warhammer 40k

Warhammer 40k: Fire Warrior

The problems with Fire Warrior, you see, are firmly rooted in its dirty console past. The game sports an incredibly annoying auto-save/checkpoints feature that forces you to replay levels again and again (only to be killed seconds before beating them), has pretty clumsy controls, very poor AI, astonishingly few tweaking options and an obviously tacked-on online multiplayer side. Then, it doesn’t even try to add anything new to the genre and its sole innovation is a rather failed copy of HALO’s shield system. And don’t get me started on the extreme linearity of the thing or the truly archaic need to collect color-coded keys… [...]

Adrian Smith’s Art

Adrian Smith’s art needs no introduction, it only asks for bandwidth. Thus, this being a post on Adrian Smith’s art, it’s picture heavy, but words light. In case you’d like to find out more on Mr. Smith, you’d better visit his official website. Or flick through a certain Games Workshop book. [...]

The Interview: Nelson Gonzalez

I was with a friend of mine (who happens to be Hector Penton’s brother) in my kitchen one day and I pitched him the idea of custom building PC’s for gamers like us. I asked him what he felt about the name Alienware and he said it sounded pretty cool. At that point it just felt right. I immediately called Alex and asked him if he would join me in this new adventure. I told him that he needed to quit his job, give me like $5K and come to work immediately. To his credit he said yes without hesitation. [...]

Space Hulk 2nd Edition

Silliness aside, the Warhammer 40000 universe, Space Hulk’s setting, is a very rich in detail and well-portrayed world. An unholy bastard of a fantasy and sci-fi setting it may be, but also one of the better gaming worlds around. Space Hulk 2nd edition (Space Hulk henceforth) is accordingly one of the better board games around. Perhaps the best I’’ve ever played, and one I can’’t recommend enough. [...]

The Interview: Arthur Lewis

Last year, we launched Alienware into China for the first time. We had over 400 media show up!! Every question I got was around “why did it take you guys so long.” To see the reach our Brand has, and to see how it’s valued in all of the different parts of the world where we didn’t even know people knew us is both amazing and humbling. [...]

Warhammer 40K: Dawn of War 2

There are different game modes: single player and co-op storyline campaign, skirmish which you can set to PVE or play with a combination of other players together or against each other in the tradition of online pvp play that’s now commonplace, and the recently added mode of The Last Stand. The campaign consists of you or your gaming partner following a series of linear and also randomly generated conquer and defend missions with your squad of hero units which have leveling through combat/objectives (also a level cap) and the acquisition of relics (wargear) that modify the combat characteristics/tactics of each squad. You can only play as the human Space Marine faction in the campaign. [...]