Super Monkey Ball Jr.

After all, Monkey Ball has never been a series that’s relied upon its looks – sure, everything apart from the mazes are flat 2D cutouts, but that doesn’t detract much from your enjoyment. But that’s the one sad thing about the game – when it was released it was held up as a mini technical marvel, much like other 3D titles on the GBA (Star X anyone?), and therefore may have been treated better by reviewers as a result.

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Dark Arena

Perhaps the most forgotten of the whole flock of GBA FPS – apart from perhaps the too late for the party Ice Nine – this is was actually the first FPS announced for the handheld. It’s also the only GBA FPS that isn’t a port or continuation of an existing shooter series, or without any conceivable tie to a movie (Ice Nine was based on the film The Recruit but the licensing fell through). This fact probably didn’t help Dark Arena reach a wider audience, but it’s hard to feel too sorry for it, due to the fact it’s a rather turgid effort all round.

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Blackthorne (a.k.a. Blackhawk)

I went through Blackthorne like a hawk goes through freshly caught rabbit – with blood on my claws and madness in my eyes. I didn’t follow the back story much though but I had fun regardless, which would not be possible in Flashback that was heavily story driven.

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