Month: June 2011

Commodore Amiga

Kid Gloves

It’s a pretty simple game which sees you, as Kid, attempting to rescue your kidnapped girlfriend or some such nonsense. In order to do this he must make his way through the danger-filled, flick-screen world between him and his goal. Each of the screens are populated by various creatures and obstacles, such as pigs, goblin things, whirly blades, etc, which move in short, simple patterns, and some which remain still, such as fire.

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Editorials

Cryptic Studio Has Moved On But Have Their Games?: Star Trek Edition

For those of you waiting for this review after the sudden ending of the previous portion of this two-part article, I apologize. I wasn’t having problems with time or just pure laziness. No, I had problems with how to word my feelings towards Star Trek Online and how best to give an honest review without completely belittling the game. I know, I know. You’re used to that kind of response from me but I decided to be a bit more delicate with how I explain the faults and pluses of STO.

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NES

Kirby’s Adventure

The gameplay delivers a very satisfying experience. You feel like you have total control of Kirby as you can fly anywhere and suck monsters to get their powers. The power up system is great as well as you can get certain powers that will help you defeat stronger enemies later on the level. The difficulty of the game is moderate so I suggest you have some patience especially in the later parts of the game. You’ll just have to find the right strategy for certain levels.

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Blog

The Obsolete Gamer Show: E3 Rocks, Jimmy Kimmel Sucks

This week we talked about our trip to E3 2011 and the various games and products we saw while at the convention. We also discussed how while E3 is awesome it can grow old pretty quick. There was a little Wii 2 hate to be had as we discussed its lack of Blu-Ray, but the most hate came from my story of going to the horrible Jimmy Kimmel show and being given a potato. All in all a pretty funny show.

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Interviews

Ninja Loves Pirate Interview

I wasn’t involved in the demo design, as I am part of the development of the full version taken up by Muskedunder Interactive. As far as game play tuning for the demo though, I think it’s safe to say there wasn’t much tuning. The demo was made under a lot of time pressure and I think the main goal was to make it playable but not excellent. My work with the full development will make sure the ninja and the pirate are a lot more interesting to play, especially in co-op. I’ve emphazied their unique features to make them asymmetrical, both in fighting and in other abilities. The enemies and the fights in general will be a lot more fun, with smarter and tougher enemies

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World of Geek

Top 5 Moments in Austin Powers

James Bond films are generally fantastic entertainment, but they are also one of the candidates mentioned that are particularly ripe for spoofing, especially the earlier films. To be honest I’m surprised it took so long, but the combined talents of Mike Myers and Jay Roach did eventually bring us the highly amusing shagathon featured here, which not only represents the birth of the (soon to be ‘rebooted’) series, but which also remains the best film in the series. Well, in my opinion, anyway! As with the film featured in my first Top Five Movie Moments, choosing the five best moments from this film was tough, particularly as many of the gags are visual,

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NES

Bomberman

The first stage only features the most basic enemies which seem to be the ‘Floaters’ from the Speccy game I looked at recently, except here they’re called ‘Valcoms’ which look like balloons and don’t cause too many problems. As early as the second stage you’ll encounter the next type of enemy, a blue water-drip type creature called ‘O Neal’. The other enemy types (most of whom have equally obscure names) are apparently introduced one per level thereafter and include ‘Dahl’ which look like wobbly barrels

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Editorials

Some movie studios to skip Comic-Con

You ever get the feeling that some companies just want you to show up, clap and then shut up and go home? The New York Times reported recently that movie studios Warner Bros., Disney, Dreamworks and The Weinstein Company are call skipping Comic-Con this year. Why might you ask, well some of the reasons include cost and time, but one of the main reasons is they are afraid of bad press.

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PlayStation

Parappa the Rapper

Parappa involves into six stages which may sound short but will keep you busy for quite some time. They are fun and great to play through over and over. Even if you don’t like rap you’ll fall in love with this game. The main point of this game is to match the cursor on the top by timing it when it passes through the screen. Make sure you press the right button or you’ll loose your score and become awfully uncool. The game does deliver you difficulty in small dosage as the first level is extremely easy, it’ll become harder and harder as you progress which is very fair and should be implemented in every game. This is what keeps the player coming back for more.

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Game Reviews

Writing What You Want to Read

The Dark Jessings details the plight of two teenage brothers, Eric and Kevin Jessing, and the unexpected way they discover that they have no souls. They go on to find that they can also control ghosts because of it. “It was a concept that began as a simple story of demonic possession like (Stephen King’s) The Shining,” he says. “It was the dad who became the victim. But then I thought what if it were the boys that got into trouble? And what if they had powers that enabled them to control dark forces and still be nice guys?”

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Blog

E3 2011: Classic Gaming Museum

They had what I called a 80’s living room complete with a couch, a radiation level 6 television and an Atari 2600 and best of all you could sit down and play. Now, while I was still just a baby when the 2600 launched I remember setups that looked exactly like this.

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