The Music Hall: Instant Remedy

Instant Remedy Logo

Instant Remedy

As some of you may know, I’m a big fan of videogame music, particularly of the retro variety. It was around… hmm, I guess 10 years ago now, that I started my collection, initially by recording MegaDrive tunes using the splendid Gens emulator, but I didn’t discover the remix community until a bit later. It was while searching for the original OutRun music that I first encountered Instant Remedy, and it opened the door to an unimaginable number of songs.

Instant Remedy is Martin Noriander (formerly Martin Andersson), a Swedish guy born in 1976, and a Commodore 64 fanatic who has spent a good deal of his time and effort remixing some of his favourte SID tunes. Now, one of my biggest embarrassments as a gamer is that I’ve never played, or indeed even used a Commodore 64 – I was always a Speccy fanboy until I moved onto consoles – so I’ve never even heard any of these famous SID creations everyone keeps raving about, but that didn’t stop my elation at hearing Magical Sound Shower, one of my all-time favourite game tunes, in an exciting new way! And so began my collection of remixed game tunes. Instant Remedy was the first and I soon discovered just how many more talented enthusiasts were up to the same sort of thing!

I’m now proud/embarrassed to admit that I have somewhere in the region of 120Gb of game music, and much of it is awesome remixes (or ‘arrangements’) of all manner of classic game soundtracks. A vast majority of them, including Instant Remedy, are done in a dance/trance style, as you might expect, and I hope to cover some of the other awesome musicians here at some point, but for now, wrap you ears around the one that started it all for me…. Instant Remedy OutRun!

Instant Remedy – Outrun Instant OC ReMix .mp3
Found at bee mp3 search engine

And if you like this track even nearly as much as I did, it might be worth you investing in some of Martin’s other Instant Remedy tracks, available here. Apparently, Martin also has a CD available featuring the same tracks (listed below with original composers in brackets), so grab a copy of that if you get the chance too!

1. Last Ninja – The Palace (by Antony Lees) 1987
2. Flimbo’s Quest (by Reyn Ouwehand) 1990
3. Comic Bakery (Extended Version) (by Martin Galway) 1986
4. International Karate (by Rob Hubbard) 1986
5. Game On (Issue 09 to 89) (by Markus Schneider) 1989
6. Ghosts ‘n Goblins (Trance Version) (by Mark Cooksey) 1986
7. IK+ (by Rob Hubbard) 1987
8. Last Ninja – The Wastelands (Club Version) (by Ben Daglish) 1987
9. Trolls (by Adam Gilmore) 1993
10. Warriors (Club Version) (by Thomas Mogensen) 1989
11. Commando (V2) (by Rob Hubbard) 1985
12. West Bank (V2) (by Fred Gray) 1986
13. Last Ninja – Wastelands (Extended Version) (by Ben Daglish) 1987
14. Comic Bakery (by Martin Galway) 1986
15. Commando (by Rob Hubbard) 1985

The Music Hall: Star Control 2 – The Precursors Remixes

Precursors Remixes - Star Control 2Anyone who’s played the awesome Star Control 2 (a.k.a. Ur-Quan Masters) will be familiar with the high quality of its audio. Not just music, but many fantastic and memorable sound effects, and hours of speech from the game’s various races too. But, yes, the music was particularly grand and has been a permanent fixture on my Cellphone/MP3 Player. Whether it’s making the long journeys across hyperspace more interesting, increasing the already prevalent feeling of fear when the pack of anonymous ships chasing you turns out to be a fleet of Kohr-Ah Maruaders intent on ‘cleansing’ you, filling you with a sense of determination as you face enemies in battle, or making you feel like a pioneering explorer as you discover new planets in the furthest corners of the galaxy, all the music in Star Control 2 is fantastically composed, atmospheric and suits the situation it’s used for perfectly.

The Precursors project is the brainchild of a Finnish gentleman by the name of Riku Nuottajärvi. He was the composer of some of the original songs from Star Control 2 itself, and he had the idea of remixing all the 69 (giggity) songs found in the game. This would of course be a lot of work, so he recruited some help from the fan community. Although many helpers came and went while the project was underway, the core group of composers would eventually become Riku, Jouni Airaksinen (also from Finland), and two Norwegian fellows called Espen Gätzschmann and Tore Aune Fjellstad (I’m guessing SC2 is popular in Scandinavia!). Between them they have remixed over 40 full-length songs, as well as various shorter tunes and ditties from the game, and as far as I know, the project is ongoing. I hope so because the results so far have been outstanding!

The remixes so far are mostly in a dance/trance/techno style, which suits the game pretty well. They are a mixture of alien race theme songs, and other songs such as the hyperspace, quasispace, battle themes, etc, and are free to download, so you have no excuse not to listen to them! Granted, neither game music or dance music are to everyone’s tastes, but those of you who enjoy either are advised to check them out. It just goes to show how dedicated the Star Control fan community is!

Click below to hear one of the remixes:

Precursors – Mycon – Rebirth .mp3
Found at bee mp3 search engine

The Precursors remixes are free to download from their homepage here.

Further fan remixes (non-Precursors ones), not to mention loads of other Star Control-related stuff, can be found at The Pages Of Now And Forever here.

Rygar OST

Rygar OST

Rygar for the Nintendo Entertainment System is considered a rough adaptation of the arcade version. However, the main character, his weapon and pretty much all the enemies are the same the gameplay itself, is quite different.

NES cover for Rygar

Released in 1987 and developed by Tecmo, Rygar was a fantasy action adventure platform game while the arcade version was more of a standard side-scroller. In the NES version you guided the main character through a number of adventures on his ultimate goal of defeating the evil King Ligar. To defeat the evil king Rygar had to travel across the world and find five Indora gods who give him the items needed to defeat the king. Each of the gods are located in a different part of the world and guarded by a boss.

This was one of those games that could cause you to break your NES, the reason being that it had no saves whatsoever. The game was pretty difficult and took a long time to beat and the only way to finish was to either sit through the whole game or pause the game and go take a break. You can imagine what happened if someone unplugged the game or the power went out.

 

 

Bionic Commando: 8-bit OST

Bionic Commando:  8-bit OST

Released in late 1988 by Capcom, Bionic Commando follows the adventures of Ladd Spencer, a super solider with a bionic arm that could fire a grappling gun allowing you to pull yourself up or swing from the ceiling. One of the funny things is he could not jump. I guess his arm was too heavy.

Bionic Commando OST

Your mission is to rescue Super Joe from the Commando game and destroy the Empires new weapon. The game was really cool not only because of the gameplay, but that you could choose which way to go and of course if you were bored you could start a fight in the neutral zone and see how long you could survive. The NES music was composed by Junko Tamiya. The soundtrack had a militaristic theme that added to this awesome game.

Earthbound OST

Earthbound OST

Original known as Mother, Earthbound was an RPG released on the Super Nintendo in 1995. Earthbound is actually the follow up sequel of Mother that was released in Japan for the Famicom gaming system in 1989.

earthbound

The music of Earthbound was composed by Keiichi Suzuki and Hirokazu Tanaka.

 

Faxanadu OST

Faxanadu box
Faxanadu box

Faxanadu came out in 1989 by publisher Hudson Soft, it is an RPG where you main goal is to defeat the Evil One. After being away from home for an untold amount of time you return to find your homeland pretty much abandoned. The Eleven King asks you to kill the Evil One because somehow that will lower unemployment and balance the budget.

In a nutshell the Evil One came to earth via meteorite (take that Superman). The Evil One transformed the Dwarves into monsters and had them attack the Elves who were all nice and peaceful living on the World Tree before this all went down. There is only one thing that can kill the Evil One and that is the Dwarven kings sword, too bad he swallowed it before he was transformed into a horrible and hard to kill monster.

[mp3player width=600 height=400 config=fmp_jw_osg_config-xml.xml playlist=faxanadu.xml]

Super Mario Land: OST

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Super Mario Land: OST

Sure, it was on the original Gameboy and it was in black and white or that weird green if you will and yes, the screen would blur when you moved, but for me playing Super Mario, any Super Mario on a portable was just grand. Super Mario Land was released for the Gameboy in 1989.

Super Mario Land box Gameboy

 

This was the first Mario game on the Gameboy and featured Mario going up against a space alien named Tatanga of all people to save Princess Daisy since Peach was off playing Tennis.

The game takes place in Sarasaland and is ruled by Princess Daisy. The land is broken up into a series of kingdoms. One day the space alien Tatanga hypnotizes the princess in order to marry her. (and all the while millions of men wish they could do the opposite to their girlfriends.)

The gameplay had a similar feel in some places like jumping on most enemies and getting coins, mushrooms and the like. The differences were that the fire flower gave you a super ball that bounced off of things and could even collect coins. Another difference in gameplay was that some levels you were in a plane or a submarine and in these levels the world scrolled to the left forcing you to continue moving. You would fire continuously at enemies and at the boss; you did this to the final boss as well.

I enjoyed the game and for some reason even though the music was very simple it was memorable to me. I guess that is the way those 8-bit games did their sound effects. Take a listen and if some of these tunes get stuck in your head I apologize in advance.

 

Super Castlevania IV OST

Super Castlevania IV OST

If you haven’t checkout my review on Super Castlevania IV go see it now. SCV4 was one of my favorite games on the SNES and it featured a ton of great tracks. The music sounded great for even today, but back then it was really incredible.

Super Castlevania 4 OST

 

The game features a number of remixes of themes from previous games and many new ones. The Castlevania soundtrack is one of the best in the gaming industry.

Final Fantasy I: OST

Final Fantasy I: OST

It all began here with composer Nobuo Uematsu who created so much of the great music found in the Final Fantasy series. Fans and critics alike agree that the music in Final Fantasy has been excellent and even starting with the first one the quality of the sound was ahead of its time. The music drew you in, it was powerful when it was supposed to be and made you feel the emotion of the game.  The music could make you laugh, make you cry and drive you to kick the bad guys ass.

Final Fantasy I and II cover

How it all began

The story goes that while working in a music rental shop Uematsu was approached by a woman working in the art department at Square. At the time Uematsu didn’t consider it a career move in fact he thought of it as a part time job, a place to make a little extra cash and in the end would not last long. When he took the job Uematsu met Final Fantasy creator Hironobu Sakaguchi who asked him to compose some much for his games. In the end there were only a few requirements which included adding “battle” and “town” music, but besides that Uematsu had free reign to create the music as he saw fit and we all experienced and enjoyed the results.

Bubble Bobble OST

Bubble Bobble OST

One my favorite games in the world and that kind of hurts to say because of the happy theme of the game. I mean you are twin Dinosaurs who blow bubbles and eat fruit. The truth is the game was addicting as was the music.

Bubble Bobble title screen

You can already view the Classic Gaming Profile on Bubble Bobble, but I wanted to add the full original soundtrack. So enjoy and don’t sue us if you can’t get the songs out of your head.

Super Mario RPG OST

Super Mario RPG OST

What can I say I fell in love with this game. I was always a big Mario fan and shortly before its release I got big into Final Fantasy so when I saw a Squaresoft (Square Enix now) RPG built around Super Mario Bros I had to get it and was not disappointed.

Super Mario RPG OST

The gameplay was fun keeping the humor and character of Mario and adding in the role playing and battle elements of Sqaure. The story was well done as were many of the boss battles and puzzles and the music, some of the best at the time.

Check out the Classic Gaming Profile for Super Mario RPG

As always Obsolete Gamer supports the artists and composers of our favorite video game music. Support great work by purchasing the original soundtrack.

Castlevania: Symphony of the Night OST

Castlevania: Symphony of the Night OST

Today in the music hall I’d like to share with you one of my favorite soundtracks. Castlevainia has always had good music even back to the Nintendo days. I remember many of the memorable tunes from Super Castlevania, but when SOTN was released on the Playstation I was hooked.

Castlevania Symphony of the Night OST

 

Not only was it such a great game, but it has incredibly well composed music that I still listen to today.

You can purchase the full OST here.