Star Trek

Star_Trek_Game

I am a die-hard unapologetic lover of all things Star Trek related.  The source material however has never led to great achievements in the realm of gaming where the Star Wars franchise seems to perpetually excel.  The last Trek game on current gen hardware was Star Trek: Legacy, an extremely glitchy and muddled mess; the only redeeming factor was including real voice acting from all 5 captains.  When I picked up the new game, I never imagined in a million light years that I would be desperately missing Legacy.

Star_Trek_Game

Let’s start with Star Trek’s most blatant problem: it’s a shoddily executed cover based shooter.  The pacing of the episodes certainly lends itself better to any other genre of gaming, and this repetitive slog had me wishing I were playing the RTS space battles of Legacy (or anything else) again.  I never thought I’d see Kirk and Spock trudging through generic levels like a poor man’s Marcus and Dom, much less interspersed with arduous platforming sections that make Damnation look like Tomb Raider in comparison.  The jumping mechanic is so poorly realized that I often got lost on the lengthy journey by not attempting leaps that seemed impossible to make at first glance.

Star_Trek_Game

The main characters are also completely interchangeable.  Besides Kirk brandishing a “Captain’s Phaser” and Spock wielding a “Vulcan Repeater” there is absolutely no difference between the playable trekkers sans aesthetics.  If you are going to give us a choice of two characters at least make them perform a little differently, especially since the relationship between Kirk and Spock is one of the driving plotlines of all of the films and the original series.

Star_Trek_Game

Star Trek was always about helping your fellow man (or alien); the needs of the many outweigh the needs of the one, ect.  Apparently, the many all need to be repeatedly shot point blank in the face because other then a few random tricorder readings that’s basically all you accomplish.  Sure, you are encouraged to set phasers to stun and then knock out your enemies, but when you can just dispatch them safely from behind cover with zero penalty then what is exactly the point besides painfully shoehorning some of the familiar trappings of the series?

Star_Trek_Game

Fortunately the current cast members perform all the voice acting, unfortunately this is actually a negative because the actors seem like they could care less about the actual acting.  To say that Zoe Saldana’s performance was laborious could be misconstrued as a complement.  Pine and Quinto are barely above average, and (big surprise) Simon Pegg is the only one who seems to even care about being there at all.  How often do you get an entire original cast to perform in a video game?  Like everything else on display the voice acting is truly a squandered and sloppy opportunity.

Star_Trek_Game

The Gorn play the generic bad guys here, you’ll remember them as the lizard like creatures Kirk rolled a boulder onto at Vasquez Rocks, the same location featured in numerous other Hollywood productions like Bill and Ted’s Bogus Journey and Paul.  If you can’t tell how bored I was with the game please refer to my previous sentence where I write about a famous rock formation instead of explaining in more detail how disappointing the experience actually was.

Unfortunately for fans it seems the Star Trek franchise is still waiting patiently to get the Batman: Arkham Asylum treatment.  I’m confident that a developer who truly understands Star Trek could make an excellent game that is both exciting to play and faithful to the canon.  Currently what we are left with is this stinking pile of half assed ideas that are executed with the grace of a wet fart in a windowless room.  I tried, but even my extreme fandom couldn’t find a way to reprogram the simulator to make the game bearable.  Kobiashi Maru indeed.

Go Watch Iron Sky!

Iron Sky Space Nazis

Finally, it is here… From the creators of Star Wreck, the best parody of Star Trek and Babylon 5, Iron Sky, the movie about space fucking Nazis!

The movie is supposed to be made in the style of Sin City and Inglorious Basterds. I love these alternate history movies, especially comedy action ones like this one. It kind of has that Mars Attacks! feel to it as well! ^_^ It also looks satirical sort of like Dr. Strangelove.

I like how Palin is the US President in this comedy, lol!

Iron Sky Nazi Invasion

Star Trek Makes Me Brain Dead

Khan!

Kirk!

Who knew that remixing the 300 meme with The Wrath of Khan would work so well together?

Engage!

This is as braindead as braindead gets.

Time for some NSFW Star Trek fun!

The girls are some seriously hot Trekkies!

Who ever knew they were so horny on the USS Enterprise?!

Star Trek Khan!

Top Five Star Trek Ships

Star Trek Ships

Spaceships are pretty sweet. I want one. Not just some little shuttle craft or cargo ship though – I want one of those ones that looks like a racing car version of spaceship with big guns on it. There have have been some great examples of mean-looking ships, as well as crap or even funny-looking ones in the many sci-fi shows over the years. Star Trek is without question NOT the sci-fi show with the best looking ships, but it is a fantastic show (or ‘franchise’ of shows) that at least has spaceships. There have been lots that were seen in odd episodes here and there and never seen again, but of the major players in the Star Trek universe, here are what I think are the best:

5 – Borg Cube
Borg Cube - Star Trek Ship

Yes, it’s looks pretty unremarkable in itself, but not many ships instantly strike fear into the heart like a Borg Cube! And when you’ve see one in battle, seen how huge and powerful it is, how it rips apart vessels left, right, and centre, you can’t help but be in awe of it. Until Species 8472 came along and effortlessly destroyed 15 of them, of course!

 

4 – Jem’Hadar Battleship
Jem Hadar Battleship - Star Trek Ship
The weird-looking junkies might be slaves but they’ve sure got some decent kit to play around with. This huge capital ship can easily slice a path through a Federation fleet without even breaking a sweat! Plus, it looks exactly like a big, scary, evil alien ship should – angry, imposing, powerful, and… cool!

 

 

3 – Klingon Bird of Prey
Bird Of Prey - Star Trek Ship
Yes it’s small, but it sure packs a mean punch. They rarely attack alone, and a fleet of them are like a swarm of locusts, nibbling away until the target is neutralised, and on many occasions in the past these targets have been some our very own Federation vessels! They look cool, have cloaking devices, and can even land on… umm… stuff. I would be happy to own one of these babies!

 

 

2 – Romulan Warbird
Romulan Warbird - Star Trek Ship
There have been a few different ones of these but the one that made its mark on me is this one, first appearing in Next Generation. It’s probably not the most efficient design, what with all the space in the middle wasted, but you don’t often see one of them in trouble in a battle! Its designers clearly wanted to stay with the Roman Empire theme and it works – when one of them decloaks, you know you’re in for an interesting time!

 

 

1 – USS Defiant
USS Defiant - Star Trek Ship
Well, they sure took their sweet time but finally the Federation creates a ship that doesn’t suck ass! I know their main interest is exploration and the wussies don’t want to upset anyone by daring to build something powerful, but would it really hurt to build a few actual warships? All those cumbersome, stupid-looking ships with saucers and sticky-outy warp nacelles… Let’s face it, they couldn’t fight their way out of a junk yard. The Defiant, however, is another story. It’s small, maneuverable, and so powerful it had to have its ‘structural integrity field’ modified just so it didn’t tear itself apart! It’s armed with normal phasers and photon torpedoes, but also has fancy new pulse phasers, quantum torpedoes and special armour, and is even equipped with a cloaking device! It was a long time coming, but finally the Federation has a ship that looks cool and can kick ass!

 

Star Trek Online to go Free to Play this year

star-trek-online

If this wasn’t a trend before it is now. Cryptic Studios announced that Star Trek Online will be going free to play later this year and players will be able to download and play the game at no cost.

As expected there will be additional features that you can pay for by accessing a virtual store. In addition, there will still be full or gold membership for existing members or you can pay $14.99 for gold membership.

You can see the differences between gold and silver membership here – http://www.startrekonline.com/f2p 

“In addition to seeking out new life and exploring strange new civilizations, part of our continuing mission for Star Trek Online is to expand and improve,” said Jack Emmert, CEO, Cryptic Studios. “Transitioning to a free-to-play model is a natural way to share all we’ve built with a broader community of players and we couldn’t be more excited.”

Star Trek Online free-to-play allows players to get into the game and engage the Star Trek universe in a number of ways:

The Universe is Your Only Limit – Play as much as you like for as long as you like at no cost. No subscription is required, nor is payment of any kind required.

Episodic Gameplay – Experience new weekly episodes that feature story-based gameplay and put your captain’s ability to command to the ultimate test.

Your Captain, Your Crew, Your Destiny – Become a captain, seek out new life and new civilizations and encounter hostile beings as you advance to maximum level for free.

Familiar Places, New Experiences – Travel to Starfleet Academy, Deep Space Nine, The First City of Qo’noS and many other iconic locations and notable worlds from the beloved Star Trek universe.

Engage and Explore Your Way – A web and in-game virtual goods store provides players the option of purchasing gameplay upgrades or additional premium content as they like, when they like.

Taking place in the year 2409, Star Trek Online boasts extraordinary features and lets fans both new and old experience unparalleled adventures within the Star Trek universe. Players have the opportunity to become high-ranking Starfleet officers and participate in missions structured like episodes that take them into the depths of space, across exotic planets and inside other starships. All players are invited to explore strange new worlds and encounter new life in a vast, ever expanding universe!

For more information visit their official website.

Cryptic Studio Has Moved On But Have Their Games?: Star Trek Edition


For those of you eagerly waiting for this review after the sudden ending of the previous portion of this two-part article, I apologize. I wasn’t having problems with time or just pure laziness. No, I had problems with how to word my feelings towards Star Trek Online and how best to give an honest review without completely belittling the game. I know, I know. You’re used to that kind of response from me but I decided to be a bit more delicate with how I explain the faults and pluses of STO.

So here goes…

It is laughable to think that Cryptic Studios thinks of STO as an MMORPG. While all the big boys in the room strut their stuff with content, gameplay, character growth, and easily defined instructions, Star Trek Online stumbles and fumbles around the room like a drunk teenage girl at a frat party. At the end of the night, the only ones with a grin on their faces are the real MMOs while STO is dabbing off semen from its face with wet naps.


Wow… I feel uncomfortable reading this. I’m going to just-

What could possess me to attack Star Trek Online in such an unrelenting manner? Is it because I could barely give the game a shot beyond level 4? Yes, it is! I got to level 11 in FF XIV and that game is the equivalent of dining on Indian food , beautiful to look at but horrible to digest. I have never been unable to hit at least level 10 in an MMORPG but Star Trek Online managed to prove me wrong.

That sounds horrible, Mr. Khan! Why was it so god awful?

That’s an easy question to answer, Little Timmy. The game’s initial tutorial manages to be not only fast paced but slow at the same time. There’s a ton of jargon thrown around that doesn’t make sense to begin with and there isn’t much of an explanation as to what any of it means. All I got from the tutorial was that I could shoot lasers and photon torpedoes when I’m in my ship and when I’m on a ground mission I can shoot laser beams and “backstab” the enemy when I attack from their blindside. There really isn’t a clear definition in the beginning what role your class plays or what kind of ships you are able to command. I was certain I was limited to Science Ships since I chose the Scientist profession but I later found out from a friend that I could pilot any ship. Oh, that’s fucking fantastic to know.


For those of you who enjoy looking at your character and face stomping the enemy while adoring how badass you made your Vulcan or Custom Alien, sorry to disappoint but the game is lacking in ground missions and you are spending most of your time viewing the ass tail of your ship. How engrossing! Yes, you can customize your ship but the differences aren’t that vast aside from size. The ship customization is as in-depth as the shape variations presented in a Lego Kit. Everything is a block except some are half a blocks! Whoop-dee-fucking-doo!

From a game with such an absorbing avatar customization, it’s a shame that you spend your time running slow naval circles around enemy space bandits. As far as I could grasp the tactic was to go half speed and adjust your acceleration and deceleration to complete this amazingly slow circle strafe around your enemy to knock out their shields and ass fuck them with photon torpedoes. Combat got repetitive quickly.

The game’s missions were probably the most bland I’ve ever seen in an MMO post 2006. “What was that, Ensign? There’s no one in the quadrant? I guess everything is… Oh my god! Space Bandits out of fucking nowhere!” That was as in depth as the missions got at level 4. They didn’t want to showcase more early on maybe because there wasn’t anything left to show.

The ground missions were probably the worst part about leveling. I should be excited to see my captain running about shooting bitches in the face and parachuting off planet sized drills like in the movie, right? Too bad! I was limited to picking up resources on a planet and randomly getting jumped by “Unknown villain #3” and then transporting back to the ship. Oh wait, I forgot. There were more options. I was able to go to a mining site to speak with a couple of diggers to see how they felt about their jobs and report back to their manager. Yup! They called in the space fleets special forces to settle a dispute about a broken holodeck in the break room.

"Come on, Team! Lets pick up some rocks!"

Now, I understand I have been harsh on the game and there is a reason for that. If STO were a free to play MMORPG, I would dress it with every accolade known in the universe. A free to play space RPG? Sign me up! Let me have fleeting moments of fun!

Unfortunately, the game isn’t F2P. It’s Pay to Play and it’s $15 a fucking month. This game has a huge pair of balls to even consider charging people. Cryptic was fortunate enough that people even purchased fucking the game. It has the depth of a game developed for a smart phone.

STO lacks the environment, quests, gameplay, and depth of games like World of Warcraft, Everquest 2, and even City of Heroes. Quite a bold statement coming from a level 4 Lieutenant, right? That’s why I’m not saying for people to keep away from this game. Play it if you like, it’s your money. I personally don’t see the justification of this game being $15 a month. You’d probably find more fun in Runescape for a cheaper price.

Perfect Worlds purchased this title when they acquired Cryptic Studios. What potential they see in this hunk of shit I will never know. The game is an MMO-abomination and is better served on a free to play model or simply a box sale model like Guild Wars. Then and maybe then it would be worth the time it takes to patch and login. Until that unlikely day comes about, STO will remain uninstalled and far, far away from my computer.

The Picard Song

The Picard Song

The original song was created by, Dark Materia featuring clips from Star Trek the next Generation and original music. The original video was uploaded by, CoJux. Perhaps you have to like Star Trek somewhat to like this song, but I still consider it one of the best of the internet.

[youtube]http://www.youtube.com/watch?v=X6oUz1v17Uo[/youtube]

 

Back to the Ship

Captain Kirk LSS

This video created by Fall on Your Sword pretty much shows you how Captain Kirk had taken to much LSD. The video is pretty awesome especially if you are a Star Trek Fan.

[youtube]http://www.youtube.com/watch?v=uQ3c8_ZTNrg[/youtube]

back-to-the-ship

Here are the lyrics:

Space. Space. Space. Space. Space. Space.

Captain’s log, stardate two point five something. I’ve taken too much LSD. I’m trapped on the planet’s surface. I’ve been trapped here taking plant poisons, LSD. I can’t breathe. I’m underwater. I feel like my penis is on the ground.

Captain’s log, stardate two point five something. Psi deck. Can’t talk, I’ve taken too much LSD.

I’m—transmitting from the Earth’s core. I’m trapped on this planet without my crew, without my ship.

I’ve—taken some sort of psychedelic plant here. Couldn’t be avoided. I’m now lying on my back. I’m trying to get a circumcision.

My penis needs me wrapped in pure alcohol.

I need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Need to go back to the ship. I can’t breathe.

Need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Some sort of—some sort of—some sort of—some sort of planet, leave me out of this poison ground.

Captain’s log, stardate two point something, fucking God, taken too much LSD. I got to get off this planet.

My crew, my ship, too lackadaisical, too stoned, to even respond. I need some sort of a remedy. I hate to—hate to contact the ship service. Go two time, go two times, time the poison a line to take the vibe off. Never taken so much LSD in my life.

I hate to—hate to—hate to—

Need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Need to go back to the shake to got breathe.

Need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Need to go back to the ship. I can’t breathe.

Need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Capt to crew, I’ve got an emergency. I’m on the planet’s surface. I seems to—hello, Country Crow.

This is Sulu, go ahead.

I’ve got some kind of emergency down here with some kind of a psychedelic plant. I feel like I’m breathing liquid water. Hello, crew.

Get it to start.

What the hell are you talking about, Captain? Can you name even since? Have ya taken more LSD, have ya?

I’m trying to take as much poison as I can to get this lackadaisical crew pointed in the right direction.

Listen, I’m just only fucking lying, Captain.

My people is like a penis crew. I can’t go on the ground. I have to breathe two times. I feel like two thousand people. I’m tripping out. I need help. Some kind of sick bay. I hate to—hate to—hate to—

Need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Need to go back to the ship. I can’t breathe.

Hate to—need to go back to back. I can’t breathe.

Need to go b-b-back to the ship. I hate to.

Need to go back to back. I can’t breathe.

Need to go back to the ship.

Need to go, need to go, need to go, back.

Penis, LSD, I’m on the ground; I can’t breathe water. I can’t pee like a ground TV. I gotta go two times. I have to go home. Please.

I need help. I’ve taken two times as many times as LSD that can kill me. I’m a man. I can’t go on the ground. I’m breathing LSD. I got penises all over me. I hate to—

Need to go back to the ship. I can’t breathe.

Need to go b-b-back to the ship. I can’t breathe.

Need to go back to the ship. I can’t breathe.

Hate to—need to go back to back. I can’t breathe.

Need to go b-b-back to the ship.

I hate to—need to go back to the back. I can’t breathe.

Need to go b-b-back to the ship. I believe.

Need to go, need to go, need to go, back, breathe.

Want to call a ship, need to go to planet’s surface, be naked. Permanently.

 

Free to Play. If You’re Going to Fail, Get Better At Failing.

Everquest 2 F2P lol
Everquest 2 F2P lol

For the past six years, MMORPGs have been failing. Be it because the companies believe releasing beta quality games, far-fetched mechanics, or releasing a game that has the savory indulgence of a stale piece of bread, the genre has seen some gloomy days. World of Warcraft has created a boom for many money hungry companies and jaded developers that think releasing a game in this genre will garner them fame and money. Unfortunately, this hasn’t been the case and nothing has been able to compete at the level that Blizzard is currently at.

Let’s face it. Very few MMORPGs have had amazing launches and it is because of this lack luster grand opening that a lot of people just get turned away. How can these companies salvage their investment? How can they bring in money to a sinking ship? How can they increase their gaming audience?

The answer lies to the Far East. It is in this land of Zerg obsessed gamers and mob-grinding gurus that holds the key to America’s salvation in the MMO Market. Asia has been using a model known to many as Free to Play for a very long time. Players are allowed to download the game from a website and jump right in. Sure, there are some restrictions that hold them back from unlocking the full potential of the game but it is a better option than a 14 day free trial.

“But Umar”, you may find yourself pondering, “I know Asia is known for crazy people but this sounds insane! How do the Crazians make their money?!”

Very simple, Little Billy. Crazian MMO Developers make their money from an in-game market place where players can unlock classes, races, potions, cosmetics, and content for real life money. While not every player’s going to feed cash to companies for a game they play for free, they do garner in more money than $15 a month. Some players are so into power gaming and/or cosmetics that they’ll easily throw down more than $15 a month in purchases via this market place without even thinking it through.

Why adopt this model though? The answer is simply because it seems to actually work.

Turbine’s Dungeons and Dragons Online was far from being considered a true MMORPG by many of today’s standards and it was on the brink of extinction. However, unlike the dodo bird, DnD Online was not ready to leave this world. In one last hurrah, it released a Free to Play model and quickly flourished. The game’s income reportedly jumped by double and it felt a chance to thrive. Life began to ebb back into this would be abortion and deliver it salvation.

To follow suit, many MMORPGs began to jump onto the bandwagon. Lord of the Rings Online, while not a failure by many aspects, saw a chance to increase its player base with this new subscription model. It held back many features to free players but the market place allowed them to expand further into the world.

Around the same time LOTRO adopted the model, Everquest 2 wet its feet in the F2P world with Everquest 2 Extended, which included 8 classes, 4 races, 80 levels, and 5 expansions for free.

Now, companies like Cryptic, probably persuaded by Atari, are hitting the F2P model to save their abortion known as Champions Online and also the acclaimed Star Trek Online. Some may know my dislike for Cryptic in general and I don’t want to bore anyone with my vendetta but these games were Free to Play quality on release and never should have been Pay to Play, but I digress. They are now hitting the high road and going F2P.

Those seem to be some of the bigger MMOs released in the past couple of years that really need this chance to boost their communities. One MMO that I am waiting to take the dive into this model is Warhammer Online. The game has been a downward spiral since release and while I doubt EA even cares about the game still (they have been systematically dismembering Mythic) a F2P model for WAR might be able to save it from its dying breath.

Sadly, though, some MMORPGs that haven’t even had a year to fix their abominations are already looking to hit the F2P market as well. Yes, I’m talking about Final Fantasy XIV. It has been reported that they are currently seeking a chance to hit into this model to save their plummeting shares and overall consumer backlash.

I know a lot of people have mixed feelings about this model and some find it “greedy” that companies are willing to push out virtual stores but I don’t find a problem with this at all. Most of these games offer a chance to unlock the full game for the standard $15 a month and no one is forcing you to purchase anything from the marketplace to begin with. Most of the items these games offer aren’t game changing and aren’t required to excel in the game so there is no reason for some of the criticism. However, regardless of whether it is a good model or not there will always be people who will complain.

The Free to Play opportunity that has raged through the past two years seems to be giving players many chances to see more of what is out there than WoW. While it is good for companies to regain their money and enlarge their player base, it also gives players a chance to expand their horizons onto what is out there without feeling guilty for dropping 40-50 dollars on a game that could be releasing in beta quality.

How do you feel about the Free to Play model many MMORPG’s seem to be taking? Would you like to see future games continuing with this setup and if not, why?

Star Trek Online – To Bridge or not to Bridge

Games Star Trek Online
Games Star Trek Online

So over the holiday I was able not only to get a down to earth review of the game from a friend in beta, but I was also able to see and play the game myself. As with any franchise turned into a game there are things missing or things ones want. While I will admit to being a long time fan of Star Trek I am not the kind who will just whine and moan over minor changes or differences. With that said there were quite a few things that irked me about STO from the start.

One thing that upset me the most was the lack of a bridge. To me, sitting on your bridge and commanding your ship is one of the main parts of Star Trek. When I was first told that you could only view your ship from the outside I was quite upset because I remember the classic game called Bridge Commander.

In Bridge Commander you could view your ship from the outside or from the captain’s chair where you could interact with your crew. You had a number of on screen options to choose from and it truly gave you the feeling of commanding a ship.

So far, in STO the space part of the game is completely external to your ship giving it more of an Eve Online feel. Originally there was to be no bridge at all in the game, but in mid November Cryptic announced that bridges would be added. In a press release they wrote:

It appears Cryptic has decided to add the infamous setting to STO for players to enjoy as a social destination — a hang out for bridge officers and visiting captains from other vessels. The Associated Press has reported that the game will feature 20 bridges at launch, giving even the most discerning captains their own pick on bridge design.

Regarding the addition of bridges, Craig Zinkievich, the executive producer of Star Trek Online, told the AP, “We didn’t want to have interiors at launch. We thought it was just a little bit too much. We really wanted to make sure we delivered a really deep experience, but your bridge not being in the game, it really felt like a hole in the game, and it was just something that we had to put in.”

A hole is right, but my question is, is adding a bridge only as a social hangout zone enough? Is the bridge of your ship to become nothing more than a Pocket D? (Dance club in City of Heroes) I can appreciate that Cryptic is adding bridges, but the bridge isn’t a social club. Perhaps a meet and greet, but you don’t have a ton of people lounging on your bridge.

Personally I hoped for the Bridge Commander style of game-play for the space battles in STO, but for now it looks like I will have to settle with decorating my bridge with plaques and starship models to make it all pretty for my friends. Damn I just whined and moaned about a little thing.

Star Trek Online: Expanding Universe Part 1 Trailer

Star Trek Online
Star Trek Online

Shields up, prepare for the first content update for Star Trek Online titled: Season One – Common Ground. Team Cryptic has released a trailer titled: Expanding universe and we have it on The Obsolete Gamer YouTube Page. Check out STO’s trailer titled: Expanding Universe.

So here is some info on what’s coming with the content patch:

PVP Updates

 

  • Wargames – Federation players can now participate in PvP against one another to better prepare for the dangers of the battlefield.
  • New PvP Map – Explore “Shanty Town,” a brand new Ground Assault map available for both Klingon and Federation players.

Customization

 

  • Off-Duty Uniforms – Experience DS9 in style! Starfleet officers will have the option to change into off-duty outfits to enjoy more casual attire.
  • New Stances and Hairstyles – Further customize your Captain by changing his or her hairstyle, or adopting two brand new stances: Stern and Relaxed.
  • The Captain’s Log – A web-based application to check in on you and your friends’ Captains and ships.

Ships

 

  • A New Klingon Battle Cruiser – The K’Tanco Battle Cruiser has been made available to Klingon Lieutenant Commanders.
  • Klingon Ship Customization – Use the ship tailor to customize your Bird of Prey, Carrier or Raptor.

Missions

 

  • New Fleet Actions Everywhere!
  • The Big Dig – Available in Romulan space.
  • DS9 Under Siege – The True Way has attacked and boarded DS9. Repel the invasion to save the day.
  • Klingons Can Play, Too – Klingon Captains may now access the Crystalline Entity, Big Dig and Breaking the Planet Fleet Actions

Skills

 

  • Respec Is Here – Unhappy with your Captain’s skill point allocation? Use the respec tool to change things up. (Available both in-game and as a C-store item.)
  • New Skill: Starship Attack Vectors – Improve your ship’s accuracy and critical hit chance.
  • New Skill: Combat Maneuvers – Improve your ship’s evasion and turn rate.
  • New Skill: Starship Battle Strategy – Improve your ship’s critical hit severity and damage resistance.

In The C-Store

 

  • New Bridge Variants – All new ways to update your Bridges’ look, available for a low price in the C-Store for both Federation and Klingon ships.
  • Federation Ship Variants – New takes on your old favorites, available for a low price in the C-Store.
  • Respec – Unhappy with your Captain’s skill point allocation? Use the respec tool to change things up.
  • Character Slot – Purchase an additional character slot if you’d like to have more than three characters on your account.
  • Rename – Changed your mind about the cool name you chose? Get it legally changed! Recognized across the Alpha Quadrant.
  • New Federation Playable Species – Become a Tellarite, Pakled or Rigelian.