NES

One of the most iconic systems since the Atari 2600. The NES changed the way we looked at console gaming. Here you will find reviews for the Nintendo Entertainment System.

NES

NES Baseball

The problem with the game are really three things. The first is the speed of the game, it really goes far too slow for it’s own good. The second are the controls which aren’t so hot when you’re trying to throw it to the right base. Lastly is the difficulty when playing against the computer. It’s far too good getting easy home runs while you struggle to get pass any base.

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NES

Super Mario Bros

The only negative I can even possibly find with this game is the 2 player. If you are Mario, you have to die in order for it to be Luigi’s turn. If the person playing Mario was good, go to the store, take a shit, balance your checkbook, develop a written language for Sea Monkeys, and make a LEGO fully functional house and THEN, it might be your turn. In one of those weird “I’d never think anyone else would do this but me” things, I used to boot up 2 player, immediately feed Mario to a hungry Goomba, and rock the whole game as Luigi. Recently, I spoke to two other people who did the same thing. Awesome.

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NES

Adventures of Tom Sawyer

Yet play proceeds without major issues. Even if some parts are annoying, it is rare to feel truly helpless. The ability to duck is a niceand very necessary touch, even if Sawyer can do little else but climb ladders and grab the occasional helpful pelican or red balloon. The boss fight with the enormous zeppelin is a visual spectacle, yet other levels display drab one-color backgrounds. There is minimal flickering or slowdown, but the scrolling is a bit odd in some particular sections, when the screen pauses the action to take a moment to catch up with Sawyer’s movement.

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NES

Whomp ‘Em

Some of the stage designs are questionable. Among Let’s Players and others, the final level has gained notoriety for being rather difficult and just plain cheap. These design errors are evident elsewhere, though: Several areas force the player to make blind jumps, which is hardly ever fun. At least the player can aim the spear downward, likely helping the cause in these cases. There still remain, though, a few spots in which it is tough to tell which elements are mere background and which are needed platforms, along with dubious practices in enemy regeneration.

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NES

Twin Cobra

Twin Cobra does not have the most polished presentation, but it definitely offers a challenge that makes hearty demands on a player’s reflexes and flight tactics. Fans of the genre will enjoy discovering the absolute to-the-pixel limits of the chopper’s hit box, while casual players may be intrigued by the sheer amount of action on the screen at any given moment. There are even boss fights to contend with. Better than the plainest of shooters but not quite as refined in its quality as the better titles, Twin Cobra is quite decent, and will be fancied by some while ignored by others.

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NES

King of Kings: The Early Years

In Jesus and the Temple, the player actually controls characters on foot, alternating between Joseph and Mary per level. With gameplay mechanics most akin to the Bible Adventures game, precision-jumping challenges are back, including classic logs-on-a-waterfall bits, ala Super Mario Bros. 2. Once again, wild animals are on the prowl as well, even little frogs. The point is, Joseph and Mary are traversing through this levels in order to find twelve-year-old Jesus, who has gone missing; just as in the Biblical account, he has left his parents to go teach in the temple with great insight.

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NES

Baseball Stars 2

The gameplay of the game is nothing but wonderful. If there is a strong point of this game is the gameplay which is what makes you want to come back for more. Not only is it challenging at times, but it’s just a wonder to go through your noobie team and turn them into professionals. From beginning to end, you’ll end up powering through some tough challenges and it’ll definitely want to do it all over again.

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NES

Ghostbusters II

On the first level, the player notices three barricades blocking three of the lanes. Now, by their height, it could be supposed that they look low enough to jump over. This would not be an unreasonable guess. However, they are impossible to jump over, resulting in the loss of a life for a player trying that tactic. So then, now knowing to dodge those particular sorts of barricades rather than try to hurdle them, the player immediately comes across another interesting sight.

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NES

A Boy and His Blob

Despite the technical shortcomings of its audiovisual presentation, A Boy and His Blob is undoubtedly one of the most distinctive titles in the NES library. Its creativity and utter uniqueness lends it a sort of quality that has led it to becoming one of the most fondly remembered and beloved cartridges ever released in 8 bits. For many retro gamers, Boy And Blob holds a distinct sway in nostalgic sentimentality.

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NES

Power Blade

The game itself though, is of the solid blade hurling action variety, with a decent range of enemies and obstacles to avoid/destroy. You can choose any of the levels from the main hub in any order you wish, except for the final boss’ lair. I’ve not made it that far though, admittedly. Some of the enemies however, such as faces that are bolted onto walls, don’t quite fit into the future-setting of the game. They feel like something more out of Castlevania or Megaman.

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NES

Darkman

Darkman the NES game has both good and bad elements to it. In summary, some good aspects: Innovative stages involving photography and differing gameplay goals, differing characterizations based on Darkman’s ability to take on the appearance (and thus, apparently, the other physical traits) of certain foes later met as bosses, and an overall smooth, pleasing appearance. The bad components: Not-quite-polished physics resulting in overly slippery momentum and odd hit detection (battle is somewhat arbitrary in contact), rather difficult precision-jumping sequences throughout, and just an overall license-grade performance.

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NES

The Jetsons

The music is decent for this game. It definitely doesn’t make you feel like you are in the future but there is nothing more amazing like an 8-bit soundtrack especially if it’s upbeat and fun. The sound effects are also pretty decent as well. There is no voice acting although it’s possible in the NES but you do have some classic sounds. The music would be above average and some of the tunes actually mimic the cartoon’s music.

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NES

Bigfoot

Supposedly, the plotline (yes, those roaring engines really need an expansive plot for motivation) involves Bigfoot and his rival, The Growler, in a race across the United States of America. At certain stops, they will partake in a top-down race to try to reach a finish line first, whereas other challenges will take on a side view in the form of a drag race, tractor pull, hill climb, or similar straight-line challenges. After each event, the player can spend winnings on vehicle upgrades. When the player loses an event, the game is over. Well, sometimes. Other times, the game just keeps going anyway.

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NES

Kickle Cubicle

There’s something quite refreshingly odd about it as well. The opening world is named ‘vegetable land,’ yet apart from veg circling you in celebration at the end of a stage there isn’t a sight of produce anywhere else. Plus, a tomato is spotted in one level – rookie error Irem. The boss fights and the cutscenes are also a sickening broth of the saccharine and cutesy, but they are certainly endearing. Although how Kickle manages to jump from cloud to cloud in one cutscene, yet can’t jump over a small river in game is beyond me.

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NES

Bad News Baseball

To put is simply: Bad News Baseball is not only a great baseball game on NES, but a great 8-bit video game altogether. Every baseball game had some sort of celebratory animation for home runs, but Bad News Baseball has several that it can cycle through. Most baseball games, even then, had on-screen umpires – but in Bad News Baseball, they are bright pink rabbits.

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NES

Little Samson

The NES was already past its prime but developers knew every trick there had to be for the console. Programming a beautiful game was no problem due to the experience developers had. In other words, since this game came out in 1992 and was developed by a brilliant team, it means the graphics are awesome! Each character looks as exquisite as the other. The backgrounds are live and vivid and the enemies are just as lively as everything else on the game! Well done!

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NES

Flintstones: The Rescue of Dino & Hoppy

Flintstones: The Rescue Of Dino & Hoppy looks pretty, sharp, and pretty sharp. The animated sprites are drawn well, the enemy designs are competent, and the levels vary widely in their appearance. Even the signature style from the show is used for Fred’s walk animation, with his exaggerated leg movements. The way Fred can creep along while holding B for a club strike is enjoyable. Yet among the strengths are a couple noticeable flaws: Primarily, the one-color backgrounds in some bits, startling when jumping across a broad chasm; and, in the game’s ambition, there are some minor flickering issues when dealing with the larger foe creatures.

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