Podcast: The Obsolete Gamer Show: Rob McCallum (Nintendo Quest)
Director of Nintendo Quest, Rob McCallum talks with us about his film, the process of creating the film as well as classic gaming.
Read moreDirector of Nintendo Quest, Rob McCallum talks with us about his film, the process of creating the film as well as classic gaming.
Read moreWas the Wii U’s best feature being able to take it with you to the bathroom?
Read moreAh the Wii, the system that made me swing wildly at my friends and feel fat and out of shape.
Read moreRandy tells us or trolls us depending on how you look at it with his story of acquiring his NES Classic Edition.
Read moreDid you know there is a adult parody for almost anything that is popular? We found that our in this story of Nintendo purchasing the rights to Super Hornio Brothers after the Super Mario Bros movie bombed in the theaters and while doing so Randy informed J.A. about the Pokemon adult parody called Strokemon.
Read moreJ.A. and Randy figure out how to solve all the problems with the various police departments across the nation, get them playing games like Police Trainer and the FMV version of COPS and only let the best of the best get back on the street.
Read moreTo say the film is thorough would be an understatement although the movie mainly focuses on arcade and console game development. Although I love this film a lot, I can criticize that it barely touches on what was going on in the home computer field, which although Nintendo saved the console gaming market (probably what World 1-2 will be about), home computers also saved video games and people’s interest in electronics and computers with great machines such as the Commodore 64, Atari computers, and later Commodore Amiga (much before IBM clones and DOS become popular).
Read moreSo this week J.A. decided to take M.A.M.E of the game back to its roots and play one of his favorite Super NES games, Super Castlevania. We are not sure if he was drinking or not, ok, honestly he is normally like this, but we liked it so why not run with it. He played through the first three stages of the game and promises to deliver the rest in a future episode. So here’s hoping you enjoy his madness.
Read moreWe get to Toys-R-Us and I fly inside not waiting for my mother. In seconds I was at the electronics section. By the time my mother got there I was almost in tears. They had sold the last one just ten minutes ago. I had no back-up plan, no other store directions or addresses. I just wanted to die. My mom suggested we try a few stores on the way home which temporality lifted my spirits.
Read moreDoshin the Giant managed to suck me into its world entirely. At its core the game is incredibly simple, yet somehow utterly compulsive: you play a friendly yellow giant whose aim is to help four tribes scattered across several islands. The villagers’ requests are pretty simple – they generally amount to raising or lowering the ground or moving trees about – and every time you help them out they send a bit of love your way. The more they love you, the bigger you get, so that by the end of each ‘day’ in the game Doshin is usually towering above even the highest mountains. However, come the next day, he always reverts to his original size, although all the changes you made to the islands remain the same.
Read moreB allows you to swap your player, and A lets you swipe to attempt to regain the ball. Doing this at the correct time is crucial, and thanks to the game’s clear graphics it’s easier to do than you’d expect. So the game’s well designed and fun to play, but it’s elevated even further by its excellent presentation. An example are the sound effects that you hear during games, such as when you dispossess someone of the ball, manage to score, or lose the ball yourself. They all sound like SFX from an Atari 2600 shoot-em-up, and are therefore brilliant. It helps stops the game from feeling too serious too.
Read moreIt featured a similar set-up to Mario Kart, with racing through colorful themed tracks with power-ups to use. The cast didn’t feature Diddy Kong’s famous uncle, but original characters. Most notable would be Banjo the bear (who would later star in Banjo-Kazooie) and Conker (the star of Conker’s Bad Fur Day) the squirrel.
Read moreThe basic story of the game, is that you are a secret agent called “Albatross”, who works for an international group called “W.C.P.O”, which stands for “World Crime Police Organization”. You are on a secret mission in New York, trying to rescue a fellow agent named Leila Blitz, who has been captured by the sinister terrorist secret society known as “Geldra”. Most of these “Geldra” goons are hooded baddies known as “Maskers”, who frankly look kinda like prototypes for the TMNT “Foot Soldiers”, as they are covered head-to-toe and come in different colors, each color having different weapons or abilities. The game has other enemies like mutant bats, ninjas, robots, etc., but the “Maskers” are the main course.
Read moreThe actual batting screen is fine, just fine. As a baseball simulator, those intense pitch-by-pitch at-bats are well-done, and seem to be fine-tuned to a mechanical science by Culture Brain. It is a shame, really, that the fielding is done so poorly, then. When placed head-to-head next to other baseball titles, most of them will shine as being an obvious improvement in the field. However, the real strike against Baseball Simulator 1.000 is that even a new NES player can tell that fielding is wonky, without necessarily any prior baseball-game experience.
Read moreOne example is early on in the game, where you have to sneak past a guard in a bar. To do so you need to shoot out the light so he can’t see you. There’s even a quip – “I left him in the dark” – to enjoy once you’ve complete this task.
Read moreTerribly stupid and shallow gameplay mechanism. At least Wii Sports was free and had bowling but Warioware is just DISGUSTING! Score 1/10
I find no enjoyment whatsoever in this. It’s painful to look at. How can I enjoy a game, regardless of the controls if I can’t stand the graphics? Score 0/10
As you can see theres always some eejit willing to make a …(censored -elderly) of themselves in public.
The game was generally the same as Melee with the layout and moves. They did recreate the adventure mode with a story and impressive cut-scenes. Though I did miss the Adventure Mode of Melee, as I thought it was overall more fun.
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