Arcade Games

Did you put quarters in it? Then it belongs here. Our category for classic arcade games from Pong to Marvel vs Capcom.

Arcade Games

Insector X

The freedom of flight would be useless without something a bit more aggressive to back it up with though, as a single hit from one of the spindly critters is enough to put him down. To this end, Yanmer is also equipped with the standard weedy gun which initially fires a single small shot. It can be powered-up fairly quickly by collecting ‘P’ icons though, while the similar ‘S’ icons put a bit more wind in his wings, the ‘A’ icon equips an autofire option, Lightning icons are smart bombs, there are acorns to collect for bonus points, and there’s also the odd 1up to look out for.

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Arcade Games

Ghosts’n Goblins

Killing the lesser enemies on each stage is not mandatory – some of them are actually infinite so it’s not even possible. With this and the time-limit in mind, it’s advisable to proceed to the end of each stage as quickly as possible. Sir Arthur is initially armed with throwable lances which are in unlimited supply and defeat most enemies, certainly on earlier stages, with one hit. A few of the enemies, however, carry urns. Killing them allows you to then collect the contents which is most often one of numerous sparkly items for bonus points (including some of the Princesses’ possessions!), but occasionally you’ll find a new weapon.

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Arcade Games

Capcom’s Arcade Cabinet Review

One of the potentially biggest issues I can see with Capcom Arcade Cabinet, however, will be the depth of game selection. While several early Capcom arcade titles proved popular when new, the average gamer never saw the majority of them. Capcom’s main claims to fame in the 1980s came from it’s successful Nintendo Entertainment System releases, followed by the Street Fighter II series in arcades the following decade. For every Ghosts ‘n Goblins will be a lesser title such as Son Son that most gamers simply won’t remember.

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Arcade Games

Elevator Action

For those that have never laid eyes on this game, the protagonist is Otto, or Agent 17. Otto is tasked with collecting secret documents from rooms (behind red doors) within the 30-floor building. He makes his way between floors via the elevator (hence the title – d’oh) and on certain floors, he can use the escalators. To make things interesting, enemies appear at the most inopportune time to get Otto and derail his whole secret mission.

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Arcade Games

Robotron:2084

With the plot set, the next thing to get your head around playing this game is the dual-joystick control system. The left-hand joystick provides maneuverability (usual eight directions) to evade the robots and also rescue the humans. The right-hand joystick is used to fire the laser gun (also in eight directions) to disintegrate the robots in each wave (level). Once you get the hang of the control system, you will be blasting Grunts, Tanks, Brains and rescuing the hapless humans in no time.

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Arcade Games

Midway Arcade Origins

Thankfully I was able to get a lot of enjoyment out a few of the included offerings. Joust and Joust 2 hold up extremely well, as do Satan’s Hollow, Robotron 2084, Spy Hunter, Rampage, and both Gauntlet games (just don’t shoot the food!). Two titles I’d never played before, Wizard of Wor and Bubbles, ended up being my favorites. Smash TV and its sequel Total Carnage also play well with a modern controller, and they still serve as a reminder that most of these games were simply designed to get one more quarter out of the pocket of your Kangaroos. This is certainly a staunch contrast from the “save anywhere, unlimited lives” mentality that permeates game design today.

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Arcade Games

Pocket Gal

This ‘effort’ comes in the form of stages. There are more of them per girlie the further you get and they alternate between frames of regular pool (is it still called a ‘frame’ in pool?) and trick shots. A predictibly simple interface enables you to take the shots – just move your aim, represented by a dotted line, and set the power. It’s hardly a complicated process so you should find yourself smacking the balls around (giggity) in no time. There are a few different variations of pool during the course of the game (6 ball, 9 ball, etc) and it’s possible to add topspin, backspin, and swerve to the cue ball during play, but that’s about as complex as things get. So, your prize for playing well may nudge this game toward the ‘adult’ side of things, but is it even worth playing it at all? Well, not for the ‘prize’ itself, obviously – even in its day this was hardly an obscene game – but it’s actually not bad.

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Arcade Games

BlazeOn

Now don’t get me wrong if you love these types of games then you’ll understand there is only so much you can do, but the key question becomes, is the gameplay fun. In BlazeOn you fight one against an army of enemies and like R-type you are not always in free open space. You end up traveling inside enemy bases and end up fighting a boss at the end.

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Arcade Games

Blast Off

Blast Off was released in Japan in 1989 and is the sequel to the space shooter Bosconian which was released in 1981. Created by Namco this game is pretty much the typical vertical space shooter in where it is you versus and army of enemies, however your ship is armed with some pretty badass weapons. One thing that is a little different is your ship can switch weapons and while that in itself is not unique, what is, is the fact that dependent on the color of the laser you select you can shoot behind you.

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Arcade Games

Space Harrier

The gameplay is simple and addictive. As a third-person rail shooter, you whiz around the screen (you can run along the ground or fly), shooting at the enemies that come flying into the foreground. While making your way through each level, you must also avoid enemy projectiles and any stationary objects in your way.

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Arcade Games

Pooyan

You have two weapons: The arrows, which are dull as shit, as they can’t pierce the wolves’ fur but can pop the balloons and (SPLATTER ALERT!) will send them to their deaths. Or, you can toss huge pieces of meat at them, which are heavy enough to bring everything down to Earth. Where does she get the supply of meat? No one’s talking, but I don’t see any of Mama’s red-headed stepchildren present. The second screen has the wolves riding up the cliff via balloon, and you will take the same defensive actions. The only difference is if enough wolves reach the top they will push a huge boulder on top of you, basically tenderizing their dinner. There are a bonus screens where you do similar actions for points, but just toss the meat.

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Arcade Games

Berzerk

Everything has an “electric” feel to it, from the laser shots to instant death from brushing against a wall. You receive points by destroying the robots, but you can’t hang around too long before escaping or “Evil” Otto will quickly be on your ass. Otto, a bodiless smiley face, is the “Smoke Monster” of video games. A true indestructible enemy that will chase you down like a heat-seeking missile.

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Arcade Games

Weird Games: Chiller

Chiller was first released to the arcades in 1986 from publisher Exidy and the game consisted of several different screens of horror settings like torture chambers and graveyards. Now you would think the goal would be to save the helpless victims trapped there and to shoot and the bad guys holding them there, but you would be wrong, horribly wrong.

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Arcade Games

Renegade

The four stages take place on a subway platform, a harbour, an alley, and the gang’s hideout, and each is home to unique enemies. The amount of energy their attacks cost you is dependent on what they attack you with. Some have only their fists but others are armed or even riding motorbikes. Thugs wielding knives or guns can even kill you outright with one hit, and this makes an already rock-hard game harder then ten adamantium-coated diamonds! You only get one life, you see, and unusually for an arcade game you don’t even have the option of adding coins to continue.

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Arcade Games

Battlezone

For the few of you who haven’t played Battlezone, it’s a 1st-person, vector tank-shooter set on the freaking moon, of all places. Although gravity doesn’t come into play anywhere in the game, so they could have just set it on Earth. But, two aspects of the game probably will explain why they did it this way; One, the background is constant black, giving it a “30 Days of Night” feel to keep you on edge, but I’m sure the reason for this was for the bright green vector lines would show better. Two, they decided to throw flying saucers and tank-sized guided-missiles at you as an extra slice of variety of just shooting other tanks. Anyway, it works well and I now wouldn’t want it any other way. The HUD is all in red, which has your score, number of tanks left, and most importantly, a radar showing you exactly where the next tank is. When it appears directly behind you

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Arcade Games

Alien Syndrome

Part of the reason for this it that the aliens are defeated by a single shot from whichever gun you’re carrying at the time (even the one you start with) but it also helps that their movement doesn’t seem to conform to any repeating patterns. Their appearances are apparently random and their movement is seemingly dependent on your own, so your progress is pretty much just down to your own ability. Accompanying you on your refreshingly-unfrustrating mission are some tunes and sound effects which aren’t too bad, although not especially memorable, but about the only thing I don’t really like about Alien Syndrome is its graphics.

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Arcade Games

WWF SuperStars

The game itself is strictly a tag-team tournament, so no solo character play here. But, as your life/exhaustion meter dwindles, you can tag in your second character to help. It’s also a 2-player game, so your buddy can be your partner or your opponents. You’ll fight through just 3 matches made up from the other 4 wrestlers before you reach the tag-team champions in Ted DiBiase and Andre the Giant (neither playable characters). After you beat them you’ll be crown champs, but have to play a couple of more matches the retain the title to be considered game-beaters.

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