Data East

TumblePop

The game plays out over 10 different areas, representing (mostly) real places on earth, such as New York, Moscow, Japan, Egypt, Australia, etc. In the final two areas (SPOILERS) the game sees you travel to Outer Space and finally The Moon. Each area features it’s own themed monsters, as well as typically one big boss fight at the end. And as you have seen in these pictures, there are some crazy bosses, like a giant octopus, a killer snowman, a giant clown robot, a flaming dragon, an enormous genie, etc. And if that weren’t enough, if you failed to defeat all the monsters in a given time, a Dracula-type dude will wander on screen and if he catches you, you lose a life. Major bummer. Totally bogus! But I digress. [...]

Robocop

So Robocop gives you the general feel of the first movie. You walk around the streets of Detroit shooting random bad guys and facing bosses, some you have never seen in any movie and others you will instantly recognize like ED-209. Like the Superman game, they had to make it way easier for you to die, so Robocop is a bit of a wimp meaning just gays running at him unarmed can cause him damage and bullets hitting him anywhere do why too much damage. [...]

Bloody Wolf

Bloody Wolf is a pretty standard run and gun in the vein of Ikari Warriors, Merc and Heavy Barrel. Developed by Data East in 1988 this arcade game featured Snake and eagle, two commandos against an army of bad guys, but luckily for you, you had a ton of weapons at your disposal. [...]

Pocket Gal

This ‘effort’ comes in the form of stages. There are more of them per girlie the further you get and they alternate between frames of regular pool (is it still called a ‘frame’ in pool?) and trick shots. A predictibly simple interface enables you to take the shots – just move your aim, represented by a dotted line, and set the power. It’s hardly a complicated process so you should find yourself smacking the balls around (giggity) in no time. There are a few different variations of pool during the course of the game (6 ball, 9 ball, etc) and it’s possible to add topspin, backspin, and swerve to the cue ball during play, but that’s about as complex as things get. So, your prize for playing well may nudge this game toward the ‘adult’ side of things, but is it even worth playing it at all? Well, not for the ‘prize’ itself, obviously – even in its day this was hardly an obscene game – but it’s actually not bad. [...]

Werewolf

The player controls the werewolf, who begins the game as a man but, after defeating the first mini-boss character very soon into the game, collects a token to become the werewolf; afterward, the state of man or werewolf is determined by health. In either state, the game takes a rebellious stance against traditional NES platformers by having the A button attack and the B button jump. As a man, the player jumps, punches, and can launch a projectile attack by holding the A button and releasing. As a werewolf, the character is a tougher, meatier, nastier beast, slashing with long claws, leaping through the air, and using the holding-A-button attack to level the entire screen, at the cost of some units on the heath bar. [...]

The Classic Gaming Birthday Round Up

Capcom introduced this one-on-one fighter to arcades on August 30, 1987 in two different cabinet styles. The first featured two pressure sensitive “punch” pads while another marked what would be the first-ever six button layout on a fighting game. While the original Street Fighter was only a modest success, the impact of the game on video game history cannot be fully stated in a short article. Street Fighter II, first introduced in 1991, became the biggest arcade hit since Pac-Man and spawned an entire generation of fighting games. Today, the Street Fighter franchise is one of the most competitive scenes in all of professional video gaming. [...]

Bad Dudes

Should Blade or Striker get the better of their armed opponent, they can pick up the dropped weapon, be it a knife or nunchuks, and use it to extend their attack range. This comes in handy for the end-of-level bosses. Speaking of bosses, even Karnov makes an appearance. Once you have ploughed through evil-doers across seven levels, you reach the final boss – the one and only, Mr Dragon Ninja himself. Defeat this evil kingpin and it is happy times as President Ronnie is freed from his kidnappers. [...]

Captain America & The Avengers

You play as any one of 4 Avengers who have close-up and long-range battle attacks. Captain America slings his mighty shield, Iron Man shoots his repulsor beams, Hawkeye’s bow and arrows, or Vision…with his……visiony-like thing that he does. You’ll fight through lesser villains like Klaw, The Living Laser, Whirlwind, Sentinels, Wizard, TheGrim Reaper, The Mandarin, Ultron, and Crossbones. That’s a lot of sweet Marvel-villain action. Fighting through the levels, you will gain assistance from hero friends like Namor, Wonder Man, and the Wasp, who will drop power-ups, health, and give you moral support. [...]

Joe & Mac

The game also has some secret places you can go into like save spots or secret levels but you will need to find a key and most of the time you will only find one key which will lead you to pick which door you want to unlock in the map, you can either pick a save spot or a secret level which probably has extra lives or food in it. It’s all up to you! In the end, I recommend this game for everyone who has a friend and wants to play a decent cavemen game. You can finish this game within the hour so don’t get your hopes up for a long game. [...]

Burger Time

Personally I always found it strange that other food would want to take you out for wanting to make burgers. I figured they would be happy you are cooking burgers and not them. Perhaps you cooked their family members earlier and they are coming back for revenge. Speaking of which does anyone else find it creepy that in the shredded mini-wheat’s commercial the dad wants his son to grow up strong so he can be eaten by humans? Oh, well back to BurgerTime. [...]

Bump N Jump

Jumping does not just crush cars and trucks it is also to jump over the numerous broken bridges in the game. (I told you the stimulus package was necessary) It is also a good way to get out of a sticky situation. For instance when you bump into a enemy car it will give a little push back and if you are coming up fast on one of the out-sticking jagged edges on the road you can use your jump to safely navigate back to the middle of the road where you mainly want to be. [...]