You don’t get the show 1: We’re like school on Saturday…no class


Brand new show we open by finding out just how long it takes for Ignacio to use the bathroom before our recordings and it’s all downhill from there.

J.A. talks about the lady in League of Legends who was totally down with a three-way with him and his girlfriend sight unseen because “Love don’t got no eyes.”

We also learn that you can find real legitimate gameplay video on sexy sites which not only confused J.A. but wait till you hear why he was on those sexy sites to begin with.

Now the show isn’t complete without “normal” gaming news so the guys talked about Blizzards meeting with Nostalrius the group behind the WOW legacy servers.

You can check out their official website.

We also answered questions from our Facebook Group page.

So not bad for a first show of what is pretty much the anti-Obsolete Gamer Show and if you like it please comment, upvote and visit all our links and stuff including following us on our Twitter page.

And if you really like us we are on Patreon so you can send us your hard earned dollars so we can finally get Ignacio a bedroom organizer.

And if you didn’t like it or got offended, you don’t get the show.

The Downsizing of Star Wars: The Old Republic

We all know from the Sony Online Entertainment spin of the mass exodus of DC Online Universe that the statement above translates into; we took a major hit and have to start cutting our losses. ~J.A. Laraque

The Downsizing of Star Wars: The Old Republic

Unfortunately, most of us who played and followed the latest Star Wars MMO knew that with the issues with the game and lack of positive changes that subscriptions would drop drastically after the first month. Regardless of the PR spin about an “active community” and how there were “millions of subscribers” we all knew that STOR would take a massive hit.

Star-Wars-The-Old-Republic-Trooper

Now word out of Austin is that there were mass layoffs at the studio that developed the game.  Some of the people from the studio were let go while a few others were moved to other projects, but the message was clear.

“We are bidding farewell to some talented, passionate and exceptionally hard-working people who helped make SWTOR a reality,” said Bioware co-founder, Greg Zeschuk. “We still have a very substantial development team working on supporting and growing the game,  and we feel we are in a strong position, with your continued involvement and feedback, to continue to build Star Wars: The Old Republic as one of the most compelling and successful online experiences in the world today.”

We all know from the Sony Online Entertainment spin of the mass exodus of DC Online Universe that the statement above translates into; we took a major hit and have to start cutting our losses.  EA itself in a statement just reinforced the rapid decline of The Old Republic.

“These are very difficult decisions, but it allows us to focus our staff to maintain and grow Star Wars: The Old Republic,”

I think almost everyone has been “refocused”, or know someone that has been and understands exactly what that means. With subscription rates dropping over 23%, most of us can see the coming storyline that will eventually lead to a free-2-play announcement.

Open Discussion: How Important Is Cursing In A Game To You?

Later on, the option to turn off the profanity filter was added and never again did I see anyone mention anything about feeling bogged down but neither did I see anyone thanking the Dev Gods that they could finally do so. ~Umar Khan

How Important Is Cursing In A Game To You?

Two days ago, I put up an article about reporting people online for cursing and violating the EULA that they agreed to in order to play online games. The responses to the post were expected. “Fuck you, dick butt!”, “Die of AIDS!”, and “You are a worthless piece of shit!” were the kind of retorts that were anticipated especially with the holier-than-thou attitude the piece was written in.

itgetsbetter

However, there were a couple of users that responded with something along the lines of “Not being able to say what we want online is wrong.” This got me wondering just how wrong is it? How important is it to be able to call someone a fag online? I’m sure it isn’t a game breaker for many people but for some it may be a peeve. It could be categorized under the same kind of irks as not being able to jump in a game.

In DCUO, when it initially launched there were no means to turn off the profanity filter. It would simply censor anything deemed vulgar or out of place. There was a very vocal amount of players who would comment and complain about the inability to voice themselves in a colorful language. Later on, the option to turn off the profanity filter was added and never again did I see anyone mention anything about feeling bogged down but neither did I see anyone thanking the Dev Gods that they could finally do so. It was such a miniscule addition that it sated the vocal but it wasn’t enough for them to say “Awesome. I can curse now.” unlike other changes in a game that define the content and gameplay such as crafting, dual speccing, etc.

So I ask, how important is it to curse in a game to you? Could you still play the game that constantly censored your vulgarity? Is it just a peeve or is it in some ways so important that not having it added in a game is criminal? Do you think of it as an essential part of a game such as being able to send whispers or jump? I’d like to hear from you on this.

SOE: Dropping Subscription rates like it’s hot

soe

On the road to free-to-play Sony Online Entertainment sent out a e-mail to all of its customers informing them of their lowering of subscription rates for their online games.

As a result of feedback from many of our customers, we recently undertook a full review of our game pass (subscription) pricing for SOE PC-based games, in order to achieve the following:

1.Better rates for our loyal customers who choose to sign up for our longer term plans.
2.Prices that are on par with other MMO game prices – in all countries.

We are therefore pleased to inform you that we are reducing many of our game pass prices. There is no need for you to take any action – if you play a game for which we have lowered the game pass price, the new, lower rate will be applied on your next billing date.

If you purchased a 3, 6 or 12 month game pass from us between May 14, 2011 at 12:00 AM PST and June 27, 2011 at 11:59 PST, we have credited you with additional game time per the table below. This credited game time has been added to the end of your current game time. The new rate for your recurring plan will take effect after your credited time ends.

I think a few key points are better rates for our loyal customers which translates to, “please don’t leave us.”

Prices on par with other MMO games means, “Free-to-play is killing us.”

Here is the link to their new pricing chart – http://www.soe.com/gamepass/

Now take a close look at the game line up and the price for all access. Do you doubt that the price is because each one of those games are on the massive decline and with Star Wars Galaxies being killed off recently there is not much left for SOE.

So the question is, will this help SOE in the long run?

 

DCUO: Qualms With The Game And A Plea For Fixes

Bat Family DCUO screenshot
Bat Family DCUO screenshot

DCUO: Qualms With The Game And A Plea For Fixes

This is a copy/pasta of a post I made on the DCUO official forums.

I am writing this in hopes that SOE sees this and takes the time to actually start some sort of plan to save their latest MMO DC Universe Online. I am not calling in the apocalypse of this game but I am simply stating that right now it has been poisoned by bugs. I have played many MMORPGs and since World of Warcraft’s release there haven’t been many AAA MMO launches. Many games falter in their idea to cash in on the WoW craze and create clones and other games try mechanics that just seem to fall flat because they failed to fix game breaking bugs before release. I don’t have much faith in many of the MMO’s coming out in 2011 but I did feel and still do feel that DCUO was going to be the one to stand with the greatest potential.

Lawl? Did u not hear of Star Wars TOR, newb?

Okay, fellow forum readers. Yes I’ve heard of Star Wars but I do not have high hopes for that game as I generally don’t see things with rose tinted glasses. But this is besides the point. I don’t want to banter SOE with “IM GUNNA QUIT AND GO TO ” bull. I don’t want to put out an angry, unproductive statement out that does nothing but sound like another QQ fest. I want to state what I think they need to fix in order to prevent this game to going into a crippling decline.

People in my guild r already leaving, newb! Dis gaem is a failure.

I understand that people are leaving but people always leave MMO’s in their first month. It’s a common thing to see a mass exodus of people leave one game, talk highly of the new toy, and then pinch a loaf all over that toy, and go back to another game that presents the same grind or what not. That isn’t a great argument at this point as it is a common thing amongst MMO gamers.

Now that I have the generic forum responses out of the way, let me get into my issues with the game and why they are stunting to its growth.

League Chat Breaking

Never have I played a game where a chat is broken. Shout is never broken, yet somehow, some way, League chat breaks. How are groups of people supposed to connect to enjoy the game together? No one plays an MMO to play it in solidarity for everlasting months. The thing that keeps people playing is 1) Yes, content, but we’ll get into that later and 2) the ability to form bonds with fellow server mates for an enjoyable experience.

Those of you who have spent time with guildies or leaguers and just goofed off racing around cities, griefing someone as a group, or just doing something pointless can attest to the good times that can be had with friends and clansmen. Even without additional content, good friends can make a game last awhile, probably not as long as a game with constant content, but they’ll last longer than the average solo king player.

League Chat breaking over and over seems like an easy bug to fix as most MMO’s don’t seem to screw up their chat systems. This is the first time I’ve ever witnessed this kind of issue in anything ever. Without League chat, what’s the point of a League? How can people communicate or introduce themselves to one another? No bonds are made thus no establishment is set into the game’s community causing a rift of players to either leave to where they came from or hold out until the next MMO that will save them.

Queues Breaking

I can see how this is an issue that can take awhile to resolve but it should have been resolved early on towards the end of beta. Some sort of contingency plan should have been brought up to fix the issue if queuing loads being too dramatically hectic is causing them to shatter. If it isn’t the load of players using the queuing system that is breaking it, then what is it? What is so difficult to fix that it has taken two weeks for someone to still not figure out?

A lot of games have a ton of levels for you to grind through so it takes awhile for major sums of their player base to hit the endgame cap. DCUO makes you super right away by making hitting 30  a quick and easy thing to do. This is mostly because most of the content is for level 30 characters. That is great but when most of this content is governed by the queue system, well that is where the main focal point of the game’s design seems to get blinded.

How is a game that promotes fast leveling and quick end game experience supposed to last when their main method of entering these adventures is blocked by a queue system that breaks too often. PvP queues, Duo queues, Alert queues, all broken. The only queue that seems to work is The Vault and that is completely aside from anything else as it just teleports you to a single player map.

But OP! You can run to Arkham, Containment Facilities, and many more!

That’s true, poster. You could run to those instances. I, for one, have been. I refuse to allow a broken queue to stop me but when I can’t do my duos or get into certain instances, I feel like I’m being cheated. I’m not saying that SOE owes me Marks of Triumph (though, that’d be pretty nice.) but I do feel like I’m paying $15 a month to be blocked out of content I was able to play earlier in the week.

Watchtower Crashes

This bug personally hasn’t affected me but I can see where the issue can bother some people. In WoW, when Eastern Kingdoms or Kalimdor crashed, you couldn’t get on your character in that continent. However, there was another continent always available for both factions.

When Watchtower is down, you’re locking out a good chunk of one faction while the other isn’t hindered at all. This is an increasingly difficult issue because if queues aren’t working, and Watchtower is down, so goes your cross city travel system.

Bugs I Can Deal WIth For Now

There are certain bugs I can handle right now because there are work arounds for them, but that doesn’t mean to ignore them.

I can deal with the platform in Star Labs arena being exploited by flying enemies contesting the node from underneath since I’m a pro and took grounding abilities.

I can deal with the loot bug at the end of an alert where if I hit L before seeing the “overall data” chart  I won’t get to roll on the item. I already know to wait but I can see where a ton of people would be having an issue over this. (Protip: Leave the instance and you can still hit need out of the alert and the item will go to you and show up in your bag.)

You Sound Mad, Bro! Do You Like Anything About This Game?

Yes, I like this game and unlike many people I have faith in SOE. I know EQ2 was a pile of garbage but they really turned that game around. If it released maybe 2-3 years ago instead of 6 it could have been a contender, it could have been a somebody! They dish out content in that game constantly and it’s great to see a company throwing resources into a dying game like that (though they probably wouldn’t admit EQ2 is suffering.).

Of the MMO’s I’ve played at release, this game is pretty solid and enjoyable. I know they’ll keep pushing out content because they understand how big DC is right now with Christopher Nolan’s Batman films, the upcoming Green Lantern,  the role DC heroes play in children’s media, the announcement of the new Superman flick, and the success of Smallville.

The combat system isn’t something you find in any MMORPG to date and it works out for the action packed fluidity of the comic book genre. I never thought the class system in this game would work because class systems tend to fail in most Super Hero MMO attempts but I think this is probably one of the best implementations out there and I have no issues with the balance of paper, rock, scissors. I enjoy the three class trinity synergy and the ability for anyone to DPS.

The excitement of being able to fight side by side with notable characters, heroes and villains alike, adds to the feel of the game. The voice work is grand and I hope they can keep it up, unlike in EQ2 where they stopped their voice acting in newer installments of content. With Time Warner having some role over the development of this game, though, and their ability to profit from it as well, I can see the voice acting remaining relevant  if the game remains a standing contender in the current 2011 MMO battle.

So as you can see, I am satisfied with the game. I am still hyped up and enjoying everything I possibly can right now with DCUO. It’s fresh, different, and exciting especially with friends. I would like to keep it that way.

I know that SOE is planning a huge update of content in February but please do try to fix the bugs as well first or simultaneously. Additional content is useless with a dwindling player base.

 

The Daily Vid: DC Universe Online – End Game

DC Universe Online logo
DC Universe Online logo

Chris Cao, game director for DC Universe Online takes us through some of the endgame content in the superhero MMO. Starting off we have an attack on Arkham Asylum which is a raid zone where you group up with many other heroes against Mr. Freeze and his creations as he tries to destroy all the boilers in Arkham in order to freeze the entire place.

The end game starts when you reach max level and in DCUO that level is currently 30. Throughout the game you have alerts given to you by members of the Justice League or Legion of Doom (Secret Society) these alerts can be accessed via your user interface and you can select the alerts which puts you in a queue to join with other players. It works similar to the dungeon finder system in world of Warcraft.

As you level you gain access to more alerts and they don’t stop at level 30. Ace Chemicals has been taken over by T.O. Morrow who you fight against while you are leveling. You discover that he has taken the Joker’s toxin and used it to power tons of robots inside of the plant.

Another raid zone is Kahndaq, a land ruled by magic so it is no wonder that Black Adam would use its power to try to resurrect his wife. Unfortunately, he screwed it up and now the waters of Kahndaq turn the dead into the undead. In the end, you will not only have to go up against Faust but a super energized Black Adam as well.

The last raid zone in the video is the Batcave. Brainiac is trying to take over all the technology in the Batcave so you can guess what that means for earth considering it is mostly his tech that the Justice League uses. Heroes will have to fight all the way through the Batcave to Brainiac himself for the final showdown.

So there you have it, there  will be much more to do once you reach level 30 in DCUO and I am sure there is much more coming down the pipe and as soon as we hear about it so will you.

DC Universe Online: The Good, The Bad and the Future

DC Universe Online logo
DC Universe Online logo

So much of my time has been spent playing my Superman hating hero, Lineage in DC Universe online, but I had to take a moment to give my opinion on the game. While I had been looking forward to this game since its announcement it was seeing so many of my friends playing it that made me finally decide to buy it instead of waiting a few more weeks. I do not regret my decision, but there are pressing issues and long-term questions about this MMO.

The Good

I remember playing City of Heroes and thinking about how cool it was to make my own hero from scratch. Unfortunately, issues such are repetitive missions, level grinds and lack of custom powers quickly turned my love to loathing. With DCUO, I decided not to read all the developers notes or message boards. I wanted to come into this game like a child who received it on day one and make my decision of whether it was good or not based on firsthand experience not what is “coming soon”.

  • Character Design – Sure, it may not be as in-depth as City of Heroes is, but it is a great start. You cannot only make a completely original hero, but if you wish, you can pretty much copy any hero from DC, Marvel and beyond.
  • Power Layout – You have your two primary powers, but you also can choose from Iconic Powers that give you abilities such as Superman’s heat vision or Batman’s batarangs. This allows you to really customize your character whether you are a min/max’er or a concept creator.
  • Into the Fire – What I mean by this is you do not start of fighting purse-snatchers. From the beginning, you are going up against the big names from Scarecrow to Bizarro and everything in between. This makes you feel like a hero not some jerk in a mask.
  • Heroic TeamUp – From the start of the game you team up with well-known DC superheroes and this continues throughout the game. For those that though they only give you missions from police stations and the watchtower are wrong. Sure, often the heroes do not do much, but still fighting alongside them is very cool and I know there is much more to come.
  • Similar but different – Sure, most missions have you go to a location take out a bunch of bad guys and then rinse and repeat. However, there is enough variety in not only the locations and bad guys, but the story layout and endgame (mission wise not complete game wise) to keep you interested and wanting to play more.
  • Dungeon Tile sets – This was one of my biggest issues with City of Heroes, check out my report on it. When I say Dungeon, I mean an instance where only you or your team can enter. In COH it was always an office or a warehouse and sometimes a science lab, but with DCUO every instance is unique even if it is an abandoned warehouse. It makes the game seem much larger than it is and it keeps it from getting boring which is a very good thing.
  • Easy to Play, Easy to Level – There is some risk, but no more than what you will find in World of Warcraft and believe it or not this works for this type of game. You can get your butt kicked, but if you learn your role and play correctly, you can solo or group and succeed. In addition, you can level at a good pace, which COH should have learned does not mean you will quit once you max out. If there is more to do and added gameplay such as PVP, end game instances and other content you will continue to play or role a new character.
  • Voiceover and Cut scenes – They work in MMO’s and DC has given us fans of the Batman, Superman and Justice League cartoons a great gift with their voiceover work. Sure, some of the random voiceover gets repetitive, but the mission voiceover and voices from names we know makes it win win. The cut scenes just make you feel like you are part of the story and they look awesome to boot.

Now there are more good things I can say, but let us move on to the bad.

The Bad

One must always keep in mind that no MMO is going to start out perfect. There will be issues in any game you play and it will take time for the developers to not only fix the bugs, but also tailor the game in a way more people will deem favorable. Many people are spoiled because of games like World of Warcraft that while it still has its issues has been polished after years of patches and expansions. The key is seeing what will happen once the changes are made and if you like it now it will only get better.

Launch Bugs

Here are some of the most annoying issues at the moment.

  • Losing audio after a cut scene – For some people after finishing a mission arc and getting the cool cut scene they lose audio and only a complete restart of the game fixes this.
  • Vanishing Weapon – Sometimes when entering an instance, upgrading, or changing your main weapon even once you equip it the weapon does not take effect. The good news is all you need to do is un-equip and reequip to fix this.
  • Disappearing Power Layout – This one is weird because I am not sure what causes it. Sometimes your power layout, which is the number 1 through 8 keys where you can use your powers sometimes  disappears from the UI. Now you can still use the powers it is just that you cannot see them. Strangely, it will fix itself on its own randomly.
  • Windowed Mode No Save – You can select Windowed mode, but if you log out and log back in it does not save your preference.
  • Alt Tab Crash – Some people say they crash or lose audio when alt tabbing out to their desktop.

Playability

Here are some complaints about general gameplay. Keep in mind much of this is caused by people being used to what they can do in World of Warcraft.

  • Alt Tab Issue – In some cases, Alt Tabbing out to your desktop can cause issues including loss of sound or even a game crash. In addition to those issues if you select windowed mode you still have to alt tab out to use your desktop unlike World of Warcraft where once you are in windowed mode you can seamlessly switch between desktop and the game.
  • Chat and Social Issues – It will take time to get use to different chat interfaces, but with DCUO having to type in commands for inviting people to group, adding friends or joining a guild would be better if one could use their mouse to click within the UI.

Nit Picking

Some of these are good points and others would make Comic Book Guy from the Simpsons proud.

  • In PVP level 30’s greifing low levels – Welcome to PVP servers in MMO’s
  • Blurring of textures in the distance – The word is this is because the game was made for the PS3 and the PC together so while you can up the settings on your PC there will be limitations.
  • Random Bad guys/Good Guys saying the same thing repeatedly – Even with 50 million spent on the game each mob cannot have its own voice.
  • Sharing credit for a kill or having a kill stolen – You take the good with the bad. If you hit Funhouse three times and got the kill even though he would have stomped you into the ground then you have to accept that someone will steal the civilian you were supposed to save.
  • Mission repetitiveness – Welcome to gaming. Think about the best comic book you have ever read, in the end you still have random fights and a mystery and a boss fight. This is how much of gaming works and in an MMO it is a staple.
  • Gold Selling Spam – Welcome to MMO’s ignore and report feature coming soon.

There are more bugs and issues, but my too long didn’t read alarm is going off.

The Future

I have personally seen a lot of launches and some have stood the test of time and many have fallen hard to the bottom of the MMO well. The key to a MMO is not only the launch, but also how fast they can fix issue before the masses leave for another game.

Keys to DCUO’s survival

  • Bug Fixes – It may seem like a no brainer, but bugs can kill it for some people faster than others. Perhaps a PC or MMO vet will expect launch issues, but many ten year olds wont. SOE has to fix these quick or they may see a mass exodus.
  • Content – Since the level cap is 30 and you can reach that quickly the key is giving people a lot to do once 30 to keep playing just in case they don’t want to re-roll. Content at 30 does not have to mean end game. You can add missions and other thing to do that are not necessarily an end game raid, but it has to be fresh and fun and sooner than later.
  • End Game – There has to be big massive raids and fights that you would just not see during your normal missions. It is not always about loot, but about feeling you are on the forefront of the game fighting the big fight and not continuing on like a foot solider. Many people play these games to be the big shot and the end game is the big game.
  • Level Cap increase – It is going to come either way, but the key is knowing when to allow players to move on to that next level or ten as it were. You cannot just add levels for nothing, there must be a reason and all the added powers, gear and content to go with it.
  • Overall Story Arc – You have to keep the overall story going and going in a manner that makes sense and is fun to the player. Sure, we may love fighting against Bane with Batman, but we want to see Brainiac get his brain bashed or have him achieve a small victory that keeps the war going, either is good.
  • PVP – PVP can make or break a game because PVP can effect PVE and in the case of DCUO, PPV can extend the life of a game for those who rush to max level. While it is true the majority of people will PVE it is best not to ignore the PVP player or you might find some of your most loyal subscribers going elsewhere.
  • Intangibles – This includes everything from discovery quests and world events to special offers and give-a-ways. You can never over promote and if you keep your fans interest inside and outside of the game you will have a winner on your hands.

So much more

There is a ton more to say on the subject of DCUO, but for now I will continue playing and asking questions and hopefully get some answers from the developers. If you are thinking about getting this game, try it out. The game has buddy passes so you can try it before you buy it, but I think you will end up buying it. If you already are playing, stick with it, I have faith good things will continue to unfold and your voices will be heard.

I’ll see you in game.

DC UNIVERSE ONLINE

DC Universe Online logo

One of the most anticipated MMO’s DC Online universe allows you to create your own hero and fight alongside DC’s greatest heroes against its strongest villians.

Fact Sheet

Genre: Massively Multiplayer Online Action Game
ESRB: Rating Pending
Developer/Publisher: Sony Online Entertainment LLC
Platforms: PLAYSTATION®3 computer entertainment system and PC

Game Description
DC UniverseTM Online is the only next-generation massively multiplayer online action game that delivers unparalleled physics-powered combat set in the DC UniverseTM. This genre-defining game puts the power of the DC Super Heroes and villains into the palm of your hands…The next legend is YOU!

POD: DC Online Universe

Todays Picture of the Day comes from the highly antispasmodic MMO DC Online universe. I have been watching this game developed for a long time now and when I got a chance to try it hands on at E3 I knew it would be a winner for me.

First check out the footage I shot at this years E3.

Now onto the Gamescom trailer.

And finally brand new screenshots from the game, enjoy!

Picture of the Day Powergirl DCUO

Our first picture of the day comes from DC Online Universe. Anyone excited about DCOU can’t wait to fight alongside the greats like Superman and Batman, but let us not forget their devastating débutante Powergirl!

DC Universe Power Girl
DC Universe Power Girl

For those that don’t know Kara Starr aka Power Girl is the alternate universe cousin of Superman. Power Girl possesses superhuman strength and speed, as well as the powers of flight and invulnerability. However, what most people (boys) love the most are her other assets. Let’s face it, she’s hot, she’s powerful and she’s super, what else could anyone ever want.

Power Girl DCUO

Wanna learn more about DC Online Universe check out their Official website.