Game Reviews

New Term: The Cape Horn Massacre

We will abduct all members of the horn cult while still in their cars, and transport them to Cape Horn at the ass end of South America. We will then put them in an arena together, and unleash the holy tripods of light. Using a massive horn, and deadly heat ray, the tripods will massacre all members of the horn cult, thus removing them from the human gene pool. This shall be known as The Cape Horn Massacre.

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NES

Goonies

The levels are pretty simple. Just beat up a rat and get the bomb. Place the bomb in the door nearby and get what’s inside. You must find three children and a key to be able to exit the level. Make sure you also pick up the items in the doors, well you’ll have to anyways because you need to blow them all up. The levels take you through an underground level and sewers as well. It’s a pretty fun game overall! The ending is also worth it all the way! You must beat this game!

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Table Top Games

Introduction: Pen and Paper RPG’s

Hence the importance of the rest of the players in the storytelling part. They are free to experience, twist, enrich, play through and ultimately shape the GM’s plot, always following some rules, not unlike those a video game would impose on a gamer. Rules, that determine whether a player kills a monster, is stealthy enough to bypass a drowsy guard or even adequately desirable to organise an orgy. What’s more, and just like in the vast majority of CRPGs, players get to create a character, an in-game persona, typically called the PC or Player Character, as opposed to the NPC or Non Player Character, obviously played by the GM.

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Hardware

The CD-i

Even though the console was a commercial failure, it was rather an interesting kit of hardware, that somehow managed to become the home of some weird, rare and quirky Mario and Zelda games. Featuring a 16bit 68000 based processor (@ 16MHz), 1.5 whole MB of RAM, a single-speed CD drive, optional MPEG-1 capabilities and dazzling 32k color graphics, CD-i was quite the home-entertainment hub Philips had wanted it to be.

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Indie Games

Independent GAMER: ALEX ARIS

The aim of the game is to collect all of the Karma Crystals, whilst trying to avoid, Ghosts, Zombies and Bouncing Balls ! If you study the level, you will notice that the Ghosts are one of the keys to the Game. Shooting an Elastic Band at them will cause a replication reaction, producing more Enemies and the chance of a Karma Crystal in being dropped. You may also move off the screen and appear on the other side, e.g. move right and appear on the left. Useful, but be careful not to bump into an unsuspecting Enemy !

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Blog

Ads From The Past: Retro Rewind

Making crappy games interesting was a huge part of video gaming back in the late 80s and 90s and this is just one of the bunch. I’m not saying the game is horrible but it’s not something I would play on a daily basis or in a session of retro gaming goodness. The ad itself portrays it as a game that anyone can pick up and play although if you were smart enough to not buy into the ad, you’ll be good. For the rest of you, run for your lives!

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Game Reviews

Blood Bowl

What impressed me the most, was that the author actually managed to create a Blood Bowl setting, that -despite its contradictory self- fits nicely in the Old World’s … er … world. For example: having an undead team fighting the Chaos All-Stars on imperial soil under the watchful eye of a Skaven bookie, just doesn’t sound as implausible as it should. Quite an accomplishment that. And the characters seemed like normal people too, devoid of most heroic-fantasy cliches and definitely sporting quite a few dimensions more than Dan Brown’s abominations.

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Editorials

Top Five MegaDrive Shmups

This underrated gem was a pretty early release for the MD but still ranks among its best coin-op conversions. It doesn’t have the graphical tricks of some games (see below!), but it is one of the most polished, balanced shooters I’ve ever played. It’s true that it’s somewhat unforgiving (it’s basically a one-life game) and doesn’t really have much in the way of power-ups, but it’s hard to complain when the game is still so good! Varied levels, a rocking soundtrack, a well-graded dificulty curve, and perfect collision detection make this one of the best!

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