PlayStation

Breath of Fire III

Gameplay is quite fun and moderate. You’ll have to do lots of leveling up and exploring in this game in order to be able to advance. This is what an RPG is mainly about, you go to a dungeon, level up, and move on. Some enemies can be very troublesome so it’s up to you to figure out their strengths and weaknesses. This is what keeps the game interesting and very rewarding. Like any RPG you’ll want to discover everything there is or if you missed something. Due to the length of RPGs you’ll want to make time for another run as it’ll take you 40+ hours to beat the game. If you are willing to do that, be my guest! You are going to love it either way.

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Indie Games

Atom Zombie Smasher

Killing zombies is part of a gamer’s daily routine, which is all fine and apparently dandy, but I simply can’t stomach another undead infested FPS. Bombing thousands of undead along with some unfortunate not-quite-dead-yet citizens, on the other hand, is another matter entirely and as Atom Zombie Smasher emphatically showed me, a most refreshing and enjoyable, if not downright noble, pass-time. Oh, and it’s a novel way to battle stuff too, though you probably know all about it already, what with Atom Zombie Smasher being a part of the biggest and least humble of Humble Indie Bundles so far.

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Xbox 360

Hitman: Absolution

Multiplayer (a first for the series) also feels very adaptable. Campaign levels are opened up sandbox style; any NPC on the map can be chosen as a target and then sent to your respective friends list. Gamers can place restrictions on the assassinations; you can compete with your friends to see who can complete the hits most efficiently based on the parameters dictated by another player. This adds an even greater level of replay to the game, and it also welcomes the creative contributions of gamers. Hundreds of thousands of player-made challenges have already been uploaded, giving play time a durability that previous entries in the series failed to achieve.

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NES

Archon: The Light and the Dark

One other quirk applies. Each side has a magician; for the Light side, a wizard, and for the Dark, a sorcerer. Not only are they powerful in combat, with a very strong projectile attack, but they can also cast a spell on the player’s turn instead of moving a piece. These spells range from Teleport, which moves a piece (of either allegiance) to a different space on the board; to Revive, which brings a previously defeated piece back onto the playing field; to Heal, which recovers a piece’s health, since drops in health do stay in play, unless the piece is allowed a few turns to heal naturally; Summon Elemental, which basically attacks an opposing piece with a one-use powerful being in hopes of earning the kill; and a couple others, all of which are good for one use.

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Blog

Animated Nintendo Controller Evolution

Here is a very nicely animated history of some of Nintendo’s controller designs. I remember switching from the classic Atari controller and thinking the NES felt so boxy. Personally, it was the SNES controller that did it for me and to this day it is one of my favorites. The video was animated by Chris Koelsch with music by Heath McNease.

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Pop Culture

Legend of Zelda: Pot Smasher

Anyone who has played the classic Legend of Zelda series is used to smashing a lot of pots to find various items including Rupee’s. What we did not know is that Link seems to have an obsession with it. In this awesome video made by the cool dudes who make sweet vids, Freddiew, Link, played by Lindsey Sterling, shows us just how much Link likes to smashy, smashy.

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Blog

Memories of Multiplayer

This week on the Obsolete Gamer Show we had a chance to interview Ryan Culver who played Nathan Drake for the PlayStation commercial for PlayStation’s All-Star Battle Royale. The guys not only nails the look for Nathan Drake, but is actually a man of action and adventure himself flying people all over the world. In our panel discussion we talk about our memories of playing multiplayer games be it with a bunch of friend in our homes or thousands of players online and all the good and bad the comes with playing with others.

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Guides

World of Tanks 8.2 Review

The T21 plays a lot like the Chaffee. The T71 is comparable to playing the AMX13 75. The T69 is mainly played as a support tank so don’t play it like as if you are Rambo. The T54E1 is a lot like the Patton except weaker and is more of a support tank. The T57 Heavy has the advantages of having slanted armor and a gun comparable to the AMX 50B that reloads faster as well as being more accurate. The low armor of the T57 will make you play as if you are playing a French Heavy tank.

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NES

Seicross

During game play the player rides a hovering motor bike racing through each level, shooting enemies, collecting energy and saving your blue friends. All of the levels are similar as in they scroll right, but there are the “FAST” levels and the “SLOW” levels and you’ll notice the differences. The fast levels have enemies on motor bikes chasing you around while the slower levels do not, but they have a lot more obstacles.

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Pop Culture

Robot Chicken: Pac-Man

Today’s video of the day comes from the Adult Swim show, Robot Chicken. You can always expect Seth Green and the gang to come up with some hilarious shorts, but his retro gaming parody’s are especially funny. Check out their latest one based on the classic arcade hit, Pac-Man.

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PlayStation

Final Fantasy Chronicles

The graphics are 16-bit era memorable. Final Fantasy IV has beautiful dungeons and a world map with towns that are very recognizable. As usual, Final Fantasy IV has some of the towns with their shops and villager’s homes. As for Chrono Trigger, it was and probably still stands as one of the most beautiful games ever created in the SNES era. The game is just so atmospheric that you’ll feel as you are part of the story. Moving from time period to time period really drives you different atmospheres and with the help of the beautiful soundtrack, you’ll know exactly where you are.

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Blog

Street Fighter X Mega Man Crossover

Since DC faced Marvel comics I have been a fan of epic crossovers and to celebrate 25 years of Street Fighter and Mega Man, (has it been that long?), Capcom is releasing an awesome 8-bit crossover for free on December 17. Just in time for the Holidays you will be able to challenge some of the top Street Fighter characters including Blanka, Ryu, Chun Li,and, Dhalsim with the blue bomber himself.

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Editorials

The Death of G4

Now G4 television will be replaced with Esquire television named after the magazine. Along with the name change the channel will see a change in focus from games and technology for gamers to; an “untapped metrosexual viewership,” that will be “more in line with the modern male.” The casualties are already coming in with the announcement of the cancellation of shows like X-Play and Attack of the Show.

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Editorials

Subscription fee for Call of Duty Multiplayer?

“I know the game sells billions of dollars. Activision did a bad thing with Call of Duty from a profit perspective,” Pachter said. “They trained gamers that you can buy a game and play it all year, ten hours a week, forever, and you never have to pay again. You just wait for the next Call of Duty. I promise you there are plenty of people, numbering in the millions, who play one game, which is Call of Duty, and they never stop.”

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Blog

Bundle In A Box: Eclectic Delights

Having obsessively researched the wild and wonderful world of indie gaming, Bundle In A Box returns and is proud to present the Eclectic Delights bundle. It’s a fine assortment of 9 delightful, quite frankly excellent and truly indie offerings everyone can enjoy for the most reasonable price of “pay-what-you-want”!

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Blog

One Step Forward, Two Steps Back

After a long hiatus the Obsolete Gamer show is back and better than ever. In this week’s episode we welcome gamer extraordinaire Fatal1ty to the show where we talk about his life as a professional gamer and the challenges of being one of the best. We also talked with indie game developer Mike Oliphant creator of the mobile game Kung Fu Fight and his experiences of being an indie game developer especially in the mobile gaming market. Finally the panel discusses what we have gained and what we have lost in the advancement of video games.

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