Pro Gamers

Sabre: Frag Dolls

This was my very first Zelda game, and I feel in love with it as soon as I started playing it. I can remember taking turns playing the game with my dad, and we’d work together to beat the mini-bosses and temples. It was absolutely amazing 😀

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Arcade Games

Captain America & The Avengers

You play as any one of 4 Avengers who have close-up and long-range battle attacks. Captain America slings his mighty shield, Iron Man shoots his repulsor beams, Hawkeye’s bow and arrows, or Vision…with his……visiony-like thing that he does. You’ll fight through lesser villains like Klaw, The Living Laser, Whirlwind, Sentinels, Wizard, TheGrim Reaper, The Mandarin, Ultron, and Crossbones. That’s a lot of sweet Marvel-villain action. Fighting through the levels, you will gain assistance from hero friends like Namor, Wonder Man, and the Wasp, who will drop power-ups, health, and give you moral support.

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Game Reviews

Censored Cartoons

So this video is a parody. It takes several scenes from cartoons and cartoon movies and bleeps part of the dialog. Now there is nothing bad actually being said, but if you list and have a sick twisted mind like we do you can fill in the blanks and all in all it is pretty funny. Honestly, the best is at the very end.

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Pro Gamers

Pixxel: Frag Dolls

Super Mario World was my introduction into gaming. When I was about four years young, my mom purchased a SNES and this was my very first game for it. She would play this game with me for what seemed like hours on end and I feel like it really bonded us.

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Editorials

Top Ten: TurboGrafx-16 HuCard Games

When gamers look back at the heyday of the Genesis/NES wars, NEC’s TurboGrafx-16 is often overlooked. That’s a darn shame – as big a shame today as it was back in the 1990s, as the TurboGrafx video game system had some quality games that are still fun to play today. Just for kicks and giggles, here are what I consider the Top 10 huCard (in no particular order) games for this forgotten system. One more caveat: the CD games aren’t on this list – they’re for another day!

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Pro Gamers

Spectra: Frag Dolls

I was really really good at it. It was my very first video game addiction. I played it so much that when I closed my eyes at night I would see little pills falling. No other video games at the time appealed to me like this one did. It was the only game I was interested in playing. I played it over and over. I love Dr. Mario.

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NES

Tengen Tetris

You had to think of more titles that made the NES a classic and which one made you think of the NES the most? Probably a game that wasn’t around for a while, Tengen Tetris. This game is very unique in a couple of ways. This version of Tetris is actually a lot better than the official Nintendo release. The game was only released for a short time so there are fewer copies than the millions of official Tetris copies out there. Did I mention it’s two players?

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SNES

Super Mario World

I had mentioned during a Sonic review that I preferred that series over Mario. I understand that I’m in the minority, but let me explain…I’ve always preferred my games a bit linear. I like having a goal. I like going from point A to point B to complete that goal. The thing that drives me crazy about the Mario games is that there is so many hidden things, so many warps, so many crazy-ass things going on at the same time, that I sometimes forget why I was playing in the first place…the GOAL. I don’t care about capturing every coin, or every power-up, or finding every secret entrance…I just want to grab that princess and tickle Bowser with my moustache. …or was that the other way around? I just wanted to make myself clear.

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Interviews

The Interview: Agustin Cordes

Some was feedback by fans, yes, particularly regarding the controls. The new scheme with a fixed camera was so much better and granted more dynamism to the game. Other things were left unsaid the first time and came back as comments from Michael, especially the journal feature. And of course, The Last Visit was intended to show what happened after that enigmatic ending and provide a few more answers. Last, but not least, the entire graphics were revamped to support a higher resolution, one of the biggest complains about the first version. All in all the additions were worthwhile but I would have wanted to make the Director’s Cut even bigger with more features, most importantly a commentary track that would have given players plenty of behind the scenes details as they explored the house.

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