classic games

Game BoyHandheld Games

Duke Nukem

I think that’s a shame, as this is an enjoyable enough outing for Mr Nukem. And considering most of the trademark gore, babes and swears of the series are absent here, that’s no mean feat. The graphics are colourful and pleasingly chunky, with Duke paticularly well animated. He’s agile too – able to grab ledges, duck and shoot from ladders, little frustration arises from the controls. Alas, what the game gives it in equal measure takes away. Controls may be solid but avoiding your enemies’ range of attacks is still tough, and you’ll find yourself taking a lot of unavoidable damage throughout the game.

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TurboGrafx-16

Sherlock Holmes: Consulting Detective

You don’t have to be a real detective to guess what you do in Sherlock Holmes, Consulting Detective. The game is a hybrid of an adventure and simulated game where you play the famous doctor Holmes as you and your friend Watson solve a series of crimes. The game takes you around London where you will, interrogating suspects, gathering clues, checking out the newspapers, and eventually presenting all the evidence to the judge. If you did your work correctly the judge will accept your results and the case will be solved.

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Arcade Games

Insector X

The freedom of flight would be useless without something a bit more aggressive to back it up with though, as a single hit from one of the spindly critters is enough to put him down. To this end, Yanmer is also equipped with the standard weedy gun which initially fires a single small shot. It can be powered-up fairly quickly by collecting ‘P’ icons though, while the similar ‘S’ icons put a bit more wind in his wings, the ‘A’ icon equips an autofire option, Lightning icons are smart bombs, there are acorns to collect for bonus points, and there’s also the odd 1up to look out for.

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NES

8 Eyes

The gameplay is as tough as you’ll find. I guess you can’t say it’s Battletoads tough but more like a very tough side scroller that you don’t want to play again. The game has decent controls but the monsters come from all places! You can’t find yourself in a good position at most of the times. Your bird doesn’t help much, you are at a loss!! HELPPP!!!

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NES

Mappy-Land

Sometimes the trampolines are a bit touchy, and the third-level vines especially so. In fact, this entire game has a very distinct feel to its controls that takes some getting used to. Once you get used to it, you will find yourself smoothly traveling between the floors, using the trampolines, setting the in-level traps, grabbing the items, and traversing along as you conquer level after level, until the welcome reprieve in the castle side-level (like the church or haunted house on level six) of level eight when you race to try and gather the items in time for Mappy’s family member’s birthday party, etc. This is among the most obviously arcade-inspired of the NES games.

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TurboGrafx-16

Victory Run

Racing fans always wanted to get their hands on a game that allowed them to challenge themselves on real life racing tracks. As games began to come out featuring them, fans wanted more and more. Enter, Victory Run for the Turbo Grafx-16. It was released in 1989 by Hudson Soft and was one of the first racing games to depict the Paris-Dakar Rally

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Blog

Donkey Kong: The start of a collection

The scan shown above is from the actual copy I picked up that day, thirty years ago. Given the many times I have thumbed through it (and drooled over it), in the months that followed that moment, it looks surprisingly fresh. The main selling point of the ColecoVision was a mouth-watering home conversion of Donkey Kong. A screen shot of it was put prominently on the front of the brochure. With the yellow high-light behind it, it stood out more than the actual console itself. And with reason. This was its killer app.

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Atari 2600

Crash Dive

You play as the white ship (see pic) that is always fixed on the left hand side of the screen. Enemies such as fish, battleships and lizards all come at you, and it’s your duty to blast them away. That’s your lot. Added intrigue does comes about however, with how the screen is unevenly split between air, sea and underground. Your craft can dive underwater (which involves a cute – for the Atari – splash effect) and burrow underground, but for all extents and purposes the ship’s handling remains the same.

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Blog

Odallus: The Dark Call

The idea of mixing exploration and action is always interesting. In some games like Allen Wake, it did not work so well running to collect book pages while trying to avoid being killed. However, in Odallus we are promised to be treated to intense battles not made for wussies while still maintaining an exploration based experience.

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Atari Jaguar

Tempest 2000

Don’t think that Tempest 2000 is just an audio visual enhancement to the original – Yak also added 100 varying webs (levels), new opponents, collectable power-ups like the particle-blaster/laser, jumps, and A.I. Droids who destroy anything that gets too close. Thrown in this awesome gaming mix was the new ”Melt-O-Vision” transition effect – very psychedelic (very Jeff Minter) indeed. Add the different types of play options – two-player cooperative and competitive play modes and you got yourself one awesomely gorgeous masterpiece.

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Atari ST

Test Drive

he stages are all segments of the same road which winds along a clifftop, movie-stylee – one side is sheer rock with the other side presumably consisting of a drop of equal sheerness! Normal traffic passes along the road in both directions now and then, although it’s not too busy, and there are also police radars which will summon a police car if you go too fast. There’s no time limit or other vehicles to race so you can approach the presence of the rozzers one of two ways: either go too slowly to bother them, or the way I’m sure most gamers will choose – go as fast as possible to outrun them!

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NES

Mike Tyson’s Punch Out

The musical score of this game is quite astounding. Did I mentioned there are only a couple of songs in the entire game? Well, they do the right job that’s for sure. The music will get you pumped up while the sound effects will reflect on how well you are doing in the fight. Be sure to tap the buttons real fast if you want to get up and fight again! You have been warned…

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Sega Master System

The Ninja

The gameplay consists of working your way upwards and dealing with onrushing enemies with a swift shruiken to their faces. One hit and you’re finished, so the game can be frustrating, especially if you are approaching a yet unexplored area. Foes seem to come from nowhere and can finish you off in a second. Trial and error is therefore a part of the game, and you either love that or hate it. I’m usually against such underhanded tactics, but in this game is seems an acceptable evil.

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NES

Beetlejuice

This game looks okay. There are some still frames that look like characters from the movie, and one particularly creepy face shot of Beetlejuice that is reused every time something happens. But the actual gameplay graphics are not indicative of a producer that cared about its product, as the insect enemies look a little worse than generic and even the bosses are uninspired and bare-minimum. The highlight may be the infamous “snake” villain, which is truly frightening; though, this could just be because it is impossible to kill.

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Indie Games

Rad Raygun

“I spent most of my childhood trying to learn anything that could get me in the video game industry, such as programming and 3D animation,” he said. “I can remember being 13 or 14 and wanting absolutely nothing for Christmas. All I wanted was knowledge. I wanted to know how to make games. I would make little text games in QBasic. I would also download other people’s source code and dissect it, trying to figure out how it worked. In 10th grade Computer Science class, I built my first two actual games, a clone of Pong and a clone of Frogger.

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Pop Culture

Did you Know: Mario Edition

Staying in the world of Mario Bros, in the original Super Mario Bros for the NES the clouds and bushes uses the same graphics. Yes, it is true, sometimes you need to save on artistry so why not turn a white cloud into a green bush (insert you own joke here. I bet most of you never even noticed.

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Game BoyHandheld Games

Xevious

The graphics have no retro wow factor either – patches of grass look like they were sketched by a five-year old in a more restrictive version of Mario Paint – it makes you wish for a simple but effective black space background. I’ve not managed to get very far in the game (the screenshot above is of a level that I will probably never get the chance to play through) but I still think most of these criticisms still stand. So don’t bother with Xevious. Just let it quietly pass away, and hopefully the game’s developers will do the same.

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