obsolete gamer

Company Representatives

Anna Morris: Zoe Mode

Growing up in a tiny village in the countryside meant very little access to exciting technology. When my brother and I were given our cousin’s old Commodore in the late ‘80s, we were hooked straight away. Spy Hunter was always my favourite (despite being rubbish at it) because of the addictive gameplay and awesome theme tune.

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Company Representatives

Kyle Rhône: Tinderbox Entertainment

As a former traditional 2D animator I think that Earthworm Jim has some of the best character animation I’ve ever seen in a video game. The visual design is unique and the game play is responsive giving the player a tactile experience. Unlike most game franchises where the sequels usually get better as time goes on, this IP never really made any thriving sequels. The first game is still the most popular and still gets ported to new platforms. EWJ is a solid side-scroller even by today’s standards.

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Interviews

Aion Assault on Balaurea – Q&A

Every MMO that I’ve ever played or worked on has always pursed balance, and I don’t think any of them ever achieved it. You tweak one thing here, and another thing breaks as a result. It’s a constant battle, but I think it’s one that we do well. When we see areas that need more balancing or bugs that need fixing, we respond to it as quickly as we can, and if needed report it directly to the development team if it’s something we can’t fix in house.

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Blog

The Obsolete Gamer Show 3

You ever watch a tv pilot and the set, the lighting and everything else just doesn’t seem network ready? Then next week comes and the show looks completely finished as if polished and shined to look better. Well that is what we are doing with The Obsolete Gamer Show.

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Interviews

Zack Weddington – Viva Amiga

We think the film will be interesting to people who have never even heard of the Amiga, because it is the stories of the people involved with the Amiga which really drive the film. It’s also gonna have a hell of a lot of eye candy and awesome animation done by me and my other partner, David Kessler, a fellow video artist.

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Company Representatives

Corey Dangel: Detonator Games

It’s hard to choose just a single favorite classic game, but M.U.L.E. stands out because it remains excellent multiplayer entertainment, even today. Who would imagine that a game of exploration and economic development could be so much fun, but the game is brilliantly balanced…a hallmark of coopetition and a total blast!

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