warner bros

Game Boy

Tweety’s High-Flying Adventure

To do this you can’t just walk up to them and get the prints though, oh no – you have to take them down with weapons you pick up throughout the stages. There’s nothing too violent in terms of you arsenal though – just plunger torpedos, slippery jam (?) and the like. Levels are therefore structured a little more expansively than in most platformers, and you have to check out both the higher and lower reaches of every level to find all the pesky felines.

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Game BoyHandheld Games

The Bugs Bunny Crazy Castle 2

The graphics of the game are quite good. Things look how they are supposed to look and you won’t run into objects you think are part of the background. Even people with vision problems like myself were able to detect the scenery quite successfully. Even the enemies look how they are supposed to look and that’s a very well done task by the developers. I do have to mention that the big headed bird Tweety was made bigger than its size but that’s understandable as you are playing a portable game and won’t recognize him if you see him

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SNES

Tiny Toon Adventures: Buster Busts Loose

The game showcases the usual Konami bad ass options as you’ll only get the true ending by beating the game in hard. Konami used to do this to all of their hit games back in the day to make sure you lived up to their expectations. This game can be quite tough especially in stage five but you’ll be able to go through with enough practice and patience. After all, it’s just another one of those fun games that can stay quite fun even at its hardest moments.

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Game Reviews

Anne Hathaway CATWOMAN Photo

Our picture of the day comes from Warner Bros upcoming Batman movie, the Dark Knight Rises. The picture shows Anne Hathaway in her Catwoman costume riding Batman’s tumbler. Now WB calls this photo Selina Kyle which could mean the full catwoman suit was not revealed here. As more images are released we will let you know.

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Unreleased Games

Dirty Harry

Do you feel lucky, well do you, punk? The fans waiting for the Dirty Harry videogame to be released for both the Playstation 3 and X-Box 360 don’t because it actually looked like a really good game. Dirty Harry was developed by The Collective Inc and was to be published by Warner Bros Interactive.

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Editorials

Some movie studios to skip Comic-Con

You ever get the feeling that some companies just want you to show up, clap and then shut up and go home? The New York Times reported recently that movie studios Warner Bros., Disney, Dreamworks and The Weinstein Company are call skipping Comic-Con this year. Why might you ask, well some of the reasons include cost and time, but one of the main reasons is they are afraid of bad press.

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Game Reviews

Booster Gold and Blue Beetle on Smallville

I personally like what they did with the Booster Gold costume. I understand people hate the “biker jacket” costume style, but I guess they really rather go that route than something like spandex or tight leather. Blue Beetles costume on the other hand has a mix of cool and cheese looking. In the clip below it looks pretty good, but in some of the pictures, not so much so.

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Game Reviews

Justice League Movie by 2013?

We have heard the talk about a Justice League movie for a while now and through Warner Bros, have always said that a movie would be forthcoming we as fans all wondered if and when such a movie would take place. Recently, in an interview with the Los Angeles Time, Jeff Robinov, president of Warner Bros. motion pictures said that a JL film was a “first priority” for the studio.

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Game Reviews

DC Nation: Cartoon Network

DC Nation: A multi-platform, branded block of original programming and exclusive content based on the DC Comics library of legendary character properties, DC Nation is developed in partnership with Cartoon Network, Warner Bros. and DC Entertainment. The all-new venture will harness the publishing, theatrical and television assets together for one powerful on-air block on Cartoon Network with exclusive online content.

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Editorials

What went wrong with The Matrix Online

So close quarters it was. MO used a system called interlock. When engaged, you are linked to your opponent with the battle arranged into rounds like rolls of the dice in D&D. In each round you and your opponent decide which attack you’re using for that period, after which the statistics of each are compared, a random element added and somebody wins, damaging the loser. This was done so you could see counters and blocks and all those cool choreographed moved you saw in the movies, but, just like the missions, it was buggy and flawed.

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