Up to Half off Ubisoft Games
You can own all those games and more for just about five bucks which is pretty good deal considering you pay more than that for a Wii virtual console game. Don’t you love how I tossed in some Wii hate?
Read MoreYou can own all those games and more for just about five bucks which is pretty good deal considering you pay more than that for a Wii virtual console game. Don’t you love how I tossed in some Wii hate?
Read MoreWizardry offers fun hack-n-slash CRPG gameplay with just the right mix of story, progression, risk and reward to keep me entertained even decades later.
Read MoreFor me, classic means something from 1980’s. From that era, Faery Tale was the most mind altering experience (along with Elite, of course). I still remember first reading a review that told about the huge game world and freedom to go anywhere. The experience was nothing short of profound. It was like all the confines of games had been removed. To top everything were excellent graphics, music and audio that the new Amiga 500 could produce on screen.
Read MoreSo why would you want to flick or pop them? Good question. The enemies come out in different patterns, sometimes they are bunched together and sometimes they are apart. When you burst a bubble it also damages enemies around it whether they are inside a bubble or not. However, when you flick them you can hit other enemies that are farther way or to hit incoming enemies.
Read MoreIt was after a hard Friday night of D&D back in college. I had drunk way to many Zima’s and passed out in the lounge. Nicolas, who I had beaten earlier that night with my charisma warrior, was still pissed and wanted revenge. He stood over me, but I was in no condition to stop him as he pulled his pants down and settled his microscopic sack upon my forehead.
Read MoreI remember getting HoMM II, b/c I had to return some stupid mini-golf game that wouldn’t run on my 75MHz Pentium, thank goodness for that, the franchise turned out to be a life long gaming love affair that still has me entranced with its simplicity, depth, and wonderful style both visually and aurally. I still find myself playing through the franchise(yes,even #4, go on, chuckle) and listening to the music while I design.
Read MoreI can’t help but to re-iterate how significant the first accomplishment was. This was in the days before DirectX, before any abstraction layers, back when Men were Men & Women were Women & game programmers had to write universal binaries for what hardware MIGHT be running their code. That feat is the equivalent of walking into the UN Building and trying each language until you’re talking to everyone.
Read MoreI played it when it was released in 1997 and I hadn’t even started to learn English at that time, so my mother helped me understand what the characters said. I remember memorising several lines of dialogue and repeating them to my mother so I could get a translation. It is still the best game I ever played, mostly because of all the great memories I share with my mother.
Read MoreA new name and a new way of doing our weekly report on games coming out the following week. With so many games out there the fact is some will be worth the cash and some will not be. Beyond that some games may be worth picking over the others and so we have come up with a dollar sign rating system. One $ means it can wait until it’s in the bargain bin and five $’s means you should be waiting in line to purchase it.
Read MoreOnce you reached a level of mastery (i.e. cheats), you could be Cameroon and win the World Cup. Plus, it was cheap entertainment until we broke the game. The graphics at the time were average but the functionality and flexibility in play was fairly unusual for the time.
Read MoreI really don’t want to call this game a knock off because I owned both it and the Texas Instruments TI-99/4A that it was released for, but it was loosely based on Pac-Man. The cool thing was the differences including the fact that you were trying to connect links to form a chain not eat dots. Also the ghosts in the game, called Hoono’s change from level to level. As the game continues your enemy gets much faster than you and their vulnerability time is greatly reduced.
Read MoreThe action, the humor and even the dialog all match and you spend the entire time into what’s going on. By the time you see the final splash telling you about the Dreamcast you’ve already purchased it.
Read MoreZelda was the first game that got me to think and prove I was the smartest. Beating that game was my greatest accomplishment until the first time I got to second base.
Read MoreI’ve been a gamer ever since my mother brought home a classic Coleco Pong console when it was first released. We progressed to the Atari VCS and Colecovision, but my best gaming memories are when we got the steaming hot Atari 800XL 8-bit computer.
Read MoreThis game blew my mind the first time I played it, which was via a demo disc in a gaming magazine. It was unlike anything I had played before, a remarkably polished game with an intricate story and incredibly satisfying controls and gameplay. I was hooked the second I popped the disc in, and it was one of the first games where I not only became engrossed in the story and the struggles of the amazing characters and cast, but that I also took hours and hours to replay.
Read MoreIf you haven’t checkout my review on Super Castlevania IV go see it now. SCV4 was one of my favorite games on the SNES and it featured a ton of great tracks. The music sounded great for even today, but back then it was really incredible. The game features a number of remixes of themes from previous games and many new ones. The Castlevania soundtrack is one of the best in the gaming industry.
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