Medal of Honor

PlayStation

Medal of Honor

I had fun with it, but going through the review has really made me a bit more negative on the whole thing. It’s an interesting game that’s for sure, but the little annoyances really nip at your heels. The end of the game does sort of end abruptly as well. You would have thought with a game backed by Spielberg you would get something, instead you get a 15 second clip announcing victory. The gameplay is decent in Medal of Honor, but the total lack of story doesn’t really drive you forward to complete it.

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Editorials

Remake and Reboot

The Wii is also seeing several of these new “interpretations”, as evidenced by Klonoa. The original game of the series appeared nearly ten years ago on the original Playstation, and was a 2.5D platformer with the player’s movement controlled along set paths. Fast forward and the graphical makeover is very good (the dreadful Americanised character voices less so), but the movement restrictions remain. The old-school game mechanics may feel uncomfortable to the new audience drawn to Wii, but there is a real challenge in there.

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Blog

Games coming out Oct 10th for Consoles

I hope you either have rich parents, a good job or the unemployment check can be diverted from being used for Ramen noodles to video games because the week of October 10th has some great cash draining games.

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Blog

Games Coming Out For PC In October 2010

My list of good PC game release picks for October 2010.

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Blog

Medal of Honor Leave A Message

The trailer shows in-game footage taken from the first Ranger mission of the game and through it has been edited slightly for the trailer it looks incredible. The game is meant to have a more mature, serious feel than just a standard military shooter. We’ve seen the effects of adding drama to war shooters and I can’t wait to see what MOH does.

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Interviews

Interview – Tomas Danko (VO Producer at DICE)

Finally, and this is the nice part as far as I’m concerned, some people are working hard to push the narrative aspects of gaming further in order to get on par with the Hollywood movie industry in regards to telling a story and giving the player an emotional experience as well. Merging the knowledge and methodologies created and perfected by Hollywood with the non-linear and interactive core mechanics found in games, to give the player a brand new experience in the future. This is where the frontier lies in gaming, as far as I’m concerned.

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