Game Reviews

All our gaming categories under one banner.

GameCube

Luigi’s Mansion

Puzzles are a mixed bag. The majority are nothing too taxing, but the way the game squeezes as many ideas as it can out of Luigi’s limited moveset is admirable. But occasionally you do feel the game is struggling to design a puzzle that is different enough to a previous one. This doesn’t really detract from the experience to any significant degree though.

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Commodore Amiga

Stunt Car Racer

The raison d’etre of Stunt Car Racer is the tracks – glorious, insane, rollercoaster-like tracks that leave you gripping the joystick for dear life as you hurtle through the air after burning up impossible ramps, then gritting your teeth as you plummet back down, engine still racing, the screen cartwheeling as you miss the track by inches and smash into the dirt below with a bone-shattering crunch. At a time when racing meant dodging in and out of identical 2D cars, Stunt Car Racer did vertical – and how. There was even a loop-the-loop…

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Famicom

Spelunker

I got this game for like .99 a while back. Thought it was worth the money just for the cool light on the cartridge:) Lights make everything better! The game is Spelunker made by irem according to the game case, but when the title screen loads up it says Broderbund Software….There isn’t much for controls, directional pad moves from side to side, A jumps and B uses your drill. Thing is it’s insanely easy to die, jump down a couple pixels to far, you are dead and you will be dying a lot. Check out my gameplay video…

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Xbox 360

R-Type Dimensions

My past experiences with the R-Type games weren’t overly immense. A brief stint at a Timezone in Sydney back in the 80’s , the rental-to-almost-purchase on the Master System 2 in the early 90’s, and a sequel on the SNES (R-type 3). A frustratingly hard game? Some could say that, but I’ll go with exuberantly challenging. For those who don’t know what R-Type is, it is a side-scrolling shooter, think 1942 but with a side-on perspective. The storyline is that there’s the evil Bydo empire invading the universe, you are a pilot of a small ship sent to stop this evil.

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N64

Magical Tetris Challenge

You weren’t warned. You didn’t see it coming. A freakish tetronimoe outcast, it could take one of many forms. A weird zig-zag abomination, a ridiculously long one block beanpole or a ‘screw you’ lardarse square spanning many squares in width. It could be any of these, and they all mess your game up like no-ones business.

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Table Top Games

The Six Million Dollar Man: Bionic Crisis

Bionic Crisis was a game that contained both elements of chance and deductive reasoning. To set up, each player took one of the four Console Boxes and inserted a Console Card into it. The red and yellow board pegs are placed somewhere where everyone can reach them. Then the deck of Bionic Circuit Cards was shuffled, and one was dealt to each player, who kept it hidden from his or her opponents. Finally, the deck of Number Cards was shuffled, with each player given three cards and the rest placed face down for everyone to draw from during gameplay. Once set up, the play began.

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Game Reviews

Atari Inc: Business Is Fun

From its very beginnings, Atari lacked (business) discipline and clear market direction. It is evident from this book, that Atari just wanted to be part of the video games action, no matter what. Co-founder Nolan Bushnell aggressively advanced the company and Atari’s market and popularity grew rapidly. It seemed that Atari could not put a foot wrong – everything they created, from coin operated machines to the Video Computer System (2600) console, turned to gold.

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DOS GamesPC

Carmageddon II: Carpocalypse Now

It is great because this game was criticised like few when it first came out for the violence it contained that according to parents at the time would turn us all into killing machines by the age of 18… I haven’t still killed a person and I had a blast with the game. although from what I know in some countries the changed the pedestrians to animals or aliens for that same reason.

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Game BoyHandheld Games

Special Forces

CT Special Forces almost gets it right, but sadly falls a little short of being considered a notable Metal Slug clone. It definitely looks the part though, with rather attractive hand drawn graphics and a nice varied bunch of levels. A good range of weapons are grenades are also on show. The controls are also quite good, with the shoulder buttons used for throwing grenades and swapping weapons.

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GameCube

Soul Calibur II

That reason was because Link from the Legend of Zelda was a playable character. Spawn was in the Xbox version while Heihachi from Tekken was in the PS2 version. I remember some fanboys of the other two systems saying Link didn’t even fit in the SC universe. Yeah I’m sure a weaponless fighter and an african-american demon from hell are perfect matches too. Link fit well with his master sword, bow, and bombs.

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Game Reviews

Dig Dug 2

This time around is Dig Dug 2 for the NES. We have been hitting a lot of NES games lately so it’s only fair to continue with them but the next couple of months will showcase other consoles, that’s for sure. This game is different from its predecessor as it takes place in the open. The first one took place underground. I’m guessing the monsters found a way outside and our little hero must blow them up once again. It’s not an amazing title, but it’s definitely worth a mention.

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TurboGrafx-16

Deep Blue

I envision this as the official game of the Aquaman kingdom. In Deep Blue you go from the calm, beautiful ocean above to the evil depths in your A.N.G.E.L. Fish attack sub. Your mission is to take out the swarms of alien mutant fish.

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NES

Twin Cobra

Twin Cobra does not have the most polished presentation, but it definitely offers a challenge that makes hearty demands on a player’s reflexes and flight tactics. Fans of the genre will enjoy discovering the absolute to-the-pixel limits of the chopper’s hit box, while casual players may be intrigued by the sheer amount of action on the screen at any given moment. There are even boss fights to contend with. Better than the plainest of shooters but not quite as refined in its quality as the better titles, Twin Cobra is quite decent, and will be fancied by some while ignored by others.

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Indie Games

Dead Meets Lead

To the game’s defense though one could add that by featuring a shotgun it does turn itself into a rather lovely yet more traditional arena-shooter. One would of course be only partly correct, as the ammunition for the shotgun (and the rest of the firearms that are eventually unlocked) is far too sparse and in certain levels simply absent, which is a crying shame. Shooting the zombie hordes as a cursed pirate on a bleak exotic island is immensely enjoyable and goes on to show how great Dead Meets Lead could have been; especially if it had bothered to include a few save-points in its brutally hard levels.

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Nintendo DS

Oracle of Seasons

Now the zones in the game are pretty interesting. Remember going to the dark world in Link to the Past, well, while the changes are not that drastic there are four different versions of every screen you are on when in the outside world. This is because of the four seasons. As I said, the seasons changing can help you get somewhere you could not normally. For instance, a lake in the summer is frozen so you can walk over it in the winter.

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Atari ST

Switchblade

It’s also worth looking out for Fireblade fragments, of course, and successful recovery of all sixteen pieces bestows a sizeable bonus upon Hiro as well as the option of using the Fireblade as a seventh weapon power-up. It will be a while before that becomes possible though as Switchblade is a pretty big game. It consists of five levels but, although ending with a boss fight, each level continues on from the last so there’s no real break between them. This extends to the look of them.

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TurboGrafx-16

Chew-Man-Fu

Perhaps it is the Japanese equivalent to the Ham-burglar. In Chew Man Fu your mission is to stop this hungry little man from stealing all the worlds’ fried rice and egg rolls. The game plays sort of like Pengo and you have to take out the enemies by firing the balls you place on each of the 500 stages. Developed by Now Productions and published by Hudson Soft and NEC in 1990 you can also find this game on the Wii’s virtual console.

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