Capcom

Goof Troop

The game features little cut scenes that explain the story over the course of the game. Goofy, Max, Pete & PJ were out fishing together in separate boats. All of a sudden Pete & PJ’s boat is taken by a pirate ship. Goofy & Max go to rescue them but along the way find out that Pete resembles Keelhaul Pete, the pirate’s leader hence the problem. The pirates thought they were rescuing their leader. Pete of course takes advantage of this, but when the real Keelhaul Pete returns the rescue mission kicks up a notch as Pete & PJ really are in danger now. [...]

Street Fighter Alpha

Overall Street Fighter Alpha plays like a sightly superior Street Fighter II though some of the characters I didn’t care much for. There also isn’t a whole lot to the game either. Just an arcade mode and a versus mode. Typical for a fighting game in the 1990s, but now we expect a tad more. [...]

Mega Man Legends

The game was not a traditional platformer but instead a 3D action-adventure. Imagine Metroid meets Ocarina of Time with walking/movement akin to Resident Evil, and you sort of get the picture. You travel around towns, and go into caverns/dungeons defeating bad robots. [...]

Human Killing Machine

You play as Kwon, who is apparently strong. You have to knock down (no K.O’s here) your opponent a number of times to win, your first battle is against Igor, once you’ve defeated him you then fight his dog (I’m assuming) which in my mind is just plain mean. I didn’t get much further than that, the collision detection is terrible, the controls unmanageable, and the poor animation lets down the relatively good graphics and backgrounds. [...]

Mega Man 9

Here’s the problem though. Mega Man 9 is hard, and any fan of the series should expect that. However, Capcom has taken that mentality and multiplied it, creating some absolutely absurd level designs that even die-hard masochists will frown upon. While past Mega Man games relied on memorization and precision, Mega Man 9 requires a higher level of both. You can almost hear the level designers laughing at how devilishly difficult certain segments are. [...]

Mighty Final Fight

Most gamers worth their salt know that the first game to truly establish the conventions of the genre known as the “Beat ‘Em Up”, was 1987’s Double Dragon. Developed by Technos, DD became an arcade smash hit that spawned a franchise, and the rest is history. Most gamers worth their salt are ALSO aware of the fact that while Double Dragon started it, another game that came along in 1989, pretty much perfected it. And that would be Capcom’s Final Fight. Originally meant to be a semi-follow up to their first (and terribly obscure) Street Fighter game, this classic was originally going to be called “Street Fighter ’89”. But once they realized it had really nothing to do with their first foray into one-on-one fighting, they renamed it “Final Fight”, and it was off to the races. [...]

X-Men Mutant Apocalypse

Early on levels are designed around whichever mutant you are going to play (Psylocke, Wolverine, Cyclops, Beast and Gambit). It’s an interesting idea, since most games of this sort let you pick from a pool to get through a level – and that happens later in the game, but early on each X-Man is assigned a task in a different location, forcing you to use them all. This is a good and bad thing since you may prefer one character over the others, but it does add a bit more variety to the gameplay as well when you have someone like Wolverine who just tears through people using his claws while moving left to right, as opposed to someone like Beast who can cling to ceilings and attack enemies from above as well. [...]

Capcom Vs. SNK: Pro

It’s basically what you would expect from Capcom in the past 15 years. Since I already played the 2nd game to death, I was a tad unthrilled at the offerings on the table. I was also mad that they didn’t include analog control even though the PS1 version was released in 2002. I loathe the PS1’s D-pad, and during fighting games my hands feel cramped and the stiff buttons prevent me from reaching my true potential. If you’re not bothered by the PS1/PS2 controller’s D-pad then this a decent fighter, but there’s plenty of better ones to choose from. [...]

Rival Turf

Rival Turf isn’t terrible, but it’s generic and brutally difficult. The two characters, Jack Flack and Oozie Nelson (seriously) patrol the streets in levels that are nothing short of blatant knocks on better games. Enemies are the real issue, coming in with names like Skinny and Butch. They’re incredibly overpowered, laying on unblockable combos at will. [...]

Resident Evil Code: Veronica

In our student house at uni we’d often play through games together, or we’d play the same game but using different saves. Not long after I started playing Code Veronica, Paul, my housemate, began playing through it too. We’d swap stories about good bits in the game, and I’d drop excited hints about what was coming up next. All was fine and dandy until right near the end of the game, when I inadvertently uncovered a bug that made finishing the game all but impossible. [...]

U.N. Squadron

Looking back at this game, it’s clear just how much gaming has moved on in the last twenty years, and I even remember thinking at the time that shoot ‘em ups were ‘a bit old-fashioned’. The entire genre is based around repetitiveness, and any attempt at complexity rarely extends beyond choosing which special weapons to equip. Having said that, it’s hard to beat shmups for a pure adrenaline rush, and now that I have less and less time to play games, a quick five-minute blast on a traditional side scroller like this has more and more appeal. U.N. Squadron was certainly one of the better genre efforts, and it’s surely overdue for a revival. [...]

Lost Planet 2

The episode environments are varied but you’ll end up doing basically the same thing in every one. While the game tells you that the objective is to take control of a train or cause a mining drill to spin out of control it always comes down the same thing: taking control points. The T-ENG data-posts from the original game seem to be the most important thing on EDN III. These points are apparently the only control scheme on the planet so every mission has you capturing all of the posts on the map while shooting waves of faceless goons. [...]

Street Fighter

‘Street Fighter’, as you may have guessed, is based on Capcom’s 1987 arcade game. You enter the worldwide martial arts tournament as Ryu and fight opponents from across the globe in order to become the street fighting champion. Ryu’s fighting arsenal is made up of various punches and kicks – that’s it (no special attacks!). Each battle has timed rounds; the winner being the last fighter standing. After each battle, Ryu competes in bonus rounds, smashing bricks to earn extra points. [...]

Magical Tetris Challenge

You weren’t warned. You didn’t see it coming. A freakish tetronimoe outcast, it could take one of many forms. A weird zig-zag abomination, a ridiculously long one block beanpole or a ‘screw you’ lardarse square spanning many squares in width. It could be any of these, and they all mess your game up like no-ones business. [...]

Resident Evil (GameCube)

I think my favorite part was the crimson head zombies. The regular zombie was no longer a threat, so after a few easy 9mm caps in their butts they go down easy. However after some time, the zombies revive into nastier and stronger version of themselves. The first time you see one of these guys wake up, will make you paranoid about burning or beheaded every zombie you meet. [...]

DuckTales Remastered

I loved DuckTales and unlike my Candy Crush game playing I am not ashamed to admit it. So I was pleased to see that Capcom announced that the awesome platformer game of the game name is coming to PC, yeah, that’s right, PC. You will be able to get it from Steam, Origin, GamersGate, Impulse and many other locations you can download PC games. Now obviously you will also be able to download this game via Xbox Live Arcade and PlayStation Network, but this summer we will all be able to relive a classic. So far the price point is $14.99, but we should learn more from Capcom during E3. [...]

Ghosts’n Goblins

It is not all doom and gloom if you know some tricks to beat this game. The developers at Capcom weren’t going to be totally cruel to us poor arcade gamers. They left us a few surprises (easter eggs) along the way to help Sir Arthur get further into the game. What were these tricks you ask ? Well, we won’t give away all of them, but one good one can be found on the third cave level. [...]

Ghosts’n Goblins

Killing the lesser enemies on each stage is not mandatory – some of them are actually infinite so it’s not even possible. With this and the time-limit in mind, it’s advisable to proceed to the end of each stage as quickly as possible. Sir Arthur is initially armed with throwable lances which are in unlimited supply and defeat most enemies, certainly on earlier stages, with one hit. A few of the enemies, however, carry urns. Killing them allows you to then collect the contents which is most often one of numerous sparkly items for bonus points (including some of the Princesses’ possessions!), but occasionally you’ll find a new weapon. [...]

Capcom’s Arcade Cabinet Review

One of the potentially biggest issues I can see with Capcom Arcade Cabinet, however, will be the depth of game selection. While several early Capcom arcade titles proved popular when new, the average gamer never saw the majority of them. Capcom’s main claims to fame in the 1980s came from it’s successful Nintendo Entertainment System releases, followed by the Street Fighter II series in arcades the following decade. For every Ghosts ‘n Goblins will be a lesser title such as Son Son that most gamers simply won’t remember. [...]

Capcom Arcade Cabinet

Downloading an individual title or pack will also give access to the Capcom Arcade Cabinet ‘platform’ which provides additional features including DIP switch functionality, a music player, and the ability to capture and share screenshots or video. When playing in standard mode, players will be able to access DIP switch-like settings to adjust their number of lives and difficulty, including a Casual Mode which tones down the difficulty level and makes it more attainable to see the end credits. Further features include 2 player online play for certain titles; a global leaderboard; a training mode with infinite lives to hone your strategy and an option to select either the Japanese or international versions of the individual titles. [...]

1943: The Battle of Midway

This game offers a true test, even for shoot-’em fans. The design is tight, the waves approach with just the right mix of anxious panic without seeming completely impossible, and the entirety feels appropriately tense, even desperate, maybe adrenaline-pumping. The projectiles fly fast, there are pleasant little pacing cuts between levels, and points are kept for those old-school arcade-style high-score seekers. In fact, some bonus items occasionally emerge to be picked up for a tidy allotment, such as a cow or strawberry. Seriously. [...]

Off The Beaten Path: Sega Saturn Edition

If that’s a bit too esoteric how about Black/Matrix, an SRPG series by Flight Plan (creators of the Summon Night series and DS SRPG Shining Force Feather) that started on the Saturn and spawned two remakes (Dreamcast and PS1), a direct sequel (PS2), a prequel (GBA), and later a remake of that prequel (PS1) – yet these games are hardly discussed anywhere! What’s especially enticing about this game to a curious import gamer is that it’s rather linear meaning more time can be spent enjoying the battles rather than scouring FAQs for the NPC you should have spoken to in the last town but completely missed. [...]

Did you know: That Girl is Poison

Poison’s gender came into question when Final Fight was being ported to North America and then for the Super Nintendo Entertainment system. A concern for hitting women was brought up to which Akira Yasuda responded that Poison was not actually a female, but a transvestite. We are not really sure if Yasuda felt hitting transvestites was ok, but regardless having Poison as a post op transvestite did not sit any better with the censors and so for the SNES release of Final Fight, Poison and Roxy were changed to male punks, Billy and Sid. [...]

Breath of Fire III

Gameplay is quite fun and moderate. You’ll have to do lots of leveling up and exploring in this game in order to be able to advance. This is what an RPG is mainly about, you go to a dungeon, level up, and move on. Some enemies can be very troublesome so it’s up to you to figure out their strengths and weaknesses. This is what keeps the game interesting and very rewarding. Like any RPG you’ll want to discover everything there is or if you missed something. Due to the length of RPGs you’ll want to make time for another run as it’ll take you 40+ hours to beat the game. If you are willing to do that, be my guest! You are going to love it either way. [...]

Street Fighter X Mega Man Crossover

Since DC faced Marvel comics I have been a fan of epic crossovers and to celebrate 25 years of Street Fighter and Mega Man, (has it been that long?), Capcom is releasing an awesome 8-bit crossover for free on December 17. Just in time for the Holidays you will be able to challenge some of the top Street Fighter characters including Blanka, Ryu, Chun Li,and, Dhalsim with the blue bomber himself. [...]

Video of the Day: God Hand: Press O to Spank

This video should go under the weird game files, but honestly God Hand itself was a pretty normal if not comical action game developed by Clover Studio and released by Capcom for the PlayStation 2. The game is a beat em up where you play a martial artist that uses the legendary God Hands that can save the world from Demons. In the game you can create long and unique combo attacks kind of like what was used in Killer Instinct. However, what makes this the video of the day is the spanking finishing move that you can only use against female enemies. [...]

Buster Bros

This week’s Turbo Views video features the 1989 game Buster Bros. In this game two brothers must go around the world destroying balloons that are terrorizing cities and landmarks (I never heard of balloon terrorists). There are 17 locations in the game from Mt. Fuji to New York and over 50 stages of gameplay. The game was originally released to the arcades and then ported to several consoles systems and you can play one and two player games. [...]

Mega Man

The graphics are very stable. They are nothing amazing but it does make you feel like if you are in the future. The game looks and feels great overall. There aren’t that many weird things off from the game but it wouldn’t make any sense since it’s from the future. The bad guys are definitely known by many with such simple names as Cut Man and Guts Man…. Yeah, I remember those. The gameplay is quite tough. This is one of the more difficult Mega Man games out there mainly because there is no Mega buster, no sliding, no E-tanks…I can go on and on. You’ll have to use your best Mega skills to get through this. It’ll be worth it though! [...]

Mega Man VII

The graphics are quite enriching and beautiful for such a SNES title. Mega Man has never looked more lively and he is quite enjoyable to look at especially when you aren’t doing anything with him and he just stares side to side. You know he wants to shoot at stuff! Either way, all the classic Mega Man characters are here including Proto Man and the introduction of Bass starts in this game as well. They all look sharp and lively, it’s a great sight especially to gamers that were playing 8-bit Mega Man all these years. [...]

The Classic Gaming Birthday Round Up

Capcom introduced this one-on-one fighter to arcades on August 30, 1987 in two different cabinet styles. The first featured two pressure sensitive “punch” pads while another marked what would be the first-ever six button layout on a fighting game. While the original Street Fighter was only a modest success, the impact of the game on video game history cannot be fully stated in a short article. Street Fighter II, first introduced in 1991, became the biggest arcade hit since Pac-Man and spawned an entire generation of fighting games. Today, the Street Fighter franchise is one of the most competitive scenes in all of professional video gaming. [...]

Epic Scents: The scent of Mega Man

These scents are meant to be displayed and will come infused in small cut-outs of the characters. These cut-outs can be hung in cars or your mother’s basement or wherever you wish to extinguish the smell of the modern gamer. You will see these air fresheners hit the stories within a few weeks and they will cost around 3 bucks each. Word is if everything goes well they may expand to colognes and perfumes. Can you just imagine buying your girlfriend, “Essence of Metroid”, you might actually pause the game when she comes in the room. [...]

Disney’s Chip ‘n Dale Rescue Rangers

There is a loose storyline involved the literally named villain Fat Cat and his nefarious efforts at small-world domination, and eventual kidnapping of the chipmunks’ friend. As the player defeats levels, he or she can actually choose a course through different stages, with multiple paths available, similar to Bionic Commando. In addition to the Mega Man games, it seems that allowing the player to choose their own path was a Capcom design staple. [...]

The Punisher

You punch and kick your away though various bad guys and bosses and have a slew of weapons to choose from to take them out from lead pipes to tires to baseball bats. One of the coolest parts for me is when you can use your gun and take out as many enemies as possible, although, Punisher would just do that all the time. [...]

Street Fighter 2

The game’s music is just awful and deserves the mute button. This is what you can expect from a pirate though. This one is an original pirate that got hacked to different other franchises. I’m sure there is a Mortal Kombat that is a clone of this game just with a different title screen and a better character select screen but I could be wrong. Overall, you will get a good laugh playing this game with a friend after a couple of beers. You can also pick this game up for a good price of around 5-10 usd so at least we can be happy it’s affordable. [...]

Chaos Legion

Chaos Legion is a Gothic third-person action game that was released in 2003 by Capcom who both developed and published it. It could easily be attributed to Devil May Cry that was released just two years prior, in 2001. The gameplay and style is similar though Chaos Legion certainly seemed to have its own genre at the time it was released. The game is based on the novel by Tow Ubukata that has the same title. The concept of a gun-slinging, sword-swinging male hero in a world that combines the planes of demons and humans was still fairly new. [...]

Cadillac’s and Dinosaurs

I found the game easier than Final Fight at least in the first stages because there is plenty of food that falls out of oil drums and garbage cans. Also, most of the normal enemies are pretty stupid and if you played FF you know how to beat them easily. The bosses as usual have way too much health, but again, they are not too hard especially if you have a weapon. [...]

X-Men: Children of the Atom

Today’s video comes from one of the first Capcom versus games featuring Marvel characters. I remember first seeing this game at a local arcade and spending all my movie money on it and it was totally worth it. Now, compared to the later games X-Men seems slow and simple, but at the time it was the best comic fighter out there. [...]

MegaMan 2 Ending

There was something about this ending. Perhaps it had that “The Hulk” feeling with David Banner walking down the lonely road in the old television show or maybe it was seeing Dr. Wily on his knees begging for mercy. Seeing the weather change as our hero heads home and the final shot of his helmet before we get the credits, it had a cinematic feel to it. [...]

Gargoyle’s Quest 2

The game has an overview which makes it look a lot like the Dragon Warrior games but also once you enter a level, the game suddenly changes to a side scroller style level. It was very unique to combine these two gameplay techniques in one for its time. The gameplay is very interesting as you can use many techniques such as flying for a short period of time or shooting fire to defeat your enemies. [...]