Released by Atlus Co Ltd in 1992 this Japanese space shooter might look a little familiar when you first start off. Honestly, at first I thought I was playing a bootleg copy of R-type, but as the game continues on you find enough differences to move it out of the bootleg category and into the standard space shooter category.
Now don’t get me wrong if you love these types of games then you’ll understand there is only so much you can do, but the key question becomes, is the gameplay fun. In BlazeOn you fight one against an army of enemies and like R-type you are not always in free open space. You end up traveling inside enemy bases and end up fighting a boss at the end.
When you start off your ship has two attacks, your main blaster and a missile that fires straight ahead at enemies. After a while you will encounter some enemies that when you kill them they will leave an outline of themselves and when you fly into it you morph into your own version of that enemy.
Now you have access to their abilities which gives you an even bigger upper hand on the enemy. Some of the enemies you can morph into have a special attack with limited charges while others are specialized for certain conditions like fighting inside the base and shooting at turrets and such.
Like most space shooters the idea is not to get overwhelmed, especially when in a base when you have enemies flying at you while turrets and other defenses are trying to take you out. Obviously the key is to be in an upgraded ship when you get to a boss so you can take it out quicker.
Overall the game is fun, you have you basic controls and decent fight music including individual scores for the boss fights. The game can get frustrating at times as some of the enemies you morph into are not especially useful when you get them. Again, twitch factor is the key to avoid being killed quickly like I am in the video.