WoWP The usual pleasure that the tier 8 I-250 fighter is

World of Warplanes:
This is a typical win for me at tier 8 with the I-250. The I-250 uses a dual engine system where it has a propeller engine in the front and an early jet engine in the back. The design is pretty crazy but it makes for some very good boosting. The arsenal is basically 3 20+ mm cannons which although they have a very good range they heat up pretty quickly. The plane is great at high and medium altitudes making it a great heavy fighter hunter.

song: io2.s3m
title: Io 2: From a Distant Moon
author: gd / s!p (1995)

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WoWP Chill sunday night game in the P-43 Lancer

WoWP Chill sunday night game in the P-43 Lancer

World of Warplanes:
This is a typical, chill victory over a late sunday night (it was around 2 AM). The P-43 Lancer is sort of like a mix between an interceptor and a heavy fighter. It has a very good amount of 12.7 caliber machineguns which are decent in dogfights because you can basically almost hold down the trigger since they cool fast. The design is not perfect though as they are mounted mainly in the wings which kills your handling and I’ve found it also affects accuracy.

If you notice in some parts in the beginning there was some lag which is an issue 1.9.2 (even 1.9.0 had it) has. This is a server issue that hopefully will get fixed. I mainly see it more in lower tiers where population is higher.

song: cloud.mod
title: Cloud Traveller
author: Supernao
from: Ripped by Chaos from R.A.W. #7 from The Spaceballs

If you want to play World of Warplanes you can download it and play it for free at their homepage

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WoWP A very epic loss in the P-43 Lancer

World of Warplanes:
The game starts out with somebody saying hello to me and then I obsess over killing them. Probably that’s what caused me to lose this epic game. I did what I could but it was already too late for my doomed team.

The P-43 Lancer is pretty good but if it comes down to being in a furball with dedicated fighters, you’re pretty much dead!

title: Brains Reflector
author: Cj DiB of R/S (1996)

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WoWS Why you should always kill destroyers ASAP in every game

World of Warships:
This video basically shows why you should kill most destroyers as soon as humanly possible in every game you play. The replay is provided by my friend Diode_mA (Diode Milliampere). He basically goes straight for the enemy base and one-shots with his entire torpedo barrage an enemy battleship of a higher tier. He then proceeds to cap the enemy base with the enemy team doing little to stop him. GG!!!

People don’t realize how important base defense is. I blame the enemy destroyers and especially cruisers for costing their team the game.

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WoWP Meet the new awesome American tier 4 P-43 Lancer

World of Warplanes:
Meet the new American tier 4 Multirole fighter, the P-43 Lancer from the new Thunderbolt line! The new line overall seems to be really good at heavy fighter hunting.

As always, I play only with mouse and keyboard with custom sensitivity settings.

Download World of Warplanes here:

Music from the c64 version of Neverending Story II. Written by Mike Tschogl, published by Linel in 1990.

Don’t forget to subscribe and like, and also leave us some good comments! o7 If you want tips on how to play well, ask me! 🙂

If you want to play World of Warplanes you can download it and play it for free at their homepage

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WoWS: A close game in the Tier 6 German Cruiser Nurnberg

World of Warships:
This game was very close. It stayed pretty even during most of the match with most people playing their roles correctly. My Nurnberg is fully upgraded but uses no equipment (I’m always broke). It’s Captain has 4 skills only. No flags were being used.

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WoWP: close defeat in a C-1 Wirraway tier 3 British attack aircraft

World of Warplanes: close defeat in a C-1 Wirraway tier 3 British attack aircraft

A very close game (a defeat) in my tier 3 British gold attack aircraft the C-1 Wirraway. I play using mouse + keyboard with some adjustments to the default controls. I did manage to get an ace and a bunch of good kills but it wasn’t enough! o7

Here are all the details on the Wirraway:

If you want to play World of Warplanes you can download it and play it for free at their homepage

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WoWS: A disappointingly close loss in the Tier 6 Russian DD Ognevoi

World of Warships: A disappointingly close loss in the Tier 6 Russian DD Ognevoi

No matter how hard we tried we still lost but it was a good effort! o7 My Ognevoi wasn’t fully upgraded either. It was missing the final hull and final torpedo upgrade.

If you want to play this game go visit

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Hearts of Iron III


Hearts of Iron III is not just a strategy game, it is a strategy simulator. This game is the definitive World War 2 simulator. It takes all the aspects of World War 2 into a game where you plan the war by the hour as if you were the leader of a real nation. It is an interesting hybrid between being turn based strategy and real time strategy. On one hand it is a pausable RTS game, on the other hand, the game has the hour as the basic unit of time which means if you slow the game down, it plays like a turn based game. This is especially useful if you want to track the war step by step, in this case hour by hour. As the ruler of the nation, not the general, you only make the large scale strategic decisions, not the tactical decisions, which are all taken care of by your generals.

As the leader you also take care of diplomacy which is unlike other strategy games where you can “talk” however often you want, and about whatever you want. Again like in real life you spend intellectual manpower to send diplomats abroad on missions such as negotiating trade agreements including not just trade of goods, but debt related issues, and paying for a country to produce units for you. There is also the political aspect of diplomacy, where you can sign defensive pacts, non-aggression pacts, even alliances. Most importantly, if you are part of one of three “factions”, the Axis, Western Allies, or Communist Allies, you can use diplomacy to influence other countries to align with you over time. If you are playing as a neutral country, you can just align yourself with a nation, so if you want to be the axis leader of Sweden, this game is for you :D.

Let me pause for a moment and say that unlike other games, this game includes every country that existed during World War 2, and you have the choice of playing any one of them. You can even play as a commonwealth country independently of Britain.

You also get to control production and the distribution of the production to different industries, however I have no idea how this game works for capitalist countries as I’ve only played fascist and communist countries in this game. I have picked up hints that you have less of a degree of control over your country in weaker governments, which is not the most appealing gameplay to me, but to each his own.

There is the brainpower aspect of the war, mainly: politics, technology, and espionage. These elements of gameplay are separate but interdependent. One thing to notice is that under the technology tab in the game, you not only control which technology your country is researching but how brainpower is distributed among the other categories mentioned above. In politics, you really cannot change your government system, but you can change your different political policies from social to economic issues. This is the political playground for those of you who want to test out your political beliefs (just kidding, social and economic policies are already set for you by the government in power and its ideologies. However, you do have control over things like conscription laws, degree of freedom in your country, how much emphasis on education or industry or military mobilization etc.). Political support for parties can change slowly over time, meaning if you are a republican country, you must beware of not being re-elected.

Finally, regarding espionage, you can do classical spying, or get involved in sabotage and political mingling. The only weakness of this game is the espionage, where you don’t really have control over the numerical amount of spies you send per country, although you can set priorities for them on a scale of zero to three, and you can only have one spy mission per country even if you have multiple spies. Other than that this game makes absolute perfect historical sense, and you will feel as if you are making real decisions for your country if you are playing this game.

The only other detail that is inaccurate is the german flag. We all realize that the Nazis were responsible for the genocides of around 30-40 million civilians but that does not mean that one should sacrifice a historically accurate flag with a swastika on it to make the game “politically correct”. Simply displaying a flag in a game should not equal support for that regime, especially when it is displayed to identify people of that regime. That way of thinking is so erroneous, I can accuse paradox interactive of supporting communism because they displayed the historically correct soviet flag in the game for the soviet union. Instead, the game designers have identified Germany with the flag of the German monarchy, which is even more offensive to monarchists as that is saying that the Nazis who killed 30-40 million, and the king of Germany who only cared for the well being of his people above all, are the same people.

Hearts of Iron 3 Italy
Hearts of Iron 3 Italy


Historical Accuracy: 5 out of 5

I would go as far as calling this game a historical simulator. This doesn’t mean that the computer artificially make sure certain events happen, but it makes sure the game makes historical sense if the leader of the nation was you instead of *insert historical leader here*. Aside from the fact that the flag of Nazi Germany in this game is the flag of the German monarchy for some reason, this game follows historical detail to the finest details. It should be really appealing for people who are World War 2 buffs.

Realism: 5 out of 5

The game is truly epic in scale and you get to experience all aspects of being a leader. I cannot describe even the basic details in a few sentences.

Difficulty: 5 out of 5

If it isn’t obvious already, a game with fine detail like this game is harder to learn than most games out there. The task seems overwhelmingly impossible at first, however if you are willing to put the time and effort, if takes only a day or two to learn. I suggest starting by choosing “The Gathering Storm” historical start, then find Spain on the map and choose Nationalist Spain. This is happening at the end of the Spanish Civil War, when it is clear that the Nationalists who are just outside of Madrid, are winning. It is relatively small scale, and hard to mess up, so it is an ideal first game to learn the game mechanics.

Sellability: 2 out of 5

This is a somewhat important factor, but shouldn’t bother anyone picking up the game if they truly love deep strategy. What sellability means is how well this game is doing on the market. The big failure of capitalism is that smart people who should be playing games like this are prevented from finding this game because only the big companies can advertise the hell out of you, making most smart people waste their brains on dumbed-down games instead of brain stimulating games such as Hearts of Iron. If you are a person who has found this game, consider yourself one of the lucky few. Consider yourself one of the chosen.

Popularity: 5 out of 5

This is not based on how many people play this game, this is based on how well this game is liked by people who have tried it.  Pleased to say that if you have a circle of intellectual buddies, go ahead and present this game to them, and the chances are very high that they will like the game.

Affordability: 5 out of 5

For a game like this, I would expect it to cost $100-$150. However it costs a mere $10, or $45 if you are willing to buy all of the extensions to the game. In short, this is one of the best deals you can find in your lifetime, and the game costs a few dollars on sales on steam, or $10 with all the extensions if I remember correctly.

Final Verdict: 5 out of 5

Hearts of Iron 3 Research Screen
Hearts of Iron 3 Research Screen

Battlefield 1942 (PC)


Developer: Digital Illusions

Publisher: Electronic Arts

Genre: First Person Shooter

Release Date: 2002

Awesome little FPS this, many hours of addiction and therapy needed to drag myself away. Even though the game is getting on a bit now, the graphics for one are certainly looking dated I still keep coming back for the odd game now and again, especially multi-player. The main game consists of capturing and controlling certain strategic points on the game map, almost a multiple capture the flag scenario. Once a team captures a point team members can spawn there, however when a team loses control of all of these points they cannot respawn and if all the players are killed the team with no spawn points loses (deep breath).


The player can choose to play as either the Allied powers or the Axis powers. The Allies consists of the US, UK, Soviet Union, Canada and the French. The Axis consists of Germany, Japan and Italy. Regardless of which side you chose you’ll get a choice of five different character classes to choose from; Scout, Assault, Medic, Anti-tank, and Engineer. All have certain distinct advantages depending on individual tastes, I tended to stick with Scout and Assault as they move quicker, helpful in making it to the coolest vehicle first or for general running away.


Some of my favourite scenarios in this game feature air combat. Let’s be honest, running across the vast maps, especially El Alamein, is a tad boring, driving or flying is much more fun and recommended. The game has a nice choice of vehicles to use and destroy and it’s always satisfying landing that bomb on target or engaging the enemy in a dogfight.


Although the game play remains fun (there’s nothing like trying to fly a bomber like a fighter, or seeing the pilot parachuting out of the plane you’re all in) the graphics are  looking a bit naff, and the control system seems slow and clunky, especially if you’ve been sitting there playing something newer and shinier. It’s a game for Sunday afternoon when it’s raining and you’re not in the mood for anything to stressful from the gaming library.


Also released were several expansion packs for the original Battlefield 1942 titled; Battlefield 1942: The Road to Rome and Battlefield 1942: Secret Weapons of WWII. Both added various new game play modes and design concepts but in my opinion didn’t really offer anything amazing or new in terms of playability.

I enjoy this game probably more than I should but then I can’t help it. The catchy intro music even has a certain appeal, so much so I even looked up the composer Joel Eriksson for this blog, see his IMDB page here! If any of you have played Dogfight for the Amiga the theme tune gives me the same sense of nostalgia and charm for a game, on its release, I couldn’t put down for 5 minutes without getting the urge to play it again.

Medal of Honor

I originally reviewed this game on the PSP and PS3, and at that point there was a bug that would stop you from continuing, if you A. Died, B. completed a mission, or C. looked at your console funny. Now on the Vita, it seems like those problems are behind us, so I managed to complete the game and here it is, another review.

Medal of Honor - PSOne

Original release date: November 11th, 1999

Release date on PSN: June 2nd, 2009

Price : 5.99


Medal of Honor - PSOne

For the uninitiated Medal of Honor is a World War 2 game, you take control of agent Patterson a member of the OSS, the “Office of Strategic Services” which was a honest to god military intelligence service that was the pre-cursor to the CIA. You and Mr. Patterson go behind enemy lines and kill lots of Germans, and stop a lot of secret Nazi weapons programs too, that are also based in history.

Character wise you’re not going to get a lot out of it. Even though the story was written by the great Stephen Spielberg, there is no real story other than see Nazi, shoot Nazi. There’s no dialogue with other characters, as you’re a single operator through-out the game. Any narration you hear is in the cut-scenes between missions, they’re really interesting actually because they’re historical films of real WW2 weapons. But don’t expect to see you character grow or there be any twists in the story.


Medal of Honor - PSOne

This was built to be a Goldeneye like experience, and gameplay wise I agree, it plays a lot like it. You get many different weapons, the standards, hand guns, shot guns, etc. The accuracy of the weapons are a little off it seems though, making some weapons way overpowered. If you have a rifle, you’ll headshot everyone you see, being stuck with a shotgun and a machine gun in later levels though can be a pain. While playing on the Vita touching the back pad (where R2 would be) you get the cross hairs just like you remember on Goldeneye. This was a lot tougher on the PSP,  the dual analog sticks on the Vita make this game much easier to control

The missions are objective based, but there isn’t a lot of variety. You collect this list here, then plant a bomb here, sometimes you have to show a passport for a little stealth action, but that’s a very small portion of the game. There aren’t any escort missions which might be a godsend, but it probably would have given you someone to talk to at least. It gets to be a bit of a grind without a story.

The difficulty ramps up like crazy by the end of the game as well, (someone decided to give the Nazi’s rocket launchers at some point). That can get a little frustrating, but it’s not too bad.

There’s a multiplayer mode as well, but I didn’t test that out, but I heard you can get cheats to challenge a Velociraptor as William Shakespeare.

Shooting nazi’s pretty simple concept.


Medal of Honor - PSOne

Medal of Honor is not a looker. It’s strength comes though animations. It was one of the first games where enemies would react depending where you shot them. They catch a bullet in the foot they hop around, the arm, they cover it and etc. They will even follow you by crawling into vents something I haven’t seen in games in the latest generation, which sort of surprised me. The music is excellent though, orchestral score by Michael Giacchino the Academy Award winning composer of films like Mission Impossible 3, Up, the Incredibles etc.

The levels are a bit like mazes, and you do get caught in a lot of corridor shooting. This is mostly due to the draw distance in Medal of Honor, it is really short. It’s even tough to use a Sniper rifle, because most of the time you can’t see the soldiers shooting at you due to the distance problem. This is obviously due to the PSX limitations at the time, but it’s still frustrating getting shot at by someone you can’t see, so you have to fire wildly into the night hoping you hit the source of lead.

Is Medal of Honor worth playing?

Medal of Honor - PSOne

I had fun with it, but going through the review has really made me a bit more negative on the whole thing. It’s an interesting game that’s for sure, but the little annoyances really nip at your heels. The end of the game does sort of end abruptly as well. You would have thought with a game backed by Spielberg you would get something, instead you get a 15 second clip announcing victory. The gameplay is decent in Medal of Honor, but the total lack of story doesn’t really drive you forward to complete it.

Medal of Honor is a functional shooter, but with nothing to really get you invested other than shooting Nazis.


1943: The Battle of Midway

1943 - The Battle of Midway

1943: The Battle of Midway

In late 1988, Capcom released a vertically scrolling military-themed shoot-’em-up called 1943: The Battle of Midway, based on a popular arcade machine. How would the home release for the 8-bit Nintendo Entertainment System console compare to the stand-up cabinet?


At the risk of spoiling the entire review by getting straight to the point: 1943 set the golden standard for scrolling shooters on the NES. That is the thesis statement at work here, and it is supported by the tight, richly enjoyable gameplay on hand in the cartridge.

1943 - The Battle of Midway

The player controls a P38 fighter plane over the seas by the Midway Islands in the midst of a World War II setting, complete with several types of enemy aircraft with opposing seacraft as well. The B button fires the cannons, while the A button executes a special screen-blasting special attack, at the cost of using up energy. Energy is metered via a counter at the bottom right-hand side of the screen, and costs about 10 to use a special attack, generally speaking. However, it slowly decreases anyway, just from making forward progress, necessitating refills be gained from certain defeated enemy types.

Fortunately, the P38 has quite an armanent at its disposal. Holding the B button for a couple seconds elicits a sound indicating that, upon release of the B button, a more powerful shot will be fired, handing for taking down bigger planes quicker and generally just having at-ready. Pressing A and B together will perform a defensive “loop-de-loop” maneuver to dodge tense situations; perhaps a godsend, considering that the amount of enemy rounds fired and overall on-screen sprites makes this feel like an early “bullet hell” shmup at times.

1943 - The Battle of Midway

In fact, this game is somewhat renowned for its toughness, and the evidence supports the reputation. There are a couple dozen meaty levels to be conquered, each with a boss ship or mini-boss challenge to defeat. While power-ups such as more powerful main gains, multi-directional shot, or even little sidearm ships for additional firepower can be gained, they can also be quickly lost as well.

Getting hit by enemy fire or craft does not instantly kill, unlike in other shooters such as 1943’s predecessor, 1942. But they do whittle away at that energy meter, which gets an amount refilled after each level. Adding to the gameplay complexity is the fact that the protagonist plane is rated on a handful of specifications, such as offensive power, defensive strength to offset damange, special attack strength, maximum energy count, etc. These statistics can be given an extra point at designated battleship stations blown up near the end of a level, in addition to a few being designated at the beginning ot the game, too.

1943 - The Battle of Midway

The player is offered passwords upon death for later entry; that being said, 1943 is still definitely a challenging game. The good news: It is very fun. This is a fast-paced, relentless, thumb-cripplingshooter, offering as much pure action as any other, yet without any of the usual NES hardware issues concerning flickering and showdown.

This game offers a true test, even for shoot-’em fans. The design is tight, the waves approach with just the right mix of anxious panic without seeming completely impossible, and the entirety feels appropriately tense, even desperate, maybe adrenaline-pumping. The projectiles fly fast, there are pleasant little pacing cuts between levels, and points are kept for those old-school arcade-style high-score seekers. In fact, some bonus items occasionally emerge to be picked up for a tidy allotment, such as a cow or strawberry. Seriously.


1943 - The Battle of Midway

This game looks fantastic. As mentioned, the flow is quite smooth, quite pleasurably so. The frenetic action is never interrupted by distracting flickering problems or other graphical headaches. The ship designs are sweet, managing to give each craft a distinct flavor, even with the limited number of pixels available for use. The carrier-sized seafaring ships truly feel huge, as the player fights just a portion of them at a time. Medium-sized green planes might drop miniature black planes. The backgrounds are even gorgeous, with a few different scrolling backdrops of oceanic appearance, and the lazy gliding of puffy clouds passing by. Especially considering the relatively early release of this game in the NES life cycle, kudos to Capcom for managing to seemingly master the palette and animation techniques of the resources provided.


The sound, however, is another matter from visuals entirely. Now, that is not to say that the soundtrack of 1943: The Battle of Midway is terrible or atrocious. No, this is not the case at all. But there are a couple of unfortunate tracks; namely, primarily, the high-pitched wince-worthy nightmare tune that plays whenever the player’s energy level drops to a life-threatening level. There is another background melody that emerges at some points that, although maybe intentionally, manages to offend the senses with a bizarrely arranged minor key, despite the catalogue otherwise showcasing skillful rendering of the available sound channels. The effects themselves are fine enough, giving just enough oomph and noise to support the urgent mood of the game, though not altogether mind-blowing in their delivery.


1943 - The Battle of Midway

In terms of originality, this game cannot quite be cited as especially visionary, considering that “military-themed vertically scrolling shoot-’em-up” was already pretty much an established sub-genre by the time this cart arrived, which itself is an arcade port. Even in examining the in-game mechanics, there are some nuanced brushstrokes of innovation, but nothing groundbreaking.

But if the formula works, why tweak it too much? This game, 1943, feels like a near-masterful workshop on the shmup trop, a clinic delivered for old-school fans of the scene. To speak on a first-person note, I think the always-decreasing energy meter is a poor design choice that makes more sense in a quarter-sucking arcade than as a home game that shold be encouraging survival and diligent replay, but other than that, there are no major flaws here. This title truly set the bar, and shoots down four stars out of five for its valiant efforts.

Overall score: 4/5 stars.

Panzer General

By the 1990′s, turn-based strategy war games had become highly specialized with a very thin customer base.  Most required a grognard’s ability to juggle multiple battle statistics at once, and had a limited visual appeal.  Then, in 1994, Strategic Simulations Incorporated (SSI) released Panzer General and the wargame genre transformed into a mass market product.

Panzer General game box

Panzer General game box.

Unlike real-time strategy (RTS) games, turn-based strategy games permit the user time to ponder their next move without having to press the pause button.  The drawback is that once you’ve committed your resources you must watch your turn – and your then your opponent’s – play out.  To state the obvious, chess is an example of turn-based strategy.

Typical combat screen in Panzer General

Typical combat screen in Panzer General.

Panzer General offered players both single scenario play, in which they could assume the role of an Allied or an Axis general, as well as a Campaign Mode, in which the player attempts to win World War II for Germany.  The campaign runs from 1939 to 1945, and as units gain battle experience, they become stronger, and the player (as general) gains access to upgrades and reinforcements – assuming they are victorious, that is.  If the player achieves their scenario objectives with five or more game turns to spare, it is considered a “Major Victory,” which unlocks further game elements.  Major Victories enable the player to alter history, such as invading Britain on the heels of victory in France, or even landing an invasion force in North America to capture Washington, D.C.

The invasion of Malta in Panzer General

The invasion of Malta in Panzer General

The game was published across several platform, including versions for the Panasonic 3D0 system, MS-DOS and Windows based computers, Sony PlayStation, and for the Macintosh.  It also spawned a plethora of sequels, including: the 5-Star Series (Allied General, Fantasy General, Pacific General, People’s General, and Star General), Panzer General II, Panzer General 3D Assault, Panzer General III: Scorched Earth, and Panzer General: Allied Assault.  Clearly gamers enjoyed wargames once again!

Furious combat in Panzer General.

Furious combat in Panzer General.

Panzer General was both well-reviewed and well-received by the gaming public.  Besides receiving high review scores from the critics, gamers just kept playing the game.  To this day, there are sites on the Internet devoted to this game, with hundreds of scenarios, new units, and even new features.  Mods are the fountain of youth for classic games, and Panzer General was no exception, as they managed to keep the game fresh and interesting years after its release.


Ultimately, the game’s fabulous gameplay coupled with its genre-changing aspect make it a classic retro game that every retrogamer needs to play!

The Top Cartoons From The 1990s

This list includes every cartoon I thought was great or totally amazing that started airing or were super popular in the 1990s. Let”s go over all of them in alphabetical order!

Aeon FluxAeon Flux

This was a really weird science fiction cartoon that was showed on MTV”s Liquid Television in the early 1990s. The show was about Aeon Flux, a female secret agent that was mixed up in a lot of conspiracies, a war with a neighboring country, assassinations, betrayal, cloning, and a bunch of other crazy plots. The entire cartoon was a complete mind fuck.

The feeling this show gave me was similar to the feeling I get from the Paranoia RPG and Brazil. Pretty much, it”s a totally fucked up distopian future where you are either a drone or you are involved in sinister greater forces that control and rule everything and keep everyone oppressed. Life is cheap and everybody is replaceable.

The way this cartoon was drawn and the bizarre style of it reminded me a lot of the comics that would come out in Heavy Metal magazine. A lot like the style of those weird french graphic novels from the 80s and 90s.

There aren”t a lot of episodes of this show. I remember renting the whole show on VHS back when those existed, so you have an idea how short it is.

There was a live action movie that was a remake of the show. It was okay. Most people either liked it or flat out hated it.


This was Steven Spielberg”s next cartoon character after having made the hugely successful Tiny Toon Adventures. The show was like watching a cartoon version of The Marx Brothers. The entire cartoon was about two brothers and a sister going around trolling everybody they met. The show also introduced Pinky And The Brain, a cartoon that was about an idiot mouse that is always trying to help a super genius mouse “try to take over the world!” The Brain sounded a lot like Orson Welles. Pink And The Brain were probably my favorite characters from the show.

The main storyline for this insane show was that Yakko, Wakko, and Dot were 1930s cartoons characters that got trapped in the water tower of the Warner Bros Studios and were finally released to mess with the world in the 1990s. There were other sketches with other characters such as The Goodfeathers. The Goodfeathers were a parody of the gangsters from the movie Goodfellas except that they were a bunch of pigeons. They were great, even impersonating Joe Pesci”s characters that usually go ape shit over everything. There was also Slappy Squirrel which was a bitter old cartoon character that would put people in their place while trying to teach those values to her nephew Skippy Squirrel.

Batman BeyondBatman Beyond

Think Batman meets cyberpunk Shadowrun and this is pretty much what the show is. It”s set in the future. Bruce Wayne is old, has heart conditions, and is slowly dying. Everybody that Bruce Wayne worked with either hates him or is dead. What ends up happening is that Bruce Wayne can no longer be Batman. For a while he”s already used a power armor kind of Batsuit but even that doesn”t prevent him from having heart attacks while fighting crime. So… some kid that has a situation like Bruce gets picked up to be the next Batman.

The show is almost not even a kids show as people (rarely) die in this show but at least there is death. If you are a fan of the other Batman cartoons then you need to follow the chain of history by watching this show. The sad part is that this show got cancelled, probably because of the violence and dark tones, but if you really want to see how all of Batman ends, I urge you to watch Justice League”s “Epilogue” episode. That ends all of Batman, forever. It is simply the best thing ever written for Batman.

Anyways, back to Batman Beyond… The Joker is dead and so are many of the old villains since it”s the year 2039. Instead of having The Joker, you have The Joker street gang and other characters based on themes from the past as well as some of them returning. The new villains are insanely more powerful than classic Batman villains, some of them being to the scale of power that it would take Superman or the Justice League to bring them down.

There are movies of the show, and they are all worth watching.

Since youtube restricts it, I can”t embed the intro, so here”s the link to it instead (open in a new tab).

Batman The Animated SeriesBatman: The Animated Series

This is a cartoon that was so good that I would stop doing anything to watch. This set the bar for me for what everything comic book related should be for the rest of time. Batman The Animated Series is so damn good that it makes everything else Batman look like shit, and I am including the Tim Burton and Chris Nolan movies. Now, yeah, that might be going a little bit too far but for a cartoon this is simply ART. The music along with the drawings along with the voice acting and writing makes for a perfect cartoon. This IS the Dark Knight. The writing is so good that I often remember quotes from the show. “How much is a good night”s rest? Now there”s a riddle for you…” and many more.

This cartoon is what and are based on.

This cartoon is so good that each episode has its own unique soundtrack written for it. The level of writing are just as good as the original Twilight Zone series. You MUST watch it.

Again, youtube doesn”t allow embedding so just open in a new tab, the HD 1080p version of the Batman Intro.

Darkwing DuckDarkwing Duck

Darkwing Duck was a spinoff from DuckTales and it was sort of like a comical parody of superheroes, especially Batman. This takes place in the DuckTales universe, even having Launchpad MacQuack as his sidekick, the really bad pilot from DuckTales that always crashes everything that he pilots. Just think of it like a light hearted Batman except that his parents didn”t get murdered and that he has to take care of a bratty daughter Gosalyn Mallard. I remember any time that there would be action he would always say his catchphrase: “Let”s get dangerous!”

This cartoon was really popular in the early to mid 90s especially when DuckTales was still around.

Dilbert TV SeriesDilbert

This was an amazing comedy show based on the incredible make-fun-of-working comic strip Dilbert. The show was as funny as the strip but I could tell it was probably doomed from the start since it would show on UPN. Like it was totally marketed incorrectly, on the wrong network for this show. It would probably done really well on Fox or Cartoon Network or on Adult Swim but then again this was the 1990s, not 5-10 years later. Still, they should have at least gone with Fox, although Fox kills most of all of its good shows (like Family Guy and Futurama).

If you don”t know what Dilbert is, it”s about showing how crappy it is to work in a corporate cubicle farm culture. The boss is a moron/asshole, everybody does anything they can in order to do the least amount of work and get paid the least. You know, just like in real life?

If you like the strip, just watch the show to see the cartoon version. You can see all the episodes of Dilbert on youtube via Crackle. Here is the link to the first episode.

Eek The CatEek The Cat

Eek The Cat was the perfect cartoon created by Savage Steve Holland which was intended for kids with ADD and to make fun of pop culture. The whole show was about Eek the Cat which was the nicest cat ever and he would always get hurt for trying to do the right thing. Pretty much every episode was about that. There was this dog, Sharky the Sharkdog which was always trying to bite Eek at every opportunity. “It never hurts to help” was what Eek would always say and then the worst things would happen to him, always physically. He had this horribly fat cat girlfriend called Annabelle that was morbidly obese and disgusting. Despite that he always loved her.

To me this show was infinitely superior to shows that came afterwards like Spongebob Squarepants.

Exo SquadExoSquad

This is the pinnacle of 90s cartoons as far as rare cartoons go. I would say only Batman was as good as this cartoon. This is the ultimate space opera cartoon. It shows real war with people dying, the “good guys” not always winning, racism, terrorism, megalomania, etc. It was hard to watch this cartoon because they would always air it randomly, sometimes skipping episodes. I had the same problem with Babylon 5 because my parents never had cable so I would have to guess what I had missed.

The show is the ultimate parable made on World War 2. A lot of people die and you see things like crimes against humanity and cruelty. Shocking for a publicly aired cartooon.

Anyways, this show is probably one of my highest recommended shows in GENERAL to watch of all time. I like it enough that I run the main facebook fan page for it. Fortunately for us, although the show is dead, we can see the entire show for free here at hulu.

Start watching it and don”t stop until you saw it all. Only season 1 is available on DVD because Universal doesn”t care much for this show. 🙁

Family GuyFamily Guy

This show started off in the late 90s and it”s still on the air after having been cancelled many times. Personally I think the first seasons of the show were much funnier than the current seasons, since they seem to keep changing writers all the time and lately they”ve been relying too much on recycling internet jokes. Even the writers of the show make fun of how much the show has become like their spinoff show American Dad and there was even The Cleveland Show which was just SHIT.

Anyways, everybody knows what Family Guy is. It”s as famous as The Simpsons and Futurama. If you don”t know what Family Guy is, it”s nice to finally have met a time traveler or I”m glad that you”re awake from your coma.


Here is a show that was created by Matt Groening, the creator of The Simpsons, that was superior (for geeks) to The Simpsons. The show is a LOT like Red Dwarf but even crazier because you can pretty much draw everything but Red Dwarf was limited by its budget. This show too had problems with it getting cancelled but it”s coming back again.

There are various movies of Futurama and they”re all worth watching.

The show is about this loser that gets frozen in cryogenic containment and he wakes up in the year 3000. The show is insanity having characters like the Santa Claus robot that kills everybody that”s been naughty and that means everybody. The aliens in the show are disgusting often eating garbage or they”re deadly or they”re just weird. Anyways, the loser Fry goes to work for an interstellar shipping company that”s run by an incompetent (not evil) genius Professor Hubert J. Farnsworth.

The show belongs in the comedy science fiction category alongside Red Dwarf. I highly recommend it.

King of the Hill
Men in Black: The Series
Mighty Max
Muppet Babies
Roughnecks: Starship Troopers Chronicles
Sabrina the Animated Series
South Park
Superman: The Animated Series
The Maxx
The Simpsons
The Tick
Tiny Toon Adventures

The History of the Swastika

swastika meanings

There are few symbols in history that bring out as much emotion as the swastika. Forever tied to one of the darkest times in human history the swastika for many stands as a symbol of hate. However, this symbol’s past goes back farther than the Nazi party it has more recently been attached to; since 10,000 BC, the swastika has been used in Hindu, Buddhist, Native American, ancient Iranian, Greek, Chinese, Japanese, and countless other cultures and religions throughout recorded history. In part two of the three-part series on the history of symbols we explore the origins and uses of the swastika throughout the world.

A Forgotten Meaning

Even after sixty-two years since the end of World War II the swastika is seen as a symbol of hate and racism. From the young to the old this symbol has been defined and will most likely remain defined in this manner for a long time to come. The word swastika is derived from the Sanskrit svastika meaning any lucky or auspicious object.  Composed of su- meaning “good or well” and asti, a verbal abstract to the root such as “to be” the suffix –ka intensifies the verbal meaning of beneficial which can be translated to “that which is associated with well-being” what one would consider a lucky charm.

swastika meanings

Origins of Light

Long before times of modern history, the swastika has been and still is a part of many religions and cultures throughout the world. In Hinduism the two symbols that create the swastika represent the forms of the creator god Brahma. It is considered extremely holy and auspicious by all Hindus and can be found in many places and items associated with Hindu culture including clothing, buildings and letterheads.

In Buddhism the symbol has been used in art and scripture since the 5th century BC. Known in Japanese as a manji, it represents Dharma, universal harmony and the balance of opposites.  Jainism considers the swastika one of the twenty-four auspicious marks and the emblem of the seventh arhat of the present age. It is a symbol of the seventh Jina (Saint) and all Jain temples and holy books must contain the swastika and ceremonies typically begin and end with creating a swastika mark several times with rice around the altar.

The symbol is also used by many other religions throughout the world, in some cases the symbol has been replaced or abandoned altogether. Many religions that are no longer practiced used the swastika as a symbol of balance or harmony and believed it brought good luck. Still today the symbol remains part of many religions despite the more mainstream views of its meaning.

swastika meanings

Redefined in Darkness

As a symbol of Nazism the swastika or hooked cross was used on the Nazi Party’s flags, badges and armbands from as far back as 1920.  Combined with the colors found on the flag of the old German Empire, Hitler believed the swastika represented the mission of the struggle for the victory of the Aryan man. The use of the swastika was associated by Nazi theorists with their conjecture of Aryan cultural descent of the German people.

The Nazis claimed that the early Aryans of India were the prototypical invaders. Following the Nordicist versions of Aryan invasion theory it was widely believed that the Indian caste system which believed in the ranking of members in a society by occupational status and degree of purity or pollution as determined by their birth, they believed was the basis concept for racial purity and cause to avoid racial mixing.

With the Nazis belief in racial superiority and their anti-Semitic views the use of the swastika became a symbol of the goal to create a world where their view of a master race would be dominant.  Because of its use during world war two and being associated with the holocaust, the swastika is prohibited from being show in Germany considered illegal and punishable except for scholarly reasons.

swastika meanings

Adaption’s and Influences

While banned in Germany except for education purposes the swastika or images of the like are still used today in various forms of media influenced by the events surrounded the symbols use by the Nazi Party during World War II. One such adaptation of the symbol can be found during the 1983 mini-series V. The story surrounded an alien race disguised as humans who planned to steal all of earth’s water and harvest human beings as food. The red and black uniforms and the swastika-like emblem was a Nazi allegory.

The symbol has also been used in animation in its traditional and redesigned shapes usually as a mark of shame or servitude or as a seal locking away a good or evil presence within a human being. Most of the western uses of the swastika are to reinforce its redefinition as a symbol of hate. Beyond that there are many hate groups active today who use the symbol in the Nazi interpretation of racial supremacy.

swastika meanings

A Global Symbol

Darkness or light, oppression or well-being, saints or sinners the swastika is a symbol known throughout the world in many different ways. Revered in many cultures by millions, despised by millions in others, it is one of the most widely know symbols on earth. Another symbol shares a sometimes reverse reception in the modern world. While it is wildly accepted that most in the western world look upon the swastika in a negative light, the cross is looked upon mostly in the positive.  This however can also be debated with some segments of the global population.

19xx: The War against Destiny

19xx cover
19xx cover

19xx: The War against Destiny

There have been tons of airplane and ship based vertical scrolling shooters but the 1942 series always had a special place in my heart. When I came across 19xx in the arcades during the fall of 1996 I could not stop plunking in quarters because simple put, the game was fast passed and fun with a ton of flashing lights and explosions, everything a growing boy needs.

Made by Capcom 19XX is the 4th game in the series of World War II shooters, however, “Destiny” takes place in a fictional time which is why there are X’s instead of numbers. One could assume by the type of weapons and armor used in the game that the “war” was based on future technology. What we do know is you play the lone pilot who has to defeat an entire army by yourself, no pressure.

Being the only person who can prevent a nuclear apocalypse may be a big task, good thing you have three, count em, three planes to choose from. Each plane has its own strengths and weakness:

The Lighting plane is your most balanced and the one I always played as, it has medium power and speed, but is strong for homing in on enemies. Its special weapon is the Vulcan which fires straightforward shots and when powered up fires a power three shot blast.

19xx screenshot
19xx screenshot

The Mosquito is slow and powerful which is strange since it’s called the mosquito. It is slow and has weak homing capabilities, but it is powerful. The mosquito’s special weapon is missiles that fire in three different directions, when powered up the forward firing missiles become much more powerful.

The Sinden is fast and weak perfect for running away if you decide saving the world is way too hard of a job. While the Sinden has weak power it does have decent homing capabilities and its special weapon is the laser which can fires through enemies and destroyable structures allowing you to hit multiple enemies. When powered up the laser fires twin beams.

After you select your game you are given your level mission which consists of finding and defeating the boss of the level. The bosses are difference each level, for instance, level one is a large plane, level two is a large battleship and so on. You also have a rival black jet that appears from time to time, but you don’t have your final battle with him until the end.

As you progress through the levels you take out a ton of enemies of all types. There are planes, tanks, ships, ground weapons and some enemies that take much more than one shot to take out. You will come across power-ups in the game that give you different weapons like lasers, missiles and spread blasters. There are also bombs in the game which clear out most enemies when detonated.

I always used a side to side sweeping pattern with vertical scrolling games this allowed me to move out of most of the enemy fire. When a blast was about to hit me and I could not move out of the way in time I would fire my bomb which most of the time saved my life.

19xx screenshot boss
19xx screenshot boss

When you reach the end of the level you go up against a large boss. Most of the time your biggest issue is dealing with the amount of firepower coming your way, but if you take out the small weaker guns first it is then easier to avoid the larger fire and take out the boss.

As for scoring you get additional points and ranks for how many bombs you have after each mission as well as how many enemies you took out and how long it took you to destroy the boss. In addition you gain points for collecting medals that fall from certain enemies.

19XX is not ground breaking, but it did have nice graphics for the time. I especially liked the way the ships sunk, again, nothing ground breaking, but it was fun and that is what counted for me. The music was also pretty good, from the drum beat when beginning a mission to the boss battle music it really got you into the game.

Surprisingly enough the game itself was not very hard. While some of the bosses took a bit of time to lock down their pattern it was not so insane that you spent a ton of quarters on the game. I believe it had a good mix of challenge and playability. The game was defiantly a classic. sale: Kalypso’s strategy collection 50% off

Commandos 2+3
Commandos 2+3 sale: Kalypso’s strategy collection 50% off

All the Kalypso strategy games sold at Good Old Games are now on sale, 50% off.

The games on sale includes all the three Commandos titles, Imperial Glory, Patrician 1 and 2, Port Royale, Praetorians and Tropico: Reloaded.

The Commando games are great stealth murder games where your team are usually on a mission to blow up a German objective in World War 2 and usually there is a pile of bodies involved on the way to complete that objective. The Good Old Games version comes with the manuals, wallpapers, the Commandos 2 soundtrack, artwork from the games, and avatars for the series.

Imperial Glory is similar to Empire: Total War except that it came out first! The Good Old Games version comes with the manual (36 pages), hi-res wallpapers, the in-game soundtrack, and avatars.

The Patrician games are classic games about being a noble and working your way as a trader. The Good Old Games version comes with the Patrician II manual and wallpaper.

Port Royale is like Sid Meier’s Pirates but with more trading. The Good Old Games version comes with the manual (34 pages) and game map.

Praetorians, I have yet to play but I heard it is a mix between the Total War games and Dawn of War games. The Good Old Games version comes with the manual (38 pages), hi-res wallpaper, the soundtrack, artworks, and avatars for the game.

Tropico: Reloaded is a pack that includes the original Tropico, the expansion Tropico Paradise Island, and the sequel set in pirate times Tropico 2 – Pirate Cove. The Tropico games are essentially games like Sim City except you’re Castro or another of your favorite Latin dictators. The games are filled with humor and are fun as hell. The Good Old Games version comes with the manuals (127 pages) and soundtrack. The soundtrack for all the Tropico games are always very funny Latin songs.

Click here to go to the sale.