Modern Games

This category will changed as the years go by. While not all old games are classics and some new games are we decided to consider any game pre-2000 classic. Therefore this category will feature games made from the year 2000 on.

Modern PC Gaming

Two Worlds II

Gameplay is along the lines of a good hack-n-slash. Where TW II sets itself apart from other games is in the weapons upgrading system and looting system. As you travel around killing, maiming, and destroying, you’ll find items that you can pick up and take with you. There are chests you can loot from, and some of these require a lockpick. Most of the items can be broken down into their elemental parts and these parts, in turn, can then be used to upgrade your weapons and armor.

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Xbox 360

Grand Theft Auto 5

The world of Los Santos is so gorgeously detailed I found myself following random pedestrians on the street just to hear their side of hilarious cell phone conversations. A couple of the radio commercials and conversations made me laugh so hard I paused mid-mission just to hear the end of them. Other games have shown similar levels in depth of world, but none of them have made me feel like the city existed without me playing the game.

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PlayStation 2

Frogger’s Adventures: The Rescue

Frogger has had many re-releases, remakes, and reboots over the years. This is a more modern take, and it’s very kid friendly. Well at least graphically and story wise. The game-play is a bit old-schooled, and pretty challenging. I also had some problems with the controls, Frogger died many times because I accidentally jumped too far or turned the wrong way.

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Modern PC Gaming

Torchlight

While crawling through these dungeons you are welcomed with a beautiful score. This is no surprise because the lead on music is none other than Matt Uelman the composer for both Diablo and Diablo II. The soundtrack of Torchlight has a gentile quality about it. The music does not get in the way of the game but brings out a mystical feeling. When eerie music is playing, there are enemies nearby, building up what little suspense there is because soon you are in a fight. While fighting, the music does not get loud and obnoxious. It still plays gently in the background waiting for you to finish.

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Xbox 360

Limbo

I guess the reason why I’m NOT ABSOLUTELY LOVING THIS GAME is because games like Another world and Braid were great simply because they were something different (and if you wanted a game shrouded in obscurity and dripping with existentialism, there’s always Passage and Yume Nikki) They were stand alone games. This whole “guessing game” within games buried in silent mystery and artsy-ness seems to be a new genre emerging. I’m not sure that I like that idea of that so much. It’s not that I don’t like these types of games, in fact I love these games and games that make the player think and feel a sense of immersion, but I feel that it would give new developers an excuse to make a poorer product.

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Modern PC Gaming

Lost Planet 2

The episode environments are varied but you’ll end up doing basically the same thing in every one. While the game tells you that the objective is to take control of a train or cause a mining drill to spin out of control it always comes down the same thing: taking control points. The T-ENG data-posts from the original game seem to be the most important thing on EDN III. These points are apparently the only control scheme on the planet so every mission has you capturing all of the posts on the map while shooting waves of faceless goons.

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PlayStation 3

Saints Row IV

So, right from the start the game skips being a GTA clone and quickly becomes something like the game Prototype, and that’s a VERY good thing. Imagine the movie Chronicle meets the Matrix except that instead of being a pussy like Neo you go around trying to break the rules of reality and morality by doing a bunch of crazy shit! You gain super powers that completely change the game around the more powers you gain, as well as upgrade them to be even more metapowerful. Effectively you are the comic book character The Flash mixed with the main character from Prototype as well as a mage… basically you are a God. 😀

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Xbox 360

Payday 2: The Heist

The most enjoyable way to play Payday 2 is with three of your friends who actually use microphones. When the missions are pulled off flawlessly you will feel extremely satiated as a player, but communication and precise planning are necessary, even on some of the easier and shorter selections. One stupid mistake can cost you an entire run, and this will happen 99.9 percent of the time you even attempt, making robberies that don’t end up turning into the last act of Dog Day Afternoon both extremely rare and immensely rewarding.

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Xbox 360

R-Type Dimensions

My past experiences with the R-Type games weren’t overly immense. A brief stint at a Timezone in Sydney back in the 80’s , the rental-to-almost-purchase on the Master System 2 in the early 90’s, and a sequel on the SNES (R-type 3). A frustratingly hard game? Some could say that, but I’ll go with exuberantly challenging. For those who don’t know what R-Type is, it is a side-scrolling shooter, think 1942 but with a side-on perspective. The storyline is that there’s the evil Bydo empire invading the universe, you are a pilot of a small ship sent to stop this evil.

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Nintendo DS

Oracle of Seasons

Now the zones in the game are pretty interesting. Remember going to the dark world in Link to the Past, well, while the changes are not that drastic there are four different versions of every screen you are on when in the outside world. This is because of the four seasons. As I said, the seasons changing can help you get somewhere you could not normally. For instance, a lake in the summer is frozen so you can walk over it in the winter.

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Modern PC Gaming

Dungeons & Dragons: Daggerdale

The game itself is a pure hack-and-slash affair sporting some great combat mechanics, deeper character customization than one would expect and -impressively- some lovely and pretty varied graphics. What’s more, the thing is properly entertaining and really addictive, meaning that, yes, Daggerdale did manage to endear itself. At heart it’s a great action-RPG with some good ideas and an apparently powerful engine behind it. Even the lack of a proper save function doesn’t completely destroy the experience, despite it being incredibly frustrating.

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Xbox

Halo 2

Halo 2 was a big jump up in graphics from the first game, and they did add a lot of new stuff like dual wielding and energy swords now. The single player was enjoyable but kinda left you half empty. I liked playing as Master Chief, I thought Arbiter’s bad guy turned good story-line was uninteresting and stupid. If I’m going to play as a alien you killed a ton of in the last game, then I want to kill humans not other aliens.

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Nintendo Wii

Alien Crush Returns

The biggest change between this game and the original is of course the graphics which are lovely and suitably grotesque, including pulsating sacs, toothy mouths, slimy tubes, scuttling insects, and all manner of horrifying beasts. There’s even huge bosses this time too! There are initially three tables to play in arcade mode (although more can be downloaded) and the ball pings around them at quite a speed, probably the fastest of any Crush game so far, and as usual they are packed with secrets and bonuses galore.

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Xbox

Star Wars: Knights of the Old Republic

The combat was probably the weakest thing about KOTOR, which isn’t probably a bad thing when the quest was so long, the characters so memorable, and a story that dragged on you for the ride. Republic solider Carth, Jedi Bastila, alien teenager Mission, her wookie Zaalbar, weird cat lady Juhani, and the evil droid HK-47 all have their deep but interesting backstories, and provide memorable parts to the main plot. The Sith Lord Dark Malak made the first really great Star Wars villian since Darth Vader.

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Xbox

Ninja Gaiden

I think my main deal with GoW or DMC is really just the combat. I think they are a bit too slow and sluggish and the enemies seem to take too much of a punch for no reason. With Ninja Gaiden, enemies take long to defeat only when you’re not skilled enough to take them out effienctly. The bosses were excellent, the combat smooth, and their was a little RPG-ish shop system that made the game a little easier after the game gets much harder.

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Xbox 360

Star Trek

Star Trek was always about helping your fellow man (or alien); the needs of the many outweigh the needs of the one, ect. Apparently, the many all need to be repeatedly shot point blank in the face because other then a few random tricorder readings that’s basically all you accomplish. Sure, you are encouraged to set phasers to stun and then knock out your enemies, but when you can just dispatch them safely from behind cover with zero penalty then what is exactly the point besides painfully shoehorning some of the familiar trappings of the series?

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Xbox

Jade Empire

The combat is much different than KOTOR giving it more an action kind of feel. It’s good, but it had it’s flaws, though if they did make a sequel I think they could of fixed and tweaked all their mistakes. The quest is also quite a bit shorter than the KOTOR games, but nevertheless, this is one of Bioware’s finest games and if you’re a fan you need to play this.

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