Month: June 2013

Company Representatives

Paul Stephen-Davis: Retro Army

“I’m ultimately making this game for the players. I firmly believe that what players want is what should go in the game. They are our customers at the end of the day, and in my experience what they say 99% of the time is right. Medal Wars : The First One is what it is today, as a result of player and reviewers feedback and in all honesty. It’s a far better game for it”

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Arcade Games

Galaga

There is one particular Galaga enemy ship that is special – these enemy spaceships take multiple hits before they are destroyed. If you do not destroy them, they can fly down the screen towards you and release a tractor beam to capture your ship. To free the captured ship, you must destroy the captor Galaga while it is attacking you, if you fail, your captured ship will be destroyed. When you free your captured ship, it will dock alongside your current ship, and you are thus rewarded with a dual firing weapon of mass destruction.

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NES

Darkman

Darkman the NES game has both good and bad elements to it. In summary, some good aspects: Innovative stages involving photography and differing gameplay goals, differing characterizations based on Darkman’s ability to take on the appearance (and thus, apparently, the other physical traits) of certain foes later met as bosses, and an overall smooth, pleasing appearance. The bad components: Not-quite-polished physics resulting in overly slippery momentum and odd hit detection (battle is somewhat arbitrary in contact), rather difficult precision-jumping sequences throughout, and just an overall license-grade performance.

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Arcade Games

Robocop

So Robocop gives you the general feel of the first movie. You walk around the streets of Detroit shooting random bad guys and facing bosses, some you have never seen in any movie and others you will instantly recognize like ED-209. Like the Superman game, they had to make it way easier for you to die, so Robocop is a bit of a wimp meaning just gays running at him unarmed can cause him damage and bullets hitting him anywhere do why too much damage.

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Blog

My Favorite Level: Sonic 3 Hydrocity

Now I love both zones, but my favorite is act 2 mainly because of the water slides. On some of the slides you just use your own speed to go up or down them and others have spinning platforms. On these platforms a hand comes out and you speed up and go rocketing up the slide, just watch out for the shark/missile looking enemies. I can’t talk enough about the slides and if you time it right you can spend a good amount of the level on these slides that spin and twist and take you pretty much all the way to the boss.

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NES

The Jetsons

The music is decent for this game. It definitely doesn’t make you feel like you are in the future but there is nothing more amazing like an 8-bit soundtrack especially if it’s upbeat and fun. The sound effects are also pretty decent as well. There is no voice acting although it’s possible in the NES but you do have some classic sounds. The music would be above average and some of the tunes actually mimic the cartoon’s music.

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Company RepresentativesGamer Profiles

Tony Oakden: Charlie Dog Games

Exile first appeared on the BBC Micro in 1988 and later on the Amiga. It’s one of only a handful of games to score 10/10 in Edge magazine. Years ahead of it’s time it uses physics, emergent AI and procedurally generated environments to create a massive world in which an adventure takes place. I loved playing it back in the 80s and still enjoyed it a few years ago when I replayed it on an emulator. Just brilliant. I think the author is working on a mobile version.

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Blog

DuckTales Remastered

I loved DuckTales and unlike my Candy Crush game playing I am not ashamed to admit it. So I was pleased to see that Capcom announced that the awesome platformer game of the game name is coming to PC, yeah, that’s right, PC. You will be able to get it from Steam, Origin, GamersGate, Impulse and many other locations you can download PC games. Now obviously you will also be able to download this game via Xbox Live Arcade and PlayStation Network, but this summer we will all be able to relive a classic. So far the price point is $14.99, but we should learn more from Capcom during E3.

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Indie Games

The Dream Machine

Stunning visuals aside, the Dream Machine is an impressively good and rather traditional indie game of the point-and-click sort, that is less traditionally played via a browser and somehow manages to save your process in a cloud; or was that clouds? I frankly wouldn’t know. Steam also sports some sort of a cloud they tell me, but I’m pretty sure I was once taught clouds are made of steam and, well, did I mention it’s a great game? It is. And it’s got a great and appropriate soundtrack to go with it too.

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Xbox

Ninja Gaiden

I think my main deal with GoW or DMC is really just the combat. I think they are a bit too slow and sluggish and the enemies seem to take too much of a punch for no reason. With Ninja Gaiden, enemies take long to defeat only when you’re not skilled enough to take them out effienctly. The bosses were excellent, the combat smooth, and their was a little RPG-ish shop system that made the game a little easier after the game gets much harder.

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TurboGrafx-16

Super Air Zonk

How Japanese gaming is this, you have a hero that belts out songs on his microphone, hurls sushi at enemies and morphs into all kinds of things in a shooting game. Well that is what you get with Super Air Zonk the follow up to Air Zonk which is a spin-off from the Bonk’s Adventure series. You got all that? Super Air Zonk was released in 1993 for the TG-16 by Hudson Soft. Like in Air Zonk you face a multitude of enemies and your overall arch nemesis, SandroVitch. You can power Zonk up with the meat item to eventually turn him into Ultra Zonk and Tyrano Zonk. In addition, after rescuing your friends from capture you can morph with them and combine your powers.

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