classic games

DOS GamesPC

The Syberia Collection

As for the misguided souls that haven’t tried any of the games on offer yet, let me just say they all feature excellent art -Mr. Sokal is after all a most talented comic artist- classic gameplay mechanics, great soundtracks, mostly easy but well-integrated puzzles, traditional interfaces, brilliant settings and pretty decent plots. The two Syberias in particular are played from a third person perspective and take place in a whimsical clockwork-operated world, whereas the first-person Amerzone is set in a fantastical version of a thinly disguised Amazon rainforest.

Read More
TurboGrafx-16

Monster Lair

Monster Lair is a side-scrolling action game originally released to the arcades by Sega in 1988. A year later the game was adapted for the Turbo Grafx-16 by Hudson Soft. One of the cool things about Monster Lair is how the game starts out as a normal platformer where you control a boy or girl hero trying to stop the enemy from destroying your land and later on in the game, it turns into a shoot em up.

Read More
NES

Kickle Cubicle

There’s something quite refreshingly odd about it as well. The opening world is named ‘vegetable land,’ yet apart from veg circling you in celebration at the end of a stage there isn’t a sight of produce anywhere else. Plus, a tomato is spotted in one level – rookie error Irem. The boss fights and the cutscenes are also a sickening broth of the saccharine and cutesy, but they are certainly endearing. Although how Kickle manages to jump from cloud to cloud in one cutscene, yet can’t jump over a small river in game is beyond me.

Read More
Arcade Games

Ghosts’n Goblins

It is not all doom and gloom if you know some tricks to beat this game. The developers at Capcom weren’t going to be totally cruel to us poor arcade gamers. They left us a few surprises (easter eggs) along the way to help Sir Arthur get further into the game. What were these tricks you ask ? Well, we won’t give away all of them, but one good one can be found on the third cave level.

Read More
TurboGrafx-16

Bloody Wolf

Bloody Wolf is a pretty standard run and gun in the vein of Ikari Warriors, Merc and Heavy Barrel. Developed by Data East in 1988 this arcade game featured Snake and eagle, two commandos against an army of bad guys, but luckily for you, you had a ton of weapons at your disposal.

Read More
Arcade Games

Holosseum: Time Traveler

The game was released in 1991 by Sega and the overall story was that you were a cowboy and you are tasked to stop an evil scientist called Vulcor. Vulcor can manipulate time and so you have to travel to different time periods and undo the damage he has done, get to him and save the Princess of the Galactic Federation. Now the game was pretty expensive at the time. To play the game cost anywhere from 75 cents to a dollar which I guess was to pay for the over 40 actors they used in the filming of the game.

Read More
Arcade Games

Gauntlet

There are six types of enemy altogether – Grunts, Ghosts, Demons, Sorcerers, Lobbers, and Death. All of them except Death are created endlessly by generators placed all around the maze-like stages which have three strength levels with each monster they create being of the same level. The generators can be destroyed in the same way as the monsters they produce – either by shooting or fighting them one at a time or by collecting potions and using magic which clears some or most enemies on screen in one go.

Read More
NES

Little Samson

The NES was already past its prime but developers knew every trick there had to be for the console. Programming a beautiful game was no problem due to the experience developers had. In other words, since this game came out in 1992 and was developed by a brilliant team, it means the graphics are awesome! Each character looks as exquisite as the other. The backgrounds are live and vivid and the enemies are just as lively as everything else on the game! Well done!

Read More
Table Top Games

Nightmare

Prior to starting the game, players have to write down their greatest fear on the back of one of the reusable Nightmare cards, and on a little slip of paper which is put into the well of fears. (Usually when I receive one of these games to sell there are common fears listed, like spiders or heights, but every so often some goofball writes something like, “Lucy’s stinky feet” as their greatest fear. You’d be surprised how often similar phrases pop up. But I digress…). Once a player has all their keys, they make their way to the center of the game board and draw from the Well. If they draw the paper with their own fear written on it, they have conquered their greatest fear, defeated the Gatekeeper, and won the game.

Read More
Arcade Games

Golden Axe

Anyway, on with the adventure – there are lots of different enemies to slash and if things get tough on screen, each of the protagonists can call upon their unique magic power – Tyris Flare has the coolest magic, she uses fire to incinerate everything on screen. There is finite magic power, so the player will have to pick and choose when best to use it. But wait there is more – mounted enemies riding creatures can be knocked off and the players themselves can then hitch a ride on the creatures and use them as weapons (swiping with their tail). The other neat attack is to charge and ram Death Adder’s henchmen by double-tapping the joystick right or left.

Read More
N64

Knife Edge

You play as a fighter pilot, and view things from a first person perspective. Basically you move your crosshair with the analogue stick and fire away at baddies. That’s it. All the main handling is done for you. It’s a generally sluggish and un-involving affair, with only the boss battles the moments graced with any gravitas.

Read More
TurboGrafx-16

Takin’ It to the Hoop

This week in honor of the NBA playoffs we bring you the Turbo Views, video game review of Takin it to the hoop. Sadly, this title made by Aicom Corp is really sub-par and I mean even for NES standards much less TG-16. The roster is not good and the big heads and style of the graphics is made more for a Wii retro game that a real basketball game. Also, get this, you cannot even jump!

Read More
NES

Flintstones: The Rescue of Dino & Hoppy

Flintstones: The Rescue Of Dino & Hoppy looks pretty, sharp, and pretty sharp. The animated sprites are drawn well, the enemy designs are competent, and the levels vary widely in their appearance. Even the signature style from the show is used for Fred’s walk animation, with his exaggerated leg movements. The way Fred can creep along while holding B for a club strike is enjoyable. Yet among the strengths are a couple noticeable flaws: Primarily, the one-color backgrounds in some bits, startling when jumping across a broad chasm; and, in the game’s ambition, there are some minor flickering issues when dealing with the larger foe creatures.

Read More
Blog

J.A. Laraque on 1337 Lounge Live!

I wanted more and I figured if you can get one profile then why not 100. We added profiles from small indie companies all the way up to people from Capcom and more, but then I said: How about celebrities. I am a big fan of the Jace Hall show and wanted to interview the man himself. We sent out e-mails, but he was very busy at the time working on his web series as well as the remake of V. For a time I thought I would never get his gamer profile, but then after several delays he promised to send one.

Read More
Commodore 64

LeMans

LeMans on the C64 is a top-down up-the-screen driving game, where you as the driver, must hit the pedal to the metal and drive to a never ending finish line. The goal of the game is to pass as many cars as you can. The more cars you overtake, the more points you earn. It’s not about the finish line in this game, it is all about accumulating the highest points score.The faster you go, the more points you earn – 2 points per metre to be exact. Every 10 cars passed you earn 1000 bonus points. Keep an eye on the countdown timer, as you will only get time extensions every 20,000 points. This is old school tough.

Read More
Company RepresentativesGamer Profiles

Jonathan Malave: Kuroato Media

It’s the only game I have ever played over and over again, and never got bored of it. I love Japanese Anime; Final Fantasy 7 always gave me the feeling like I was taking part of an anime or something. Also, who could deny how cool and bad-ass the main characters, rivals Cloud and Sephiroth were? I have yet to find another game with rival characters that could match their synergy. Overall I think it was the Characters and the Storyline that did for me. Final Fantasy 7 is one of the best games ever made! and I think SquareEnix should remake it.

Read More

istanbul Escort escort bayan ankara izmir escort bayan escort bayan adana escort bayan antalya escort bayan bursa konya escort hayat escort