BTG: Stasis
We head to Johannesburg, South Africa to premiere the trailer of Stasis the sci-fi horror adventure game from independent developer, The Brotherhood and speak with co-creator, Christopher Bischoff about their creation.
Read MoreWe head to Johannesburg, South Africa to premiere the trailer of Stasis the sci-fi horror adventure game from independent developer, The Brotherhood and speak with co-creator, Christopher Bischoff about their creation.
Read MoreEver wanted to knock over someone’s sand castle or play forts as a kid and wish it was real? We go Beyond the Game trailer of Forts the action/strategy game from EarthWork Games where you do just that. Build a fort in real time, arm it with advanced weapons and take out the enemy fort. After the trailer premiere we spoke with video game artist Nick Smith in Brisbane, Australia about the game, his gaming background and favorite classic games.
Read MoreCheck out some gameplay footage from the retro inspired shooter, Inferno 2. Released by Radiangames it features 80 levels of gameplay where you explorer and fight your way through a maze of enemies and barriers to the end of each map. Along the way you can upgrade and enhance your ship to take out your enemies in a number of different ways utilizing various weapons such as missiles, spread weapons and even special powers that unleash devastating attacks.
Read MoreAll the hacking, none of the jail time. We go Beyond the Game trailer of Hacknet an intriguing terminal-based game or as they call it a “hacking simulator” that uses actual UNIX commands. We spoke with Matt Trobbiani who developed the game about what players can expect when they immerse themselves in his world.
Read MoreWe love retro inspired games and Badass Inc. is right up our alley so when we got a look at this game we had to try out the demo. If you played any of the old school action/adventure side-scrolling games especially with a sci-fi or cyber-punk feel to it then you will really like this game. It’s fun and funny and looks great in the style and atmosphere created for you in this beautifully pixelated world. Our only gripe is that it was too short!
Read MoreWe premiere the cinematic trailer for Fragments of Him, a unique and interesting first-person drama gaming experience coming to PC and Xbox. We headed out to the Netherlands to talk with Mata Haggis about what players can expect from the game.
Read MoreWe take a first look at Skyhill where your goal is to stay alive and make your way out of a hotel infested with horrible mutants and terrible creatures created after a biological attack. Find weapons, food and medical supplies and create new items and upgrade existing ones to survive if you want to make it all the way down the 100 floors.
Read MoreIn Alpages: The Five Books you are alone in a dark and scary countryside searching for five magical books, however as you find each book you unleash a supernatural horror that hunts you down and tries to kill you. In this early Alpha watch me stumble across the countryside trying to find the books while being completely torn apart by the horrors I release upon myself.
Read MoreWe go beyond the game trailer of A Quiver of Crows, a very cool and interesting looking twin-stick shooter by indie developer, Shedo.net. We talk with lead developer Chad Ata and lead artist Danny Ata about what players can expect when they step into this Grim World Cursed by Demons and Ghouls.
Read MoreWe delve into the world of the physiological thriller as we take a look at the update for the indie game, Enola from, The Domaginarium. Before we premiered the trailer we got a chance to talk with creative director, Sergio Rosa about the game as well about one of all-time favorite horror games, Silent Hill.
Read MoreWe talked with Ichiro Lambe from Dejobaan games their incredible game, Elegy for a Dead World where you explore dead civilizations, write about what you find, and share your stories with the world. You can find the game on Steam. Ichiro started gaming at an earlier age and like host, J.A. Laraque even had a Texas Instruments TI 99/4A. We talked about his gaming background and his journey from gamer to game maker. So check out his episode and let us know what you think.
Read MoreSo as you can see in the video you just fly around and shoot water at the turtles as you try to kill the Piranha plant, it’s that simple, but in that simplicity it’s actually fun and it’s free so why not and you get the music and graphics of Super Mario (with a bit of haze in some spots) so why not.
Read MoreFreeware CRPGs are less common that -say- freeware adventure and platform games, mostly due to the fact that they need to be bloody big to be any good; a simple fact that translates into tons of content, detailed mechanics and buckets of Tolkien-esque words. Enter, Dark Disciples II, the honestly named and vastly improved sequel to the original Dark Disciples.
Read MorePhenomenon 32, being Kyratzes’ most ambitious project so far, is much more than the sum of its parts. Besides the beautiful black and white visuals, its atmospheric soundscape and a deeply depressing and simultaneously surreal game world, Phenomenon 32 is an incredibly immersive experience, designed to be savored slowly and carefully. It is after all a hard and demanding game, that simply cannot be completed in one sitting. It also is a game filled with surprises and little touches of excellence, that go far beyond what you might expect from a free game.
Read MoreYou get the usual number-crunching that takes place in this kind of combat behind the scenes. For example, the wolf-like creature you are fighting may be vulnerable to your static gun’s electricity damage, but resistant to another type. Or maybe your weapon and item combination can stun the creature, forcing him to forfeit an attack that round. You do have a health bar, which can be replenished with items as well, and can be diminished by not only combat, but as a result of how you interact with certain environmental puzzles as well.
Read MoreToday we are proud to feature the first episode of Beneath the Surface where we talk one on one with professionals within the gaming and computer industry. For our first episode we sat down with the brilliant and talented William Volk, COO of PlayScreen.
Read MoreI mentioned this was a puzzle game. You get 4 types of non-zombies: The Soccer Mom (as I call her) dressed in Pink, Army Dude dressed in Green. Police Officer in Blue and Anarchist in Orange. To defeat the zombies, you have to surround on four sides (corners do not apply) with the same color. You can surround groups of zombies. Zombies on the edges only have to have 2 sides (sometimes three sides) before they are killed. The colors vary each time for the fighters. As you use them, they disappear and more fill in from the top. Continue matching colors as you can until you defeat all the zombies. But you have to do it quickly, otherwise the zombies will keep eating your defenders and you will run out of defenders and lose the round.
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