You don’t get the show #26: Christmas in July


With all the sales on games, toys and electronics this summer we decide to celebrate Christmas in July by looking over the top Christmas toys from the 80’s to today. From Transformers to the BeyBlades, we reminisce about our favorite toys, watch some weird toy commercials and try to remember why some of these toys were popular.

WarioWare Smooth Moves

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WarioWare Smooth Moves

Good evening, Seamus the Leprechaun here, guest blogger on the Decrepit Gamer, comin atcha from the bowels of Southern Ireland, where the weather is freezing my goolies off.

Well the old fella has let me loose on a review, so in a effort to give new life to the standard yawn inducing reviews we’ll take a little rumage at what ye the players have had to say about the bloody game.
WarioWare Smooth Moves

Well as if there was any doubt, scoring 83% from the readers reviews on Metacritic.com
the games the cat’s pyjamas.

Readers Reviews Summary:
Terribly stupid and shallow gameplay mechanism. At least Wii Sports was free and had bowling but Warioware is just DISGUSTING! Score 1/10
I find no enjoyment whatsoever in this. It’s painful to look at. How can I enjoy a game, regardless of the controls if I can’t stand the graphics? Score 0/10As you can see theres always some eejit willing to make a …(censored -elderly) of themselves in public.

WarioWare Smooth Moves

Gaf Comments: So I took me a trip over to the Wario thread on GAF forums, where spOrsk said
“the game seems over, way before it should be……..it just seems the game is missing the ambition of games like RT and Twisted.” Which frightened the crap out of a number of members till the following emergedPeru..This game is magical. It’s fantastic. It’s the best wario ware game by far
Memles… I think it’s a whole lot of fun, contains some moments of brilliant game design, but there just isn’t enough here.
Alternative Ulster…Wow, this game is beyond amazing.
wasting….Its awesome, finally a reason to turn my wii on again
2D mention…I’m quite impressed
Phife Dawg…I’m having a great time with this. Beating the high scores is fun and multiplayer is a blast.

Warioware_Smooth_Moves

So dere you have it… straight from the horses mouth, not those namby pamby professional reviewers who wouldn’t know a good game if it bit em in the ar…..(censored–elderly).

Right thats me done!. . . . . Oh yeah!!!

. . . . .theres a neat (I suppose) option over on the Nintendo site providing exclusive content. But to access it you’ll have to stick your pin in….. (elderly—-you actually have to enter a pin number contained in the special software insert included with the game)

Super Smash Bros. Brawl

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Super Smash Bros. Brawl

Super Smash Bros. Melee is one of my favorite games of all time, and when the sequel Brawl came out on the Wii I was more than excited. It had been a good number of years since Melee and there was plenty of new features and characters. Including the first non-Nintendo ones being Metal Gear Solid’s Snake and Sega’s Sonic.

Super Smash Bros. Brawl - Nintendo Wii

The game was generally the same as Melee with the layout and moves. They did recreate the adventure mode with a story and impressive cut-scenes. Though I did miss the Adventure Mode of Melee, as I thought it was overall more fun.

Super Smash Bros. Brawl - Nintendo Wii

Besides the online matches barely working, and tweaks in the game physics (though only super-fans will be able to tell the difference), I was overall satisfied with Brawl. I did miss that Roy and Mewtwo were no longer around either, but even though I had less fun than I did with Melee it was still one of my favorite Wii games.

Zelda: Skyward Sword

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Zelda: Skyward Sword

legend of zelda -skyward sword
For those who don’t know, The Legend of Zelda: Ocarina of Time has been my favorite game since I first played it back in 2000. While all the 3D sequels have been excellent, they all had their faults. Though none of them (except Majora’s Mask) really innovated the series. While Skyward Sword follows a similar formula, the new Wii MotionPlus controls (which weren’t around at the time of Twilight Princess) took the series to a whole new level.
legend of zelda -skyward sword
The motion controls for the first time let you swing Link’s sword like if you were really Link himself. This allowed the game to evolve with enemies (the ones that used swords anyway) to block and counter your moves and vice versa. The aiming for the bow and other long-range items was also excellent.
legend of zelda -skyward sword
I also really liked how the story was the ultimate prequel to the series. There was no Ganon, Zelda isn’t a princess, and there is no Kingdom of Hyrule yet. The story was fresh and the main villain for most of the story is the demon Ghirahim who wishes to revive his dark lord. He was also the most memorable boss of the game for me as when you first fight him, he can catch your sword (not in a cut-scene either) and toss it on the other side of the room.
legend of zelda -skyward sword
The game was also one of the longest in the series. It had plenty of dungeons, lots of side-quests, and overall is one epic adventure. While I still prefer Ocarina of Time,Skyward Sword really showed that the series is still one of the best in the industry. My only real complaint is that I wished they had saved it for the WiiU. Not being in HD  in the year 2011 did make it feel a bit dated visually.

 

NES Remix 1 and 2

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NES Remix 1 and 2

I always view the NES era of gaming through sugar-frosted spectacles, forever unable to uncover much fault in this special time when I started identifying myself as a gamer.  Sharing notebooks full of passwords on the bus, the two-month long wait for Nintendo Power in the mailbox, and saving every penny for a year in order to buy Kid Icarus, these are the memories of a wonderful childhood.  Honestly, how can anyone really not love Nintendo?

NES-Remix

If you have ever left a game on pause overnight so as not to lose progress, you know exactly where I’m coming from.  Both volumes of NES Remix were made for people like us, the kids who could beat Castlevania in one sitting or still remember the location of every power up in Bionic Commando.  If you can still navigate through the Lost Woods from memory or decimate Ridley without taking damage, you will certainly find something to enjoy in NES Remix.

Think of NES Remix as your Nintendo favorites perfectly packaged for generation ADD.  Each game is broken into familiar bite-sized chunks that must be completed quickly in order to succeed.  Finishing levels earns the gamer stars, and stars unlock more levels and different titles.  You can also earn stamps to place on messages you leave for members of the Wii community, which Nintendo seems to think is better than a point-based achievement or trophy system.  Personally I would prefer a traditional ranking system where I could match up and meet with new players, but Nintendo doesn’t want their own army of Xbox Live assholes, and I can’t exactly blame them for that.

NES-Remix

Between both volumes of the series, tons of old favorites make appearances. Only a few of the choices are questionable, especially the “what in the fuck were they thinking” inclusion of the obscure and extremely terrible Wario’s Woods.  I would rather play through Captain Novalin (the 8-bit train wreck about living with diabetes) than be subjected to one more minute of Wario or his hackneyed woods.

The remix part comes in with 60 plus special challenges that completely change the familiar levels and games around.  Playing Donkey Kong with Link (who can’t jump) or plowing through lights-out Excitebike are just two of the awesome tweaks that make this the mode worthy of the purchase.  Some of the challenges are downright brutal. For example, imagine playing Balloon Fight (aka C-List Joust) while the screen continually shrinks.  The remix levels are hands down the hardest to complete, and they will certainly test your 8-bit mettle.

NES-Remix

Besides the palpable ire you will feel for Wario’s Woods, this game will also make you loathe the primitive jumping mechanics in Ice Climbers.  I never played it in my youth, but had I, this would have been the first game that made me contemplate unnecessary controller abuse.  You can’t float your jumps at all, which makes for an excruciating platforming experience, especially by today’s standards.

NES-Remix

The only other major problem I had was with the lack of attention given to Punch Out.  Most of the Mario titles get 20 plus levels, but Punch Out only gets seven?  And the final level is literally just you watching Doc train Little Mac in the park?  Punch Out deserves so much more than some slapped together levels.  Soda Popinski, Bald Bull, and Super Macho Man don’t even make appearances. Piston Honda serves as the final challenge, which is like getting a beer half filled with head—it’s still tasty, but it feels so incomplete.

Rumors are swirling that SNES remix is next.  If this is any indication of the direction the big N is willing to take with their back catalogue, they can just go ahead and take my ten bucks.

 

 

 

 

 

No More Heroes

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The game features a free roaming world with Travis moving around on foot or on his trusty scooter, the “Schpeltiger”. Originally planned as an ultraviolent title to rival Manhunt 2, the copious amounts of blood were later replaced with black pixels and coins spurting from fallen enemies, resulting in final ratings of Pegi 16+ and ESRB M. ~The Elderly Gamer

No More Heroes

Off to the bargain bins again and this time out we’re looking for a Wii original “No More Heroes” which first hit the shelves way back in January 2008. It’s popularity spawned a sequel in 2010, No More Heroes 2: Desperate Struggle and a port  to the Xbox 360 and Ps3 titled “No More Heroes’ Paradise”.
Designed by none other than Suda51 aka Goichi Suda, you play as Travis Touchdown, a card carrying otaku, who lives in the fictional town of Santa Destroy, California. After an unexpected turn of events, and the purchase of a light saber on ebay, you find yourself on the bottom rung of an Assassins’ organization. You must  prove yourself worthy and defeat 10 other bloodthirsty killers, all with deep stories of their own, to make your way to the top of the assassin’s league.

no-more-heroes-nintendo-wii

The game features a free roaming world with Travis moving around on foot or on his trusty scooter, the “Schpeltiger”. Originally planned as an ultraviolent title to rival Manhunt 2, the copious amounts of blood were later replaced with black pixels and coins spurting from fallen enemies, resulting in final ratings of Pegi 16+ and ESRB M.
no-more-heroes-nintendo-wii
The reviews at the time were resoundingly positive, withMetacrtic awarding it a score of  83% from 64 critc reviews.

Quote of the Bunch:
“SUDA-51 has delivered a game that can match its absurd premise with equally stimulating gameplay, making for one of the most unique and satisfying action games in recent memory”
Gamespot.
no-more-heroes-nintendo-wii
Reviews Summary
A true joy of creation that is too rarely seen in gaming.
The overall weird factor of the game are the main reason to check it out
F…ing awesome.
Some mystic element about it that makes it worth playing.
Top-tier mature gaming and pitch-perfect swordplay.
A funky, fun third-person hack and slash marred by some boring open world side-missions.
A unique title with some genius moments.
Open world sections do more harm than good
A love letter to videogames that never grows old, tired, or dull
There are few games as good as this on any platform.

The only surving…
Official Game site (Japanese)

Chew-Man-Fu

Chew Man Fu

Perhaps it is the Japanese equivalent to the Ham-burglar.

Chew Man Fu

 

In Chew Man Fu your mission is to stop this hungry little man from stealing all the worlds’ fried rice and egg rolls. The game plays sort of like Pengo and you have to take out the enemies by firing the balls you place on each of the 500 stages. Developed by Now Productions and published by Hudson Soft and NEC in 1990 you can also find this game on the Wii’s virtual console.

Skylanders: Giants

Skylanders-Giants

Whoever came up with the concept for Skylanders is a marketing genius.  The recipe is so pitch perfect it’s hard to believe it took this long for someone to execute:  Take the elemental centered and “gotta buy them all” appeal of Pokemon, mix it with the addictive RPG leveling and character progression that almost every game utilizes today, and then pair it up with a plethora of collectable figures that you can transport both between and across consoles.  The results are a franchise that has already grossed upwards of 500 million dollars between two releases with zero signs of slowing down.  But is the game any good or just a flagrant cash grab aimed specifically at children?

Skylanders-Giants

Actually it isn’t half bad.  I spent the majority of this past Saturday playing this with my nephew Jacob (he’s 8) and really enjoyed myself.  The game is akin to many dungeon crawlers like Diablo and Baldur’s Gate except it takes place in the uber-colorful and child friendly world of Skylands.   The interface is very simple and easy to understand; almost anybody could pick it up and play with little instruction.  Character leveling is extremely balanced and it has the familiar “just one more level” appeal as you constantly unlock better powers and upgrades for each of your individual Skylanders.   Jacob spent the better part of our lengthy session saving up hard fought treasure for a battle-axe made entirely out of bees for his favorite giant Swarm, and his joy upon finally earning the weapon was completely palpable.

Skylanders-Giants

Each Skylander represents one of eight different “elements” like fire, wind, technology, or undead.  The levels are divided with multiple gates and hidden areas that can only be accessed by certain elements, meaning in order to fully unlock everything the game has to offer you must own at least one character from every element.  If you are defeated, the only way to continue the level is by swapping out figures on the fly, making the game near impossible with only the starter set, but very manageable with a stable of Skylanders figures at your disposal.  (Defeated characters can be used again on the next level but not before)  The aforementioned starter set only comes with three characters, the game disc, and the necessary Portal of Power; so more characters must be purchased (Hey Mom!) in order to fully experience and enjoy what the game has to offer.  Some Skylanders are also much rarer than others (especially some of the newer Giants) making collecting these things highly addictive.  Again, sheer marketing brilliance.

Skylanders-Giants

Skylanders: Giants is also compatible with all of the toys released for the original game, and the level cap is increased from 10 to 15 for all of your previously purchased characters.  There are also new Series 2 versions of the original Skylanders that have more effective powers and different poses than their original counterparts, a very wise move by the developers to keep fans of the original excited about the sequel.   I’d be absolutely shocked if a third game wasn’t released this holiday season, right now the game has legs, something that Activision is notorious for exploiting on a yearly basis with all of their other major franchises.

Skylanders-Giants

It is also interesting to mention that the first game was titled Skylanders: Spyro’s Adventure, featuring popular gaming icon Spyro the Dragon who has appeared in almost twenty other titles.  Spyro never speaks in either game however, and doesn’t give you any sort of advantage over any of the other characters.  It almost seems like the developers were hedging their bets to get the game off the ground with a mascot familiar to the intended demographic.

If you are looking to enjoy some gaming with one of the younger people in your life you could a lot worse than Skylanders: Giants.   The title is certainly geared towards children but contains many of the familiar trappings of an addictive video adventure; I certainly didn’t grow bored playing it as I have with many other games.  Just plan to shell out a lot more than the initial seventy-dollar investment if you want to see everything in the game or actually get through it successfully at all.

Three reasons to love New Super Mario Bros 2

new-super-mario-bros-2

Since it arrived on Nintendo 3DS and Nintendo 3DS XL earlier this year, New Super Mario Bros 2 has stayed firmly in the top half of the UK top ten. But what is it about this latest entry in the Mario franchise that makes it the next evolution in the series? Here are three things we love about the game.

new-super-mario-bros-2

More Coins

When it was announced that New Super Mario Bros 2 would offer gamers the chance to collect one million coins, it was an incredibly exciting idea. Of course, the reality is that this is damned difficult and you would need to truly master the game to achieve it – but the fact that it’s an option gives us something to aim for!

new-super-mario-bros-2

More team-ups

Though there have been Mario games throughout the ages that have challenged gamers to either pit their skills against each other or team up, the co-operative gameplay of New Super Mario Bros 2 is some of the best we’ve seen to date. As you can both play to save coins in the same account, it also means making that magical million even more of a possibility!

More Content

There is plenty of longevity in New Super Mario Bros. 2 itself that will keep you entertained, but the fact that Nintendo has also made even more course packs available to download gives it an extra level of value for money that is difficult to ignore. These are designed to build on the coin target challenges of the title and can be played again and again until you have truly mastered them.

It’s been a busy year not only for Nintendo but for Mario himself. Not only has the platform legend popped up in a new adventure on Nintendo 3Ds and Nintendo 3DS XL, but he’ll also be helping to launch the upcoming Wii U in New Super Mario Bros. U. Let’s hope he’s up to the challenge!

The Classic Gaming Birthday Round Up

The Classic Gaming Birthday Round Up

Over the last two weeks a number of iconic classic games have had birthdays. The following is a grouping of those postings from Patrick Scott Patterson.

August 27

Super Mario Kart celebrates 20 year anniversary today

The original Super Mario Kart, perhapsNintendo‘s biggest 16-bit classic, turns 20 years old today.

The classic racer was first released in Japan on August 27, 1992 with a North American release just days later on September 1. Developed by game industry legend Shigeru Miyamoto and directors Hideki Konno and Tadashi Sugiyama, Super Mario Kart came about in an effort to create a multi-player racing game that improved upon the single player experience of Super Nintendo launch title F-Zero.

The game proved to be one of the strongest titles for the Super NES and Super Famicom, selling 8 million copies during it’s lifespan, a titanic number for that generation of gaming. Sequels and follow-up titles continue to this day, including Mario Kart Wii, the second best-selling game for the successful Wii game console with almost 32.5 million copies sold to date.

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Many fans of the original still look back upon it today.

“At the time of the games release, I was actually into go-kart racing,” said Mario Kart fan Josh Jones of Killeen, Texas. “This was a way for me to experience a whole new way of racing and battling at home. Nintendo did a supreme job incorporating it’s characters into a fun filled game which still has a fan base today.”

The multi-player aspect made an impact on the household of another fan of the game.

Super Mario Kart was the game that settled all the sibling disputes in my household,” said P.J. Stanton of Bordentown, New Jersey. “When my brother and I couldn’t agree on something the winner of argument was determined by a quick race or battle. Of course, by the time we finished playing we usually had forgotten what we were arguing about. My brother and I are estranged now, yet every so often we’ll talk on the phone and the conversation will always lead back to who was the better player.”

August 30th

Original Street Fighter arcade game turns 25

It has now been 25 years since the originalStreet Fighter arcade game first saw the light of day.

Capcom introduced this one-on-one fighter to arcades on August 30, 1987 in two different cabinet styles. The first featured two pressure sensitive “punch” pads while another marked what would be the first-ever six button layout on a fighting game.

While the original Street Fighter was only a modest success, the impact of the game on video game history cannot be fully stated in a short article. Street Fighter II, first introduced in 1991, became the biggest arcade hit since Pac-Man and spawned an entire generation of fighting games. Today, the Street Fighter franchise is one of the most competitive scenes in all of professional video gaming.

“I actually grew up with Street Fighter on arcade back in the day,” said fighting game fan Teri Otis Redding of Australia. “Loved every Street Fighter made pretty much. I think I’ll always remember the arcade experience I had when I was growing up.”

The continued success of the franchise seems pleasing to the maker of products for fighting games.

“Street Fighter has been almost a benchmark for standards on all upcoming games,” said Doug Johnson ofFoeHammer Custom Joysticks. “We love it when they launch a new one because the hype is tremendous.”

August 31st

Arcade classic BurgerTime turns 30 years old

Yet another household name in video game history is celebrating a major milestone this week as BurgerTime turns 30.

August 31, 1982 saw the first public appearance of the game, originally called Hamburger during it’s initial Japanese release. Created by Data East, the game made a big splash at the 1982 AMOA trade show where Data East showed off the title for it’s DECO Cassette System (an early interchangeable arcadesystem) as well as a licensed version from Bally Midway.

BurgerTime featured a chef named Peter Pepper, doing battle with living eggs, hot dogs and pickles who are trying to stop him from making the biggest hamburgers in the world in a multi-level platform. The game gained a loyal following in both coin-op form as well as home console versions from Mattel Electronics.

BurgerTime is one of the defining eighties games,” said Ohio’s J.D. Lowe, holder of the third highest BurgerTimescore ever with 6,109,500 points. “Easy to learn, hard to master, with music that sticks in your head and a design that is hard to replicate.”

Many of the remaining original BurgerTime arcade cabinets have landed in the hands of collectors, including Rhode Islands’ Brian Diamonti, who says he will hold on to his machine regardless of the offer.

“I had a buddy offer to trade me his Joust for myBurgerTime and I had to turn him down,” Diamonti said. “BurgerTime is too much of a staple in gaming roots to trade off and my girlfriend would be too pissed at me.”

BurgerTime made a national television appearance in early 1983 as one of the game titles used in a gauntlet on That’s Incredible. Players had to quickly reach a scoring threshold on the game to move advance to the next game. Texan Ben Gold, who won the televised contest, only had a short time to learn the game.

“I had three weeks to learn it and only one arcade to practice at,” Gold recalled. “Todd Walker was by far the best player on this game and the irony is that his mistake on it is what allowed me to beat him in the competition.”

Numerous sequels to BurgerTime have been released over the past 30 years, including last year’sBurgerTime World TourRay Almeda from MonkeyPaw Games, the company who released the 2011 follow-up, notes the unique concept of the game as a reason for it’s longevity.

“Anybody who plays BurgerTime instantly gets hungrier and hungrier the longer and longer they play,” Almeda said. “Even to this day, Peter Pepper still remains a lovable chef that builds the planet’s biggest burgers. Who would have thought you’d be running from food in a video game? It doesn’t get any more addicting and iconic than that, even after 30 years.”

September 6th

Activision classic Pitfall! reaches 30 year anniversary

The iconic Pitfall! has now reached the 30 year mark.

Originally released on September 6, 1982, this early Activision title was designed byDavid Crane and became an instant best-seller. First released for the Atari Video Computer System (later known as the Atari 2600), Pitfall! sold 4 million copies, a huge number for a game at that time and held the top on best-seller charts for an incredible 64 weeks.

Perhaps the first hit game to popularize the side scrolling style that became a staple of gaming later in the decade, Pitfall! gave players a limited amount of time to overcome in-game obstacles such as pits, crocodiles and giant scorpions in an effort to reach the treasure at the end.

The popularity of the game transcended the title itself with the character of Pitfall Harry at the helm. Pitfall! was one of the video game titles featured in the first season of CBS Saturday morning cartoon series Saturday Supercade. A young Jack Black appears in one of the television commercials for the original game as well.

Pitfall! was our first chance to game as a proper adventurer,” said Jayce Stokes of England’s ConsoleNinjas podcast. “The way it combined maze elements in with the platform staples of timing your jumps and avoiding hazardous drops was unmatched back then.”

As an early example of a game with a finite ending point, completing Pitfall! proved to be a badge of honor among gamers, many of whom say they had a love/hate relationship with the cartridge.

“Who doesn’t love Pitfall!?” said Stockton, California’s John Lopez. “I played it until I thought I’d break my joystick as a kid. The gameplay was great; a running man grabbing the vines, swinging over the pits and quicksand, jumping logs, climbing into the underground caverns, jumping scorpions and collecting treasure. It was one of the coolest games.”

A new version of Pitfall! was recently released for iOS devices, while the original game designer recently opened up a Kickstarter project in an effort to launch a new jungle adventure.

Nintendo Download Highlights: Vol 23

This week’s Nintendo Download includes the following featured content:

Nintendo eShop 

The legend of zelda

The Legend of Zelda™ – Celebrate the Nintendo eShop “8-bit Summer” series with this smash-hit adventure, originally released on the NES™ console in 1987. Help Link™ restore the Triforce, rescue the princess and thwart Ganon’s evil plans. (For Nintendo 3DS™)

NES Open

NES Open Tournament Golf™ – This classic NES game from 1991 – now available for Nintendo 3DS as part of the Nintendo eShop “8-bit Summer” series – lets you challenge another player in Stroke, Match and Tournament modes. (For Nintendo 3DS)

Heroes of Ruin

Heroes of Ruin™  (demo version) – Enter the Elder Forest using a customized character from one of two classes – Vindicator or Gunslinger. Discover fierce villains, optional side quests and the ability to link up with friends through local or worldwide multiplayer. (For Nintendo 3DS)

Family Tennis 3D

Family Tennis 3D – This casual tennis game features eight playable characters and six different courts, all packed with variety. Start with the Tournament mode to unlock everything in the gallery, then try the minigames. (For Nintendo 3DS)

Game of the Weekend

Sakura Samurai - Art of the Sword
The “Game of the Weekend” program is featuring   Sakura Samurai: Art of the Sword™. For a limited time this precision sword-fighting game is available at a special price of $4.99. Offer is valid from 9 a.m. Pacific time on Friday, July 6, through 9 p.m. Pacific time on Sunday, July 8. (For Nintendo 3DS)

Also new this week:
•  Akari by Nikoli (Nintendo eShop)
•  Topoloco (Nintendo eShop / Nintendo DSiWare™)
•  3, 2, 1… WordsUp! (Nintendo eShop / Nintendo DSiWare)
•  Let’s Create! Pottery (WiiWare™)
•  2020 SUPER BASEBALL (Virtual Console™ for Wii™)

Bubble Bobble

 

Bubble Bobble - Arcade - Gameplay Screenshot

This is the beginning of a fantastic story!! Let’s make a journey to the cave of monsters!

Bubble Bobble - Arcade - Gameplay Screenshot
I know, too many exclamations. Well, when you are reviewing Bubble Bobble, you just can’t help yourself!

Bubble Bobble - Arcade - Gameplay Screenshot

So what is this game about ? Well, in case you have been under a rock since 1985, you play two transformed dinosaurs, Bub and Bob – you try to complete 100 levels and then rescue your girlfriends by trapping the Baron’s minions in bubbles and bursting them. Sounds easy huh ? Well, not quite. This game grabs you by the scruff of the neck and then shakes you up in the later levels –  it gets hard, very hard. However, Baron von Blubba has left a number of power-ups and hidden abilities to help Bub and Bob get further in the game, like: bubblegum, teapot, umbrella (to teleport), water and lightning bubbles. You better get your bubble-blowing fingers in readiness !

Bubble Bobble - Arcade - Gameplay Screenshot

Well, what can I say that has not been said about this great coin-op game. Bubble Bobble is an absolute classic !

[youtube]http://www.youtube.com/watch?v=s4CTi4Wv7WA[/youtube]

GraphicsCute graphics of Bub and Bob blowing bubbles and bursting their enemies

85%

SoundThe sound effects and catchy soundtracks are dead on perfect and complimentary to the visuals and gameplay

85%

PlayabilityAn easy to pick up and play game. This game is fun in single player mode, but when you grab a friend and frolic in joint play, nothing else beats it !

92%

LastabilityWith 100 levels, and two game modes (normal or super) this will last a life time. Yeh, you may find it tough after level 20, but I guarantee you will want to keep going. That is its timeless charm

92%

OverallThis is as close as you can get to a perfect game. Easy to get into and play, fun and hard levels (and there are 100 of them!) and in the end, you rescue your girlfriend and become a hero. Nothing could be better

93%

Bubble Bobble - Arcade - Gameplay Screenshot

Manufacturer: Taito
Year: 1986
Genre: Platform
Number of Simultaneous Players: 2
Maximum number of Players: 2
Gameplay: Joint
Control Panel Layout: Multiple Player
Joystick: 2-way [left or right]
Buttons: 2 [fire and jump]
Sound: Amplified (Mono or Stereo)

 

 

Latest sales figures show all three modern consoles now top lifetime NES sales

xbox 360, playstation 3, nintendo wii

Latest sales figures show all three modern consoles now top lifetime NES sales

The Nintendo Entertainment System defied the odds as the 1980s came to a close.  Released in a video game market that American retailers had written off as a fad, the NES not only revived the gaming entertainment industry but set sales figures that blew away the earlier console generation and the previous king, the Atari 2600.

The NES lifetime sales figure of  61.91 million consoles became the biggest prize for anything released after it.  Going into the current crop of gaming consoles, only two consoles ever topped the lofty mark set by the NES:  the original PlayStation and the PlayStation 2.

Now, according to sales-tracking website VGChartz.com the PlayStation 3 has now also topped the lofty NES numbers.  Not only does this put all three PlayStation consoles into the top five best-selling consoles of all-time, but it also means the PS3 joins the Nintendo Wii and XBox 360 in that short list.  All three modern consoles have now topped the NES lifetime sales figures, a first for any console generation in history. (Author’s note: All three consoles have also topped the NES software sales figures, according to the same website.)

“It was just a matter of time before gaming became so popular that the modern big three topped the original console that revitalized the gaming industry,” said Eric Cummings, founder of the group Gaming World Wide.  “I’m happy about it.  It means that the industry has really arrived.”

Another gamer who remains an NES player to this day provided similar thoughts.

“I feel this is proof that gaming is more than just people who play games,” said Eric Perez, host of The 8-Bit Eric Show.  “It is part of a worldwide culture.  The fact that three separate consoles have outsold what I feel was the pioneer of revitalizing gaming shows that the industry is in great shape.  The Nintendo Entertainment System will forever hold it’s place in history, but this is also history in the making.  The next generation of consoles will be something to watch.”

The Top Ten Selling Game Consoles of All-Time (source: combined data from VGChartz.com and Wikipedia listings.  Excludes handheld gaming devices.  All stats are as of date of this article’s publishing.)

1.  PlayStation 2 (Sony, 2000) – 153.68 million units

2.  PlayStation (Sony, 1994) – 104.25 million units

3.  Wii (Nintendo, 2006) – 95.25 million units

4.  XBox 360 (Microsoft, 2005) – 65.80 million units

5.  PlayStation 3 (Sony, 2006) – 62.11 million units

6.  Nintendo Entertainment System (Nintendo, 1983, 1985) – 61.91 million units

7.  Super Nintendo Entertainment System (Nintendo, 1990) – 49.10 million units

8.  Mega Drive / Genesis (Sega, 1988, 1989) – 39 million units

9.  Nintendo 64 (Nintendo, 1996) – 32.93 million units

10. Atari 2600 / VCS (Atari, 1977, 1985) – 30 million units

 

Passwords of the Past

We have to thank our gaming developers for coming up with a way of saving our progress without those annoying long passwords. Remember the good old days of the NES where you would be very far in a game called Metroid. You decide to take a break and go outside for a change and write down the long grueling password. You have fun with your friends and come back for another session of alien beating goodness only to find yourself getting an error message while imputing the password. What did you do wrong, you wonder? Sadly, that was the reality of the golden ages of gaming especially with the Metroid game and don’t get me wrong, the game is great but the most important part of the whole game is knowing how to write the password. I had many problems with this, in fact I had so many problems with this game that I learned to beat the game in one run without turning the NES off so I would be able to see the ending and boy did I have a good ending!

Metroid-NES-Cartridge

Now, I won’t spoil it for you guys because maybe there are a few of you who have never touched this game so let’s just say the ending is well worth it, especially if you beat it fast enough. Anyways, I don’t think my NES minded me playing it for three-four hours straight. It was actually very usual for me to play it that long, but of course, with different games. Now, the only ones that were lucky enough to evade this were the Japanese as they got the game released on the Famicom Disk System which was an add-on for the original Famicom that would let you run disks. The idea was really good until they realized the disk drive would break very easily. So much for making a low cost gaming console… Either way, the Metroid disk would have saving available unlike our version. It made their lives more stress-free and ours a pain in the ass.

Metroid Disc

There were other games with the same situation like Kid Icarus which also got a Disk System only released in Japan and even Super Mario Bro 2J which was never released in the United States until years later. Super Mario Bros 2J would keep a track of how many times you beat the games by adding a small mushroom at the top of the screen, it was quite interesting because I bought a couple of those games for my disk system and found myself with a screen filled with mushrooms! Someone sure loves his Mario! Overall, we have to take into account the changes to video games over the years, things such as passwords were used up all the way to the Playstation one and Nintendo 64 era so they are not that old. Of course, we don’t even use them anymore due to having advanced consoles such as the PS3, Xbox 360, and Wii.

Urine-controlled video games

Urine-controlled video games installed in London bar

Urine-controlled video games

Originally shared by GameCasa, after watching this I just had to share it with you all. I personally never understood a television in the bathroom. Even if you take a long shower do you really pay attention to the T.V.? On the other hand standing around playing the Wii (see what I did there?) could lead to some strange encounters.

Ever go to a bar and take a leak and a guy is standing there reading the USA today they put up there? Now imagine a guy playing video games for way to long with his junk out. I guess we in the U.S. do not need to worry about this for a while since this is in London.

[youtube width=”600″ height=”480″]http://www.youtube.com/watch?v=OlCe0VIL0Eg[/youtube]

Speaking of this Obsolete Gamer, Glen should have some insight on this.

Video of the Day: Game Deaths

Classic video game deaths

This video is just to awesome not to share. This video shows death scenes from various classic games to a great remix tune. Enjoy.

[youtube width=”600″ height=”480″]http://www.youtube.com/watch?v=gJ6APKIjFQY[/youtube]

(Dir.: Rob Beschizza, BoingBoing. Music is Rob’s MIDI homage to “Mad World,” by Tears for Fears, and you can download the MP3 here:http://www.boingboing.net/2011/03/28/game-deaths-mp3.html and buy their original song here [MP3]: http://tinyurl.com/4wzqgry ).

The New Characters of UMvC3. Wait, Phoenix Wright?

[youtube id=”UPtEQCVRy6Q” width=”633″ height=”356″]

Jumping back onto the subject, why did Capcom choose such a character to add into a fighting game? Is it truly the fanbase? How will he fight? There have been other characters the highly acclaimed game developer morphed into fighters, right?~Lady Death

The New Characters of UMvC3. Wait, Phoenix Wright?

Early this morning, EventHubs revealed much information about “Ultimate Marvel vs. Capcom 3”, a $40 upgrade/downgrade to its predecessor depending on opinion. They mention a “spectator mode” in which players may finally see online matches with others, an improvement of “the game’s balance and online functionality”, and 12 new characters.

Phoenix Wright

The Characters Announced

When at first EventHubs only posted the next 4 heroes or villains, a leak was released of the next 8. It was then an official article was written and posted not long after. The characters include Strider who was also in MvC2, and many other completely new characters to the Marvel vs. Capcom series like Virgil from Devil May Cry 3 and…Nemesis? With Nemesis included there are now 4 characters of the Resident Evil series included in the game. One character in particular surprised me with the leak: Pheonix Wright even after all of the speculation. As a quick summary Wright is a lawyer in the popular “Phoenix Wright” series that eventually moved from the Nintendo DS to the Nintendo Wii. One of his most defining characteristics is this “Objection!” trademark in which he exaggerates his call during court:

Jumping back onto the subject, why did Capcom choose such a character to add into a fighting game? Is it truly the fanbase? How will he fight? There have been other characters the highly acclaimed game developer morphed into fighters, right?

A Note on EventHubs

EventHubs has been accepted as one of the central news stations for the Capcom fighting game scene. The lastest and greatest is posted there.

For your entertainment or possible disappointment, here is the link to the leaked characters:

Ruh Roh, Raggy.

and with the newest trailer of UMvC3 with Strider and the others:

According to speculation, the 13th and 14th characters will be DLC, downloadable content. Oh, also, that they could be Proto Man and Mega Man X from the Megaman series.

The Unsurprising Incompetence of Sony


We all know what’s going on with Sony. For those of you who don’t know, you either don’t game or you live under a rock. The greatest hacking escapade of 2011 has left the company’s loyal consumers hanging on the sideline while they hope to the heavens that their credit card info hasn’t been sold to the highest bidder. If you haven’t cancelled your credit card, asked for a new number, or put out a fraud alert by now it’s best advised you do so now.

What I really wanted to get into with this article isn’t Sony’s time and time again ability to completely fuck up everything they touch. I want to know why anyone would even remain loyal to this colossal abortion of a company?

Because Microsoft is the devil, Umar!

Microsoft can be whatever you want to call it but Xbox Live has provided some of the best online multiplayer entertainment compared to their other console rivals. True, the Xbox live community is immature at best. Again, it is true, most of the games that come out for Xbox are also available on the PC but this isn’t just about comparing PSN to Xbox Live.

I don’t care about the other consoles. Disregard the Wii, Xbox, or the PC in this decision. Why should someone remain devoted to Sony games or devices? If you can’t get past that, you’re missing the point entirely.

What is the point then, you fat asshole?

The point is, as a customer, why should you remain with a company that can’t protect your CC information? Why remain with a company who has been so crippled by the attack they have yet to restart their service? Why remain with a company that markets with an asshat like Kevin Butler? Why remain with a company that barely has anything to show at E3 time and time again and when they do manage to reveal something it becomes an internet meme?

And this is just with their Playstation portion of the company. They recently announced and moved forward with the shutting down of all Sony Online Entertainment games due to this “intrusion”. That means games like Everquest 2, Everquest… and what other games would be affected by this? Didn’t they seize operations on a huge plethora of their games? I know they have DCUO but how many customers can you upset by bringing that game down? Their ten remaining customers? Big deal. If this assault doesn’t put the nail in the coffin for DCUO then its loyal subscribers are used to be being screwed over and over again.

For a company that is already struggling to breathe in the MMO market, this setback is going to draw more players to WoW, LOTRO, and/or Rift. How can they recoup their losses? Offer a free month for the month they’re already going to lose? Give away 700 Station Points?
Thanks for the piece of mind, Sony. I’ll enjoy these small tokens of your appreciation for my loyalty while some criminal abuses the shit out of my credit.

Face it, loyal Sony fanboys. You’re on the Titantic and you can get off the ship and survive or freeze to death in the piercing icy waters of Hell. You aren’t Rose. No one wants to draw you naked. You won’t live through this.

I know a couple of people who are still riding on Sony’s cock. To them I say you’re a complete moron. Enjoy lubing up your ass with olive oil while this company and its attackers continue to fuck you from behind.

Now I want to hear from you, the reader. I want to know why on God’s green and polluted Earth would you want to stay with Sony?

Retro Love: Buy a Dreamcast

Sega Dreamcast Logo

It’s been quite some time since I’ve got my brand new, but also (and that’s quite an oxymoron) second hand, SEGA Dreamcast, and let me tell you, I am as happy a punter as one can be. I’m a 100% converted and a newborn SEGA fanboy (well, not a boy in the full sense, but you get the idea… at least I’m not in my thirties just yet). I’m also rather thankful to the Dreamcast Junkyard for fuelling my DC obsession.

All things considered I’m thankful to dear Mr. Elderly too, for providing this blog’s comments space with a healthy dose of Irish surrealism, but that’s definitely none of your business. All you should focus on is buying a Dreamcast (unless of course you already got one, in which case you should consider buying a second). Why? Well, because…

1) It’s a matter of price.

The Dreamcast is dead cheap. You should be able to buy a brand new one for less than 80$ (that’s 60 euros) over at Lik-Sang (try clicking on the banner at the end of the article to see for yourself), or follow my example and buy a second hand one, either at e-bay or at your local second-hand-store-bazaar-whatever for quite a bit less than 50$. And this is paying for a 100% current-gen console.
Sega Dreamcast Console
the Dreamcast (via)

2) It’s the bleeding hardware

It doesn’t only look smart, it is smart. SEGA’s Dreamcast is miles ahead from both the Nintendo 64 and the PlayStation, even though it’s not as powerful as the PS2 or the GameCube. It sports a RISC 128bit CPU capable of 360 MIPS (N64 ~120 MIPS, PS1 ~30 MIPS), a special edition PowerVR2 graphics processor, that can cope with 10 times PS1’s polygons, 16MB of RAM, a 1 Giga “GD-ROM” (aka fancy, fast and easily pirated CD-ROM) drive, brilliant 64 channel audio and a modem. Yes. The first console modem ever. Oh, and European players will apparently enjoy full 60Hz PAL support.

Sega Dreamcast Motherboard

the insides of the beast (via)

3) It’s the brilliant (and admittedly very cheap) games

With more than 300 games, the Dreamcast has something for everyone, except perhaps for us poor football minded maniacs. Most used (and abused) games should be picked up at ridiculous prices of 5-10$ (less in euros, even less in pounds), while published titles include such brilliant gems as Soul Calibur, Rez, Sonic Adventure 2, Rayman 2, Phantasy Star Online, Quake 3 (you might even be able to track down Half-Life), Metropolis Street Racer, Shenmue, Ikaruga, Crazy Taxi 2, Jet Grind Radio and the quite legendary Samba de Amigo.

Soul Calibur - Sega Dreamcast Screenshot

Soul Calibur

 

I could actually go on and mention at least a dozen more distinctive and defining games, but I’d rather mention something else. Dreamcast games are still being produced! Have a look at the 2006 released Under Defeat or the forthcoming Last Hope shooter.

Under Defeat - Sega Dreamcast Screenshot

Under Defeat

4) It’s the innovation and the quirkyness

And I’m talking innovation, beside the Internet connection or the PAL ting. The Dreamcast controller featured a brilliant analog stick, the now-standard shaped triggers and interestingly the Virtual Memory Unit, or VMU. This VMU thingy was far more than a memory stick. It plugged into the controller and used its little LCD screen to display relevant game information or graphics and even was a wee version of Gameboy, as it also functioned as a completely separate portable handheld gaming device (from hell). VMU games can be found right here, but searching and googling around will lead you to quite a few more cyber-stashes.

Sega Dreamcast VMU

the VMU (exposed)

 

As for quirkyness, one could mention the DC Keyboard, the Fishing Rod, the quite new-at-the-time Vibration Pack and above all Dreamcast’s Wii capabilities.

5) It’s the scene

By saying the scene I’m talking of the vibrant DC emulation, demo, homebrew and even amateur journalism community. On the Dreamcast you see, one can play anything from old arcade, to MegaDrive, Amiga, Atari, Gameboy, Playstation or NES games. There’s even a ScummVM port that makes those old Lucasarts adventures of yore DC compatible. Then again one can listen to MP3s, watch DivX videos, see the Dreamcast get pushed to its limits and play zillions of Tetris versions. All of these courtesy of the scene.

To start tasting sweet freeware offerings (you will need DiscJuggler to burn things on CD) try the following links: DCEvolution.net, Dreamcast Homebrew, IGN Dreamcast, Dreamcast @ pout.net.

6) There is no 6

Go on. Buy one! It’s cheap and powerful, but also quite the retro machine. Oh, and the Wii isn’t out yet.

MegaMan X to the Virtual Console

Megaman x gameplay screenshot

Power up that Mega Buster, the classic 1993 Super Nintendo game, MegaMan X is coming to the Wii via the Virtual Console for 800 points.

Hundreds of years after his death, Dr. Light’s final creation is discovered. Released from his capsule by Dr. Cain, “X” is born into the world of the future where robot rebellions are a thing of the past. But when Dr. Cain tries to implement Dr. Light’s designs into a new series of Reploids, something goes horribly wrong. Now, the future lies on the brink of destruction and X must use all of his newfound powers and abilities to hunt down the maverick Reploids and their leader, Sigma, before the human race is wiped from the planet!

Megaman x gameplay screenshot

The game is available now.

 

Bubble Bobble

Bubble Bobble - Arcade Gameplay Screenshot 1

Bubble Bobble (1986)
By: Taito Genre: Platform Players: 1-2 Difficulty: Medium-Hard
Featured Version: Arcade First Day Score: 180,180
Also Available For: Master System, Game Gear, Saturn, PlayStation, X68000, NES, GameBoy Color, GameBoy Advance, Nintendo DS, FM Towns Marty, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum, Apple II, MSX, PC

What more can be said about this all-time great? Whilst perhaps not as well known as Mario or Sonic, the cute dinosaurs of Bubble Bobble are just as iconic to many gamers, myself included, and have now appeared in a lot of games on nearly every system ever created, in one guise or another. My first encounter with the bubble-blowing twins was in ‘Kwiki Meals’, the cafe near my college. It was here that I ventured every lunchtime to play Bubble Bobble (and eat a burger), and I was often late back to class! It was the game that first brought the great Taito to my attention and they’ve been one of my favourite companies since. Sadly, both Kwiki Meals and the arcade masterpiece it once housed are now long gone but I’ve had a regular fix of Bubble Bobble ever since.

Bubble Bobble - Arcade Gameplay Screenshot 2

Most of you will know the drill by now – Bub and Bob have been turned into dragons by the evil Super Drunk who has also kidnapped their girlfriends! In order to get them back and be restored to Human form, they must battle their way through a hundred rounds of multi-platformed, monster-infested caves until they can face, and hopefully defeat, Super Drunk. Bub and Bob, who start each round in the bottom left and bottom right corners of the screen respectively, must clear each single-screen round of baddies in order to proceed to the next. To do this you must trap them in bubbles which both Bub and Bob can blow at will. The bubbles fly forward quickly, before floating up the screen being carried by the air currents in the caverns. Freshly-blown bubbles are surrounded by a shiny orange aura until they are a certain distance away and it is only during this brief period that enemies can be trapped in them.

Bubble Bobble - Arcade Gameplay Screenshot 3

Once an enemy is trapped in a bubble, it must be popped quickly to kill it, either by touching it with the spines on Bub and Bob’s head and back, by jumping on it, or by pushing it into a wall. If you fail to pop it quickly enough, it will pop by itself, and the re-released enemy will be angry and much faster. It’s also possible to bounce off bubbles instead of popping them when you jump on one or fall on one from above. This is an essential skill to learn as sometimes it’s the only way to escape from part of a level or reach some high platforms. Bubbles also stick together if they touch each other, whether they contain enemies or not, so if you time it right you can cause a mega-pon chain reaction meaning mega-points! There are eight different types of standard enemy altogether and each has his own movement patern. Learning these are obviously the key to success here, but don’t take too long – if you stay on one stage too long, the undefeatable Baron Von Blubba will appear and stalk you until there’s nowhere left to hide!

Bubble Bobble - Arcade Gameplay Screenshot 4

One of this game’s many memorable points is that it jointly holds the record with its own sequel as one of the most fruit laden game ever (this is a good thing)! Items are spilled on a platform somewhere in the level every time an enemy is vanquished and other items appear seemingly out of nowhere now and then. There is an enormous amount of them to be found, some of which are very useful, particularly the umbrella which skips several levels, and there are power-ups and various kinds of screen-clearing smart bombs too. Some other items are even available in different colours, varying their effect. Also appearing liberally are lots of different fruits, gems and foods which can be seized for bonus points. Additional bubbles sometimes get ‘blown’ onto the screen by the air currents running through the caverns, and included amongst these are ‘special’ bubbles which, when popped, unleash special powers. These include fire bubbles, which spill fire which scorches enemy’s, lightning bubbles which sends a enemy-killing lightning bolt across the screen, and water bubbles, which send a torrent of water cascading down the platforms killing all enemies in its path. The last kind of bubbles to be found contain letters. Collecting them will gradually spell out E-X-T-E-N-D down the side of the screen. Complete the word to clear the round and get an extra life!

There are many more little intricacies and nuances to this game and to be honest, I could go on all day about them, but discovering them for yourself is one of the things that makes Bubble Bobble as great as it is. Despite initially seeming random, almost everything you do has some sort of affect on the game, from how quickly you finish a round right down to a particular digit of your score when you reach a certain point. Many games have been called classics over the years. Whether they truly are or not depends on your definition of the term I suppose, but few are as genuinely timeless as Bubble Bobble.

The cute, colourful graphics which are full of character, that music by Zuntata which could just be the catchiest tune of all-time, the flawlessly structured gameplay, the fiendish stage design, the fantastic fun of jumping around the platforms trying to time an attack to perfection, playing the game with a friend, it goes on and on. It’s regularly sited as one of the greatest games of all-time, and it’s hard to argue. Bubble Bobble isn’t just a single screen platform game, for many it’s the single screen platform game! It’s certainly true that it’s among the most enduring platform games of all-time and that kind of lasting adulation can only be for one reason…

RKS Score: 10/10

Retaining

deadliest-warrior

Bravo’s series Deadliest Warrior got me thinking about all the great games over the years featuring ninjas, from the classic System 3 game The Last Ninja to various beat ‘em ups. But there is one series I am not a fan of – Ninja Gaiden. It’s just one of several similar games on the way.

I am not a fan of the “dojo game”, the genre typified by Devil May Cry and the God of War series (which is making its way to PS3, along with HD versions of the first two games). However, let me make it clear from the start I am not saying that they are “bad” games – I’m saying that they are not my cup of tea. That’s down to two main factors – the difficulty level and the button combos.

I do not see the challenge in mastering 100-button combos and posting a video on YouTube about it. One of the biggest problems seems to be balance. There is a fine line between rewarding high levels of skill and letting the player get through the game. Too often it seems easier to button bash than to time and execute moves, particularly when the combos rely on exacting timing. And hacking your way through wave after wave of the same enemy soon loses its appeal.

Then there are the puzzles – they rarely progress between simple switches or moving something from A to B. A sequence from the original God of War highlights why Nintendo’s new Demo-play feature (designed to give tips as you play) could work. And if you have not played God of War, consider this next piece a spoiler. A room with a gate can only be left by activating the large pressure pad in the middle of the room, which opens the gate for a short time when Kratos stands on it. But there is no way to get past the gate before it closes again (since you have moved off the pad). The answer is hidden in your inventory – the head of Medusa can be used to turn an enemy to stone, making it easier to kill. Freezing an enemy on the pad lets you get past the gate, but it wasn’t immediately apparent to me and I spent several minutes before the idea dawned on me. If Demo-play can highlight an area of screen or give a clue by suggesting you look in your inventory, it could help guide players through such a puzzle rather than relying on an online guide.

The most promising of this new wave of dojo games looks to be Bayonetta from Platinum Games. The team were responsible for bonkers PS2 beat ‘em up God Hand and the more recent Madworld on Wii, and with a heroine whose hair is a weapon it seems they are trying something different again. But will it get good reviews and sales to match? It seems unlikely, given the competition, and that could be disappointing and discouraging for a team that dares to be different.

 

Bubble Bobble: Game Gallery

bubble bobble wallpaper

After a long and arduous struggle (which took somewhat longer than expected), I’ve finally managed to finish this damn fine (but also damn long and difficult!) game. Regrettably, I’m not as skilled as I once was as far as playing games is concerned (getting old I guess), and even at my peak I never had the talent that some freaks of nature have (joke!), like those who can complete this classic with one credit! Suffice to say, I got stuck a few times (hence the delay in posting Part 2) and had to seek the guidance of an expert or two.

Among them was splendid Retro Gamer forum user, Tepid Snake, who helped me get past Round 98, on which I’d been stuck for a few days. It was then that I discovered that those crafty scoundrel’s at Taito don’t give you the proper ending unless you finish the game with two players. So back I went to complete the game again, after adding a few credits for a non-existent second player, so I could detail the ‘proper’ ending here. Then I find out that I’ve still not earned the full ending! To do that I have to decipher the mysterious code that I received on earning the ‘Happy Ending’, but I think I’ll leave that for another time! Taito sure know how to get the most out of a game, huh? As I mentioned in my review, this is a game full of intricacies and secrets!

Tepid Snake has also informed me that, on top of all this, there is also a ‘Super Mode’ which sees some of the levels change colours and some of the enemies switch places. Perhaps I’ll look into that for a potential ‘Parts 3 & 4’ though! Jeez! Anyway, behold I bestow unto thee part two of the much fabled Bubble Bobble Gallery!

 

 

 

 

 

 

The Whine List

whine motivational poster

Gaming forums are not a good place for the faint-hearted, but just recently there seems to have been a lot of whining and misplaced angst. While there are easy targets – Sony’s poor handling of the PSP Go – there have been some misguided campaigns of hate that deserve to be shot down in flames, ridiculed and dispatched to the darkest corners of the Internet.

Nintendo have regularly been updating the system firmware of the Wii, most notably to include SD card support (a feature the gaming community was calling for, no less). But when the most recent update was found to “brick” a small number of consoles, even rabid Nintendo fans were up in arms. “How can they do this to us?” came the protests, as the update designed to prevent homebrew and such esoteric mods as the USB loader working took hold. While I applaud the ingenuity of the hackers, the fact remains – modifying a console like this is illegal and opens up the possibility of piracy. Obviously Nintendo cannot allow that, and are well within their rights to stop modified machines working in a way they were never intended to. This was a cheap whine.

Similarly, I read a plea to get rid of software licensing agreements and to stop people having to click/push buttons to get past them “because no-one ever reads them”. Again, the companies would be within their rights to prosecute someone modifying their software or making illegal copies. More fool you if you fail to read the small print. (It does remind of a bizarre paragraph in a standardised licensing agreement that told me not to use graphics editing software for the Commodore 64 in the running of a nuclear power station, but I digress…)  This is a low-quality whine, blended from different varieties of gamer.

When Valve announced a sequel to the best-selling Left 4 Dead, you would imagine that the fans would be ecstatic. But no, a developer once renowned for being slow was putting out a sequel too quickly, and worst of all was the perception it would be “abandoning” the original and plans to release new content for it. Signing a virtual petition against Left 4 Dead 2 was a daft idea. But the campaign hit new lows when two leading objectors were given the chance to see the game at Valve’s headquarters – suddenly the two in question were “traitors” and Valve was brainwashing them into liking the game. This is vintage whine, distilled from the finest sour grapes and labelled fact-free.

For those who do not keep up with gaming forums, for a long time EA were the baddies. Now it seems the focus has switched to Activision, thanks in no small measure to the press statements of Bobby Kotich. After the rumoured pull-out from PS3 development (which never happened, given the recent PS3 price cut, and was unlikely anyway), further statements about what fans would buy and the future for the company after its merger with Blizzard did little to quell the online flames. Another bizarre boycott, asking fans to only buy Activision’s games second-hand, would seem to do more harm to the gamers themselves than to the company.

Sure, the price point for certain peripheral-based titles may seem high. The bizarre Modern Warfare 2 bundle with night vision goggles comes across as a company expecting fans to buy anything because of the name on the box (and the game it contains… hopefully). But, like EA before them, Activision are a company that have given a lot more than they take. Few could argue that the Guitar Hero games do not give hours and hours of gameplay for the money. And while it may seem strange to launch more expensive games in the midst of a recession, that money is going back to a company that works well with developers. So, this is another vintage whine, one that should be put on the shelf and left until there is genuinely something to complain about.

 

Points Make Prizes

Nintendo ClubWhen Microsoft launched the Live Arcade, I was very sceptical about the Points system. While in theory it makes transactions easier, being forced to buy in set amounts puts the purchaser at a disadvantage. It saves them money on organising small credit card transfers, and lets them keep your money for longer. Nintendo then adopted a similar scheme for the Wii, which did not amuse the hardcore Nintendo fans.

Like a lot of Nintendo users, I am a Club Nintendo member and have been frustrated by the service for a long time. First there was the short length of time the good stuff was available. But then, did I really need a Zelda statue or a storage rack shaped like Mario’s cap? (Ignore that small voice from inside me; I call him the Collector and often have to over-rule him). Then came the announcement that points earned from visiting the website (a massive five per day) and adding games to your collection would expire.

I lost a fair few points at the end of that fateful first month, but when I purchased a Wii I had enough left to trade in for some Wii Points. I had even been lucky to pick up some extra points from second-hand purchases. Fair enough, Nintendo set the exchange rate quite high and in its favour – 4 Club points to 1 Wii Point. That makes each first-party game with the little silver panel to scratch off worth a staggering 62.5 Wii Points. But then came the trials and tribulations of actually purchasing the Wii Points, with only a limited number of “cards” available each day.

So it’s scratch, type, print out, point and press to fill out the form with that little string of numbers that represents virtual cash. And what did I do with my new-found wealth? Invested in two of the Art Style titles, Cubello and Rotohex. With the Wii’s rapid start-up time I can be playing them in seconds, enjoying the style and the pure gameplay. Getting them for “free” does not change my opinion – this is the sort of pick up & play title that Wii Ware is made for.

Wii Points Card

The scheme is undergoing a re-design, with the cards now branded Nintendo Points and available in different amounts. But once again, the corporate decision is to make life more difficult for the user. Yes, the Points can now be used on DSi or Wii – but once they are allocated to one machine they cannot be transferred. The region locking had already put me off the DSi to some extent, anyway. Of course, that small voice is back to tell me that I will miss out on DSi exclusives such as Wario Ware Snapped (announced at GDC 2009 and making use of the built-in camera) and the next wave of Art Style games. The other big announcement at GDC – the system update allowing games and channels to run from the SD card – is very welcome. It makes me more likely to invest in Virtual Console titles.

Why oh why haven’t Nintendo released a new Duck Hunt title for Wii? If ever there was a title crying out for an update, it’s that one. Or at least find a way to make a Virtual Console version work!

 

Games coming out in March 2011 for Consoles

Crysis 2 wallpaper

It is March Madness and I am not just talking the NCAA. There are a number of good games coming out this March so I hope you have paid off all of your x-mas debt because it is time to open that wallet or purse.

Dragon Age II – Mar 8th


BioWare is back for the next full chapter in the Dragon Age series. This RPG will feature updated graphics and gameplay and a continuing storyline.

Major League Baseball 2K11 – Mar 8th


I got some feedback for not mentioning sports games so here It is. We know 2K sports does it well and even if you are an EA fan you know 2K will make a good game and it looks as if MLB 2K11 will live up to the legacy.

Homefront – Mar 15th


PS3 fans rejoice because now you have a chance to play this story-driven first-person shooter set in the year 2027.

Top Spin 4 – Mar 15th


I was always a fan of the Top Spin tennis series and it is good to see it back for the next gen consoles. You can select over 25 pros and play in a ton of stadiums around the world and even create your own tennis star. Another hit from 2K Sports.

Crysis 2 – Mar 22nd


Remember the benchmarking game called Crysis? Okay, it was not a benchmarking game, but it did make a ton of people upgrade their computers. For us console owners this first-person shooter returns powered by the CryEngine 3 and looks as incredible as ever.

LEGO Star Wars III: The Clone Wars – March 22nd


You have to give it up to the Lego series, even if you were not a fan of the Indian Jones and Batman Lego games the Star Wars series has always been fun to play. This time we enter the clone wars with overhauled visuals and new gameplay including cooperative action.

Shift 2 Unleashed: Need for Speed – Mar 29th


The unleashed series combines what we love the most about racing, fast cars and crashes. It is this mix of racing and violence that made Burnout fun and looks like it works for the Need for Speed series as well.

 

 

WWE All Stars – Mar 29th


One large complaint from the Smackdown versus Raw series was the fact that you could not play many of the classic stars from the WWE’s past. With WWE All Star the entire game is dedicated to the legends of the wrestling world and you can pit them against todays superstars.

Parasite Eve: The 3rd Birthday – Mar 29th


Yes, this is a PSP game and yes it takes the Parasite Eve series and makes it more like a shooter than an RPG, but there are some redeeming elements including story that makes this game worth the buy if you already own a PSP.

The Witcher 2: Assassins of Kings – Mar 29th


The Witcher 2 is a direct sequel to developer CD Projekt’s mature-themed fantasy role-playing game based on the works of author Andrzej Sap.

Back in Debt

There you have it, our list of worthwhile games to check out and perhaps buy. We will be back next month with a brand new list and trailers on games to buy, obsolete gamer style.

 

Star Fox 2

[youtube id=”29u7cy0ULjA” width=”633″ height=”356″]

Star Fox 2

After the success of Star Fox on the Super Nintendo both Argonaut Games and Nintendo were excited to get to work on the direct sequel. As development began, the buzz was spread to a number of media outlets and everyone was waiting for its release in 1995. The Japanese version of the game was finished and was in the debugging and final beta stage when it was decided to hold the game back because of the upcoming release of the Nintendo 64 and their wish to release a updated version of the game which we all know become Star Fox 64.

Star Fox 2 - Screenshot 3

The story goes that after Andross’s defeat at the hands of the Star Fox team he returns to the Lylat system, home to Star Fox and his team members for revenge. Andross has his sights once again set on Corneria and brought along new battleships and bad guys to help him. This time around, Fox’s team has new Arwings to fight against the Andross forces and a new Mothership as a home base. One of the coolest things about Star Fox 2 was that you could play as six different characters.

Star Fox 2 - Screenshot 1

There was to be as playable characters, Fox McCloud, leader of the Star Fox team. Falco Lombardi, the loud mouth pilot who is a hotdog and does not like Fox very much. Peppy Hare, mentor to Fox. Slippy Toad, childhood friend of Fox and two brand new recruits, Fay, a white poodle with a pink hair bow and Miyu, a tomboyish lynx.

The gameplay was to be different as well and was to work a lot like a real-time strategy game. You start off with your overview map which shows Corneria on one end and the Andross base on the other. In-between is a series of planets. The overall goal was to protect Corneria, liberate captured planets, defeat all enemy forces then enter the Andross base and defeat Andross.

Star Fox 2 - Screenshot 4

How this worked was Corneria itself had a life bar and enemy fighters would attack the planet as well as missiles fired at the planet from captured planets in the system and you directed teams of two fighters to intercept both the enemy forces and the missiles. During these fights the game played much like the original Star Fox. In those battles, you could fight normal fighters, bosses and the Wolf Squadron (Andross “Fox” team).

When you went to liberate planets you would transport down and your goal was to destroy the generator in the Andross base which prevented them from firing missiles at Corneria. Overall, it sounded pretty cool because you had to think about your actions and who to and no to attack.

Now while the game was never officially released there were emulated versions made from the Japanese version. There were rumors that Star Fox 2 may be released for the Wii Virtual Console, but so far that is where it stands.

Two Capcom classics coming to the Virtual Console

1942 arcade flyer
1942 arcade flyer

Is your Wii Fit collecting dust and you need a break from Golden Eye? Well good thing for you that there is classic gaming on the Wii. This week two classic Capcom games are being released on the Wii Virtual console.

The first release is the classic shooter, 1942. This classic, vertically scrolling shoot-’em-up is perhaps Capcom’s finest moment of the pre-Street Fighter era. Spawning a million clones and reappearing throughout the history of gaming, 1942’s biplane action needs no introduction. This is the original released and will run you 800 Will Points to own.

Next up is, Black Tiger, Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian seeking to defeat menacing bosses. Plus, upgrade your character with one of the first inventory and power-up systems ever built. This is another original release any is available for 800 Wii Points.

Ghosts ‘n Goblins on Nintendo Virtual Console

capcom logo
capcom logo

I’m back from CES 2011 just in time for Capcom’s release of Ghosts n Goblins on the virtual console. The 1985 arcade smash hit is now available on the Wii for only 800 points. Relive the fun and frustration of guiding Arthur to his bride to be as he takes on the hordes of hades along the way.

In addition to GnG the Capcom game EXED EXES is also available today on the virtual console. This vertical scrolling shooter was also released in 1985 during the rain of the twitch shooter games. The goal hear is to doge the bullets and collect the fruit.

Enjoy!

Bob-ombs: The Real Threat to America’s Safety?

bobomb
bobomb

Take a good and hard look at that picture, reader.

Since Super Mario Bros. 2, the Bob-omb plague has swept Mario games just like how Beanie Babies swept away the hearts of overweight, unloved women in the 90’s. At first glance, as a child these huggable creatures are adorable with their round cast iron bodies and cute little steps. They parade down towards Mario with an indifferent pace to harm the plumber. How endearing.

BUT LET US TAKE A STEP BACK!

Why does something so cute need a cast iron body? Did you know Mario’s Fire powers don’t hurt them? You want to know why? They are filled with explosives! Yes, they are bombs! But not just any ordinary bombs. Normally, you’d need a remote detonator to set off an explosion or physically be there to light the fuse. Bob-ombs are the future of impersonal terrorism.

“But Umar,” the reader of this article may find themselves saying, “They are just so cute and innocent. Surely they wouldn’t hurt a friend?” And it is right there where your young and liberal mind will get your arms blown off. Bob-ombs aren’t toys. They aren’t Pokemon Cards! They are sentient, living bombs! Their sole purpose in life is to cause murder, death, and ensure the incineration of all bio-organic beings. Do you not see the Nazi inspired design behind the Bob-omb?
1) They Goose-step toward you. If someone greets you with a Goose-step, chances are the encounter isn’t going to be friendly.
2) They patrol areas back and forth just like soldiers.
3) They have a short fuse. This is symbolic because they don’t have the patience to deal with your lesser race bullshit.

Still don’t see how this is true? You still can’t perceive the sinister motives that fuel their mechanical hearts? Just look them in the eyes. Look into those cute cartoon eyes as they lure you in for a hug. Do you know what kind of mind is behind those peepers? A sick sociopathic mind bent on your demise.

Go right ahead. Let him into your heart, into your home, let them sleep on the carpet in your child’s room. I can assure you the moment you touch that Bob-omb, this cute little monstrosity that you fed and picked up their poopies, he will glow an angry red. His glassy eyes will become stern and enraged. A fire will spark not only in his heart but on his fuse and before you know it, you’re gone. All your loved ones will be blown to bits. Your wife and children will be here and there. The dog will have little tidbits against the closet door. And God forbid you survive. What kind of weight will be on your shoulders with the knowledge that you mistakenly trusted this deceitful horror and now your family is gone and you’re are now left to live your life missing appendages? How long will it take before you finally can’t handle the guilt and bite your tongue?

“Umar,” our fair reader may retort, “The pink bob-ombs are nice, though. You can’t discriminate against all of them.” Pink bob-ombs are just the next step in their dastardly evolution. They speak to you, beg you for help, pour out their hearts about the prejudices they face against the other bob-ombs. They deplore you for assistance. They are the good guys, they say.

Really, Pink bob-omb? You’re one of the good guys? Tell me this. Why is it that you bob-ombs glow pink right before detonation? From what I can tell you’re closer to the edge than the black bob-ombs. At least they can keep their cool until provoked or before that bitter moment when they exact their plan. Pink Bob-ombs can’t even keep their oath of silence and become radicals that speak out. No thanks, Pink Bob-ombs. Stay out of America.

Let’s look at the track record of these Bob-ombs. In every single Mario game, they have made it painfully obvious their only true intent is the destruction of a living beating heart. They get involved in Yoshi’s story and even sports based Mario games. And you’d think they’d stop with their vendetta in the Mushroom Kingdom. No, they made their intents international when they appeared in Super Smash Brothers. They’d just randomly pop into a battle and indiscriminately hunt down Link from Hyrule, Charizard from Kanto, and Snake from America! Yes they initiated a global war and have even targeted America on their To-Do list.

Americans, I’m looking at you. Are we going to let this mechanical plague sweep our nation like a renegade brushfire? Are we going to allow our land, our freedom, our loved ones to be abused by these techno-organic racists?

I say no!
I will not give them shelter for their sick and their hungry.
I will not provide them with resources which us Americans harvested on our own.
I will not allow one to move in next door and will not allow my children to play with them.
This is America! Home of the brave, the bold, and the truly living!

GAMES TO BUY: CONSOLE EDITION: NOV 30 2010

video Game Store Japan
video Game Store Japan

My theory as to the reason for the lack of good games for the week after Thanksgiving is that companies feel people will be tired of buying after Black Friday and Cyber Monday. Seriously not to dump on anyone’s game but this week the pickings are a slim as leftovers at my house. Anyway I will try my best to bring you something but don’t expect any high scores or anything.

Golden Sun: Dark Dawn

It’s been a long time for fans of the Golden Sun series but finally the follow up is here and Camelot has delivered a good RPG game for your Nintendo DS. Dark Dawn is thirty years into the future and deals with the effects from releasing the golden sun onto the world. You play as the son of the hero from the previous game against a new villain Blados.

The good thing about Dark Dawn is they kept the gameplay of the first and just updated the look to work with the additional features of the DS. You still have the turn based random combat encounters and you can still interact with the environment. There are tons of magic spells to use and over 70 Djinn which are magical creatures based on the four elements that are spread across the world. When you find these Djinn you can add them to any of your characters to add or increase their magic ability.

For those of you that haven’t played Golden Sun or don’t remember the story well there are hyperlinks within the game that reference you to the in-game encyclopedia which will give you information on the backstory. In addition there are hints and hidden messages scrolled on the walls throughout the world to help you keep on task.

All in all if you have a DS and are a Golden Sun fan, a RPG fan or both then this title is worth a pickup.

Buy Worthiness: $$$

Epic Mickey

Even if you aren’t a fan of Disney you have to admit many of their games are beautifully done and fun to play and from the looks of it Epic Mickey continues that trend. The game was created by Warren Spector who you might remember from Deus Ex and System Shock. The game itself is based on various projects, scripts, character and ideas that never quite made it past the creative offices. What this means is that while there will be a lot of familiar Disney sights and characters in Epic Mickey there are also twists and differences alone with new characters and places within the game.

In a nutshell Mickey is kidnapped and brought to a world that has various reimaging of characters. There are a ton of bad guys including a character called Oswald the Lucky Rabbit who is jealous of Mickey’s success. Mickey interacts with the world primarily by using paint and thinner to create, fill in or erase parts of the world. You can also use the paint and thinner to attack enemies, but it is not always effective.

What’s cool is how you use the paint and thinner effects everything from the quests and items you get to even how Mickey looks and acts. If you use a lot of paint it is considered good and your appearance matches that. If you use a lot of thinner it is considers bad in a sense because you are destroying things and thus you change over time to Scrappy Mickey, while not necessarily evil this is considered the lesser choice.

Overall, this games plays like a platforms mixed in with an RPG and the paint and thinner aspect not only is cool but works well with the Wii. This one looks like a winner and is worth a look.

Buy Worthiness: $$$$

Broke Friday

Nintendo wins this week which isn’t saying much considering. I know most of you will be broke after Black Friday and Cyber Monday, but these two games are still worth a shot if you have the cash. Next up is the countdown to Christmas so stay tuned for more Games to Buy.

Games to Buy: Console Edition: Nov 21 2010

video games store
video games store

A new name and a new way of doing our weekly report on games coming out the following week. With so many games out there the fact is some will be worth the cash and some will not be. Beyond that some games may be worth picking over the others and so we have come up with a dollar sign rating system. One $ means it can wait until it’s in the bargain bin and five $’s means you should be waiting in line to purchase it.

This week we have a good mix of new games and classic games being released, in fact pretty much every game is either a follow up of the old or a remake of an old game. This is just more proof of how important classic games are. So sit back enjoy the trailers and commentary and get your wallet warmed up.

Gran Turismo 5

With over 1000 cars and 71 courses to choose from Gran Turismo 5 is a racers wet dream. Sure, there has been a ton of delays for this game but with the way it looks now it seems to be worth the wait. Of course you will be able to race basic cars from Honda and Ford, but you will also be able to get behind the big boys like the Lamborghini Murcielago and McLaren F1. A ton of brand new tracks have been added including the Top Gear test track and many more tracks offering night driving and the new dynamic weather system. All in all if you are a racing fan or just a car aficionado and have a PS3 then you have to pick up this game.

Buy Worthiness: $$$$

Donkey Kong Country Returns

I have to bow to the Wii on this one because I loved the original DKC and this version looks incredible. Donkey and Diddy are back and you have never seen two apes go through so much for some bananas. The game is as massive as it is beautiful offering various lands including a jungle, beach, ruins, caves and a forest. As with the classic Donkey Kong Country the environment matters from knowing where and when to jump to the assortment of enemies on the screen and in the background.

This game brings back all the love and frustration of the original. Honestly, if you are not a pro platformer or haven’t played DKC before you might have a hard time because this game is tough. The mine cart level alone can drive you as crazy as Ninja Gaiden did me. In addition, even the boss fights will not be simple and it takes timing and recognizing the right pattern to win. However, it is totally worth it and with the visuals, the music and the awesome controls Donkey Kong Country is a must have for fans of the series and platform game lovers.

Buy Worthiness: $$$$

Splatterhouse

If you love beating the holy hell out of demons and monsters then this game is for you. The folks over at Namco Bandai have taken a bit longer than expected to release this game and they have gone through some troubles, but all in all the new Splatter house looks to be a fun game.

The game pretty much is a reboot and you play as Rick who was murdered when his girlfriend Jennifer was kidnapped by the evil Dr. West. As you lay dying a demon mask bonded with your body brining you back and now the two of you need each other. Rick needs the masks power to make his way through the horde to his girl and the mask needs rick to feed it the blood of pretty much anything.

The visuals look really good and the game is more than just blood and guts, though that is most of what it is. There is also a puzzle component to the game and you have to take time moving through some levels. However, what makes the game is the gore and you can pull of spectacular murder moves on your enemies and use the environment to take them out as well.

All in all if you liked the original and have a flair for eviscerating people then this game is worth a pick-up.

Buy Worthiness: $$

Honorable mentions

We have a bonus this week, two classic games that are sure to give you some enjoyment.

Crazy Taxi

The incredibly fun taxi driving game from the Dreamcast is back. Choose your driver and transport your passenger across town in the craziest manner possible. This game is loads of fun and it’s good to see this Dreamcast game coming to the 360.

Worms: Battle Islands

War on an epicly small scale, take control of your worms and battle against your friends using tons of different warfare tactics. Believe me, don’t let the cute voices and visuals fool you. In Worms you have to have some strategy or you will be…err worm food.

Low Balance

So that’s this week’s top buys. We will be back next Tuesday with another rundown on what games to buy.

GAMES COMING OUT FOR CONSOLES: NOV 16TH 2010

EbGames rack
EbGames rack

Ah, turkey time is almost upon us and though we are still playing our way through Black Ops there are a few good games being released next week that are ready to suck the cash right from us. This week we are looking at three games that are worthy of a purchase, but let’s take a look at them first and then decide.

Assassin’s Creed: Brotherhood – PS3

What is better than an assassin, a team of assassin’s.  In Brotherhood we continue where ACII left off with Ezio Auditore da Firenze and a new villain who is the son of the villain from part 2. There have been a number of changes to combat and added horse-riding moves and abilities. In addition the Desmond storyline continues with promises of real answers and some conclusions being given. The graphics look even better this time around and the city is like three times as large. If you liked any of the other Assassin’s Creed’s you should definitely pick this one up.

Need for Speed: Hot Pursuit

EA and the development team wanted to bring the NFS franchise back from the dead. They admitted that the last game was just not what it should be and blamed it on a number of things including how long they were allowed to work on it. Now with more time the team has put together a game they hope will restore NFS to its former glory.

First off, they didn’t go the open world route which so many racing games are doing these days. Instead the team focused on making sure the tracks were designed to the max from the ground up to look stunning and have the fun factor that racers want.  The game is about chases and it goes both ways. Play as the cops and the racers and level up on both ends in single player and pick your side in multiplayer. With a ton of awesome cars and incredible locations to race em this game might just put Need for Speed back on top.

NBA Jam

Sometimes the best thing to do is nothing and that is the motto used in creating this new NBA jam. If you played the old arcade versions the only differences you will notice is new NBA players and updates to the visuals. The thing is that is a good thing. NBA Jam was fine the way it was and now you can continue the legacy of over the top dunks and full court jump shots. Put together your perfect duo by choosing from 30 NBA teams all licensed and trademarked. Sure, it is not 2K11, but it isn’t supposed to be. This is NBA Jam, home of the BOOM SHAKA LAKA.

Insufficient funds

Those are the top picks this week and we are sorry you will yet again be inviting your girlfriend over for chicken hotdogs and a bittorrent movie. However, with all these great games who needs a girlfriend, that’s why they invented X-Tube.

Classic Capcom games coming to the Virtual Console

Capcom Arcade Classics
Capcom Arcade Classics

Smile Wii fans; soon you will have more classic video games coming to your console to make up for the lack of decent modern games. All joking aside Capcom has announced a lineup of their most popular classic arcade games to be released on the Nintendo Virtual Console.

This winter you will be able to play many of the old-school classics, six in all including:

1942 – This classic vertically-scrolling shoot ’em up is perhaps Capcom’s finest moment in the pre-Street Fighter era. Spawning a million clones and re-appearing throughout the history of gaming, 1942’s biplane action needs no introduction. And now, for the first time on the Wii, the original and best version.

1942 game screenshot
1942 game screenshot

Black Tiger – Fight your way through colorful, action-packed levels in this 1987 arcade classic. Explore huge, sprawling levels as a powerful barbarian, seeking to defeat menacing bosses.  Plus, upgrade your character with one of the first inventory and power-up systems ever built.

black dragon game screenshot
black dragon game screenshot

Commando: Wolf of the Battlefield – Experience the Capcom arcade game that spawned a multitude of clones as the original Commando comes to your living room courtesy of the Virtual Console Arcade. Take control of Super Joe and shoot your way—in all eight directions—towards the enemy’s territory, using grenades to wreak havoc with enemy placements in this seminal genre creator.

commando game screenshot
commando game screenshot

EXED EXES – A retro classic from Capcom’s arcade line-up in 1985, Exed Exes is a vertically-scrolling shooter that’s sure to bring back fond memories. Dodge bullets! Collect fruit! And go for high scores in the most furious sci-fi insectoid shoot ’em up ever made.

exed exes game screenshot
exed exes game screenshot

Ghosts ’n Goblins – Ghosts ‘n Goblins is a classic game that packs a heavy punch (and lance). Experience the smash arcade hit from 1985 as you help Arthur defeat hordes of monsters in his attempt to rescue the princess. The first (and possibly only) game in which taking a hit reduces you to your underwear.

Ghosts ’n Goblins game screenshot
Ghosts ’n Goblins game screenshot

SONSON – Experience the original adventures of the Monkey King in this action-packed side scrolling adventure. Rapidly switch between different levels of play to shoot dangerous enemies in the face! A truly original concept, this quirky, old skool arcade classic has been a rare find in the west since its arcade debut in 1984. Until now!

sonson game screenshot
sonson game screenshot

The Obsolete Feed will be bringing you more information on these releases and pricing as more information becomes available.

Zone 40 Wireless Gaming

Zone 40 Wireless Gaming console
Zone 40 Wireless Gaming console

Why oh why would you want to knock off the Wii? I mean you could just load up Yahoo games or an emulator. Fine, I will stop hating, but this console struck me when I was in Denver attending the beer fest. This was behind the counter at a CVS drugstore and I kind of brushed it off at first and then once I got home looked more into it.

What we know


Well the system looks a lot like a Wii console and it offers wireless gaming. However it is called the Zone 40 because 40 games are built into the console and that is the limit (so far) as far as software titles. There is an expansion slot, but it is not clear what it is used for. So you get two controls the console, rca cables, 40 built in games (11 of which are sports interactive), a stand and instruction manual for $39.99.

The word on the net

For those who don’t just scream “It’s a fake!” the reviews still aren’t good for the Zone 40. Pretty much it is said to be a system for a six year old and looks horrible on a HD TV. The sweet spot for this game is a 27 to 32 inch tv, normal definition.

It’s the games stupid


Depending on who you ask the games on the Zone 40 are either really horrible or terribly crappy. Some even say the graphics on the original 2600 look better. The 11 sport interactive games play sloppy and don’t have the look or reaction time of the Wii and the arcade games are not even as good as flash games you can find on an ad on a porn website.

Here is the title list:

100 METER  110 HURDLES ARCHERY BASEBALL BASKETBALL BEE FIGHTING BOMBER-MAN BOWLING BOX WORLD CHESS MASTER COMPETIVE FENCING DANCING GIRLS DARTS DISCUS FIRE MAN FISH WAR FISHING GOLF HIGH JUMP HIGHWAY RACING HITTING MICE JAVELIN LONG JUMP MOTOR STORM PING PONG SHOOTING BALLONS SNAKES SOCCER SPEED RACING SQUARES SUDOKU SWIMMING SWORD OF WARRIORS TANKSTENNIS THE MOUSE AND THE CAT TRIPLE JUMP UNDERSEA ADVENTURE WALKING-RACE ZUMA

The verdict

I haven’t played this, but it doesn’t look worth the cash, but if you want me to test it send my PayPal account $50 bucks and I will do a full review. Why $50? $40 for the game and $10 for the beer I need to make it through the review.

GAMES COMING OUT FOR CONSOLES: OCT 26TH 2010

Video Game store
Video Game store

There are way too many good games coming out this month. Next week the pain continues so head over to Goggle and search for “Dollar Grocery Store”, cancel the Direct TV subscription and open a window because this is gaming season and we’re just getting started.

Fable III

The revolution will not be televised, but you can be part of it in Fable 3. This time the hero’s goal is to overthrow the evil King Logan who rules with an iron fist. How bad is this guy? Well he taxes people to hell, makes kids work in factories and kills people who don’t agree with him (sounds like the Bush administration am I right folks?) I kid, I kid.

You may be offspring of a great family, but that doesn’t mean you can effect change on your own. You need followers and you do this by completing missions and getting people to join you. Now you can go good or evil and your weapon changes depending on which path you choose. In the end will you be a kind and giving king or will your rule make Logan’s look like a day at Candyland?

Star Wars: The Force Unleashed II

What happens when a cloned Jedi with incredible force abilities lets loose? You get one hell of a game. Star Wars, the force unleashed 2 takes place right where part one left off. Starkiller betrayed Vader and tried to off the emperor but was killed. Vader created another clone of Starkiller and locked him away.

Starkiller is plagued by visions of his former self to which Vader explains it is just a side effect of the cloning process. However, Starkiller doesn’t accept that and breaks out and from there the real adventure and revenge begins.

WWE SmackDown vs. Raw 2011

It’s all about the gameplay when it comes to wrestling games and every game will be compared to the N64 title which is heralded by fans as the best of the best. This year SvR returns with a brand new physics engine that boasts to be the most realistic ever. This means the chair shots will look more real. The tables will break properly and they are unlimited and the ladders collapse as they should.

It is also about presentation and with the updated character models and grapple moves your focus will remain on the fun not a glitch in the game. Add to that the largest roster on a SvR game and we might just have a contender.

Overdraft Incoming

Now don’t go complaining that I didn’t mention Rock Band 3 or Sim’s 3. Yes, these are fun games, but how much more can be said. We know they have their market and will do will. Also, we don’t want you to go too far into debt there are more games coming out with week of Nov 2nd.

Games Coming out for Consoles: Oct 17th 2010

people buying nintendo wii
people buying nintendo wii

As you get ready for all the Halloween parties and Saw 13 you might want to set aside some money for console games. Sure, you could buy winter clothes or get that root canal you’ve needed for some time, but that won’t add to your collection of games now will it. It doesn’t matter if you have a Playstation 3, X-Box 360 or that awful Wii there is something for everyone this week.

Fallout: New Vegas


What goes better with nuclear waste than a $2.99 steak buffet. Fallout New Vegas features the Fallout 3 engine and was developed with members of the Fallout 1 and 2 team. It’s time to shine up your Pip-boy and load your weapons for some post-apocalyptic mutant hunting.

We got to see this in action at E3 and it looks really good. The art direction and style of Old Vegas mixed in with the lore of Fallout. You know the story and side quests are going to be fun and when you blast a mutant from miles away with the hunters riffle you will feel right at home.

Naruto Shippuden: Ultimate Ninja Storm 2


Now if you haven’t heard of Naruto it started as a Manga character from the Shonen Jump magazine. From there it ventured out into Anime and video games and more. Naruto follows the story of a boy ninja who was ostracized as a kid and because of that acted out and got into lots of trouble, but in time he became a great ninja, or and he has a demon sealed inside of him.

Many of the previous games followed the story from the Anime with extra missions and side quests thrown in. In Ultimate Ninja Storm 2 the story picks up at the beginning of the Shippuden run with Naruto returning to the village about three years older after training with his master. From there he takes on new missions with his team and reconnects with friends from the village,

We played this game at E3 and it was really fun and looked just like the Anime. The fighting styles are great and you can pull off a ton of special moves that look awesome. In addition to the mission levels you can fight against each other in versus matches and there are over 42 characters to choose from. Honestly even if you aren’t into Naruto specifically, if you like a good story adventure game with great fighting mixed in then this is worth a look.

 

 

EA Sports MMA


Forget the WWE it’s all about MMA now and that means real fights, real blood and that EA will make a game for it. Mixed Marital arts is big and this game showcases some of the best fighters in MMA.

The game looks real good and it has a cool career feature where you can customize you fighter from his looks to his gear. From there you have starting skill points but must train in them all to be the best. Over time by winning fights you earn money to improve your training as well as gear and then move up to be fights from all around the world.

It has a ton of names from the world of MMA and a well-designed and fun to play versus system. Hey, if you bought Fight Night might as well give this a try too.

Next Time

There are a few more games coming out next week, but if I had the time and the cash I would pick these up. Next week the wallet onslaught continues with a new list of upcoming games worth buying. Until then claim your weeks and start taking under the table jobs.

Games coming out Oct 10th for Consoles

Video Games funny poster
Video Games funny poster

I hope you either have rich parents, a good job or the unemployment check can be diverted from being used for Ramen noodles to video games because the week of October 10th has some great cash draining games.

Medal of Honor

War is hell; war in Medal of Honor is beautiful. When you have the perfect mix of exciting gameplay and incredible graphics then you have a winner. MOH has come back in 2010 with engaging missions, intense firefights and state of the art sound and graphics that puts you right in the game. It may sound cheesy, but it’s true. Check out the video from the helicopter mission.

Sonic the Hedgehog 4: Episode

There is not much more I can say that wasn’t covered in our preview of the game, but while this is a download title, for Sonic fans it’s a slice of heaven. True enough this is not breaking new stuff and some even feel it is nothing more than a Sonic Rush rehash, but the gameplay is fun, the visuals are a prefect mix of classic and modern and the music… well the music needs work, but hey its only fifteen bucks.

Lucha Libre AAA Heroes of the Ring

We got to look at this game while at E3 and if you are a wrestling fan in the very least then this title is worth taking a look at. Lucha Libre is Mexican style wrestling and that means high-flying stunts and crazy insane costumes. Pretty much it’s like playing a highlight reel of the WWE or TNA, on crack. The gameplay is solid and the graphics are stunning so if you need a break from the normal step into the ring with the Lucha Libre’s

So there you are three titles worth checking out next week and since one is a download it shouldn’t break your bank too much. I’ll be back next with a look at the games coming out for consoles the week of Oct 17th. Until then go make some extra cash.

Sonic the Hedgehog 4: Episode 1

Sonic the Hedgehog 4 Episode 1
Sonic the Hedgehog 4 Episode 1

For fans of the classic Sonic games Christmas has come early. This month you will be able to purchase Sonic the Hedgehog 4: Episode 1 on the iTunes App Store, Wii Shop Channel, Playstation Network and Xbox Live Arcade in just about a week.

Story

The story takes place right after Sonic and Knuckles. With Mecha Sonic destroyed and Eggman defeated Sonic returns the Master Emerald to Angel Island, but as you can guess the ol Doc isn’t going to take his defeat lightly.

Characters

SONIC:

Sonic is back and retains all his signature moves from the previous series including super speed, spin dash and homing attack. After defeating Dr. Eggman Sonic flies off into the sunset with Tales. Soon after he decides to take off on his own to discover a new territory and so begins the next adventure.

Dr. EGGMAN

Sometimes when you lose you think back on what you did wrong. After his defeat Dr. Eggman decides to go back and revisit and refine the best of what he created in the past. What this means for fans is some of the best areas and badniks from the previous titles with some new improvements.

Zones

Like many of the classic Sonic games Sonic 4 will bring you something old and something new. Some zones will have that familiar feel, but with updated graphics, music and badguys.

Splash Hill Zone

This zone will mirror many of the starting zones from classic Sonic including The Green hill zone. This costal paradise has green trees, rolling hills and bright blue waters, a perfect place for Dr. Egghead to start his mischief.

You can expect a lot of what you saw in Angel Hill with lots of rolling hills, spikes and springs to rocket you across the landscape. You can also swing from vines to get to higher ground and the waterfalls look pretty cool and you can swim up them to get to your destination.

Lost Labyrinth

Some fans call them zone clichés and I guess I have to agree to a point, but there is a reason for the pattern and in this case the old mixed with the new makes a great combination. In Lost Labyrinth the theme is ancient ruins in the vein of Aquatic Ruin from Sonic 2 and Marble Garden from Sonic 3. However, while this zone has the underwater ruin feel of its predecessors it adds a lot more including a Indian Jones style mining cart riding experience and you even get chased by a bolder and yes the water bubbles are still there.

This zone really takes the ruins aspect to the max; it almost has a Tomb Raider feel to it. There are classic areas to the zone including running through a maze, traversing underwater and needing to take in air bubbles. In addition you can ride a mine cart roller-coaster style and try and keep your balance on a metal bolder. If that isn’t enough there are water slides and a part where you have limited light.

Casino Street

It’s all bright lights and big city, the Casino inspired zone is taken directly from Sonic two and expanded upon with more bells and whistles than a Vegas slot machine. Speaking of which the Sonic slots are back where you can win or lose coins. Also returning is the pin ball themed areas that bounce you around the zone.

I loved the Casino Zone from “2” the slot machines were my favorite and I’m glad to see it back in “4”. I loved what they did with the playing cards being able to ride them and play mini-games with them. The pinball areas are well done and look to be a lot of fun and the over-all theme is presented nicely.

Mad Gear

It is the world Dr. Eggman wants to see, industrial with gears and pistons and I am sure a ton of pollution. This zone is in the same vein of Sonic 2’s Chemical Plant or Sonic 3’s Metropolis Zone. The colors here are not as bright and vibrant and that’s the point.

Every Sonic games has a zone like this which represents what kind of world Eggman wants, the steel and iron replaces the glass and trees of earlier levels. Also often the levels are harder to speed through as you end up spending more time jumping and avoiding traps and pitfalls.

Music

The music still has the melody of some of the earlier games, but a lot more is added to it compared to the tracks of Sonic 2 & 3. In each of the tracks you can hear the slightest hint of the original zone it was created based on and in some cases it is very clear.

[mp3player width=300 height=150 config=fmp_jw_osg_config-xml.xml playlist=sonic-the-hedgehog-4.xml]

Personally I like the simpler themes of the older games. I understand what Sega is doing adding more to their stage themes, but sometimes simple is good especially for those of us who love to remix.

Interview


From E2 2010

Breakdown

Here is a breakdown of what you need to know about Sonic 4:

  • This is only Episode 1 meaning there will be future episodes
  • There will be alternate endings if you collect all the emeralds and the ending will connect and continue with episode 2
  • There will be 4 total zones with three acts per zone plus boss battles and bonus world
  • There will be achievements which will unlock special endings
  • New skills and characters along with zones will be released in future episodes

Some fans are already claiming Sega is milking it with the episodes, but from the looks of it you will get your money’s worth per episode. This is a complete game and while short will give you the bang for the buck, that is if you are a Sonic fan.

Release Info

Now that you have an idea of what to expect here is the low down on when and where you can find it and for how much:

  • Nintendo Wii – Via Shop Channel – Oct 11th for 1500 Wii points
  • Playstation 3 – Via PlayStation Network – Oct 12th for $14.99
  • Xbox 360 – Via XBL Marketplace – Oct 13th for 1200 Microsoft Points
  • Iphone/Ipad – Via iTunes App Store – Oct 7th for $9.99

[poll id=”6″]

Overall

There was a lot of hate over some of the later Sonic games, fans wanted more of the original, but the question remains if this version will satisfy the purists who want their Sonic 2 & 3 days back with those who don’t want to shell out $15 bucks for what some call “New levels for an old game.”

I, like many old school gamers, care about the gameplay over the flashing lights, we rather play a good game that stays true to its roots than a re-envisioningthat ruins the franchise. The idea of updating slightly, but not changing too much is not new, just look at StarCraft 2 for an example. Personally as a fan of classic Sonic this game is a winner for me. Is it groundbreaking and new, no, but we tried that with Sonic and for me it did not live up to the name.

I look forward to this game and once I get my hands on it will bring you a more in depth review.

 

New Console Releases: October 3rd Report

Video Games on shelf
Video Games on shelf

October is a great time, you have Oktoberfest, Halloween and… well that’s about it, but you also have new releases for your favorite consoles. Unfortunately, November is normally a big month for games and because of this October seems to get the shaft, let’s see what we can dig up that might be worth you hard earned (or not) cash.

Just a disclaimer, these are not all the games that are coming out nor are they top picks based on their score from other sites. This is Obsolete Gamers or more correctly, J.A.’s picks for games coming out this month.

October 3rd

It seems as if I misspoke because this week of the month has a pretty hard hitting release line-up. I hope you have some extra cash on hand.

Enslaved: Odyssey to the West

It’s all about team work and in this case that truthisum is taken to the extreme. This action adventure games pits two main characters against, well against everything. You have to fight, run and transverse the landscape to make your way to freedom and if one of you dies its game over.

NBA 2K11

Ah, the war of the NBA games is back and just like the HEAT, 2K has stacked the deck by bringing in Michael Jordan to be on their team. Now the question is will the mix of MJ and the playstyle of 2K win out over Elite.

NBA Elite 11

EA Sports it’s in the name change. NBA Elite takes a different approach by redesigning key features of its game in hopes of bringing a different experience to basketball game fans. There is no doubt the game will be well done, but in the war of the court who will come out on top? Oh did I mention you get NBA Jam with this game and only if you purchase this game?

Castlevania: Lords of Shadow

If the world was coming to an end Alucard is the guy I would want bashing heads with me in those final days. However, I will take a Belmont as well and in this 3D version of the classic Castlevania series we step into a new world that brings a cool and new dynamic to the game. Don’t worry all the classic whipping and Dracula bashing is still there and the environments are beautiful and well done. If you loved any of the Castlevania series this is a must have.

Def Jam Rapstar

It was only a matter of time before we got a Rap version of the karaoke-style games. With the release of DJ hero I knew it would be forthcoming and if there is one company to release a “band” game its Def Jam. Rapstar lets you rap long with a long list of Def Jam superstars including Redman, Method Man and Salt n Pepper. I got to see this game at E3 2010 and it looks like a load of fun partially with two people rapping together. I can’t wait for the YouTube videos.

So we are changing things up and will be bringing you a week by week breakdown of new releases so look out for next week’s review of games being released for consoles. The week of October 10th looks good as well; I hope you get your homework done.

Why am I still paying for Xbox Live?

Pool Balls XBL – PSN
Pool Balls XBL – PSN

So, as everyone knows by now, Xbox Live got that wonderful price hike of $10. It’s not too big of a deal I guess, although nobody likes a price hike. It is just $10, but it’s brought up two interesting points for me. People keep saying that Playstation Plus isn’t worth it, and Xbox Live is. This interests me because I am attracted to things that make absolutely no sense whatsoever. For this segment, I will refer to the whole of PSN (as opposed to specific PS+ things) and the whole of XBL. Now with that in mind, the two points I have are, essentially, 1) Why do people think Xbox Live is better than PSN? and 2) Why in God’s name am I still paying for Xbox Live?

I’m not saying Xbox Live isn’t bad, it’s great, if you only have an Xbox. If you have both, ultimately it should come down to where your friends are (most of mine are on PSN, just as a disclaimer) but even for the actual services, what you get is mostly different. So lets look at the new breakdown:

Playstation Plus Logo
Okay, I will admit this peggle-looking ad is a bit much…

PSN(+):

  • $50 a Year or $20 for 3 months
  • Timed 60 min game trials, (option to purchase after)
  • Qore
  • Free PS1 games every 2 weeks (as long as you have it)
  • Free PS Minis every 2 weeks (as long as you have it)
  • Discounts on DLC, Downloadable games, essentially everything but full games
  • Access to Betas that they keep out of the hands of the free customers
  • (Free already) Online multiplayer
  • (Free already) Video Chat

I didn’t make any of that up, it’s everything i’ve gotten so far being a PSN+ member. Maybe because popular opinion is so far in Xbox Live Gold’s direction that they feel that they have to practically spoil PSN+ customers in order to get them to pay (and given the opinion of most so far, it’s probably true) but that is a lot of stuff for $50 a year. With Xbox Live Gold, I get:

Xbox Live
Xbox Live

XBL Gold

  • $60 a year, $10 a month or $25 for 3 months
  • Online Multiplayer
  • Facebook & Twitter
  • Parties/Cross game Chat
  • Last FM
  • ESPN
  • Video Kinect
  • Demos that they keep out of the hands of the free customers

I didn’t bother putting anything about video or Netflix, because they both can do them, and besides anything the Wii can do technologically isn’t up for discussion here. Thats all I can find for both PSN+ and XBL. This list speaks for itself. Essentially it’s more money for less features. If we take the “it’s where my friends are” out of the equation (because it’s circumstantial) the better service is the one with the better features, and honestly, that’s Playstation Plus. There just aren’t many (if there are any at all) discounts of games on XBL, and there’s absolutely nothing free ever unless there’s a large cutoff of Xbox Live, and even then you get a free game like “Diner Dash” that nobody plays anyway.

Be honest, how many times do you use this?

I don’t see this as a rant against XBL so much as I see it a rant against the people who say that Playstation Plus is “not worth it.” Be honest, didn’t you just use Facebook & Twitter that one time just to see if it worked, then never use it again? Of course you did, because you use Facebook and Twitter on your computer and phone, because that’s where it’s easiest to use. And even Facebook on Xbox Live doesn’t work as well as Facebook on PSN. On XBL, you can edit your status and see your friends status updates and all that fun stuff you can already do on your computer, only now with the added frustration of using analog sticks or a keyboard the size of a pack of gum to type it. The Playstation 3 has a web browser if that’s what you’re really into. (Or you could, you know, just use a f**ing computer) So when we see things like the Playstation 3 posting your trophy accomplishments and things you’ve purchased to Facebook in order for your friends to comment on them, that’s what I want to see out Facebook. Give me a reason to use Facebook on my PS3 specifically, not just a game console port of it.

Speaking of that sentiment, there is XBL’s ESPN service, which is exactly what I was just talking about. Now there’s a reason to watch ESPN specifically on your Xbox. Ratings, Video on Demand, all those wonderful things will probably make it a blast to use on XBL, and that’s the point.  It’s better than the service we have now, so it compels users to use the console version rather than the everywhere else on the damn planet version.

Now the last part of this is simple: it’s why I wont be using Xbox Live Gold anymore, because it’s a waste of money for me personally, for several reasons:

First off, my Xbox 360 is not currently connected to the internet. It can be, I just have to run my 100ft ethernet cable from my room all the way to the living room where my computer’s internet connection is, literally on the other side of my house. it barely makes it. Seeing as that’s absolutely ridiculous, I really don’t want to do that every time I turn on my Xbox. It’s obvious that my 20 gig system doesn’t have wifi, otherwise this wouldn’t be a problem. But it is. It’s a huge problem. Honestly, it matters most because I need a bigger hard drive, and since Microsoft only uses proprietary hard drives that are practically Netbook expensive, I figure I might as well combine the two and just get a whole new system. Maybe with that ugly grey controller with the better D-Pad. Another $300 to replace a working system I already have? Sure Microsoft, got that right here for you.

I didn’t want to talk about it in the actual fact based part because it’s so circumstantial, but now that i’m talking about myself I can say I really have no friends on Xbox Live. All but one of my friends are on PSN, and frankly, he’s not worth it. If he was reading this right now, I’d tell him that unless he wants to split the cost of XBL with me, i’m not paying $50 a year to be able to play Modern Warfare 2 with him. Left 4 Dead 2 was the game I played most on online multiplayer, and that came in a whopping 5 times. Why am I still paying for this?

I do of course, buy XBLA-exclusive games, because every so often someone releases a puzzle game that will scare the ever loving hell out of everyone that lives here, and probably some of my neighbors and me in a past life. But I can do that on Silver, which isn’t $60, it’s free. I’ve heard that certain demos or games come out a week later on Silver, but okay I can wait a week for that much money.

Here’s a huge difference. With PSN+, I get a lot of “free” stuff. Yes I know it’s not free, i’m paying $50 a year for it, but as we’ve seen with XBL, they don’t have to give it to me. But they do. And I’ve had a lot of fun with it. Mortal Kombat II was half off, some of the Minis are fantastic (Age of Zombies mostly) and the other discounts make it so that for that $50, I’m getting actual games. It’s allowed me to play things I’d never even consider looking at before, just because my subscription brings them to the forefront.

XBL is $60, and PSN+ is $50. In my opinion, PSN+ does a lot more to warrant my money than XBL does. But tell me, when looking at all the things both services offer, regardless of which console your friends are on, which service would you go for?

GAMES COMING OUT SEPTEMBER 2010 FOR CONSOLES

Halo Reach trailer
Halo Reach trailer

Ah September the time when many go back to school and fall is just around the comer. Nah, forget about that, you can’t tell the seasons are changing if you are locked onto your television screen now can you? This month there is actually a good reason to succumb to your gaming addition.

Kingdom Hearts: Birth by Sleep

Fans of the Kingdom Hearts saga can rejoice the Square Enix hit is back. Here’s the story: Long before Sora was chosen by his Keyblade, the worlds’ safety lay in the hands of the true Keyblade Masters. Three youths – Terra, Ventus and Aqua – have been training long and hard under Master Eraqus to prove that they, too, exhibit the Mark of Mastery. But they will soon find themselves in the middle of a crisis affecting worlds far beyond their own – just as another Keyblade Master, Xehanort, goes mysteriously missing. Three friends, three destinies. Everything will link back to the beginning. I really was hoping to see some Marvel characters since Disney acquired the studio. Maybe next time.

Spider-Man: Shattered Dimensions

Quick, what’s better than Spider-man? If you said four Spider-men then you are correct. Activision releases Shattered Dimensions which has Spider-man fighting to reassemble pieces from a shattered tablet and along the way he runs in the different versions of himself. Hey, as long as it’s not as bad as that awful clone saga this one could be interesting.

Halo: Reach

Seriously, what can I say that hasn’t already been said about this game? Simply put, if you like any of the Halo’s you are getting this game and if you don’t well I guess this awesome trailer will mean nothing to you.

Dead Rising 2

So there is this gameshow where you battle against a city full of zombies and if that isn’t enough other human players. Dead Rising 2 is a zombie slayers wet dream and with thousands of ways to take out your undead foes it is guaranteed to keep you interested this fall.

Now there are more games being released, but honestly with a line-up like this you are going to be booked this month. Don’t worry though October is looking good to with games like Castlevania: Lord of Shadow so stay tuned.

Games Coming Out August 2010 For Consoles

PS3 vs Xbox 360 vs Wii
PS3 vs Xbox 360 vs Wii

It use to be August was the last change to get out and do what you really wanted to do for the summer before school started up again. Today, many of us stay inside because the sun burns. (It really really burns) Good thing the console market knows this and releases a ton of great games for the last summer push.

Castlevania: Harmony of Despair – Aug 1

It’s like multi-player dungeon crawling. True in this version of the famous Castlevania series you do see the entire map, you know where the traps and enemies are and you know where the boss is, but the fun it making your way to it. HOD received mixed reviews original and now in its XBL form it’s still receive mixed reviews, but even with the gameplay changes it still has the heart of Castlevania and is still a fun play.

Earthworm Jim HD – Aug 1

If you don’t know who Earthworm Jim is turn in your classic gaming card. This remake of the 1994 side-scrolling classic as been updated graphically and in its gameplay including a four player co-op mode. It still has all the cow loving, earthworm eating fun of the original with a fresh coat that will bring a smile to any XBL arcade fans face.

 

 

Madden NFL 2011 – Aug 8

Full disclosure I never liked the idea that EA had a monopoly on the NFL gaming franchise, but with that said it looks as if the simpler, quicker, deeper plan behind Madden 11 might bring in the few fans that aren’t playing it. Some may think it a step back, but let’s face it people don’t want to need a degree to play a game and in our instant gratification world the fast we get to the good parts the better. The improved online play and animation is also a nice touch and really shows that EA wanted to make important changes and improvements to their game. As I said I prefer competition as well, but Madden NFL 2011 looks pretty good and even I might give it a go.

Kane & Lynch 2: Dog Days – Aug 15

Guns, bullets, a girl and a dog it seems. Dog Days is the sequel to the original and features improved gameplay over the original as the boys are on a mission to save a loved one. I agree with what Kane said; “She better be worth it.”

 

 

 

 

 

Mafia II – Aug 24th

As one person put it; “It’s GTA4 with class.” Mafia II immerses you in the world of the 1950’s criminal underworld with an open world map meaning you can go pretty much anywhere you want at any time. However, by sticking to the storyline you move your way up the ladder as you complete missions from drop offs to raids on rival gangs.

Metroid: Other M – Aug 29th

One of the best games of all time is back and fans of the Wii couldn’t be happier. Samus is back and she brought some cool additions with her like the morph ball and her visor which can scan the new lush environments found in this latest game. Everything fans of the series love is still there from careful puzzle solving to menacing boss battles. Simply put, if you have a Wii you have to get this game.

Obscure Gamer – False Start

Playstation 3
The race to the next generation of consoles may have already started, but how certain are the predictions? First it was David Reeves of Capcom with his suggestion of two to three years. Now Murray Pannel, head of marketing for Ubisoft has predicted a similar time scale.

To a large extent this would make sense. Previous hardware generations have been about five years, and there has often been an advantage for the machine to launch first. However, once the design of a new machine has been started, technology can overtake what has been put together.

There is a very large counter-argument that the next generation is further away, and that is the strategy of both Sony and Microsoft to produce new add-ons for their current consoles. The “slim” SKU’s for both were a stop-gap, a way of improving the quality of the base machine, although for Sony fans the removal of backwards compatibility is a sharp pain that can only be eased by the rumoured “HD Classics” range. But Kinect and Move are both aimed at expanding the potential audience and creating a new wave of software that will last for years.

Sony confidently predicted a ten-year lifespan for the PS2, and that has come to pass. They are now suggesting a similar tenure for the PS3, and it could be to their advantage. This year has been a strong one for Sony with exclusives and good sales on the back of the PS3 Slim, and another good Christmas with interest in Move could push it further. Meanwhile, Kinect is going after the Wii’s audience to a large extent. Microsoft still has the edge in online gaming for many with Live, but the gap has narrowed. Moving on from the 360 may not suit Microsoft either, now that is making good profit and building its user base.

So where does Nintendo fit into this? The 3DS is clearly one important part of its strategy, but rumours of an HD Wii or Wii 2 refuse to go away. Could the big N once again pull a surprise out of its sleeve, continuing its “disruptive” policy? And will the familiar franchises keep the hardcore gamers satisfied alongside the new and expanded audience?

There is another joker in the form of the cloud gaming systems, OnLive and Gaikai. While OnLive has now launched in the USA to a mixed response, the news that games from Electronic Arts will be available on Gaikai is a major coup. These devices will, however almost certainly be fixed technology with frequent updates of the firmware, relying on a fast broadband connection to provide both the data and much of the processing power. It remains to be seen how they cope under the huge stresses of multiplayer gaming.

Whatever, the outcome will be good for gamers. Competition promotes development and innovation, whether it’s the mobile games on the touchscreen of an iPhone or the complexities of a PC strategy game. Next year, or maybe the year after, the real race will start.

False Start

ps3 slim
The race to the next generation of consoles may have already started, but how certain are the predictions? First it was David Reeves of Capcom with his suggestion of two to three years. Now Murray Pannel, head of marketing for Ubisoft has predicted a similar time scale.

To a large extent this would make sense. Previous hardware generations have been about five years, and there has often been an advantage for the machine to launch first. However, once the design of a new machine has been started, technology can overtake what has been put together.

There is a very large counter-argument that the next generation is further away, and that is the strategy of both Sony and Microsoft to produce new add-ons for their current consoles. The “slim” SKU’s for both were a stop-gap, a way of improving the quality of the base machine, although for Sony fans the removal of backwards compatibility is a sharp pain that can only be eased by the rumoured “HD Classics” range. But Kinect and Move are both aimed at expanding the potential audience and creating a new wave of software that will last for years.

Sony confidently predicted a ten-year lifespan for the PS2, and that has come to pass. They are now suggesting a similar tenure for the PS3, and it could be to their advantage. This year has been a strong one for Sony with exclusives and good sales on the back of the PS3 Slim, and another good Christmas with interest in Move could push it further. Meanwhile, Kinect is going after the Wii’s audience to a large extent. Microsoft still has the edge in online gaming for many with Live, but the gap has narrowed. Moving on from the 360 may not suit Microsoft either, now that is making good profit and building its user base.

So where does Nintendo fit into this? The 3DS is clearly one important part of its strategy, but rumours of an HD Wii or Wii 2 refuse to go away. Could the big N once again pull a surprise out of its sleeve, continuing its “disruptive” policy? And will the familiar franchises keep the hardcore gamers satisfied alongside the new and expanded audience?

There is another joker in the form of the cloud gaming systems, OnLive and Gaikai. While OnLive has now launched in the USA to a mixed response, the news that games from Electronic Arts will be available on Gaikai is a major coup. These devices will, however almost certainly be fixed technology with frequent updates of the firmware, relying on a fast broadband connection to provide both the data and much of the processing power. It remains to be seen how they cope under the huge stresses of multiplayer gaming.

Whatever, the outcome will be good for gamers. Competition promotes development and innovation, whether it’s the mobile games on the touchscreen of an iPhone or the complexities of a PC strategy game. Next year, or maybe the year after, the real race will start.

GAMES COMING OUT JULY 2010 FOR CONSOLES

Ah July, the time for weddings, bbq, fireworks and general outdoor fun or you can skip all that and just play some video games because a number of good ones are being released for consoles for the upcoming month.

Crackdown 2 – July 6th

Crackdown 2 Xbox box
Crackdown 2 Xbox box

There’s nothing better that powers and a badge except being able to mow down zombies all night long. In Crackdown 2 one of the coolest new features is the “Night mode” where the zombies or “freaks” come out and bring a whole new challenge to our super cop.

Need for Speed World – July 20th

Need For Speed World box
Need For Speed World box

If you haven’t already check out Obsolete Gamers interview with Jean-Charles Gaudechon from EA Blackbox on Need for Speed World. In NFSW you will be able to race online with your friends and build your collection of cars all for free up until level 10. Combining online play with a social structure that connects you to sites like Facebook and Twitter all in the world of Need for Speed is defiantly a winning combination.

Arc Rise Fantasia – July 20th

Arc Rise Fantasia Wii box cover
Arc Rise Fantasia Wii box cover

For fans of Japaneese-style role-playing games Arc Rise Fantasia coming to the Wii might just make your summer. Arc was released about a year ago in Japan and is now coming to the U.S. The game looks pretty good on the Wii and offers two CG cut-scenes and tons of voice acted dialog. The turn-based fighting is also well done with vibrant colors and animation.

Chuck E. Cheese’s Party Games

Chuck E. Cheese’s Party Games Wii box cover
Chuck E. Cheese’s Party Games Wii box cover

Look honey, you can have all the fun of Chuck E. Cheese in your own home on the Wii! Now all you have to do is order some pizza and you can relive your thirteenth birthday. What do you mean you want to go live with your father?

Alright so console wise July is a little weak. Perhaps it is because they want you to get outside and do some exercises or something. Maybe Honorabili will have something better to offer with his review on PC games coming out in July, if not there’s always the new seasons of Futurama and Entourage.

Ode to the Evil Twin

In almost every hero’s journey they come to question their actions and the possible outcome of their quest had they taken a step to the left rather than to the right. Could the world have been saved in a different method? Could the fallen comrade have survived? Could all this mayhem have ended swiftly if they only took the opportunity to finish off the antagonist when the moment presented itself? The darkest parallel thought a hero could imagine is “What if I had fallen to darkness instead of striding upon the path of the righteous?” For some few unfortunate heroes, this “what if” can present itself in a physical manifestation and even become one of the biggest road blocks in their journey.

Kill yourself or die trying
Kill yourself or die trying

Today, we take a look into some of the most iconic evil counterparts in video game history, what they represented to the hero, and the epic battles that proved as pivotal moments in the game’s timeline.

**SPOILERS BY THE WAY**

Dark Samus (Metroid Prime):  Poison has always been a substance that plagued any living organism but it remained passive and indifferent. It was only used for killing in the hands of its user. In Metroid Prime, the poison Phazon is not only deadly but also sentient.  Responsible for the death of two planets, this entity looked to spread its plague further and melded the DNA of Samus Aran and her foe, Metroid Prime to create Dark Samus.  To see your greatest foes taking your form as their avatar would fill any hero with rage. Our heroine managed to disintegrate Dark Samus into particles in the Agon Wastes and then once again by breaching the monstrosity’s Phazon Shield with a charge beam. Though defeated, Dark Samus has the potential to return in the future through the game’s savior by a Mark of Corruption left upon her. Only time will tell if we will ever see this enemy rise again.

Wolf O’Donnell AKA Star Wolf (Star Fox 64): Rival companies are always taking blows at each other. Look at Microsoft VS Macintosh, IPhones VS Droid, PS3 VS Xbox 360 for examples. While they normally dish out retorts via commercials or improving their own technology to eclipse the other, mercenary groups don’t normally play the same game. Star Wolf is the rival mercenary group led by Wolf O’Donnell. Their number one priority is to become the top dog group in the Lylat System. The only foreseeable way to achieve this is simple; recruit old Star Fox members, work for your rival’s mark, and hunt them down till they are left in a smoldering wreckage. While Wolf has been unsuccessful in defeating Fox McCloud he still remains a huge pillar for the team to overcome in every instance he has led an assault. He will be most remembered for telling Star Fox  he can’t do that.

Omega Zero (Megaman Zero series): Zero has always been a hero who walked that fine line between right and wrong but can you blame him? He was Dr.Wily’s greatest creation, he is supposedly responsible for the death of the original Megaman, and is rumored to be the bringer of the end of days. Like a rebellious child, though, Zero forged his own path and strayed away from the road Dr.Wily left for him and became a hero. However, the idea of bringing about total chaos and destruction never left Zero’s mind and weighed heavily upon him. Luckily for him, he isn’t the real Zero but only a copy. What a weight off his shoulders! Turns out Omega Zero is the true body of Zero and guess what? He wants to tear his copy a new asshole and end life as we know it. Finally seeing that dark “What if” version of himself, our hero vowed never to travel down that path and defeated his original body dying along with it.

Dark Link (The Legend of Zelda): Link has defeated zombies, ghosts, witches, blobby things, grand sorcerers, and anything else you can think of in all his journeys. The one enemy though who manages to stop Link in his tracks is his own shadow. Normally appearing in a large desolate and eerie hallway, this abomination knows everything about Link. He even knows what you’re going to do before you do it. Going to spin that sword around? He’s going to evade. Going to charge up a heavy sword slash? He’s going to poke you in the face quickly. Thinking a bomb might work? He will just throw it back at you. The best way for Link to defeat himself is to flail erratically and hope something lands while slowly dwindling away his hit points. To this day, Dark Link remains an iconic foe to add to the Legend of Zelda’s rogue gallery.

Metal Sonic (Sonic the Hedgehog): Thought I’d put Shadow the Hedgehog down? Nope, I don’t consider characters introduced when a series goes to garbage as cannon. Besides, Shadow never fought Sonic like his roboticized counterpart did. He has been used in many iterations in the franchise and has taken many different forms. He is superior to Sonic in every way. His spikes are sharper, his plated skin is more durable, and he is even faster than the series’ hero. His first appearance was in Sonic the Hedgehog 2 where the two would clash in a small enclosed area. He mimicked everything the hero could do and could even shoot projectile spikes to harm the hedgehog. This battle’s level of greatness is paltry compared to his battle against Sonic in Sonic CD. In Stardust Speedway, the only thing keeping Sonic from saving Amy and defeating Eggman is to defeat Metal Sonic in a race. Not only is he faster than our hero, he can destroy obstacles and is invulnerable to damage. The only way to defeat him is to haul ass through loops and leap over spikes while he eats shit behind you. It is like a Tortoise and Hare battle except there isn’t a tortoise and there are two hares. The difference between the two is that the other hare has a jetpack and dies when it barrages itself into a wall. I hope to see Metal Sonic return in some more worthy Sonic adventures in the future and to bring the level of intensity he normally delivers to a new generation of gamers.

There are many more video games out there with evil counterparts but this was just to name a few that I can still remember to this day. Are there any other instances where the hero fought their doppelganger that you remember? Post a comment if you recall any!

Bubble Bobble

Bubble Bobble splash screen
Bubble Bobble splash screen

Who would have believed that two colorful dinosaurs who love to eat everything in sight and blow bubbles would become a worldwide arcade hit. When Taito released Bubble Bobble to arcades in 1986 that’s exactly what happened.

Bubble Bobble follows the story of Bub and Bob who have to traverse 100 levels to save their girlfriends from the evil Sorcerer. In this platform game you use bubbles as a means to trap the various enemies onscreen and then pop them turning them into tasty treats such as fruit and candy. Each level is designed differently, but the objective remains the same. In addition to busting bubbles you can collect lettered bubbles to spell out “Extend” to gain and additional life and eat special candy to increase your movement and bubble speed.

Bubble Bobble 1
Bubble Bobble 1

There are many different types of bubbles in the game including water, lighting and fire which turn the enemies into different treats that ear points. Of course eating is a big part of the game which is why there are over 30 different foods and items in the game.

Bubble Bobble was wildly popular because it appealed to both boys and girls and two people could play together at the same time. While it was true the cutesy music and colorful levels might have turned away some most found the gameplay fun and addictive. The music itself had a lot to do with the success. The never ending theme remains in player’s heads forever and only changes when you take too long to complete a level.

Bubble Bobble was ported to many computer and console systems and for the most part the ports remained true to the original. You can find it today on consoles such as the Wii and online in flash version.

Bubble Bobble 2
Bubble Bobble 2

I personally loved this game though there were times my mother would hear the “girl-like” (her words) music and walk in questioning why I was playing that game. I could only tell her was it is fun which led to a strange look on her way out. Over-Clock remix hosts several cool remixes of the main theme song as well. Pretty much everything about Bubble Bobble was addicting.

GAMES COMING OUT JUNE 2010 FOR CONSOLES

I could have been lazy and copied Honorabili’s post since the list is pretty much the same but my high work ethic wouldn’t allow me to do that. However, I am willing to take this month’s breakdown of new releases in a different direction so bare with me.

Alpha Protocol – June 1st

Alpha Protocol Xbox box cover
Alpha Protocol Xbox box cover

You know this game is going to be good because of the silhouette of the man holding the gun. Not only is showing an image like this the true sign of a winner, but it’s sexy too. Check out the subliminal message of the lady holding the gun near his crotch. The question is who will fire first.

Prince of Persia: The Forgotten Sands – June 8th

Prince of Persia box
Prince of Persia box

Jake Gyllenhall is movie gold, no really he is. Alright fine, this is about the game which has 25% more sand and more time travel than a Lost episode. If you’ve played any of the modern POP games you know there will be incredible jumps, cool combat and interesting puzzles and ladies I hear you can unlock shirtless pictures of Jake.

Sniper: Ghost Warrior – June 8th

Sniper box
Sniper box

Everyone hates a sniper, so much so that many end up on Oprah wanting nothing more than a hug. Step into the shoes of this misunderstood soul as you pick people off in South America. See people believe its all “Boom head shot!”, but it’s more than that. You have to spend time (too much time) searching for that perfect spot to make your kill, but once you do it’s on. Again look at that box, this guy is deep.

Naval Assault: The Killing Tide – June 15th

Naval Assault Xbox box cover
Naval Assault Xbox box cover

The killing tide is the type of title that lets you know there will be tides. Hop inside your WWII submarine with a load of seamen and blast away. This game looks like it could be fun if you like old navel sea battles through honestly some of the water effects look kind of strange. With Naval Assault you’ll find yourself in many battles across the North Atlantic so run low and silent commander.

Transformers: War for Cybertron – June 22nd

Transformers box cover
Transformers box cover

Go back to a time when Optimus Prime was just another robot fighting for his homeland, a time before ebonic robots and Shia LaBeouf. Unfortunately it is also a time before Megan Fox, but you have the internet for that. War for Cybertron takes a step away from the movies back to when the war was brewing up and the battle lines were drawn. In the single player campaign you play both an Autobot and Decepticon story where you see each side recruit their forces and engage in skirmishes. You know what happens in the end, but like the movie Valkyrie you’ll still be interested in experiencing it right?

Singularity – June 29th

Singularity box cover
Singularity box cover

So you have a time reversing device that can do things like restore an old box of ammo to the time when it was new and full of bullets and yet when you use it on an enemy it turns to dust? Okay, I get it, if they turned to babies or even before that there would a lawsuits and Tea Party members raising kain. Overall the idea is pretty cool, traveling back to the 50’s and using time as a weapon looks like a winner. I wonder if you can target specific body parts and restore it?

Arma 2 box cover
Arma 2 box cover

It’s not Modern Warfare or Bad Company.