Double Dragon Flash Game

Double Dragon Flash Game

Double Dragon

The classic beat em up game, Double Dragon. This version was created to mirror the Gameboy version of the game.

  • Press the Space Bar to Start

  • Hit the Return Key to pause and select on the Menu

  • Press the Arrows Keys to Move

  • Hit Q to Punch

  • Hit W to Kick

  • Press Q & W together to do a Flying Kick

Puzzle Bobble Flash Game

Puzzle Bobble Flash Game

Puzzle Bobble Flash Game

Created by Taito in 1994 this arcade puzzle game features the dinosaurs from Bubble Bobble. This time you are match up the different colored orbs and once you get 3 or more of the same color they break and you move on. You have to use aim and strategy and be a little quick as the orbs being to drop towards to Space Invaders style and if they reach you it’s game over. Click the ‘push 1p to start’ flashing text to start. Arrow keys to move and space bar to fire bubbles.


  • Click the ‘push 1p to start’ flashing text to start.
  • Use the Arrow Keys to move
  • Hit the Space Bar to fire bubbles.

6 Great Flappy Bird Clones

6 Great Flappy Bird Clones

Flappy Bird was the King of mobile gaming, but now the king is dead. Here are some Flappy Bird inspired Games that will fill that void in your life.

Maverick Bird (Web)

This Flash game was written by Terry Cavanagh the Indie Game legend behind VVVVVV, Don’t Look Back and Super Hexagon. It has great music and visual and is like Super Hexagon it’s super difficult.



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This is a bit of a cheat as it isn’t out yet, but it looks amazing and is by Paul ‘madgarden’ Pridham. He has previously worked on Punch Quest, Sword of Fargoal (iOS) and forthcoming Death Road to Canada.

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Link: Coming Soon

Flappy Doge (Web)


If there one Internet meme even bigger (and possibly more annoying) than Flappy Bird, it’s Doge. Such Game, wow.

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Quack (ZX81)


If you require any proof of Flappy Bird simple gameplay, how about this conversation which is available for the 30 years old Sinclair ZX81 which boasts a whopping 1k memory.

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Flappo Bird (Atari 2600)

Flappo Bird (Atari 2600)

If the ZX81 is too British and Obscure for you, how about this flipscreen version for the Atari 2600 instead.

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CrappyFly (Windows)

crappy fly

Finally there is this. I’ve only added the Windows only game because I made it for FlappyJam, which is a Game Jam for creating even more Flappy Bird clones to support game developer Dong Nguyen. They are now over 150 games and the jam doesn’t finish until February 24th



You can find even more clones at the FlappyJam.

Abobo’s Big Adventure

As much as some followers try to stick the “classic arcade” tag on me, I am every bit as much of a fan of the 8-bit console era of the later 1980s. Back then, if I wasn’t sleeping, eating, showering or doing my homework I was on my Nintendo Entertainment System, and I wasn’t adverse to skipping one of those listed tasks at times to play it.

Abobo's Big Adventure

Months back I learned of Abobo’s Big Adventure, a fun looking Flash-game parody of the entire NES era, and began looking forward to it. The game went live last night and exceeded my expectations, something that is difficult to do with me.

Yes, you are Abobo, the big muscle-headed ugly guy made famous in Double Dragon and you are pretty darn grumpy. Seems a variety of 8-bit characters kidnapped your kid and you are out to get him back. Thankfully they skip explaining how a guy that looks like Abobo managed to become a father.

As you begin your game you are instantly bombarded with characters from just about any NES-era game you can name. You’ll have to do battle with those pink sweater-vest guys from Kung Fu, characters from Renegade, River City Ransom and even T&C Surf Designs. You’ll encounter Goombas, Mega Man boss enemies, the masters of the Pro Wrestling ring and so many more. Even the title screen is full of any 8-bit game character you want to name, from the Duck Hunt duck to the Eggplant Wizard from Kid Icarus. Finally I got to live out my life-long desire to punch Kid Niki in the face, even if I had to dodge exploding barrels from Donkey Kong while doing so.


The game plays right in your browser and can use arrow keys or a gamepad to play. As with the 8-bit games of the day there are only two buttons to learn to use. Just pick up and play, and play you should.

Abobo’s Big Adventure is the ultimate 8-bit tribute game and a must-play for any fan of the era. You can stop reading this article now and go do just that by Clicking here.

Patrick Scott Patterson has been a gamer since 1981, acting as a writer, technician and world record holder on several game titles. He has appeared numerous times in the yearly editions of Guinness World Records: Gamer’s Edition. In addition to writing here, Patterson has also written for Yahoo!, Twin Galaxies, VGEVO and Gameroom Magazine, and is always looking for unique and positive news to report from the video gaming world.

Gemstone Dragon

Gemstone Dragon, or The Quest for the Gemstone Dragon to give it its full name, is as traditional a CRPG as one can imagine, provided one imagines something not entirely dissimilar to Baldur’s Gate.

Gemstone Dragon - PC - Gameplay Screenshot

Actually, Gemstone Dragon is the most Baldur-eque gaming experience I’ve had for quite sometime, what with its sword and sorcery plot, the traveling around fantasy worlds, the looting of corpses, the quests and side-quests, the real time combat and a plot about some sort of ancient evil rising in the way ancient evils always rise in games like this: covered in conspiracy. Now, even though its game-mechanics are not based on D&D, the game remains as traditional as one can imagine, starting off with the player selecting a portrait and his/her gender and going on to gain xp, fame and shiny bits of armour.

Gemstone Dragon - PC - Gameplay Screenshot

RPG tradition is also evident in the simple decently done tutorial that eases you into an intuitive interface, the simple yet very D&D rules system, the inventory and all those skills, basic attributes, levels, etc.

Tradition of course is no bad thing. Especially, when a tried game logic is applied to an inspired project filled with smart touches, as is the case with Gemstone Dragon. After a while you’ll forget all about mechanics, systems and interfaces, and be immersed in classic, monster brutalizing adventure to save a fantasy world. You’ll meet interesting NPCs, animals, foes and monsters, visit towns and dungeons, and -generally speaking- have a proper old-school CRPG experience.

What’s more, the game does offer something new, and I’m not referring to the lovely journal and the handy automap. No, all of Gemstone Dragon is made in flash and playable online, proving that flash can really handle huge, deep games, complete with all the graphics, save/load functions, animations, sounds and texts necessary. It does come with a few hiccups of course -you can’t for example use the right mouse button- but it’s still impressive. Would be even better if the world map could be scrolled with the cursor keys, mind…

Gemstone Dragon - PC - Gameplay Screenshot

As for the graphics, they are lovely and properly 2D, with enough detail to help your imagination do something. The sound on the other hand is mainly functional, but does help with the overall atmosphere of Gemstone Dragon. Everything actually feels like running on a simplified version of the Infinity engine.


You can try a demo of Gemstone Dragon and buy both its online and downloadable version at the game’s official site.

Verdict: You probably already know if you care for Gemstone Dragon or not. It’s as honest a game as is humanly possible. As for me, I definitely enjoyed it.

Kondtantinos or Gnome is a classic and indie gaming writer. You can see his wonderful blog by following this link – Gnomes Lair.

Youda Fisherman

Youda Fisherman menu

Youda Fisherman review by Honorabili

One Sentence Review:
“A really fun RTS economy management flash game for people of all ages”

Overall Score:
8 out of 10

Overview & Fun Factor:

Youda’s Fisherman game is about you taking control of a failing fishing company and turning it around. The game is kind of silly as you have to control your fishing boats, while managing the selling and trading resources to keep your company afloat, while you battle pirates (Nigeria anyone?) and mother nature (sharks, whales, and storms). The game is a lot of fun because it requires so much micromanagement that it won’t even let you look away. There’s pretty much always something for you to activate or ship, while the computer attacks you. You have to complete different maps/levels which all have a time limit. You can either get a gold, silver, or bronze medal and the better the medal the more the rewards you’ll get from completing that map. You in turn use those rewards to research better fishing, manufacturing, and transportation technologies which you can use to complete missions faster and are eventually needed to complete all maps while getting all gold medals. You get both technologies and passive improvements which increase the amount of money you get for goods and other factors as you rebuild the corporate headquarters and infrastructure of the fishing company.

There are many different resources for you to manage in the game’s economy such as fuel, wood, gold (money), metal, as well as all the raw goods, which you turn into products. Some of those products require other raw goods that must be purchased only and cannot be produced by any of the buildings, such as olives, tomatoes, chili peppers, silver rings, etc. This game is all about resource and time management as well as reflexes.

I was surprised as to how hectic this game gets but in a good way. It will keep you on your toes because of the constant ticking of the clock that you are fighting against. Each map has its own strategy and the top concern is to keep your eye on the objectives. Sure, you might build up a super manufacture infrastructure but if you are already getting a bronze medal your rewards will be marginal.

I give this game a score of 8 out of 10 in Fun Factor because it kept me entertained for the 12-14 hours it took me to beat it and it can be fun enough that it can be addictive enough to make you want to keep progressing through the levels as fast as possible.

Difficulty, Difficulty Versatility, & Replayability:

For a casual gamer, this would be a challenging but beatable game. I play a lot of competitive RTS games so I found the game easy but then again this game targets the casual gamer audience. There is no way to make the game harder so that will affect replayability in the future. I will probably play this game in a year or so since the missions are always the same, rather than randomly generated. For casual gamers I’d give the game a difficulty a score of 8 out of 10. For more hardcore gamers I’d give the difficulty a score of 6 out of 10. Difficulty Versatility I give a score of 5 out of 10 because the difficulty stays just about the same throughout the game and rare gets harder, as well as you not being able to adjust it. The only difficulty really is trying to get gold medals on every map and even then eventually you will be able to do it if you go back and play old missions once you unlock everything in the research tree. Because of these factors I give the game a Replayability score of 5 out of 10. Not much of a challenge but I do like this game so I might play it even after I beat it over and over.


The game is usually sold directly by Youda Games through their website at this link for $9.95 US Dollars. I beat the game playing nonstop in about 12-14 hours. Considering that’s more gameplay hours that are actually fun versus me playing some much more popular games which only lasted me 4-5 hours (like Fallout 3) and were much more expensive, I think it’s a great value for ten dollars. If you have children and would like to enhance their micromanagement RTS skills, then this is a really great starter game for that. If you’re new to RTS games yourself, this is a great game to practice and learn with. I give the Value category a score of 9 out of 10.


The sounds are well made and are an integral part of the gameplay. There is a lot going on in this game and audio ques are extremely important. You literally will be clicking on units and products constantly and it’s important to know when you are under attack, a unit needs maintenance, etc. All the sounds for every action are easily identified after a short amount of playing the game and they do their job right. The samples are quite good for such a small game. I give sound a score of 9 out of 10.


The music fits the theme of the game really well. It’s not as memorable as say the music in Plants vs Zombies or Angry Birds but it does have nice calm tunes for a nice family game. I give the music a score of 8 out of 10.


No crashes or complaints here, not even when multitalking and doing alt tab a lot, on Windows 7 64-bit Ultimate edition. I give stability a score of 10 out of 10.


You only need a mouse to play this game. It’s really simple and that’s something that makes it great and easy for anybody to play. Simple controls are always a good thing. Controls get a score of 10 out of 10.

Graphics & Performance:

This game can run on any PC. Even a netbook should be able to run it. Performance gets a score of 10 out of 10.

The Graphics are nice and polished for a flash game. The boats look like real fishing boats and animals such as the shark and whale look cute and funny (especially when you smack them out of the water). I didn’t like the rendered non-animated cut scenes that would give you plot information that much. I thought they looked really cheesy and dated. Graphics get a score of 8 out of 10.


If you want a fun RTS economy simulator that will run on any computer, get this game. If you are new or old to RTS games, you will most likely enjoy the level of micromanagement this game offers. I strongly recommend its purchase.