New Guys, Day of the Jackass is a traditional point-and-click adventure sporting some decidedly non-traditional protagonists and a delightfully dry sense of humour. It plays with its plot, distorts its setting and actually comes up with an enjoyable story that serves its gameplay well. Brain, you see, the worst and most irritating brawler in wrestling has won the title belt and gotten himself promptly kidnapped. It is thus up to his mates, tough-guy Simon and soft-spoken Defender, to rescue him.

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Indie Games

Waves

Having played with Waves for over 30 hours (quite an achievement for a game without a single line of plot) I have come to deeply appreciate what Squid in a Box and the ever talented Rob Fearon have managed to pull off. Waves is a beautiful and expertly designed game, sporting excellent controls, intricate yet easy to grasp scoring mechanics, psychedelic graphics, smart smart-bombs, a ton of impressively varied game modes, a brilliant soundtrack and some lovely touches of anarchic humour. It’s even got achievements that will force you to play it in truly imaginative ways.

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Indie Games

J.U.L.I.A.

J.U.L.I.A. is a science-fiction game, casting you as Rachel Mannors, the sole survivor of a space expedition gone spectacularly wrong. Rachel, an awkwardly 3D modeled yet decently voiced character, is woken up from cryo-sleep by J.U.L.I.A., the spaceship’s AI, only to discover she’s all alone in a malfunctioning ship light-years away from Earth and apparently stranded in a solar system with dully named planets. What’s more, something has gone spectacularly wrong on said planets. Something that eventually led to the death of the rest of the crew and the endangerment of alien life.

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Indie Games

Waveform

Not all is perfect though. Especially as things get more hectic the controls can feel a tad unresponsive. Oh, and despite the variety on offer and even them hidden levels, said things can actually get repetitive, especially when you are frantically trying to play through the game for a review… Then again, and in what can only be considered a showcase of spontaneous dialects, it remains both fun and addictive; a bit like Tetris actually. What’s more, Waveform is indeed something one has to definitely try in order to experience an oddly relaxing yet essentially arcade game.

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Indie Games

Spelunky

Spelunky is also an incredible challenge, yet somehow contains enough balance to remain charming. Personally, I am reminded of the very balance that hooked me on games like Lode Runner in the 1980s and the original Prince of Persia in the 1990s. Spelunky joins those titles on a short list of platformer games that have driven me just insane enough to demand that I have to try again, knowing that I’ll do better on my next go-around, only to dodge my previous mistake in favor of making a new one. Passing a level is extremely satisfying, even if you didn’t get any further than you have before by doing so.

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