Gamer Profile: Micheal Hogan

Gamer Profile
Michael Hogan
Actor

Michael Hogan is a Canadian actor known for his roles as Colonel Saul Tigh in the 2004 Battlestar Galactica series, Billy in The Peanut Butter Solution, the voice of Armando-Owen Bailey in the Mass Effect series and villainous werewolf hunter Gerard Argent in Teen Wolf.
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Born: 1949, Kirkland Lake, Canada
Height: 6′ 0″

Favorite Classic Game: We are not sure

michael-hogan

Name: Micheal Hogan

Favorite Classic Game: None

Micheal Hogan and Honorabili

Our chat: We had the chance to chat with Mr. Hogan at Florida Supercon and we started by asking him does he ever get tired of talking Battlestar Galactica with people. He told us that he is very proud of his work on Battlestar Galactica and that and since he does not often get a chance to talk about it with fans he really enjoys it.

Next, we talked about his voiceover work and he told us that it can be exhausting because of the long days and that often you have to yell a lot, which can get tiring.

When we asked him if he plays any games he said no, that it was not his generation and not really his personality. He said that games are too new and that he is not really even fond of e-mails or even texting. He told us about visiting his son in Toronto and asking him to get his phone to stop beeping, and when his son looked at his phone, he told his father, “You have 87 texts!” To which Hogan responded, “Get rid of them!”

Hogan went on to say that even with e-mail once you type something that is it as where on the phone where you can explain your meaning and give it context.

As far as his voiceover working and gaming, he told us he does make sure to check out the graphics the characters and the history of the game. He said he does see the games his son plays, but for him he does not really need to play them to be able to yell. “Run Idiot!” in the game.

Hogan told us about his son playing, Fallout New Vegas, and how he cannot get to far in the game because he cannot stop shooting Hogan’s character. We had a great conversation and Mr. Hogan was awesome, not only with us, but also with everyone who came up to get autographic, pictures or just to chat. Truly a classic guy.

Be sure to check out our other celebrity gamer profiles.

Did Smallville’s series finale deliver?

Lex-Luthor-Smallville

In my opinion Smallville’s series finale did not deliver. Don’t get me wrong, I am not going to go off on a tangent about how I wasted years of my life watching the program (however, there were those Lana episodes). Like the series finale of Lost, I felt it did not deliver, but overall I still liked watching the show.

What was wrong in my opinion, well first off the wedding story was just flat. We first were led to believe a wedding was going to be part of the final episodes then Clark calls it off, then he reconsiders, then she calls it off then reconsiders and then they decide to go ahead with it only to have it interrupted and then postponed seven years and we still see no wedding in the end.

Forget cannon for a moment, that just was a waste to me. We have seen the on again, off again wedding story way to many times just as we have seen the wedding interrupted by a bad guy to many times to count. I just got the feeling that, like the Lost finale, they were killing time.

Second, we were once again treaded to possession of human’s stead of seeing a real villain. Yes, I understand on a television budget they would have a hard time making Darkseid look good, but to have him take over Lionel’s body was just bad. I could understand maybe if it was just a season finale, but the series finale, no, unacceptable. I almost rather have my Doomsday fight back than what we saw.

Speaking of which, another fight in Clarks barn and the way he was able to beat Lionel-seid was to fly into him? I just don’t understand why you can’t tailor the fights better to the budget, we have seen good T.V. fights before, but even his flying attack did not look good. Hell, the fight between Clark and Dark Oliver was better.

Yet another travesty was Green Arrow one-shotting all of Darkseid’s lieutenants. I understand Green Arrow is a badass and that he had the special arrows, but my God, you could not have cut out some of the Lois and Clark banter to give us a bit more of Green Arrow versus the terrible three?

Then we have Lex, again we suffer from the mind wipe problem that has plagued Smallville for quite some time. I knew they would have to find a way to make Lex forget everything, but the mind wiping gel smear job could have been done better. In fact even the Lex, Clark meet in the castle could have gone better and that was most likely the best part of the episode, well, besides Mercy kicking ass and killing alter-Lionel.

Last but not least was the reveal. I just felt as if everyone on the show was so exacted that they were playing the Superman theme that they forgot to actually make the visuals good. We see more of the suit with Clark’s father is holding it then when Superman is wearing it. We could have done without all the super close up headshots of Clark and see some of the suit without it being panned out and blurry. Then the big “treat” to the fans is Clark running on the roof of the Daily Planet and ripping his shirt open to see the “S” shield, no, not good enough.

If I had to rate the show I would give it a D+ and that is only because Lex was back and Mercy kicked ass, but besides that I am afraid Smallville will soon be forgotten. Overall, the series was decent and if people learn from their mistakes they can build on it for a future superhero show or pass on them all like Wonder Woman.

 

Booster Gold and Blue Beetle on Smallville

Booster-Gold-and-Blue-Beetle-Smallville-Screenshot-1

The final season of Smallvillie is bringing in more DC fan favorites and the next upcoming episode will feature none other than the Blue Beetle and Booster Gold. With Lois, perfecting Clarks bumbling fool routine Booster Gold arrives in Metropolis from the future and begins saving people and posing for pictures quickly becoming a fan favorite. Meanwhile, an alien suit of armor crash lands on earth and becomes infused with a young teen who tries and fails to control it and it is up to Clark and Booster to save him.

I personally like what they did with the Booster Gold costume. I understand people hate the “biker jacket” costume style, but I guess they really rather go that route than something like spandex or tight leather. Blue Beetles costume on the other hand has a mix of cool and cheese looking. In the clip below it looks pretty good, but in some of the pictures, not so much so.

I guess we can all decide once the show premiers, for now check out these shots from the CW.

Booster-Gold-and-Blue-Beetle-Smallville-ScreenshotBooster-Gold-and-Blue-Beetle-Smallville-ScreenshotBooster-Gold-and-Blue-Beetle-Smallville-Screenshot

Actress for Lois Lane Announced

Amy Adams

Word from the Los Angeles Times is that recent Oscar nominee Amy Adams has been cast to play the role of Lois Lane in the upcoming Superman film. Who else was rumored to play the role? Kristen Stewart, Olivia Wilde, Rachel McAdams and Mila Kunis were all named.  Adams joins the Lois club with Kate Bosworth who played Lois Lane in the 2006 film Superman Returns and Erica Durance who currently plays Lois on Smallville.

DCUO: Qualms With The Game And A Plea For Fixes

Bat Family DCUO screenshot
Bat Family DCUO screenshot

DCUO: Qualms With The Game And A Plea For Fixes

This is a copy/pasta of a post I made on the DCUO official forums.

I am writing this in hopes that SOE sees this and takes the time to actually start some sort of plan to save their latest MMO DC Universe Online. I am not calling in the apocalypse of this game but I am simply stating that right now it has been poisoned by bugs. I have played many MMORPGs and since World of Warcraft’s release there haven’t been many AAA MMO launches. Many games falter in their idea to cash in on the WoW craze and create clones and other games try mechanics that just seem to fall flat because they failed to fix game breaking bugs before release. I don’t have much faith in many of the MMO’s coming out in 2011 but I did feel and still do feel that DCUO was going to be the one to stand with the greatest potential.

Lawl? Did u not hear of Star Wars TOR, newb?

Okay, fellow forum readers. Yes I’ve heard of Star Wars but I do not have high hopes for that game as I generally don’t see things with rose tinted glasses. But this is besides the point. I don’t want to banter SOE with “IM GUNNA QUIT AND GO TO ” bull. I don’t want to put out an angry, unproductive statement out that does nothing but sound like another QQ fest. I want to state what I think they need to fix in order to prevent this game to going into a crippling decline.

People in my guild r already leaving, newb! Dis gaem is a failure.

I understand that people are leaving but people always leave MMO’s in their first month. It’s a common thing to see a mass exodus of people leave one game, talk highly of the new toy, and then pinch a loaf all over that toy, and go back to another game that presents the same grind or what not. That isn’t a great argument at this point as it is a common thing amongst MMO gamers.

Now that I have the generic forum responses out of the way, let me get into my issues with the game and why they are stunting to its growth.

League Chat Breaking

Never have I played a game where a chat is broken. Shout is never broken, yet somehow, some way, League chat breaks. How are groups of people supposed to connect to enjoy the game together? No one plays an MMO to play it in solidarity for everlasting months. The thing that keeps people playing is 1) Yes, content, but we’ll get into that later and 2) the ability to form bonds with fellow server mates for an enjoyable experience.

Those of you who have spent time with guildies or leaguers and just goofed off racing around cities, griefing someone as a group, or just doing something pointless can attest to the good times that can be had with friends and clansmen. Even without additional content, good friends can make a game last awhile, probably not as long as a game with constant content, but they’ll last longer than the average solo king player.

League Chat breaking over and over seems like an easy bug to fix as most MMO’s don’t seem to screw up their chat systems. This is the first time I’ve ever witnessed this kind of issue in anything ever. Without League chat, what’s the point of a League? How can people communicate or introduce themselves to one another? No bonds are made thus no establishment is set into the game’s community causing a rift of players to either leave to where they came from or hold out until the next MMO that will save them.

Queues Breaking

I can see how this is an issue that can take awhile to resolve but it should have been resolved early on towards the end of beta. Some sort of contingency plan should have been brought up to fix the issue if queuing loads being too dramatically hectic is causing them to shatter. If it isn’t the load of players using the queuing system that is breaking it, then what is it? What is so difficult to fix that it has taken two weeks for someone to still not figure out?

A lot of games have a ton of levels for you to grind through so it takes awhile for major sums of their player base to hit the endgame cap. DCUO makes you super right away by making hitting 30  a quick and easy thing to do. This is mostly because most of the content is for level 30 characters. That is great but when most of this content is governed by the queue system, well that is where the main focal point of the game’s design seems to get blinded.

How is a game that promotes fast leveling and quick end game experience supposed to last when their main method of entering these adventures is blocked by a queue system that breaks too often. PvP queues, Duo queues, Alert queues, all broken. The only queue that seems to work is The Vault and that is completely aside from anything else as it just teleports you to a single player map.

But OP! You can run to Arkham, Containment Facilities, and many more!

That’s true, poster. You could run to those instances. I, for one, have been. I refuse to allow a broken queue to stop me but when I can’t do my duos or get into certain instances, I feel like I’m being cheated. I’m not saying that SOE owes me Marks of Triumph (though, that’d be pretty nice.) but I do feel like I’m paying $15 a month to be blocked out of content I was able to play earlier in the week.

Watchtower Crashes

This bug personally hasn’t affected me but I can see where the issue can bother some people. In WoW, when Eastern Kingdoms or Kalimdor crashed, you couldn’t get on your character in that continent. However, there was another continent always available for both factions.

When Watchtower is down, you’re locking out a good chunk of one faction while the other isn’t hindered at all. This is an increasingly difficult issue because if queues aren’t working, and Watchtower is down, so goes your cross city travel system.

Bugs I Can Deal WIth For Now

There are certain bugs I can handle right now because there are work arounds for them, but that doesn’t mean to ignore them.

I can deal with the platform in Star Labs arena being exploited by flying enemies contesting the node from underneath since I’m a pro and took grounding abilities.

I can deal with the loot bug at the end of an alert where if I hit L before seeing the “overall data” chart  I won’t get to roll on the item. I already know to wait but I can see where a ton of people would be having an issue over this. (Protip: Leave the instance and you can still hit need out of the alert and the item will go to you and show up in your bag.)

You Sound Mad, Bro! Do You Like Anything About This Game?

Yes, I like this game and unlike many people I have faith in SOE. I know EQ2 was a pile of garbage but they really turned that game around. If it released maybe 2-3 years ago instead of 6 it could have been a contender, it could have been a somebody! They dish out content in that game constantly and it’s great to see a company throwing resources into a dying game like that (though they probably wouldn’t admit EQ2 is suffering.).

Of the MMO’s I’ve played at release, this game is pretty solid and enjoyable. I know they’ll keep pushing out content because they understand how big DC is right now with Christopher Nolan’s Batman films, the upcoming Green Lantern,  the role DC heroes play in children’s media, the announcement of the new Superman flick, and the success of Smallville.

The combat system isn’t something you find in any MMORPG to date and it works out for the action packed fluidity of the comic book genre. I never thought the class system in this game would work because class systems tend to fail in most Super Hero MMO attempts but I think this is probably one of the best implementations out there and I have no issues with the balance of paper, rock, scissors. I enjoy the three class trinity synergy and the ability for anyone to DPS.

The excitement of being able to fight side by side with notable characters, heroes and villains alike, adds to the feel of the game. The voice work is grand and I hope they can keep it up, unlike in EQ2 where they stopped their voice acting in newer installments of content. With Time Warner having some role over the development of this game, though, and their ability to profit from it as well, I can see the voice acting remaining relevant  if the game remains a standing contender in the current 2011 MMO battle.

So as you can see, I am satisfied with the game. I am still hyped up and enjoying everything I possibly can right now with DCUO. It’s fresh, different, and exciting especially with friends. I would like to keep it that way.

I know that SOE is planning a huge update of content in February but please do try to fix the bugs as well first or simultaneously. Additional content is useless with a dwindling player base.