hudson soft

NES

Adventure Island

The power-ups are interesting, and provide the key motivator. Taking the form of eggs, when they are bumped into, they reveal themselves. The most common is the axe, always gathered first to provide a means of attack. But if Harry runs into other eggs once he has the throwing axes, he can gather further power-ups at the same time, such as riding a skateboard that not only moves forward quicker but also means he can now take an additional hit without dying; or the fairy mentioned before, which provides added protection and a temporary period of differing music. The idea is to make players want to see how many power-ups they can continue getting in a row, until they build into this unstoppable SuperHarry and crash through to the end of the level.

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MSX

3-D Bomberman

Usually when writing about a game I try to remain impartial and detail the various facts and figures of a game before praising or criticising it accordingly, but this game is different. It is, you see, quite literally the original Bomberman but from a first-person viewpoint. This would be a concerning prospect on a modern consoles but on an MSX? It is, quite frankly, terrifying. The first problem is that all the walls are red with nothing to differentiate ‘soft blocks’, or destroyable parts of the wall. This means there’s lots of identical-looking corridors that you’ll most likely end up walking around aimlessly. If you walk into a dead-end, it’s a good bet that it’s a soft block in your way, so you can try laying a bomb. The viewpoint also makes it difficult to judge distance accurately though, so you’ll have to run far away to be sure of avoiding the blast (which looks like a untuned TV).

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TurboGrafx-16

R-Type

Your R-9 fighter is equipped with a small gun which can only shoot down the smallest of enemies without firing several shots. But, if you hold down the fire button long enough, you can load up your shot so it releases a massive burst of energy, eliminating all but the strongest enemies in its path. To assist in bringing down tougher Bydo enemies (and help you get further in this tough game), there are souped up weapons that can be collected along the way, like the diagonally firing lasers and the mega powerful circular red laser. When combined with the homing missiles and orbs that protect you, your R-9 becomes a Bydo blasting behemoth.

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TurboGrafx-16

Doraemon Meikyu Daisakusen

In order to deal with the horrific beasts prowling each round, Doraemon is capable of digging holes in which he can trap them. Once this happens, another press of the same button sees the hole filled in, thereby cruelly ending the life of the enemy in question. For each of them you kill you’ll receive bonus points at the end of the round but, beyond potentially getting you out of a tight spot, that’s about all killing them does. They will immediately respawn nearby and are pretty much just there to get in the way and prevent you from… umm, collecting all the dorayaki’s!

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TurboGrafx-16

Air Zonk

In addition to the highly helpful ‘friends’, there are eight, somewhat unorthodox projectile weapons available for Zonk to use. These include homing missiles, a short range but powerful electric beam, flying metal jaw things, spinning boomerang things, eight-way lightning shot, flying boxing gloves, explosive playing cards, and something that shrinks Zonk down into a smaller form who can fire a multi-direction homing shot. On all but the ‘Bitter’ difficulty mode, Zonk also has the ability to cause significant damage to any enemies close behind him by using an after burner of some sort. It’s extremely short-range but is a big help in certain situations. On top of that, Zonk has the ability to fire an R-Type style charge shot. If the button is held down long enough, a smart bomb will drop onto the screen and take out all non-boss enemies too.

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NES

Bomberman

The first stage only features the most basic enemies which seem to be the ‘Floaters’ from the Speccy game I looked at recently, except here they’re called ‘Valcoms’ which look like balloons and don’t cause too many problems. As early as the second stage you’ll encounter the next type of enemy, a blue water-drip type creature called ‘O Neal’. The other enemy types (most of whom have equally obscure names) are apparently introduced one per level thereafter and include ‘Dahl’ which look like wobbly barrels

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Blog

Ads From The Past: Retro Rewind

Making crappy games interesting was a huge part of video gaming back in the late 80s and 90s and this is just one of the bunch. I’m not saying the game is horrible but it’s not something I would play on a daily basis or in a session of retro gaming goodness. The ad itself portrays it as a game that anyone can pick up and play although if you were smart enough to not buy into the ad, you’ll be good. For the rest of you, run for your lives!

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Spectrum

Eric and the Floaters

I personally hadn’t even heard of it until recently and I’m a big fan of the series, but yes, this is the first ever Bomberman game! However, rather than taking control of White Bomber, or indeed a bomberman of any colour, you must take control of Eric, an explorer attempting to plunder treasures from ancient underground caverns. At least, that’s the story with regards to this version, the only one to find a release outside of Japan.

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Game Reviews

Blazing Lazers

As any shmup fans knows, however, all the window dressing in the world doesn’t necessarily make a game great, and excitement over being shown what a flashy new system is capable of can often conceal a game’s design flaws. The fact that Gunhed is such a fantastic game, therefore, is testament further still to its greatness. Unlike a lot of shmups, however, especially the arcade ones which Gunhed mimics so well, this game eases you in slowly and the increase in difficulty is very gradual the further you get.

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Famicom

FC Genjin

Well another week and another edition of retro game of the week. This time around I’m basing it off a game for the Famicom/NES that I just got in the mail not long ago. FC Genjin(Bonk’s Adventure) for the Famicom is surely one not to miss. The game is your typical platformer that’s unique in many ways. In this game, you take control of umm Bonk which is a big headed cave boy!

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The Music Hall

Faxanadu OST

In a nutshell the Evil One came to earth via meteorite (take that Superman). The Evil One transformed the Dwarves into monsters and had them attack the Elves who were all nice and peaceful living on the World Tree before this all went down. There is only one thing that can kill the Evil One and that is the Dwarven kings sword, too bad he swallowed it before he was transformed into a horrible and hard to kill monster.

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Editorials

Games I have never beat: Faxanadu

Faxanadu came out in 1989 by publisher Hudson Soft, it is an RPG where you main goal is to defeat the Evil One. After being away from home for an untold amount of time you return to find your homeland pretty much abandoned. The Eleven King asks you to kill the Evil One because somehow that will lower unemployment and balance the budget.

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