indie gaming

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Indie developer Tiffany Nickel

“Final Fantasy X for the Playstation 2 was the game that hooked me. Not only was it the game that hooked me, it was the first game I started taking notes on,” she recalled. “These notes consisted of ideas that I thought would make the game better for whatever reason to questions such as ‘why do all the characters walk the same?’ I was only ten years old at the time and didn’t know much about 3D models and animation, so I’d sit and contemplate these things.”

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Indie Games

Versus: Games for the Ages

There are 81 wildly innovative (and plain wild) games available to try, including the incredible AGI Combat for the trigger happy adventure gamer, the rather unsettling A Cure for Friendship, the deeply spiritual Jesus vs. Dinosaurs and even the particularly silly Macig – The Gambling. Expect surreal genre mixes, visuals any indie gamer would love and some truly frightening sounds; all in glorious multiplayer! Here are a few screenshots to spice things up:

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Blog

You Shall Support An Indie Gaming Artist

Between us, oh wise and generous reader, the truth is that Jonas Kyratzes is a truly rare breed of indie game developer and all around artistic type; the kind of breed that simply refuses to sell out or dumb down. And he’s prolific too, having already given us -and by given I do really mean given in the most selfless of freeware ways- seven excellent, incredibly written, beautiful, meaningfully innovative, deeply satisfying and actually unique games, while simultaneously providing us with more than a few (digital) pages of prose and theory, the Wikileaks Stories project and some most intriguing short films.

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Interviews

Ten Questions: Pacian

So what, I’m not allowed to say Resident Evil 2? When it comes to what I look for in a game – imaginative worlds and strong characters – I think Chrono Trigger is the one that immediately springs to mind. In many ways, it just chimes really well with my personality, but I’d also argue that objectively it’s a very well put together game in terms of tone and motivation. I’m also a big fan of Emily Short’s Galatea. It’s pretty much the only IF game that I unreservedly find enjoyable to mess with, just in idle moments, and I think it has plenty of interesting things to say about the nature of interactive characters. I know a lot of people only like it as an experiment or a piece of dry academia, but I don’t really enjoy that kind of thing by itself. I like Galatea because I like the characters, the tone and the little stories you end up experiencing.

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Editorials

A Guide to the world of the Indie Adventure Game

Now, to get you started and playing the latest and probably the best, I can’t help but suggest having a look at the linking epic that is my AGS Awards Winners 2006 post and the TOP 20 indy Adventures of 2006 as selected by Independent Gaming. Then, there’s this short ‘n’ random selection of games, merely for illustration purposes:

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