Pong

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Mythbusting six common video game trivia mistakes

Another very common error, despite being easy to disprove with a quick Google search. I’ve heard people tell me that “Jumpman” was the name for Mario in the original Donkey Kong arcade game, with some going so far as to tell me he wasn’t even named Mario until Donkey Kong Junior or even the original Mario Bros. None of this is quite correct. While it is true that Mario’s working name was Jumpman, and that the instructions on the original arcade version do call him that, the name of Mario came along before Nintendo was even pushing Donkey Kongmachines out the door. The original advertising flyer, released at the time the game was released, refers to the character as Mario numerous times

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Interviews

The Interview: Nolan Bushnell

This is going to sound very dismissive, but…they were really crappy games [laughs]. Quite candidly, the technology was not extensible. It was viewed a tiny little step on the pathway to a multi-game, which is where everyone was going. Everyone wanted to do a multi-game. Once you have a multi-game, it has to be good enough, and [the Fairchild Channel F] just wasn’t. The Magnavox Odyssey, they basically had huge returns, and actually in some ways—and i hadn’t realized it at the time—but kind of poisoned the well for consumer games going forward.

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Arcade Games

Kino One Review

Despite not being incredibly original and at times feeling slightly repetitive (some stages do drag a bit), one can’t help but notice the amount of care and polish poured into the thing. It features more than enough levels, impressive end bosses, different difficulty options and even comes packed with cute faux arcade flyers. Besides, the control scheme that effortlessly lets players cloak, use smart-bombs and shoot everything in sight works like a breeze and helps Kino One become a most addictive fun little high-score chase.

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Humor

Facebook Gaming vs Real Games aka anything else

I played these games for a bunch of days and then I fired up even some games that I had been sick of playing and here is what happened. OMFG, is this what fun feels like? Like, I’m sick of playing certain games that I play all the time with my friends like Dawn of War 1 and 2, Battleforge, GRID, etc but Jesus H Christ, even grinding these games that don’t even give me any gratification anymore is much more entertaining than even the best FB game. I found that my skill in playing games that require practice degraded a lot and I had to repractice to get my skills up to par.

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Interviews

The Interview: William D. Volk

I could see true greatness in the creativity of Rand and Robyn Miller (Cyan). The User Interface was just breakthrough. I was also a bit pissed at the delay of CD-I and wanted to send a message about that. Activision was recovering from the video game crash and wanted something that was ground breaking. Finally Stewart Alsop suggested that the Manhole would be an ideal CD-ROM title. He was right. ~William D. Volk

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Blog

The Obsolete Gamer Show: Episode 7

We started off with a recap of last week’s show which featured MMO’s and then moved into our Facebook fanpage question of the week which asked which our fans preferred to play PVE or PVP type games. From there we talked about our Insider Discussion question of the week which asked our panel which had a bigger impact on PC gaming RTS or FPS games.

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Interviews

The Interview: Chris Tremmel

The process has become more complicated, usually requiring a large number of people to make something significant. The money involved in some of the triple A games is staggering with some budgets now reaching 100 million dollars. That naturally changes everything in terms of peoples priorities, and agendas. Sometimes for better, sometimes for worse.

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Blog

PIXELS by PATRICK JEAN

While I personally loved this video I couldn’t help but think of the flyover scandal that hit New York in summer 2009. Could you imagine if this was broadcasted how many people would believe it was real and go into a panic. Oh you don’t believe people would think this was real? Well they thought this was a freaking bomb!

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Interviews

Interview – Tomas Danko (VO Producer at DICE)

Finally, and this is the nice part as far as I’m concerned, some people are working hard to push the narrative aspects of gaming further in order to get on par with the Hollywood movie industry in regards to telling a story and giving the player an emotional experience as well. Merging the knowledge and methodologies created and perfected by Hollywood with the non-linear and interactive core mechanics found in games, to give the player a brand new experience in the future. This is where the frontier lies in gaming, as far as I’m concerned.

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