Street Fighter 2 Championship Edition Flash Game

Street_Fighter_II_flyer

Street Fighter 2 Championship Edition Flash Game

This game changed how arcade games were played. With Street Fighter, you did not just walk up and play the game. Most of the time you waited for your shot at the current champ of the cabinet. You would place your quarter on the right hand side and watch how they played hoping you could beat them and if you were the champ you knew it was only a matter of time before your spot got taken.

So Capcom released this flash version back when it was promoting Street Fighter 4. The great thing here is the game feels and plays like the arcade even though you are using keyboard commands. This is a close to the real deal as you will get in a flash version and it has the original characters and music.

Controls

  • Use the Arrow Keys to Move your Fighter
  • S = Fast Punch
  • D = Medium Punch
  • F = Strong Punch
  • X = Fast Kick
  • C = Medium Kick
  • V = Strong Kick
  • Also you can click on the question mark in the upper right to see the special moves for each character

Arcade Classics: What happened to them all?

It is easily the most common question I get when I chat with anyone about the classic arcade games of the early 1980s. What happened to them all?

Tron

They remember those days just as I do. Video arcades were commonplace and practically every type of business out there had arcade games in them. I remember seeing a Defender in the window of a flower shop, Ms. Pac-Man and Galaga machines at the local Denny’s and entire gamerooms in select 7-Eleven stores. These machines were literally everywhere.

Over time a number of these machines have ended up in homes, mostly as an addition to a rec room or something fun in the corner of the garage. A smaller number of home collectors are deeply dedicated, some with dozens or even hundreds of machines. In recent years, arcades and taverns with classic themes are popping up around the country, giving an extent of new life to a bygone era.

Atari Football

What most casual and even many die-hard classic arcade fans don’t realize is that the vast majority of machines from the early eighties arcade boom are long gone from the planet. While games such as AsteroidsSpace InvadersPac-Man and Donkey Kong set arcade sales records that still stand today, most did not survive.

Today I provide some insight into why. While none of this is going to cover things in depth, it is going to touch on the basic answers to that common question.

The Great Video Game Crash

Atari Pole Position

While it is becoming a hardly known legend to the younger generations of gamers, the entire North American video game industry crashed hard in 1983 and 1984. The arcade market and home console markets crashed for different reasons, with the coin-ops dropped off first. Things slowed in the summer of 1982 and went into a free-fall the next year, due in large part to oversaturation of the marketplace and aging equipment.

By 1984, a great number of arcade operators had gone out of business. Those that survived had significantly smaller operations and routes. The vast majority of arcade machines seen in non-arcade businesses were never owned by those businesses but rather by vendors who installed the machines in those locations for a cut of the revenue.

Operators were stuck with huge inventories of machines nobody wanted to play anymore, and with almost everyone forced to scale back operations, most older machines had no resale value or potential buyers. Everyone had enough Scramble and Galaxian machines gathering dust in a warehouse already.

Joust

So they trashed them.

Many machines were gutted for useful parts such as monitors and coin doors then had their cabinets smashed, burned or taken to a landfill. Others were left to rot in abandoned warehouses, sheds or fields.

This practice actually still continues today. Me and a friend came across an antique store a few years ago that had obtained a few trailers of early eighties machines. Thinking they had no value they left the open trailers outside and smashed up entire machines until they’d filled their dumpsters. By the time we got there, we found pieces of games such as Donkey Kong Junior andCentipede in the trash and the machines still in tact had been rained on so much they were falling apart.

While there are hobbyists who restore classic machines scattered across the country, it is commonplace for them to use several machines to complete one full restoration, trashing the rest.

Conversions, Multicades and MAME

Mame arcade cabinet

Most classic arcade machines that didn’t end up as scrap were converted into newer game titles, and still are today.

The first successful conversion kit game was Mr. Do! in 1983, starting a trend that helped operators survive at least a while longer. For a far lesser price than a full arcade machine, vendors could purchase kits with new electronics, graphics and sometimes wiring which was used to turn that old Qix or Berzerk machine into a brand new game title.

While most arcade manufacturers resisted this trend as long as they could, they were forced to change with the times and start offering kits to operators. Some, such as Nintendo and Atari, began to produce kits designed to specifically convert their older titles.

Pac-Man

 

This trend continued through the middle of the decade but slowed for a time in the late 1980s. A bit of a resurgence in the arcade market came along with the rebirth of the home console industry during this time, and dedicated machines of newer hit titles began to sell once again. Most converted machines were simply converted again to newer titles for street locations.

The next big period of conversion mania came with Street Fighter II in 1991 and 1992. This game earned so much money so quickly that many operators quickly bought kits for every arcade cabinet they had in storage. Years ago I met an operator that literally converted every remaining early 80s machine he had to SFII when it was hot, and remember locations with classic machines such as BurgerTime and Front Line that they converted at this time.

Donkey Kong 3

In recent years the conversion mania has continued in two forms. Over the past decade an influx of overseas knock off boards often dubbed as “Multicades” have made their way into North America. These bootleg boards contain dozens and sometimes hundreds of games. Many arcade machine resellers have gutted surviving classics in favor of converting them into these multi-game machines in the name of making a buck.

Other home collectors have built arcade machines based on the MAME emulation program. While some of these MAME fans have built their arcade rigs from classic cabinets that were already stripped or converted beyond reasonable restoration, others have posted blogs where they show their process of gutting a surviving arcade machine to build it into a computer-based conversion.

Several arcade conversions have appeared on these popular treasure-hunting television programs in recent years, often without the people on the show seemingly aware of it. An episode of Pawn Stars saw someone bring three “Japanese Arcade Games” into the Las Vegas shop, two of which were conversions from Defender machines. The Ms. Pac-Man machine that appeared on an episode of Auction Hunters was actually a conversion of an original Pac-Man machine, a cabinet that is similar but quite different in many ways as well.

Arcade Passports Required

Ms. Pac-Man

Classic-era arcade machines that weren’t trashed, left to rot or converted may not reside in the country at all anymore. Several people in southern states have confirmed to me in the past that they have shipped and sold entire box trucks of older arcade machines to Mexico.

The current world record holder on Taito rarity Zoo Keeper had his machine shipped to his Australia home from the United States.

Preservation is Key

Trojan

At the present time it seems that the number of people who’d rather turn a retro arcade machine into a Multicade or MAME machine far outnumbers those who would rather try to restore them into their former glory. It is a long and often expensive task to do so.

However, these machines are pieces of pop culture and video game industry history. Just as memorabilia from films, television and various sports have seen efforts to save and preserve their history over time, video games are finally starting to see signs of a preservation effort.

The efforts of groups such as Southern California’s Videogame History Museum and New Hampshire’s American Classic Arcade Museum should be noted for being among the first in the country to take serious steps in this direction as well as many individual collectors across the country such as New Jersey’s Richie Knucklez and Cat DeSpira in the Pacific Northwest.

In time, such efforts may turn the question from “What happened to them all?” to “Did you see all that are left?”

Street Fighter 2

 

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Street Fighter 2

This one should be interesting for many of you and I’m sure you have come across it at some point while playing your NES emulator. Street Fighter 2 for the Famicom is an attempt at making a fighter for a limited console. Don’t get me wrong, the developers have managed a good attempt of a very revolutionary game, but this is far from revolutionary. The Famicom/NES did had its great share of fighters such as TMNT Tournament Fighter and Joy Mecha Fight but it takes more to make a decent fighter and Street Fighter 2 for the Famicom is far from it.

Street Fighter II - The World Warrior - Bootleg - Gameplay Screenshot

Street Fighter 2 for the Famicom is a very crappy attempt at mimicking a legendary game. The game does bring less fighter than the original, I’m guessing the producers must have either ran out of room or ran out of patience to even continue further. The gameplay is brutal as for some reason there is a magnet in each player which doesn’t attract each other but rather pushes them away(Talk about negative), you can’t seem to be able to stay near your opponent to corner and beat the hell out of him like in the original SNES release. The moves are also very tricky and tend to only work one out of three tries and even if you are able to pull them off, they aren’t that effective.

The game’s music is just awful and deserves the mute button. This is what you can expect from a pirate though. This one is an original pirate that got hacked to different other franchises. I’m sure there is a Mortal Kombat that is a clone of this game just with a different title screen and a better character select screen but I could be wrong. Overall, you will get a good laugh playing this game with a friend after a couple of beers. You can also pick this game up for a good price of around 5-10 usd so at least we can be happy it’s affordable. Be sure to download this awful game here and let me know if you find it appealing at all. I know for sure if you saw this in the stores you would have been all crazy about it, just imagine if it would have been an official Capcom release! We wouldn’t be so crazy about Street Fighter 4 as we are now but either way I don’t think Capcom would have allowed it. They did allowed a lot of awful Mega Man games ugh….until next week arrrr!

Guile Theme goes with Everything

Guile Theme goes with Everything

The title says it all, these are a series of videos where the audio and music was replaced with the theme of Guile from Street Fighter 2. Personally the KFC one is the best.

[youtube]http://www.youtube.com/watch?v=RYCT77YNHsk[/youtube]

KFC

[youtube]http://www.youtube.com/watch?v=hI6SCktGOo4[/youtube]

Japan

[youtube]http://www.youtube.com/watch?v=1lG06m_NDbM[/youtube]

Lion King

 

Your very first experience with a 3D game and its hits you

Back in 1990s when games were mainly popular on arcades in India,some of the many popular arcade games here were – Cadillacs‑Dinosaurs,Super Mario Bros,Street Fighter 2,King of Fighters,Sonic and some more.

It was the year 1998 when I witnessed the very first 3D game right in front of my retinas.For a complete first 10 minutes of focusing hard on the visuals, I was awestruck. That piece of innovation hit all the right wavelengths in my head to an extent that I could not play it at all(What??You can see that environment in a 360 degree rotation)during my first several attempts.I was fascinated.I loved it! I felt a sudden emergence of an entirely new exuberance in me.The information was too much for the young brain of mine and I shivered in great excitement when I saw what I saw at that time.I am short on words here.

The game I am talking about here was Mortal Combat 4,arcade edition.

The finishing moves were obviously for a 18+ gamer but I suppose that at that time the ratings system was not in place.Even if it was then I must say that it’s still pending implementation in my country and thank goodness for that.

httpv://www.youtube.com/watch?v=fwkMMmLHD7s

All that gore and ruthless killing in the game, which otherwise, would have hurt my tiny little brain soon transformed to super cool fun.I,with my couple more friends,started to enjoy the game and the new revolutionary “3D-graphics” took our experience of gaming to a whole new level.

For us at that time,even those 500 Tris character models were the most super realistic digital form of moving art ever witnessed in a game before.The ending moves were the parts for what we were playing the game.Soon the two player versus gaming mode took a similar shape as of the previous arcade fighter games offered and it elevated how we used to enjoy digital gaming earlier even more. And then no one wanted to finish a game again and again for fun or for scores.We all just wanted to kick and slam each other’s digital asses for good in 3D.

The impact of this one 3D game was so successful to have put some serious impact on my head at that time and I instantly found ,in my 8th standard of junior schooling, that I wanted to make games in the future as a career. I am pretty sure I wasn’t alone with such an uprising feeling of doing something which was totally fresh as a career option at that time and most of the people didn’t even know how to generalize it with a term.

With time I realized the diversity in this one field and hence I choose to be a 3D designer.I still have to get my hands on my first game design project,but I have been pretty content with what I have done so far.However I am happy with the fact I am doing something which I loved at first glanced.

So let me ask you,which was the first 3D game you played and what impact/change/effect did it have on your brain in terms of gaming experience.

Top Five SNES Two-Player Games

Games-Related Top Fives Disclaimer: I’ve traditionally stuck to the games I know and love so far, and these game-related top fives reflect that. One of the purposes of this blog is diversify my gaming experiences, to play games I haven’t played before, so I will do new game-related top fives in a few years to see how different they are!

5. Rock n’ Roll Racing (1993)

Rock n Roll Racing

This game may have been more famous for its soundtrack when it first appeared but that’s far from its only positive attribute. After choosing one of the six racers available, you then get to race their ‘rock car’ around the simple, undulating circuits trying to blow everyone else up! It’s possible to upgrade your car between races with all the usual stuff – engines, tyres, shocks, shields, etc, as well as equip it with various weapons such as missiles and mines. It’s great fun with one player but even better with two, and I’m also pleased to say it doesn’t use the annoying ‘catch-up’ feature here, instead opting for the split-screen view which makes proceedings far more enjoyable if you ask me. And yes, the soundtrack is good too, featuring instrumental renditions of various hard rock classics. Probably the best overhead racer on the SNES.

4. Street Fighter 2 (1991)

Street Fighter 2

Yes, this original has dated a lot now – it was inevitable given the amount of ‘fine-tuning’ Capcom has done to the series since it came out – but it was for a long time the only version of this great game I played. I’m still not particularly good at it either – the only character I can regularly beat friends with is Ryu, and even then I can’t execute Dragon Punches reliably! But I don’t think I need to extol its virtues too much – everyone’s played it, at least when it first came out, and I’m sure all of you, like me, spent a lot of time beating your friends (or trying to!). Pretty much any of the updates released for this game would be a better option to play today, but I have very happy memories of countless two-player fights on this pricey original.

3. Super Mario Kart (1992)

Super Mario Kart

Like Street Fighter 2, this was a revelation when it was originally released and soon became a permanent occupant of the SNES when friends visited. I’ve always thought it a little overrated personally, at least as far as one player games go, due to the rage-inducing AI which gives overwhelming preference to the CPU-controlled karts, but with two players racing, at least you’re both equally disadvantaged with regards to this! Plus, if you get fed up with being smacked-up by the computer-controlled racers in the standard grand prix mode, you and a friend can retreat to the confines of the ‘Battle Game’ – a one-on-one fight to the death within the confines of an enclosed arena, which is arguably more enjoyable than the main game anyway!

2. Super Bomberman (1993)

Super Bomberman

It can’t be a list of the best two-player games without a Bomberman game included! Well, except for the Master System list as that console doesn’t have a Bomberman game. Poor old Master System. This was the first game in this great series that I played and it’s still one of my favourites. Although they’re not to everyone’s tastes, I personally really enjoy playing the single player modes on Bomberman games but not even I could claim they’re as much fun as the frantic, multi-player battles that can develop with more than one participant, and this game was actually playable with up to four players! Even with two though, it’s close to perfection as far as multi-player action goes. Just make sure you don’t end up blowing yourself up – there’s no honour in an accidental suicide!

1. Super Smash TV (1991)

Super Smash TV

This arcade classic draws its inspiration from a number of sources, notably a combination of Eugene Jarvis’ Robotron 2084 and late 80’s sci-fi action films such as The Running Man and Robocop, but it mixes the concoction to perfection. It was released on most consoles and home computers of the time, and most of them were at least pretty good, but the best conversion of Smash TV was without question the one the SNES received, with the system’s standard title prefix. The near-arcade perfect graphics and splendid music offered by Nintendo’s powerhouse certainly helped matters, and created a superb atmosphere, but it was the layout of the control pad that clinched the title of Best Conversion – the diamond button formation was a perfect substitute for the twin-stick controls of the original, allowing you to run in one direction and shoot in another with ease. Featuring dozens of sprites on screen without any slowdown means this game can get as claustrophobic as Robotron, but with two-players blasting the non-stop enemies it’s never anything less than thrilling. You can work together with your friend to progress as far as possible, or you can compete against him by stealing the money, prizes, and extra lives to get the best score! A frantic, exciting, non-stop adrenaline rush of a game which was made to be played by two.

Street Fighter 2 Turbo

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Street Fighter 2 Turbo

One of the most influential fighters for any fighter game in particular is none other than Street Fighter 2 and what could make it a better experience? Turbo! The game went to the next level as the savvy creators (Capcom) decided it would be a good idea to let you play as the boss fighters(Bison, Vega, Sagat, and Barlog). As many of you know, the original Street Fighter 2 for the SNES came with some bugs that were later fixed in this version which is why I picked it rather than the original one. You not only get more playable fighters but you also get the turbo setting which increases the speed of the game. I do have to agree that the original Street Fighter 2 was kinda of slow but that’s for today’s standards. Back in the day, it used to kick ass and we just couldn’t wait for our fighter to land that flying kick that would take like an hour to land. It was just awesome…..

Street fighter 2 turbo - hyper-fighting - Title Screen

Part of the game is also to pick your fighter. I have and will always pick Ryu as the fighter of choice for myself. I like him mostly because he is the easiest fighter to play with and has very interesting and effective moves. Of course, all fighters have their strengths and weaknesses to keep the game balanced. I used to know a couple of freaks that loved playing as Dhalsim and kicked my ass with that Indian fighter. Like I said, it’s only a matter of finding which fighter suits you best and most of all, learn their strengths and weaknesses.

Street fighter 2 turbo - hyper-fighting - Gameplay Screenshot

Yeah this game is full of interesting features such as the ending with all the fighters posing which you can only get if you don’t take damage through the whole game and you have to beat it with the highest difficulty, yeah it’s not much. Even if you are a Sega fan, the Genesis version is also a good choice. It all depends on which one you like and feel more comfortable with.

Street fighter 2 turbo - hyper-fighting - SNES Box

Well there is not much to say that many people have mentioned before. If you get a chance you can check out the arcade machines if there are still any left or better yet, buy yourself a 3DO console with the Street Fighter game but that will cost too much. The 3DO version is also the closest to the arcade and almost perfect. That should do it for this week.

If you were stuck in a waiting room for hours and had to choose one game to play which one would it be?

Waiting Room
Waiting Room

Everyone has been through it, at one time or another you have had to wait in a small, cramped and completely boring waiting room. It really doesn’t matter what you were waiting for though waiting for a car repair or doctor’s appointment can be the worse. Let’s face it, you don’t want to read those crappy magazines they have from six months ago and the television channel is showing The View. Back in the day you would have to just tough it out, drink some awful coffee and maybe strike up a conversation, but thanks to portable gaming that has all changed.

Now you can play a ton of games across many platforms from console handhelds to the iPad. Today you are not even stuck playing simple flash games, with systems like the Nintendo DS and PlayStation Portable you can play brand new high graphic games anywhere. So that leads us to this week’s Insider Discussion; If you were stuck in a waiting room for hours and had to choose one game to play which one would it be?

For me it would be puzzle games. For some reason I just can’t enjoy games like Tetris and Super Puzzle Fighter at home on my 51 inch HDTV. However, when I am waiting for someone or something to get done I love to break out a good puzzle game and watch the time fly by. You can find so many great puzzle games no matter what platform you play on and once you get into it that hefty repair bill or super long doctor’s needle won’t seem so painful.

Now let’s see what our panel of insiders said:

Mathew Anderson from Petroglyphgames wrote:

“World of Warcraft (or any other similar MMORPG). Why? Because you can easily spend hours in the game on a variety of tasks, many of which can take hours to complete in and of themselves. Or simply chat with others around you. I mean, who wants to talk to real people in a waiting room when you have an entire virtual world to explore, right?! Games within games, “virtual” persons instead of real ones… do those count? :)”

Chris Skaggs from Soma Games wrote:

If that happened today, it’d be Mirrors Edge – which I’m absolutely loving.

Justin Melendez from Lan Slide PC’s wrote:

A few months ago I was stuck in an airport for about 12 hours during which time I played a fair amount of Starcraft, Aion and Borderlands. Had Starcraft 2 been out I probably would have queued up for some multilayer matches to pass the time.

Aaron Hunter from Playtechtonics Inc wrote:

Civilization 4 is a good for me, a real time-killer!

Josiah Pisciotta from Chronic Logic wrote:

Right now I would say Civilization IV, nothing makes time fly by like that game.  Plus if the wait turned into days instead of hours not only would I still be playing but I probably wouldn’t even notice 🙂

Corey Dangel from Detonator Games wrote:

Getting stuck in a waiting room for hours happens to me more often than I’d care to admit! Typically I just play a version of Spider Solitaire on my Android. I’m on a quest to break the 4 minute barrier (I’ve only gotta shave off 3 seconds so I know i can do it) so it actually can entertain me for quite some time. But if I was thinking ahead, or had the ability to manifest a game + device out of thin air, I’d play Scribblenauts for the DS. It’s such a creative game with so many ways to enjoy it.

Danny Greig from XGEN Studios wrote:

Street Fighter 2 or Super Mario Kart.  Both can be played for hours on a portable device without getting old. However if a console is an option, the choice would be Super Smash Bros (Any of them).

David Warhol from Realtime Associates wrote:

I actually found myself in this situation, and it was when Wario: Touched! for the Nintendo DS came out.  It is both very light-hearted which was helpful, and the game sessions were so quick you can pause & put it away at any time.  Plus of course it’s portable.

Grace Snoke from EOGamer wrote:

I love puzzle games and tower games.  Games like Bejeweled, Jewels, Collapse, things like that always eat up my time. I get involved in them and hours disappear because I’m constantly trying to beat my best score.  Or, if all else fails, Plants vs. Zombies, which is a tower game.  Best time waster ever.

Jacob Stevens from Riverman Media wrote:

Right now that would have to be Super Mario Galaxy 2. SMG2 is a textbook on excellent game design. Every mission of every level is different, it’s tough but never frustrating, and there are all sorts of surprises from beginning to end.

John Blain: Dell

Dell-logo-black

Name: John “The Gaming Griefer” Blain

Company: Dell/Alienware

Position: Consumer Public Relations

Street Fighter 2 - Arcade

Favorite Classic Game: Street Fighter 2

Quote: Dhalsim, after winning a fight: “Now you’ve realized the inner mysteries of Yoga!” – I spent enough money on this game in the arcade to put a down payment on a small house. Nothing was more satisfying than having a bunch of people line up to put their quarters down to try and kick you off the cabinet, and playing for an hour or more on 1 quarter.


Why did she Kick My Ass at Fighting Games?

His name was Erwin and he played with Orchid and was able to pull off a combo from the start of the match and chain it into a finisher so you did not get in one single hit. He taught me that trick in exchange for six bags of Skittles, a Mars bar and my limited edition Cobra Commander with cloth mask.~J.A. Laraque

Why did she Kick My Ass at Fighting Games?

One day when I was a teenager I decided to invite my sister to play some fighting games with me. She was totally not a gamer, hell she didn’t even know how to turn on my SNES. I don’t know why I asked her to play, the last time I got her to try a game was Final Fantasy and she just looked at the screen, then to me and said; “So this is why you don’t have a girlfriend.”

Gamer Girl

Maybe I wanted revenge on her for scaring my ass a child making me believe there were ghosts that shook the house never telling me it was the subway underneath. Perhaps I was bored because my friends were out living life and I was trying to master every finisher in Mortal Kombat.

Mass Shrinkage

So I popped in Street Fighter 2 for the SNES, I figured the first thing I would do was show her who is boss. I had marathon seasons with my friend John who could beat the game on hard with the controller behind his back. (He did this and yet had a girlfriend). He would play Ryu and I would play Ken and thanks to his skills I could kick almost anyone’s ass.

Gamer Girl anime

My sister picked Chung Li because she was a girl and was “pretty”. She didn’t even ask what button did what, but I decided to give her a few moments to get used to the game. After a moment I jumped in expecting to finish her off pretty quickly, and then something weird happened.

I couldn’t lay a hit on her. She was just mashing the buttons and somehow she was kicking my butt. You should have seen her face; she looked like she was wrestling with a rat in her hands. She was blinking wildly and sweating. Even worst she would turn her whole body with the controller as if that helped her. All this and she owned me.

Oh Hell No!

We had about ten matches before I had to take a break to get some air (and to cry). I did get close; she had 10% health and somehow beat me. I could not believe it, 10 and 0, her win. I had to get my balls back so I loaded up the Sega Genesis and popped in Mortal Kombat.

beaten by a girl

MK2 was my game. I played in the arcades and was taught every combo and finisher from this guy who claimed his dad had worked on the coding for the game. I knew every in and out and I was determined to make my sister pay for what she did to me. If I ever hoped to get laid I had to beat my sis at video games. Yes, I see now my logic was flawed.

I picked Scorpion and again my sister went with a girl, Sonya Blade. My sister told me Sonya was a nice name; she nicely kicked my ass again. Don’t get me wrong, with MK 2 I won some matches, but in the end she won more. She even pulled off a finisher and she never played before or even saw the movie!

At this point I was her bitch and had one more game to try.

Balls, missing

Killer Instinct was recently released for the N64 and I had been trained in it by the master. His name was Erwin and he played with Orchid and was able to pull off a combo from the start of the match and chain it into a finisher so you did not get in one single hit. He taught me that trick in exchange for six bags of Skittles, a Mars bar and my limited edition Cobra Commander with cloth mask.

My sister thought the game was very pretty when I loaded it up and to her surprise I picked the girl. My sister was upset, but then smiled when she realized she could also pick Orchid. It was to be sweet revenge because I would beat her with a girl character.

hot girl gamer

It started off well enough. Again, she knew nothing of the game and didn’t ask for instructions. I had her half health when out of nowhere she pulled off a combo breaker. I felt my scrotum shatter as she pulled off her own combo and somehow killed me. I just sat there, my mouth gaping, I couldn’t believe it.

I only played her that one time. I got up without saying a word and left. I think I walked six miles before I feel to my knees embracing the defeat. At that time everything I was evolved gaming and my noob sister owned me in three different fighting games I was a pro at.

You took my balls and I’m going home!

I didn’t play any games for the next few weeks. I started to go out more and play basketball and even met a girl. It didn’t work out, but hey it was a start. In the end my sister helped to break the addition to games. I still played a lot more than a normal kid, but it did get me to realize that what’s important is moderation because if you sister can kick your ass then you might as well not take the game so seriously.

Girl Gamer FPS

I also had an effect on my sister. She got into video games though her type was adventure or horror like Resident Evil and Silent Hill. To no surprise she was very good at those games as well.

I never learned why my sister had a natural ability to own me. I never saw her play anyone else so I don’t know if it was just me or something else. Either way I learned something that day; girls can play games and lay the smackdown on you too. Later in life I made sure to get my girlfriends into games, sometimes they beat me, but in the end I always came out on top. (Lol’s sex joke for the win!)