IQ: What’s so great about a Ferret down your pants?
We discuss the very weird old Gameboy ad featuring a teenager and a ferret going down his pants.
Read MoreWe discuss the very weird old Gameboy ad featuring a teenager and a ferret going down his pants.
Read MoreWith all the sales on games, toys and electronics this summer we decide to celebrate Christmas in July by looking over the top Christmas toys from the 80’s to today. From Transformers to the BeyBlades, we reminisce about our favorite toys, watch some weird toy commercials and try to remember why some of these toys were popular.
Read MoreWe started out talking about how thanks to handhelds waiting for car repairs and doctors is no longer a big deal and somehow it turned into a talk about gaming in the bathroom.
Read MoreCall of Duty Infinite Warfare fails PC gamers by splitting its playerbase between Stream and the Microsoft Store, we also discuss inappropriate places to play handheld games and would you touch a Gameboy that was in a bathroom? Finally, we call for all gamers to vote in tomorrow’s election.
Read MoreWe talk PC building, the death and return of PC gaming, the fallacy of MMR hell in MOBA’s, World of Warships, embarrassing bowel moments, official lyrics for the original Mario Bros game and more.
Read MoreB allows you to swap your player, and A lets you swipe to attempt to regain the ball. Doing this at the correct time is crucial, and thanks to the game’s clear graphics it’s easier to do than you’d expect. So the game’s well designed and fun to play, but it’s elevated even further by its excellent presentation. An example are the sound effects that you hear during games, such as when you dispossess someone of the ball, manage to score, or lose the ball yourself. They all sound like SFX from an Atari 2600 shoot-em-up, and are therefore brilliant. It helps stops the game from feeling too serious too.
Read MoreOne example is early on in the game, where you have to sneak past a guard in a bar. To do so you need to shoot out the light so he can’t see you. There’s even a quip – “I left him in the dark” – to enjoy once you’ve complete this task.
Read MoreIt was pretty much the same deal as the original game on NES with a few differences. Like the absence of sub-weapons, and hearts actually restored your life which finally makes sense. You could upgrade your whip, but every hit of damage would drop the power so it was kind of a double negative there.
Read MoreHere is the Micro along side the special edition NES Controller inspired Game Boy Advance SP we got here in North America. It’s crazy to see the difference in the screen size, and just the layout and size differences between the two. But I honestly love both and I’m so glad I have the two of them in my collection!
Read MoreMega Man V is so stuffed full of awesome, that even the standard Mega Buster is pretty much the coolest it’s ever been, before or since. In every other Mega Man game (from 4 on NES onward) you could charge the Mega Buster to build up and release one big, powerful blast. Well in Mega Man V for Game Boy, Dr. Light, Mega Man’s creator, upgrades the Mega Buster weapon to create the Mega Arm, which instead of charging and firing a huge shot, you fire a huge Mega Man fist at enemies.
Read MoreBack in the era of the classic Gameboy we had our fair share of horrible sport titles. It was a very difficult task to make a sport game playable on such a small screen. With the usual yearly titles though, someone had to eventually get it right. FIFA 96 came out to be a game of greatness that no other title was able to live up to in the portable world. The game is quite fascinating as it contains one of the best responsive controls ever for a portable game of its time.
Read MoreMy only complaint is I wish Christopher would move a little faster, he seems to be going pretty slow at times especially when you are trying to make a bigger jump or avoid an enemy. Other than that it’s a really fun game! It looks really good for a game boy game and the music has been done very well. I haven’t completed the game yet, but if I discover anything else I will let you know.
Read MoreThe graphics of the game are quite good. Things look how they are supposed to look and you won’t run into objects you think are part of the background. Even people with vision problems like myself were able to detect the scenery quite successfully. Even the enemies look how they are supposed to look and that’s a very well done task by the developers. I do have to mention that the big headed bird Tweety was made bigger than its size but that’s understandable as you are playing a portable game and won’t recognize him if you see him
Read MoreThe game plays out over 10 different areas, representing (mostly) real places on earth, such as New York, Moscow, Japan, Egypt, Australia, etc. In the final two areas (SPOILERS) the game sees you travel to Outer Space and finally The Moon. Each area features it’s own themed monsters, as well as typically one big boss fight at the end. And as you have seen in these pictures, there are some crazy bosses, like a giant octopus, a killer snowman, a giant clown robot, a flaming dragon, an enormous genie, etc. And if that weren’t enough, if you failed to defeat all the monsters in a given time, a Dracula-type dude will wander on screen and if he catches you, you lose a life. Major bummer. Totally bogus! But I digress.
Read MoreThe gameplay is wonderful! It’s a joy to play such an awesome game! You couldn’t expect anything less from Nintendo. As sidescrollers were the shit back then, every other would end up mimicking the Mario titles. Of course, very few were successful in doing so which is why Nintendo and Mario were always on top. Mario has a whole new arsenal of power ups including the bunny ears which works like the leaf from Super Mario Bros 3. Be sure to play through this game till the final showdown against a now famous Nintendo character Wario.
Read MoreThe A and B buttons are in the exact same spot as on the Game Boy, but if you look above that you will see buttons that are specific to the Super Game Boy like Window, Color, Speed and even a Mute button. So now you don’t need to go into the menu to change your colors or frame, you just hit the button. You can speed up or slow down the speed of your game so if you are stuck on a part in your game you can slow it down a bit to help you get through it. The addition of a mute button is pretty neat, though I’m not totally sure how much you would use it.
Read MoreClassic gaming is alive and well at E3 2013. For the last few E3’s there has been a great section reserved for retro gaming. Each year it has grown and this year it was better than ever!
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